本文整理汇总了Java中cpw.mods.fml.client.config.GuiConfig.getAbridgedConfigPath方法的典型用法代码示例。如果您正苦于以下问题:Java GuiConfig.getAbridgedConfigPath方法的具体用法?Java GuiConfig.getAbridgedConfigPath怎么用?Java GuiConfig.getAbridgedConfigPath使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类cpw.mods.fml.client.config.GuiConfig
的用法示例。
在下文中一共展示了GuiConfig.getAbridgedConfigPath方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: buildChildScreen
import cpw.mods.fml.client.config.GuiConfig; //导入方法依赖的package包/类
@Override
protected GuiScreen buildChildScreen()
{
List<IConfigElement> list = new ArrayList<IConfigElement>();
list.add(new DummyCategoryElement("forgeChunkLoadingModCfg", "forge.configgui.ctgy.forgeChunkLoadingModConfig",
ModOverridesEntry.class));
list.addAll((new ConfigElement(ForgeChunkManager.getDefaultsCategory())).getChildElements());
// This GuiConfig object specifies the configID of the object and as such will force-save when it is closed. The parent
// GuiConfig object's propertyList will also be refreshed to reflect the changes.
return new GuiConfig(this.owningScreen, list, this.owningScreen.modID, "chunkLoader",
this.configElement.requiresWorldRestart() || this.owningScreen.allRequireWorldRestart,
this.configElement.requiresMcRestart() || this.owningScreen.allRequireMcRestart,
GuiConfig.getAbridgedConfigPath(ForgeChunkManager.getConfig().toString()),
I18n.func_135052_a("forge.configgui.ctgy.forgeChunkLoadingConfig"));
}
示例2: GuiScreenModConfig
import cpw.mods.fml.client.config.GuiConfig; //导入方法依赖的package包/类
public GuiScreenModConfig(GuiScreen parent) {
super(parent, new ConfigElement(
ConfigHandler.cfg.getCategory(Configuration.CATEGORY_GENERAL))
.getChildElements(), GimmeTime.MOD_ID, false, false, GuiConfig
.getAbridgedConfigPath(ConfigHandler.cfg.toString()),
StatCollector.translateToLocalFormatted(
"gui.config.subtitle",
GameSettings.getKeyDisplayString(KeyHandler.INSTANCE.clock.getKeyCode())));
}
示例3: ModGuiConfig
import cpw.mods.fml.client.config.GuiConfig; //导入方法依赖的package包/类
public ModGuiConfig(GuiScreen guiScreen)
{
//noinspection unchecked
super(guiScreen,
new ConfigElement(ConfigurationHandler.configuration.getCategory(Configuration.CATEGORY_GENERAL)).getChildElements(),
Reference.MOD_ID,
false,
false,
GuiConfig.getAbridgedConfigPath(ConfigurationHandler.configuration.toString()));
}
示例4: buildChildScreen
import cpw.mods.fml.client.config.GuiConfig; //导入方法依赖的package包/类
@Override
protected GuiScreen buildChildScreen()
{
// This GuiConfig object specifies the configID of the object and as such will force-save when it is closed. The parent
// GuiConfig object's entryList will also be refreshed to reflect the changes.
