本文整理汇总了Java中com.sk89q.worldguard.protection.regions.ProtectedRegion.contains方法的典型用法代码示例。如果您正苦于以下问题:Java ProtectedRegion.contains方法的具体用法?Java ProtectedRegion.contains怎么用?Java ProtectedRegion.contains使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类com.sk89q.worldguard.protection.regions.ProtectedRegion
的用法示例。
在下文中一共展示了ProtectedRegion.contains方法的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onMove
import com.sk89q.worldguard.protection.regions.ProtectedRegion; //导入方法依赖的package包/类
@EventHandler
public void onMove(PlayerMoveEvent e){
RegionManager rgManager = Util.getWorldGuard().getRegionManager(Bukkit.getWorld("kitpvp"));
ProtectedRegion rg = rgManager.getRegion("kit");
if(rg.contains(BukkitUtil.toVector(e.getTo())) && !Vars.guiHandler.getOpenInvs().containsKey(e.getPlayer()) && !IPlayerHandler.getPlayer(e.getPlayer()).gotKit){
e.getPlayer().performCommand("kit");
}
GameMode gm = e.getPlayer().getGameMode();
if((gm.equals(GameMode.SURVIVAL) || gm.equals(GameMode.ADVENTURE)) && e.getPlayer().getInventory().contains(Material.GLASS_BOTTLE) && e.getPlayer().getLocation().getWorld().getName().equals("kitpvp")){
e.getPlayer().getInventory().remove(Material.GLASS_BOTTLE);
}
if(gm.equals(GameMode.ADVENTURE) && e.getPlayer().getWorld().getName().equals("faction")){
e.getPlayer().setGameMode(GameMode.SURVIVAL);
}
}
示例2: getPlayersInRegion
import com.sk89q.worldguard.protection.regions.ProtectedRegion; //导入方法依赖的package包/类
public static List<Player> getPlayersInRegion(World world, ProtectedRegion region) {
// Note: This might be heavy - for large servers...
List<Player> players = new ArrayList<>();
if (region == null) {
return players;
}
for (Player player : world.getPlayers()) {
if (player != null && player.isOnline()) {
Location p = player.getLocation();
if (region.contains(p.getBlockX(), p.getBlockY(), p.getBlockZ())) {
players.add(player);
}
}
}
return players;
}
示例3: get
import com.sk89q.worldguard.protection.regions.ProtectedRegion; //导入方法依赖的package包/类
protected String[] get(Event event) {
Location loc = this.loc.getSingle(event);
String a = null;
WorldGuardPlugin wg = (WorldGuardPlugin) Bukkit.getServer().getPluginManager().getPlugin("WorldGuard");
RegionManager regionManager = wg.getRegionContainer().get(loc.getWorld());
for (ProtectedRegion reg : regionManager.getApplicableRegions(loc)) {
if (reg.contains(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ())) {
a = reg.getId().toString();
}
}
return new String[] { a };
}
示例4: containsLocation
import com.sk89q.worldguard.protection.regions.ProtectedRegion; //导入方法依赖的package包/类
public boolean containsLocation(Location loc, String regionId) {
int x = loc.getBlockX();
int y = loc.getBlockY();
int z = loc.getBlockZ();
ProtectedRegion region = WGBukkit.getRegionManager(loc.getWorld()).getRegion(regionId);
return (region != null && region.contains(x, y, z));
}
示例5: onCommand
import com.sk89q.worldguard.protection.regions.ProtectedRegion; //导入方法依赖的package包/类
@Override
public void onCommand(CommandSender sender, Command cmd, String commandLabel, String[] args) {
WorldGuardPlugin wGuard = Util.getWorldGuard();
RegionManager rgManager = wGuard.getRegionManager(Bukkit.getWorld("kitpvp"));
ProtectedRegion rg = rgManager.getRegion("spawn");
Player player = (Player) sender;
Location loc = player.getLocation();
if(rg.contains(BukkitUtil.toVector(loc)) || player.getWorld().getName().split("_")[0].equals("faction")){
KitManager.openGUI(player);
} else {
sender.sendMessage(ChatColor.RED + "You are not allowed to use /kit in this area!");
}
}
示例6: onNPCSpawn
import com.sk89q.worldguard.protection.regions.ProtectedRegion; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.LOWEST)
public void onNPCSpawn(NPCSpawnEvent event) {
Entity npc = event.getNpc();
Location loc = npc.getLocation();
List<String> regions = (List<String>) getData(event.getData(), WG_SPAWN_IN, List.class);
if (regions != null) {
WorldGuardPlugin wg = WGUtils.get();
// Check that WorldGuard is available.
