本文整理汇总了Java中com.nineoldandroids.animation.Keyframe.ofFloat方法的典型用法代码示例。如果您正苦于以下问题:Java Keyframe.ofFloat方法的具体用法?Java Keyframe.ofFloat怎么用?Java Keyframe.ofFloat使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类com.nineoldandroids.animation.Keyframe
的用法示例。
在下文中一共展示了Keyframe.ofFloat方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: getDisappearAnimator
import com.nineoldandroids.animation.Keyframe; //导入方法依赖的package包/类
public ObjectAnimator getDisappearAnimator() {
if (!mIsInitialized || !mDrawValuesReady) {
Log.e(TAG, "RadialSelectorView was not ready for animation.");
return null;
}
Keyframe kf0, kf1, kf2;
float midwayPoint = 0.2f;
int duration = 500;
kf0 = Keyframe.ofFloat(0f, 1);
kf1 = Keyframe.ofFloat(midwayPoint, mTransitionMidRadiusMultiplier);
kf2 = Keyframe.ofFloat(1f, mTransitionEndRadiusMultiplier);
PropertyValuesHolder radiusDisappear = PropertyValuesHolder.ofKeyframe(
"animationRadiusMultiplier", kf0, kf1, kf2);
kf0 = Keyframe.ofFloat(0f, 1f);
kf1 = Keyframe.ofFloat(1f, 0f);
PropertyValuesHolder fadeOut = PropertyValuesHolder.ofKeyframe("alpha", kf0, kf1);
ObjectAnimator disappearAnimator = ObjectAnimator.ofPropertyValuesHolder(
this, radiusDisappear, fadeOut).setDuration(duration);
disappearAnimator.addUpdateListener(mInvalidateUpdateListener);
return disappearAnimator;
}
示例2: getPulseAnimator
import com.nineoldandroids.animation.Keyframe; //导入方法依赖的package包/类
public static ObjectAnimator getPulseAnimator(View labelToAnimate,
float decreaseRatio, float increaseRatio) {
Keyframe k0 = Keyframe.ofFloat(0f, 1f);
Keyframe k1 = Keyframe.ofFloat(0.275f, decreaseRatio);
Keyframe k2 = Keyframe.ofFloat(0.69f, increaseRatio);
Keyframe k3 = Keyframe.ofFloat(1f, 1f);
PropertyValuesHolder scaleX = PropertyValuesHolder.ofKeyframe("scaleX",
k0, k1, k2, k3);
PropertyValuesHolder scaleY = PropertyValuesHolder.ofKeyframe("scaleY",
k0, k1, k2, k3);
ObjectAnimator pulseAnimator = ObjectAnimator.ofPropertyValuesHolder(
labelToAnimate, scaleX, scaleY);
pulseAnimator.setDuration(PULSE_ANIMATOR_DURATION);
return pulseAnimator;
}
示例3: getPulseAnimator
import com.nineoldandroids.animation.Keyframe; //导入方法依赖的package包/类
/**
* Render an animator to pulsate a view in place.
*
* @param labelToAnimate the view to pulsate.
* @return The animator object. Use .start() to begin.
*/
public static ObjectAnimator getPulseAnimator(View labelToAnimate, float decreaseRatio,
float increaseRatio) {
Keyframe k0 = Keyframe.ofFloat(0f, 1f);
Keyframe k1 = Keyframe.ofFloat(0.275f, decreaseRatio);
Keyframe k2 = Keyframe.ofFloat(0.69f, increaseRatio);
Keyframe k3 = Keyframe.ofFloat(1f, 1f);
PropertyValuesHolder scaleX = PropertyValuesHolder.ofKeyframe(sPropertyScaleX, k0, k1, k2, k3);
PropertyValuesHolder scaleY = PropertyValuesHolder.ofKeyframe(sPropertyScaleY, k0, k1, k2, k3);
ObjectAnimator pulseAnimator =
ObjectAnimator.ofPropertyValuesHolder(labelToAnimate, scaleX, scaleY);
pulseAnimator.setDuration(PULSE_ANIMATOR_DURATION);
return pulseAnimator;
}
示例4: getDisappearAnimator
import com.nineoldandroids.animation.Keyframe; //导入方法依赖的package包/类
public ObjectAnimator getDisappearAnimator() {
if (!mIsInitialized || !mDrawValuesReady) {
Log.e(TAG, "RadialSelectorView was not ready for animation.");
return null;
}
Keyframe kf0, kf1;
kf0 = Keyframe.ofFloat(0f, 1f);
kf1 = Keyframe.ofFloat(1f, 0f);
PropertyValuesHolder fade = PropertyValuesHolder.ofKeyframe("alpha", kf0, kf1);
ObjectAnimator disappearAnimator = ObjectAnimator.ofPropertyValuesHolder(this, fade).setDuration(300);
disappearAnimator.addUpdateListener(mInvalidateUpdateListener);
return disappearAnimator;
}
示例5: getReappearAnimator
import com.nineoldandroids.animation.Keyframe; //导入方法依赖的package包/类
public ObjectAnimator getReappearAnimator() {
if (!mIsInitialized || !mDrawValuesReady) {
Log.e(TAG, "RadialSelectorView was not ready for animation.");
return null;
}
Keyframe kf0, kf1;
kf0 = Keyframe.ofFloat(0f, 0f);
kf1 = Keyframe.ofFloat(1f, 1f);
PropertyValuesHolder fade = PropertyValuesHolder.ofKeyframe("alpha", kf0, kf1);
ObjectAnimator reappearAnimator = ObjectAnimator.ofPropertyValuesHolder(this, fade).setDuration(300);
reappearAnimator.addUpdateListener(mInvalidateUpdateListener);
return reappearAnimator;
}
示例6: getPulseAnimator
import com.nineoldandroids.animation.Keyframe; //导入方法依赖的package包/类
/**
* Render an animator to pulsate a view in place.
