本文整理汇总了Java中com.jme3.bullet.collision.PhysicsCollisionObject.getCollideWithGroups方法的典型用法代码示例。如果您正苦于以下问题:Java PhysicsCollisionObject.getCollideWithGroups方法的具体用法?Java PhysicsCollisionObject.getCollideWithGroups怎么用?Java PhysicsCollisionObject.getCollideWithGroups使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类com.jme3.bullet.collision.PhysicsCollisionObject
的用法示例。
在下文中一共展示了PhysicsCollisionObject.getCollideWithGroups方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: setOverlapFilterCallback
import com.jme3.bullet.collision.PhysicsCollisionObject; //导入方法依赖的package包/类
private void setOverlapFilterCallback() {
OverlapFilterCallback callback = new OverlapFilterCallback() {
public boolean needBroadphaseCollision(BroadphaseProxy bp, BroadphaseProxy bp1) {
boolean collides = (bp.collisionFilterGroup & bp1.collisionFilterMask) != 0;
if (collides) {
collides = (bp1.collisionFilterGroup & bp.collisionFilterMask) != 0;
}
if (collides) {
assert (bp.clientObject instanceof com.bulletphysics.collision.dispatch.CollisionObject && bp.clientObject instanceof com.bulletphysics.collision.dispatch.CollisionObject);
com.bulletphysics.collision.dispatch.CollisionObject colOb = (com.bulletphysics.collision.dispatch.CollisionObject) bp.clientObject;
com.bulletphysics.collision.dispatch.CollisionObject colOb1 = (com.bulletphysics.collision.dispatch.CollisionObject) bp1.clientObject;
assert (colOb.getUserPointer() != null && colOb1.getUserPointer() != null);
PhysicsCollisionObject collisionObject = (PhysicsCollisionObject) colOb.getUserPointer();
PhysicsCollisionObject collisionObject1 = (PhysicsCollisionObject) colOb1.getUserPointer();
if ((collisionObject.getCollideWithGroups() & collisionObject1.getCollisionGroup()) > 0
|| (collisionObject1.getCollideWithGroups() & collisionObject.getCollisionGroup()) > 0) {
PhysicsCollisionGroupListener listener = collisionGroupListeners.get(collisionObject.getCollisionGroup());
PhysicsCollisionGroupListener listener1 = collisionGroupListeners.get(collisionObject1.getCollisionGroup());
if (listener != null) {
return listener.collide(collisionObject, collisionObject1);
} else if (listener1 != null) {
return listener1.collide(collisionObject, collisionObject1);
}
return true;
} else {
return false;
}
}
return collides;
}
};
dynamicsWorld.getPairCache().setOverlapFilterCallback(callback);
}