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Java Sphere.setCollidable方法代码示例

本文整理汇总了Java中com.sun.j3d.utils.geometry.Sphere.setCollidable方法的典型用法代码示例。如果您正苦于以下问题:Java Sphere.setCollidable方法的具体用法?Java Sphere.setCollidable怎么用?Java Sphere.setCollidable使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在com.sun.j3d.utils.geometry.Sphere的用法示例。


在下文中一共展示了Sphere.setCollidable方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: create3D

import com.sun.j3d.utils.geometry.Sphere; //导入方法依赖的package包/类
/** Create 3D geometry. */
@Override
protected void create3D() {
	Appearance appear = new Appearance();

	material.setCapability(Material.ALLOW_COMPONENT_WRITE);
	material.setDiffuseColor(color);
	material.setSpecularColor(black);
	appear.setMaterial(material);
	int flags = Primitive.GEOMETRY_NOT_SHARED | Primitive.ENABLE_GEOMETRY_PICKING | Primitive.GENERATE_NORMALS;

	body = new Sphere(radius, flags, appear);

	// we must be able to change the pick flag of the agent
	body.setCapability(Node.ALLOW_PICKABLE_READ);
	body.setCapability(Node.ALLOW_PICKABLE_WRITE);
	body.setPickable(true);
	body.setCollidable(true);
	addChild(body);

	// Add bounds for interactions
	Bounds bounds = new BoundingSphere(new Point3d(0, 0, 0), radius);
	setBounds(bounds);

}
 
开发者ID:glaudiston,项目名称:project-bianca,代码行数:26,代码来源:CherryAgent.java

示例2: create3D

import com.sun.j3d.utils.geometry.Sphere; //导入方法依赖的package包/类
/** Create 3D geometry. */
@Override
protected void create3D() {
	Appearance appear = new Appearance();

	material.setDiffuseColor(color);
	material.setSpecularColor(black);
	appear.setMaterial(material);
	int flags = Primitive.GEOMETRY_NOT_SHARED | Primitive.ENABLE_GEOMETRY_PICKING | Primitive.GENERATE_NORMALS;

	body = new Sphere(radius, flags, appear);

	// we must be able to change the pick flag of the agent
	body.setCapability(Node.ALLOW_PICKABLE_READ);
	body.setCapability(Node.ALLOW_PICKABLE_WRITE);
	body.setPickable(true);
	body.setCollidable(true);
	addChild(body);

	// Add bounds for interactions
	Bounds bounds = new BoundingSphere(new Point3d(0, 0, 0), radius);
	setBounds(bounds);

}
 
开发者ID:glaudiston,项目名称:project-bianca,代码行数:25,代码来源:BallAgent.java

示例3: create3D

import com.sun.j3d.utils.geometry.Sphere; //导入方法依赖的package包/类
/** Create 3D geometry. */
@Override
protected void create3D() {
  Appearance appear = new Appearance();

  material.setDiffuseColor(color);
  material.setSpecularColor(black);
  appear.setMaterial(material);
  int flags = Primitive.GEOMETRY_NOT_SHARED | Primitive.ENABLE_GEOMETRY_PICKING | Primitive.GENERATE_NORMALS;

  body = new Sphere(radius, flags, appear);

  // we must be able to change the pick flag of the agent
  body.setCapability(Node.ALLOW_PICKABLE_READ);
  body.setCapability(Node.ALLOW_PICKABLE_WRITE);
  body.setPickable(true);
  body.setCollidable(true);
  addChild(body);

  // Add bounds for interactions
  Bounds bounds = new BoundingSphere(new Point3d(0, 0, 0), radius);
  setBounds(bounds);

}
 
开发者ID:MyRobotLab,项目名称:myrobotlab,代码行数:25,代码来源:BallAgent.java

示例4: create3D

import com.sun.j3d.utils.geometry.Sphere; //导入方法依赖的package包/类
/** Create 3D geometry. */
@Override
protected void create3D() {
  Appearance appear = new Appearance();

  material.setCapability(Material.ALLOW_COMPONENT_WRITE);
  material.setDiffuseColor(color);
  material.setSpecularColor(black);
  appear.setMaterial(material);
  int flags = Primitive.GEOMETRY_NOT_SHARED | Primitive.ENABLE_GEOMETRY_PICKING | Primitive.GENERATE_NORMALS;

  body = new Sphere(radius, flags, appear);

  // we must be able to change the pick flag of the agent
  body.setCapability(Node.ALLOW_PICKABLE_READ);
  body.setCapability(Node.ALLOW_PICKABLE_WRITE);
  body.setPickable(true);
  body.setCollidable(true);
  addChild(body);

  // Add bounds for interactions
  Bounds bounds = new BoundingSphere(new Point3d(0, 0, 0), radius);
  setBounds(bounds);

}
 
开发者ID:MyRobotLab,项目名称:myrobotlab,代码行数:26,代码来源:CherryAgent.java


注:本文中的com.sun.j3d.utils.geometry.Sphere.setCollidable方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。