* @param labelToAnimate the view to pulsate.
* @return The animator object. Use .start() to begin.
*/
public static ObjectAnimator getPulseAnimator(View labelToAnimate, float decreaseRatio,
float increaseRatio) {
Keyframe k0 = Keyframe.ofFloat(0f, 1f);
Keyframe k1 = Keyframe.ofFloat(0.275f, decreaseRatio);
Keyframe k2 = Keyframe.ofFloat(0.69f, increaseRatio);
Keyframe k3 = Keyframe.ofFloat(1f, 1f);
PropertyValuesHolder scaleX = PropertyValuesHolder.ofKeyframe("scaleX", k0, k1, k2, k3);
PropertyValuesHolder scaleY = PropertyValuesHolder.ofKeyframe("scaleY", k0, k1, k2, k3);
ObjectAnimator pulseAnimator =
ObjectAnimator.ofPropertyValuesHolder(labelToAnimate, scaleX, scaleY);
pulseAnimator.setDuration(PULSE_ANIMATOR_DURATION);
return pulseAnimator;
}
示例7: getPulseAnimator
import com.nineoldandroids.animation.Keyframe; //导入方法依赖的package包/类
/**
* Render an animator to pulsate a view in place.
* @param labelToAnimate the view to pulsate.
* @return The animator object. Use .start() to begin.
*/
public static ObjectAnimator getPulseAnimator(View labelToAnimate, float decreaseRatio,
float increaseRatio) {
Keyframe k0 = Keyframe.ofFloat(0f, 1f);
Keyframe k1 = Keyframe.ofFloat(0.275f, decreaseRatio);
Keyframe k2 = Keyframe.ofFloat(0.69f, increaseRatio);
Keyframe k3 = Keyframe.ofFloat(1f, 1f);
PropertyValuesHolder scaleX = PropertyValuesHolder.ofKeyframe("scaleX", k0, k1, k2, k3);
PropertyValuesHolder scaleY = PropertyValuesHolder.ofKeyframe("scaleY", k0, k1, k2, k3);
ObjectAnimator pulseAnimator =
ObjectAnimator.ofPropertyValuesHolder(
AnimatorProxy.NEEDS_PROXY ? AnimatorProxy.wrap(labelToAnimate) : labelToAnimate, scaleX,
scaleY);
pulseAnimator.setDuration(PULSE_ANIMATOR_DURATION);
return pulseAnimator;
}
示例8: getPulseAnimator
import com.nineoldandroids.animation.Keyframe; //导入方法依赖的package包/类
/**
* Render an animator to pulsate a view in place.
*
* @param labelToAnimate
* the view to pulsate.
* @return The animator object. Use .start() to begin.
*/
public static ObjectAnimator getPulseAnimator(View labelToAnimate, float decreaseRatio,
float increaseRatio) {
Keyframe k0 = Keyframe.ofFloat(0f, 1f);
Keyframe k1 = Keyframe.ofFloat(0.275f, decreaseRatio);
Keyframe k2 = Keyframe.ofFloat(0.69f, increaseRatio);
Keyframe k3 = Keyframe.ofFloat(1f, 1f);
PropertyValuesHolder scaleX = PropertyValuesHolder.ofKeyframe("scaleX", k0, k1, k2, k3);
PropertyValuesHolder scaleY = PropertyValuesHolder.ofKeyframe("scaleY", k0, k1, k2, k3);
ObjectAnimator pulseAnimator =
ObjectAnimator.ofPropertyValuesHolder(AnimatorProxy.NEEDS_PROXY ?
