本文整理汇总了Java中com.nineoldandroids.animation.ObjectAnimator.addUpdateListener方法的典型用法代码示例。如果您正苦于以下问题:Java ObjectAnimator.addUpdateListener方法的具体用法?Java ObjectAnimator.addUpdateListener怎么用?Java ObjectAnimator.addUpdateListener使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类com.nineoldandroids.animation.ObjectAnimator
的用法示例。
在下文中一共展示了ObjectAnimator.addUpdateListener方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: getDisappearAnimator
import com.nineoldandroids.animation.ObjectAnimator; //导入方法依赖的package包/类
public ObjectAnimator getDisappearAnimator() {
if (!mIsInitialized || !mDrawValuesReady) {
Log.e(TAG, "RadialSelectorView was not ready for animation.");
return null;
}
Keyframe kf0, kf1, kf2;
float midwayPoint = 0.2f;
int duration = 500;
kf0 = Keyframe.ofFloat(0f, 1);
kf1 = Keyframe.ofFloat(midwayPoint, mTransitionMidRadiusMultiplier);
kf2 = Keyframe.ofFloat(1f, mTransitionEndRadiusMultiplier);
PropertyValuesHolder radiusDisappear = PropertyValuesHolder.ofKeyframe(
"animationRadiusMultiplier", kf0, kf1, kf2);
kf0 = Keyframe.ofFloat(0f, 1f);
kf1 = Keyframe.ofFloat(1f, 0f);
PropertyValuesHolder fadeOut = PropertyValuesHolder.ofKeyframe("alpha", kf0, kf1);
ObjectAnimator disappearAnimator = ObjectAnimator.ofPropertyValuesHolder(
this, radiusDisappear, fadeOut).setDuration(duration);
disappearAnimator.addUpdateListener(mInvalidateUpdateListener);
return disappearAnimator;
}
示例2: getReappearAnimator
import com.nineoldandroids.animation.ObjectAnimator; //导入方法依赖的package包/类
public ObjectAnimator getReappearAnimator() {
if (!mIsInitialized || !mDrawValuesReady) {
Log.e(TAG, "RadialSelectorView was not ready for animation.");
return null;
}
Keyframe kf0, kf1, kf2, kf3;
float midwayPoint = 0.2f;
int duration = 500;
// The time points are half of what they would normally be, because this animation is
// staggered against the disappear so they happen seamlessly. The reappear starts
// halfway into the disappear.
float delayMultiplier = 0.25f;
float transitionDurationMultiplier = 1f;
float totalDurationMultiplier = transitionDurationMultiplier + delayMultiplier;
int totalDuration = (int) (duration * totalDurationMultiplier);
float delayPoint = (delayMultiplier * duration) / totalDuration;
midwayPoint = 1 - (midwayPoint * (1 - delayPoint));
kf0 = Keyframe.ofFloat(0f, mTransitionEndRadiusMultiplier);
kf1 = Keyframe.ofFloat(delayPoint, mTransitionEndRadiusMultiplier);
kf2 = Keyframe.ofFloat(midwayPoint, mTransitionMidRadiusMultiplier);
kf3 = Keyframe.ofFloat(1f, 1);
PropertyValuesHolder radiusReappear = PropertyValuesHolder.ofKeyframe(
"animationRadiusMultiplier", kf0, kf1, kf2, kf3);
kf0 = Keyframe.ofFloat(0f, 0f);
kf1 = Keyframe.ofFloat(delayPoint, 0f);
kf2 = Keyframe.ofFloat(1f, 1f);
PropertyValuesHolder fadeIn = PropertyValuesHolder.ofKeyframe("alpha", kf0, kf1, kf2);
ObjectAnimator reappearAnimator = ObjectAnimator.ofPropertyValuesHolder(
this, radiusReappear, fadeIn).setDuration(totalDuration);
reappearAnimator.addUpdateListener(mInvalidateUpdateListener);
return reappearAnimator;
}