if (wg == null) {
warn("%s has the %s but WorldGuard is not available, thus the property was ignored.",
event.getData().getId(), WG_SPAWN_IN);
return;
}
RegionManager mgr = wg.getRegionManager(npc.getWorld());
if (mgr == null) {
return;
}
boolean foundRegion = false;
boolean canSpawn = false;
for (String regionStr : regions) {
ProtectedRegion region = mgr.getRegion(regionStr);
if (region == null) {
continue;
}
foundRegion = true;
if (region.contains(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ())) {
canSpawn = true;
}
}
if (foundRegion && !canSpawn) {
event.setCancelled(true);
}
}
}
示例7: locationIsOnNetherIsland
import com.sk89q.worldguard.protection.regions.ProtectedRegion; //导入方法依赖的package包/类
public boolean locationIsOnNetherIsland(final Player player, final Location loc) {
if (!isSkyNether(loc.getWorld())) {
return false;
}
PlayerInfo playerInfo = playerLogic.getPlayerInfo(player);
if (playerInfo != null && playerInfo.getHasIsland()) {
Location p = playerInfo.getIslandNetherLocation();
if (p == null) {
return false;
}
ProtectedRegion region = WorldGuardHandler.getNetherRegionAt(p);
return region != null && region.contains(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());
}
return false;
}
示例8: locationIsOnIsland
import com.sk89q.worldguard.protection.regions.ProtectedRegion; //导入方法依赖的package包/类
public boolean locationIsOnIsland(final Player player, final Location loc) {
if (!isSkyWorld(loc.getWorld())) {
return false;
}
PlayerInfo playerInfo = playerLogic.getPlayerInfo(player);
if (playerInfo != null && playerInfo.getHasIsland()) {
Location p = playerInfo.getIslandLocation();
if (p == null) {
return false;
}
ProtectedRegion region = WorldGuardHandler.getIslandRegionAt(p);
return region != null && region.contains(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());
}
return false;
}
示例9: getCreaturesInRegion
import com.sk89q.worldguard.protection.regions.ProtectedRegion; //导入方法依赖的package包/类
public static List<LivingEntity> getCreaturesInRegion(World world, ProtectedRegion region) {
List<LivingEntity> livingEntities = world.getLivingEntities();
List<LivingEntity> creatures = new ArrayList<>();
for (LivingEntity e : livingEntities) {
if (region.contains(asVector(e.getLocation()))) {
creatures.add(e);
}
}
return creatures;
}
示例10: getApplicableRegionsSet
import com.sk89q.worldguard.protection.regions.ProtectedRegion; //导入方法依赖的package包/类
@Override
public Set<ProtectedRegion> getApplicableRegionsSet(Location location) {
Set<ProtectedRegion> result = new HashSet<>();
Vector vector = new Vector(location.getX(), location.getY(), location.getZ());
for(ProtectedRegion region : pluginInterface.getWorldGuard().getRegionManager(location.getWorld()).getRegions().values()) {
if(region.contains(vector)) {
result.add(region);
}
}
return result;
}
示例11: insideRegion
import com.sk89q.worldguard.protection.regions.ProtectedRegion; //导入方法依赖的package包/类
private boolean insideRegion(Player player, ProtectedRegion region){
LocalPlayer lp = RegionFX.getWorldGuard().wrapPlayer(player);
return region.contains(lp.getPosition());
}
示例12: execute
import com.sk89q.worldguard.protection.regions.ProtectedRegion; //导入方法依赖的package包/类
@Override
public void execute(CommandSender sender, String[] args) {
if(!sender.hasPermission("areashop.setteleport") && !sender.hasPermission("areashop.setteleportall")) {
plugin.message(sender, "setteleport-noPermission");