AnimatorProxy.wrap(labelToAnimate) : labelToAnimate, scaleX, scaleY);
pulseAnimator.setDuration(PULSE_ANIMATOR_DURATION);
return pulseAnimator;
}
示例9: getPulseAnimator
import com.nineoldandroids.animation.Keyframe; //导入方法依赖的package包/类
public static ObjectAnimator getPulseAnimator(View labelToAnimate, float decreaseRatio, float increaseRatio) {
Keyframe k0 = Keyframe.ofFloat(0f, 1f);
Keyframe k1 = Keyframe.ofFloat(0.275f, decreaseRatio);
Keyframe k2 = Keyframe.ofFloat(0.69f, increaseRatio);
Keyframe k3 = Keyframe.ofFloat(1f, 1f);
PropertyValuesHolder scaleX = PropertyValuesHolder.ofKeyframe("scaleX", k0, k1, k2, k3);
PropertyValuesHolder scaleY = PropertyValuesHolder.ofKeyframe("scaleY", k0, k1, k2, k3);
ObjectAnimator pulseAnimator = ObjectAnimator.ofPropertyValuesHolder(labelToAnimate, scaleX, scaleY);
pulseAnimator.setDuration(PULSE_ANIMATOR_DURATION);
return pulseAnimator;
}
示例10: getReappearAnimator
import com.nineoldandroids.animation.Keyframe; //导入方法依赖的package包/类
public ObjectAnimator getReappearAnimator() {
if (!mIsInitialized || !mDrawValuesReady) {
Log.e(TAG, "RadialSelectorView was not ready for animation.");
return null;
}
Keyframe kf0, kf1, kf2, kf3;
float midwayPoint = 0.2f;
int duration = 500;
// The time points are half of what they would normally be, because this animation is
// staggered against the disappear so they happen seamlessly. The reappear starts
// halfway into the disappear.
float delayMultiplier = 0.25f;
float transitionDurationMultiplier = 1f;
float totalDurationMultiplier = transitionDurationMultiplier + delayMultiplier;
int totalDuration = (int) (duration * totalDurationMultiplier);
float delayPoint = (delayMultiplier * duration) / totalDuration;
midwayPoint = 1 - (midwayPoint * (1 - delayPoint));
kf0 = Keyframe.ofFloat(0f, mTransitionEndRadiusMultiplier);
kf1 = Keyframe.ofFloat(delayPoint, mTransitionEndRadiusMultiplier);
kf2 = Keyframe.ofFloat(midwayPoint, mTransitionMidRadiusMultiplier);
kf3 = Keyframe.ofFloat(1f, 1);
PropertyValuesHolder radiusReappear = PropertyValuesHolder.ofKeyframe(
"animationRadiusMultiplier", kf0, kf1, kf2, kf3);
kf0 = Keyframe.ofFloat(0f, 0f);
kf1 = Keyframe.ofFloat(delayPoint, 0f);
kf2 = Keyframe.ofFloat(1f, 1f);
PropertyValuesHolder fadeIn = PropertyValuesHolder.ofKeyframe("alpha", kf0, kf1, kf2);
ObjectAnimator reappearAnimator = ObjectAnimator.ofPropertyValuesHolder(
this, radiusReappear, fadeIn).setDuration(totalDuration);
reappearAnimator.addUpdateListener(mInvalidateUpdateListener);
return reappearAnimator;
}
示例11: getDisappearAnimator
import com.nineoldandroids.animation.Keyframe; //导入方法依赖的package包/类
public ObjectAnimator getDisappearAnimator() {
if (!mIsInitialized || !mDrawValuesReady) {
Log.e(TAG, "RadialSelectorView was not ready for animation.");
return null;
}
Keyframe kf0, kf1, kf2;
float midwayPoint = 0.2f;
int duration = 500;
kf0 = Keyframe.ofFloat(0f, 1);
kf1 = Keyframe.ofFloat(midwayPoint, mTransitionMidRadiusMultiplier);
kf2 = Keyframe.ofFloat(1f, mTransitionEndRadiusMultiplier);
PropertyValuesHolder radiusDisappear = PropertyValuesHolder.ofKeyframe(
"animationRadiusMultiplier", kf0, kf1, kf2);
kf0 = Keyframe.ofFloat(0f, 1f);
kf1 = Keyframe.ofFloat(1f, 0f);
PropertyValuesHolder fadeOut = PropertyValuesHolder.ofKeyframe("alpha", kf0, kf1);
ObjectAnimator disappearAnimator = ObjectAnimator.ofPropertyValuesHolder(
AnimatorProxy.NEEDS_PROXY ? AnimatorProxy.wrap(this) : this, radiusDisappear, fadeOut).setDuration(
duration);
disappearAnimator.addUpdateListener(mInvalidateUpdateListener);
return disappearAnimator;
}
示例12: getReappearAnimator
import com.nineoldandroids.animation.Keyframe; //导入方法依赖的package包/类
public ObjectAnimator getReappearAnimator() {
if (!mIsInitialized || !mDrawValuesReady) {
Log.e(TAG, "RadialSelectorView was not ready for animation.");
return null;
}
Keyframe kf0, kf1, kf2, kf3;
float midwayPoint = 0.2f;
int duration = 500;
// The time points are half of what they would normally be, because this animation is
// staggered against the disappear so they happen seamlessly. The reappear starts
// halfway into the disappear.
