本文整理汇总了Java中com.sun.media.sound.SF2Sample.setSampleRate方法的典型用法代码示例。如果您正苦于以下问题:Java SF2Sample.setSampleRate方法的具体用法?Java SF2Sample.setSampleRate怎么用?Java SF2Sample.setSampleRate使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类com.sun.media.sound.SF2Sample
的用法示例。
在下文中一共展示了SF2Sample.setSampleRate方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: createTestSoundbank
import com.sun.media.sound.SF2Sample; //导入方法依赖的package包/类
public static SF2Soundbank createTestSoundbank() {
// Create impulse instrument
// used to measure timing of note-on playback
SF2Soundbank soundbank = new SF2Soundbank();
float[] data = new float[100];
Arrays.fill(data, 0);
data[0] = 1.0f;
byte[] bdata = new byte[data.length * format.getFrameSize()];
AudioFloatConverter.getConverter(format).toByteArray(data, bdata);
SF2Sample sample = new SF2Sample(soundbank);
sample.setName("Test Sample");
sample.setData(bdata);
sample.setSampleRate((long) format.getSampleRate());
sample.setOriginalPitch(69);
soundbank.addResource(sample);
SF2Layer layer = new SF2Layer(soundbank);
layer.setName("Test Layer");
soundbank.addResource(layer);
SF2LayerRegion region = new SF2LayerRegion();
region.setSample(sample);
layer.getRegions().add(region);
SF2Instrument ins = new SF2Instrument(soundbank);
ins.setName("Test Instrument");
soundbank.addInstrument(ins);
SF2InstrumentRegion insregion = new SF2InstrumentRegion();
insregion.setLayer(layer);
ins.getRegions().add(insregion);
return soundbank;
}
示例2: newSimpleFFTSample
import com.sun.media.sound.SF2Sample; //导入方法依赖的package包/类
public SF2Sample newSimpleFFTSample(SF2Soundbank sf2, String name,
double[] data, double base, int fadeuptime) {
int fftsize = data.length / 2;
AudioFormat format = new AudioFormat(44100, 16, 1, true, false);
double basefreq = (base / fftsize) * format.getSampleRate() * 0.5;
randomPhase(data);
ifft(data);
data = realPart(data);
normalize(data, 0.9);
float[] fdata = toFloat(data);
fdata = loopExtend(fdata, fdata.length + 512);
fadeUp(fdata, fadeuptime);
byte[] bdata = toBytes(fdata, format);
/*
* Create SoundFont2 sample.
*/
SF2Sample sample = new SF2Sample(sf2);
sample.setName(name);
sample.setData(bdata);
sample.setStartLoop(256);
sample.setEndLoop(fftsize + 256);
sample.setSampleRate((long) format.getSampleRate());
double orgnote = (69 + 12)
+ (12 * Math.log(basefreq / 440.0) / Math.log(2));
sample.setOriginalPitch((int) orgnote);
sample.setPitchCorrection((byte) (-(orgnote - (int) orgnote) * 100.0));
sf2.addResource(sample);
return sample;
}
示例3: main
import com.sun.media.sound.SF2Sample; //导入方法依赖的package包/类
public static void main(String[] args) throws Exception
{
// Create instance of the synthesizer with very low polyphony
AudioSynthesizer synth = new SoftSynthesizer();
AudioFormat format = new AudioFormat(44100, 16, 2, true, false);
Map<String, Object> p = new HashMap<String, Object>();
p.put("max polyphony", new Integer(5));
AudioInputStream stream = synth.openStream(format, p);
// Create instrument with too many regions (more than max polyphony)
SF2Soundbank sf2 = new SF2Soundbank();
SF2Sample sample = new SF2Sample(sf2);
sample.setName("test sample");
sample.setData(new byte[100]);
sample.setSampleRate(44100);
sample.setOriginalPitch(20);
sf2.addResource(sample);
SF2Layer layer = new SF2Layer(sf2);
layer.setName("test layer");
sf2.addResource(layer);
for (int i = 0; i < 100; i++) {
SF2LayerRegion region = new SF2LayerRegion();
region.setSample(sample);
layer.getRegions().add(region);
}
SF2Instrument ins = new SF2Instrument(sf2);
ins.setPatch(new Patch(0,0));
ins.setName("test instrument");
sf2.addInstrument(ins);
SF2InstrumentRegion insregion = new SF2InstrumentRegion();
insregion.setLayer(layer);
ins.getRegions().add(insregion);
// Load the test soundbank into the synthesizer
synth.unloadAllInstruments(synth.getDefaultSoundbank());
synth.loadAllInstruments(sf2);
// Send out one midi on message
MidiChannel ch1 = synth.getChannels()[0];
ch1.programChange(0);
ch1.noteOn(64, 64);
// Read 1 sec from stream
stream.skip(format.getFrameSize() * ((int)(format.getFrameRate() * 2)));
// Close the synthesizer after use
synth.close();
}