return new GuiConfig(this.owningScreen,
(new ConfigElement(ForgeModContainer.getConfig().getCategory(Configuration.CATEGORY_GENERAL))).getChildElements(),
this.owningScreen.modID, Configuration.CATEGORY_GENERAL, this.configElement.requiresWorldRestart() || this.owningScreen.allRequireWorldRestart,
this.configElement.requiresMcRestart() || this.owningScreen.allRequireMcRestart,
GuiConfig.getAbridgedConfigPath(ForgeModContainer.getConfig().toString()));
}
示例5: ModGuiConfig
import cpw.mods.fml.client.config.GuiConfig; //导入方法依赖的package包/类
public ModGuiConfig(GuiScreen parentScreen) {
super(parentScreen, new ConfigElement(
ConfigurationHandler.configuration
.getCategory(Configuration.CATEGORY_GENERAL))
.getChildElements(), Reference.MOD_ID, false, false, GuiConfig
.getAbridgedConfigPath(ConfigurationHandler.configuration
.toString()));
}
示例6: ConfigGui
import cpw.mods.fml.client.config.GuiConfig; //导入方法依赖的package包/类
public ConfigGui(GuiScreen guiScreen){
super(guiScreen,
new ConfigElement(ConfigurationHandler.configuration.getCategory(Configuration.CATEGORY_GENERAL)).getChildElements(),
Reference.MOD_ID,
false,
false,
GuiConfig.getAbridgedConfigPath(ConfigurationHandler.configuration.toString()));
}
示例7: buildChildScreen
import cpw.mods.fml.client.config.GuiConfig; //导入方法依赖的package包/类
@Override
protected GuiScreen buildChildScreen()
{
return new GuiConfig(owningScreen,
new ConfigElement(Mekanism.configuration.getCategory(Configuration.CATEGORY_GENERAL)).getChildElements(),
owningScreen.modID, Configuration.CATEGORY_GENERAL, false, false,
GuiConfig.getAbridgedConfigPath(Mekanism.configuration.toString()));
}
示例8: ModGuiConfig
import cpw.mods.fml.client.config.GuiConfig; //导入方法依赖的package包/类
public ModGuiConfig(GuiScreen guiScreen) {
super(guiScreen,
new ConfigElement(ConfigurationHandler.configuration.getCategory(Configuration.CATEGORY_GENERAL)).getChildElements(),
Reference.MOD_ID,
false,
false,
GuiConfig.getAbridgedConfigPath(ConfigurationHandler.configuration.toString()));
}
示例9: buildChildScreen
import cpw.mods.fml.client.config.GuiConfig; //导入方法依赖的package包/类
@Override
protected GuiScreen buildChildScreen()
{
return new GuiConfig(owningScreen,
new ConfigElement(Mekanism.configuration.getCategory("tools.general")).getChildElements(),
owningScreen.modID, Configuration.CATEGORY_GENERAL, configElement.requiresWorldRestart() || owningScreen.allRequireWorldRestart,
configElement.requiresMcRestart() || owningScreen.allRequireMcRestart,
GuiConfig.getAbridgedConfigPath(Mekanism.configuration.toString()));
}
示例10: ModGuiConfig
import cpw.mods.fml.client.config.GuiConfig; //导入方法依赖的package包/类
public ModGuiConfig(GuiScreen guiScreen)
{
super(guiScreen,
new ConfigElement(ConfigurationHandler.configuration.getCategory(Configuration.CATEGORY_GENERAL)).getChildElements(),
Reference.MOD_ID,
false,
false,
GuiConfig.getAbridgedConfigPath(ConfigurationHandler.configuration.toString()));
}
示例11: ConfigGUI
import cpw.mods.fml.client.config.GuiConfig; //导入方法依赖的package包/类
public ConfigGUI(GuiScreen parentScreen)
{
super(parentScreen, new ConfigElement(KorTech.config.getCategory(Configuration.CATEGORY_GENERAL)).getChildElements(),
References.MODID, false, false, GuiConfig.getAbridgedConfigPath(KorTech.config.toString()));
}
示例12: ConfigGUI
import cpw.mods.fml.client.config.GuiConfig; //导入方法依赖的package包/类
public ConfigGUI(GuiScreen parent) {
super(parent, getElements(), Reference.MOD_ID, Reference.MOD_ID, false, false, GuiConfig.getAbridgedConfigPath(ConfigurationHandler.INSTANCE.configFile.toString()));
}
示例13: ConfigGui
import cpw.mods.fml.client.config.GuiConfig; //导入方法依赖的package包/类
public ConfigGui(final @Nullable GuiScreen parent) {
super(parent, getConfigElements(), Reference.MODID, false, false, GuiConfig.getAbridgedConfigPath(Config.getConfig().getFilePath()));
}
示例14: GuiFWConfig
import cpw.mods.fml.client.config.GuiConfig; //导入方法依赖的package包/类
public GuiFWConfig(GuiScreen screen) {
super(screen, new ConfigElement(FissionWarfare.config.getCategory(Configuration.CATEGORY_GENERAL)).getChildElements(), Reference.MOD_ID, false, false, GuiConfig.getAbridgedConfigPath(FissionWarfare.config.toString()));
}
示例15: ConfigGui
import cpw.mods.fml.client.config.GuiConfig; //导入方法依赖的package包/类
public ConfigGui(final GuiScreen parent) {
super(parent, getConfigElements(), Reference.MODID, false, false, GuiConfig.getAbridgedConfigPath(ConfigHandler.instance.getFilePath()));
}