float delayMultiplier = 0.25f;
float transitionDurationMultiplier = 1f;
float totalDurationMultiplier = transitionDurationMultiplier + delayMultiplier;
int totalDuration = (int) (duration * totalDurationMultiplier);
float delayPoint = (delayMultiplier * duration) / totalDuration;
midwayPoint = 1 - (midwayPoint * (1 - delayPoint));
kf0 = Keyframe.ofFloat(0f, mTransitionEndRadiusMultiplier);
kf1 = Keyframe.ofFloat(delayPoint, mTransitionEndRadiusMultiplier);
kf2 = Keyframe.ofFloat(midwayPoint, mTransitionMidRadiusMultiplier);
kf3 = Keyframe.ofFloat(1f, 1);
PropertyValuesHolder radiusReappear = PropertyValuesHolder.ofKeyframe(
"animationRadiusMultiplier", kf0, kf1, kf2, kf3);
kf0 = Keyframe.ofFloat(0f, 0f);
kf1 = Keyframe.ofFloat(delayPoint, 0f);
kf2 = Keyframe.ofFloat(1f, 1f);
PropertyValuesHolder fadeIn = PropertyValuesHolder.ofKeyframe("alpha", kf0, kf1, kf2);
ObjectAnimator reappearAnimator = ObjectAnimator.ofPropertyValuesHolder(
AnimatorProxy.NEEDS_PROXY ? AnimatorProxy.wrap(this) : this, radiusReappear, fadeIn)
.setDuration(totalDuration);
reappearAnimator.addUpdateListener(mInvalidateUpdateListener);
return reappearAnimator;
}
示例13: getDisappearAnimator
import com.nineoldandroids.animation.Keyframe; //导入方法依赖的package包/类
public ObjectAnimator getDisappearAnimator() {
if (!mIsInitialized || !mDrawValuesReady) {
Log.e(TAG, "RadialSelectorView was not ready for animation.");
return null;
}
Keyframe kf0, kf1, kf2;
float midwayPoint = 0.2f;
int duration = 500;
kf0 = Keyframe.ofFloat(0f, 1);
kf1 = Keyframe.ofFloat(midwayPoint, mTransitionMidRadiusMultiplier);
kf2 = Keyframe.ofFloat(1f, mTransitionEndRadiusMultiplier);
PropertyValuesHolder radiusDisappear = PropertyValuesHolder.ofKeyframe(
"animationRadiusMultiplier", kf0, kf1, kf2);
kf0 = Keyframe.ofFloat(0f, 1f);
kf1 = Keyframe.ofFloat(1f, 0f);
PropertyValuesHolder fadeOut = PropertyValuesHolder.ofKeyframe("alpha", kf0, kf1);
ObjectAnimator disappearAnimator = ObjectAnimator.ofPropertyValuesHolder(
AnimatorProxy.NEEDS_PROXY ?
