当前位置: 首页>>代码示例>>Java>>正文


Java ImageRaster.create方法代码示例

本文整理汇总了Java中com.jme3.texture.image.ImageRaster.create方法的典型用法代码示例。如果您正苦于以下问题:Java ImageRaster.create方法的具体用法?Java ImageRaster.create怎么用?Java ImageRaster.create使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在com.jme3.texture.image.ImageRaster的用法示例。


在下文中一共展示了ImageRaster.create方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: updateTexture

import com.jme3.texture.image.ImageRaster; //导入方法依赖的package包/类
private void updateTexture() {
	for (int i=0; i<textures.length; ++i) {
		ImageRaster raster = ImageRaster.create(textures[i].getImage());
		for (Channel c : channels) {
			if (c.textureIndex == i) {
				c.updateTexture(raster);
			}
		}
	}
}
 
开发者ID:shamanDevel,项目名称:jME3-OpenCL-Library,代码行数:11,代码来源:TransferFunctionEditor.java

示例2: getColor

import com.jme3.texture.image.ImageRaster; //导入方法依赖的package包/类
public static ColorRGBA getColor( Geometry geom, Vector3f pt, int index, Tweed tweed ) {
		
		MatParam param = geom.getMaterial().getParam( "DiffuseMap" );
		
		ImageRaster ir = ImageRaster.create( tweed.getAssetManager().loadTexture( ((Texture2D)param.getValue()).getName() ).getImage() );
    	
		Mesh mesh = geom.getMesh();
//		geom.getMaterial().getMaterialDef().
		
        VertexBuffer pb = mesh.getBuffer(Type.Position);
        VertexBuffer tb = mesh.getBuffer( Type.TexCoord );
        
        IndexBuffer  ib = mesh.getIndicesAsList();
        
        Vector2f uva = new Vector2f(), uvb = new Vector2f(), uvc = new Vector2f();
        Vector3f la  = new Vector3f(), lb  = new Vector3f(), lc  = new Vector3f();
        
        if (pb != null && pb.getFormat() == Format.Float && pb.getNumComponents() == 3) {
        	
            FloatBuffer fpb = (FloatBuffer) pb.getData();
            FloatBuffer ftb = (FloatBuffer) tb.getData();

            // aquire triangle's vertex indices
            int vertIndex = index * 3;
            
            int va = ib.get(vertIndex);
            int vb = ib.get(vertIndex+1);
            int vc = ib.get(vertIndex+2);
            
            BufferUtils.populateFromBuffer( la, fpb, va );
            BufferUtils.populateFromBuffer( lb, fpb, vb );
            BufferUtils.populateFromBuffer( lc, fpb, vc );
            
            BufferUtils.populateFromBuffer( uva, ftb, va );
            BufferUtils.populateFromBuffer( uvb, ftb, vb );
            BufferUtils.populateFromBuffer( uvc, ftb, vc );
            
//            PaintThing.debug.put(1, new Line ( la.x, la.z, lb.x, lb.z) );
//            PaintThing.debug.put(2, new Line ( lb.x, lb.z, lc.x, lc.z) );
//            PaintThing.debug.put(3, new Line ( lc.x, lc.z, la.x, la.z) );
            
            float[] bary = barycentric( pt, la, lb, lc );
            
            int x = (int)( ( uva.x * bary[0] + uvb.x * bary[1] + uvc.x * bary[2] ) * ir.getWidth ()) ,
            	y = (int)( ( uva.y * bary[0] + uvb.y * bary[1] + uvc.y * bary[2] ) * ir.getHeight()) ;
            
            ColorRGBA out = ir.getPixel( x, y );//ir.getHeight() - y -1 );

//            for (Pair<Vector3f, Vector2f> pair : new Pair[]{ new Pair( la, uva), new Pair (lb, uvb), new Pair (lc, uvc)}) {
//            	
//            	int xx = (int)(pair.second().x * ir.getWidth () ),
//            	    yy = (int)(pair.second().y * ir.getHeight() );
//            	
//            	System.out.println("xx "+xx+" yy "+ yy );
//            	
//            	ColorRGBA o = ir.getPixel( 
//            			xx,
//            			yy );
//            	
//            	PaintThing.debug.put(1, new ColPt( pair.first().x, pair.first().z, o.r, o.g, o.b ));
//            }
            
//            System.out.println("<< "+ ((Texture2D)param.getValue()).getName());
//			System.out.println( x + " " + y + " :: " + bary[ 0 ] + " " + bary[ 1 ] + " " + bary[ 2 ] + 
//					" --> " + out.r + "," + out.g + "," + out.b );
            
            return out;
            
        }else{
        	
            throw new UnsupportedOperationException("Position buffer not set or has incompatible format");
        }
    }
 
开发者ID:twak,项目名称:chordatlas,代码行数:74,代码来源:SkelFootprint.java

示例3: setEmitterShape

import com.jme3.texture.image.ImageRaster; //导入方法依赖的package包/类
public void setEmitterShape(Texture texture) {
	emitterShape = texture;
	ir = ImageRaster.create(emitterShape.getImage());
}
 
开发者ID:rockfireredmoon,项目名称:icetone,代码行数:5,代码来源:ElementEmitter.java

示例4: getImageRaster

import com.jme3.texture.image.ImageRaster; //导入方法依赖的package包/类
protected ImageRaster getImageRaster() {
    return ImageRaster.create(colorImage);
}
 
开发者ID:chototsu,项目名称:MikuMikuStudio,代码行数:4,代码来源:ImageBasedHeightMap.java


注:本文中的com.jme3.texture.image.ImageRaster.create方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。