本文整理汇总了Java中com.mojang.authlib.GameProfile.isComplete方法的典型用法代码示例。如果您正苦于以下问题:Java GameProfile.isComplete方法的具体用法?Java GameProfile.isComplete怎么用?Java GameProfile.isComplete使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类com.mojang.authlib.GameProfile
的用法示例。
在下文中一共展示了GameProfile.isComplete方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: updateGameprofile
import com.mojang.authlib.GameProfile; //导入方法依赖的package包/类
public GameProfile updateGameprofile(GameProfile input) {
if (input != null && !StringUtils.isNullOrEmpty(input.getName())) {
if (input.isComplete() && input.getProperties().containsKey("textures")) {
return input;
} else if (profileCache != null && sessionService != null) {
GameProfile gameprofile = profileCache.getGameProfileForUsername(input.getName());
if (gameprofile == null) {
return input;
} else {
Property property = (Property) Iterables.getFirst(gameprofile.getProperties().get("textures"), (Object) null);
if (property == null) {
gameprofile = sessionService.fillProfileProperties(gameprofile, true);
}
return gameprofile;
}
} else {
return input;
}
} else {
return input;
}
}
示例2: updateGameprofile
import com.mojang.authlib.GameProfile; //导入方法依赖的package包/类
public static GameProfile updateGameprofile(GameProfile input)
{
if (input != null && !StringUtils.isNullOrEmpty(input.getName()))
{
if (input.isComplete() && input.getProperties().containsKey("textures"))
{
return input;
}
else if (MinecraftServer.getServer() == null)
{
return input;
}
else
{
GameProfile gameprofile = MinecraftServer.getServer().getPlayerProfileCache().getGameProfileForUsername(input.getName());
if (gameprofile == null)
{
return input;
}
else
{
Property property = (Property)Iterables.getFirst(gameprofile.getProperties().get("textures"), null);
if (property == null)
{
gameprofile = MinecraftServer.getServer().getMinecraftSessionService().fillProfileProperties(gameprofile, true);
}
return gameprofile;
}
}
}
else
{
return input;
}
}
示例3: updateGameprofile
import com.mojang.authlib.GameProfile; //导入方法依赖的package包/类
public static GameProfile updateGameprofile(GameProfile input)
{
if (input != null && !StringUtils.isNullOrEmpty(input.getName()))
{
if (input.isComplete() && input.getProperties().containsKey("textures"))
{
return input;
}
else if (profileCache != null && sessionService != null)
{
GameProfile gameprofile = profileCache.getGameProfileForUsername(input.getName());
if (gameprofile == null)
{
return input;
}
else
{
Property property = (Property)Iterables.getFirst(gameprofile.getProperties().get("textures"), null);
if (property == null)
{
gameprofile = sessionService.fillProfileProperties(gameprofile, true);
}
return gameprofile;
}
}
else
{
return input;
}
}
else
{
return input;
}
}