AnimatorProxy.wrap(this) : this, radiusDisappear, fadeOut).setDuration(
duration);
disappearAnimator.addUpdateListener(mInvalidateUpdateListener);
return disappearAnimator;
}
示例14: getReappearAnimator
import com.nineoldandroids.animation.Keyframe; //导入方法依赖的package包/类
public ObjectAnimator getReappearAnimator() {
if (!mIsInitialized || !mDrawValuesReady) {
Log.e(TAG, "RadialSelectorView was not ready for animation.");
return null;
}
Keyframe kf0, kf1, kf2, kf3;
float midwayPoint = 0.2f;
int duration = 500;
// The time points are half of what they would normally be, because this animation is
// staggered against the disappear so they happen seamlessly. The reappear starts
// halfway into the disappear.
float delayMultiplier = 0.25f;
float transitionDurationMultiplier = 1f;
float totalDurationMultiplier = transitionDurationMultiplier + delayMultiplier;
int totalDuration = (int) (duration * totalDurationMultiplier);
float delayPoint = (delayMultiplier * duration) / totalDuration;
midwayPoint = 1 - (midwayPoint * (1 - delayPoint));
kf0 = Keyframe.ofFloat(0f, mTransitionEndRadiusMultiplier);
kf1 = Keyframe.ofFloat(delayPoint, mTransitionEndRadiusMultiplier);
kf2 = Keyframe.ofFloat(midwayPoint, mTransitionMidRadiusMultiplier);
kf3 = Keyframe.ofFloat(1f, 1);
PropertyValuesHolder radiusReappear = PropertyValuesHolder.ofKeyframe(
"animationRadiusMultiplier", kf0, kf1, kf2, kf3);
kf0 = Keyframe.ofFloat(0f, 0f);
kf1 = Keyframe.ofFloat(delayPoint, 0f);
kf2 = Keyframe.ofFloat(1f, 1f);
PropertyValuesHolder fadeIn = PropertyValuesHolder.ofKeyframe("alpha", kf0, kf1, kf2);
ObjectAnimator reappearAnimator = ObjectAnimator.ofPropertyValuesHolder(
AnimatorProxy.NEEDS_PROXY ?
AnimatorProxy.wrap(this) : this, radiusReappear, fadeIn).setDuration(
totalDuration);
reappearAnimator.addUpdateListener(mInvalidateUpdateListener);
return reappearAnimator;
}
示例15: renderAnimations
import com.nineoldandroids.animation.Keyframe; //导入方法依赖的package包/类
/**
* Render the animations for appearing and disappearing.
*/
private void renderAnimations() {
Keyframe kf0, kf1, kf2, kf3;
float midwayPoint = 0.2f;
int duration = 500;
// Set up animator for disappearing.
kf0 = Keyframe.ofFloat(0f, 1);
kf1 = Keyframe.ofFloat(midwayPoint, mTransitionMidRadiusMultiplier);
kf2 = Keyframe.ofFloat(1f, mTransitionEndRadiusMultiplier);
PropertyValuesHolder radiusDisappear = PropertyValuesHolder.ofKeyframe(
"animationRadiusMultiplier", kf0, kf1, kf2);
kf0 = Keyframe.ofFloat(0f, 1f);
kf1 = Keyframe.ofFloat(1f, 0f);
PropertyValuesHolder fadeOut = PropertyValuesHolder.ofKeyframe("alpha", kf0, kf1);
mDisappearAnimator = ObjectAnimator.ofPropertyValuesHolder(
this, radiusDisappear, fadeOut).setDuration(duration);
mDisappearAnimator.addUpdateListener(mInvalidateUpdateListener);
// Set up animator for reappearing.
float delayMultiplier = 0.25f;
float transitionDurationMultiplier = 1f;
float totalDurationMultiplier = transitionDurationMultiplier + delayMultiplier;
int totalDuration = (int) (duration * totalDurationMultiplier);
float delayPoint = (delayMultiplier * duration) / totalDuration;
midwayPoint = 1 - (midwayPoint * (1 - delayPoint));
kf0 = Keyframe.ofFloat(0f, mTransitionEndRadiusMultiplier);
kf1 = Keyframe.ofFloat(delayPoint, mTransitionEndRadiusMultiplier);
kf2 = Keyframe.ofFloat(midwayPoint, mTransitionMidRadiusMultiplier);
kf3 = Keyframe.ofFloat(1f, 1);
PropertyValuesHolder radiusReappear = PropertyValuesHolder.ofKeyframe(
"animationRadiusMultiplier", kf0, kf1, kf2, kf3);
kf0 = Keyframe.ofFloat(0f, 0f);
kf1 = Keyframe.ofFloat(delayPoint, 0f);
kf2 = Keyframe.ofFloat(1f, 1f);
PropertyValuesHolder fadeIn = PropertyValuesHolder.ofKeyframe("alpha", kf0, kf1, kf2);
mReappearAnimator = ObjectAnimator.ofPropertyValuesHolder(
this, radiusReappear, fadeIn).setDuration(totalDuration);
mReappearAnimator.addUpdateListener(mInvalidateUpdateListener);
}