return;
}
if(!(sender instanceof Player)) {
plugin.message(sender, "onlyByPlayer");
return;
}
Player player = (Player)sender;
GeneralRegion region;
if(args.length < 2) {
// get the region by location
List<GeneralRegion> regions = Utils.getImportantRegions(((Player)sender).getLocation());
if(regions.isEmpty()) {
plugin.message(sender, "cmd-noRegionsAtLocation");
return;
} else if(regions.size() > 1) {
plugin.message(sender, "cmd-moreRegionsAtLocation");
return;
} else {
region = regions.get(0);
}
} else {
region = plugin.getFileManager().getRegion(args[1]);
}
boolean owner;
if(region == null) {
plugin.message(player, "setteleport-noRentOrBuy", args[1]);
return;
}
if(region instanceof RentRegion) {
owner = player.getUniqueId().equals(((RentRegion)region).getRenter());
} else {
owner = player.getUniqueId().equals(((BuyRegion)region).getBuyer());
}
if(!player.hasPermission("areashop.setteleport")) {
plugin.message(player, "setteleport-noPermission", region);
return;
} else if(!owner && !player.hasPermission("areashop.setteleportall")) {
plugin.message(player, "setteleport-noPermissionOther", region);
return;
}
ProtectedRegion wgRegion = region.getRegion();
if(args.length > 2 && args[2] != null && (args[2].equalsIgnoreCase("reset") || args[2].equalsIgnoreCase("yes") || args[2].equalsIgnoreCase("true"))) {
region.getTeleportFeature().setTeleport(null);
region.update();
plugin.message(player, "setteleport-reset", region);
return;
}
if(!player.hasPermission("areashop.setteleportoutsideregion") && (wgRegion == null || !wgRegion.contains(player.getLocation().getBlockX(), player.getLocation().getBlockY(), player.getLocation().getBlockZ()))) {
plugin.message(player, "setteleport-notInside", region);
return;
}
region.getTeleportFeature().setTeleport(player.getLocation());
region.update();
plugin.message(player, "setteleport-success", region);
}
示例13: calculateVolume
import com.sk89q.worldguard.protection.regions.ProtectedRegion; //导入方法依赖的package包/类
/**
* Calculate the volume of the region (could be expensive for polygon regions).
* @return Number of blocks in the region
*/
private long calculateVolume() {
// Use own calculation for polygon regions, as WorldGuard does not implement it and returns 0
ProtectedRegion region = getRegion();
if(region instanceof ProtectedPolygonalRegion) {
BlockVector min = region.getMinimumPoint();
BlockVector max = region.getMaximumPoint();
// Exact, but slow algorithm
if(getWidth() * getDepth() < 100) {
long surface = 0;
for (int x = min.getBlockX(); x <= max.getBlockX(); x++) {
for (int z = min.getBlockZ(); z <= max.getBlockZ(); z++) {
if (region.contains(x, min.getBlockY(), z)) {
surface++;
}
}
}
return surface * getHeight();
}
// Estimate, but quick algorithm
else {
List<BlockVector2D> points = region.getPoints();
int numPoints = points.size();
if(numPoints < 3) {
return 0;
}
double area = 0;
int x1, x2, z1, z2;
for(int i = 0; i <= numPoints - 2; i++) {
x1 = points.get(i).getBlockX();
z1 = points.get(i).getBlockZ();
x2 = points.get(i + 1).getBlockX();
z2 = points.get(i + 1).getBlockZ();
area = area + ((z1 + z2) * (x1 - x2));
}
x1 = points.get(numPoints - 1).getBlockX();
z1 = points.get(numPoints - 1).getBlockZ();
x2 = points.get(0).getBlockX();
z2 = points.get(0).getBlockZ();
area = area + ((z1 + z2) * (x1 - x2));
area = Math.ceil(Math.abs(area) / 2);
return (long)(area * getHeight());
}
} else {
return region.volume();
}
}