本文整理汇总了Java中com.google.zxing.PlanarYUVLuminanceSource.renderThumbnail方法的典型用法代码示例。如果您正苦于以下问题:Java PlanarYUVLuminanceSource.renderThumbnail方法的具体用法?Java PlanarYUVLuminanceSource.renderThumbnail怎么用?Java PlanarYUVLuminanceSource.renderThumbnail使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类com.google.zxing.PlanarYUVLuminanceSource
的用法示例。
在下文中一共展示了PlanarYUVLuminanceSource.renderThumbnail方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: bundleThumbnail
import com.google.zxing.PlanarYUVLuminanceSource; //导入方法依赖的package包/类
private static void bundleThumbnail(PlanarYUVLuminanceSource source, Bundle bundle) {
int[] pixels = source.renderThumbnail();
int width = source.getThumbnailWidth();
int height = source.getThumbnailHeight();
Bitmap bitmap = Bitmap.createBitmap(pixels, 0, width, width, height, Bitmap.Config.ARGB_8888);
ByteArrayOutputStream out = new ByteArrayOutputStream();
bitmap.compress(Bitmap.CompressFormat.JPEG, 50, out);
bundle.putByteArray(DecodeThread.BARCODE_BITMAP, out.toByteArray());
}
示例2: bundleThumbnail
import com.google.zxing.PlanarYUVLuminanceSource; //导入方法依赖的package包/类
private static void bundleThumbnail(PlanarYUVLuminanceSource source, Bundle bundle) {
int[] pixels = source.renderThumbnail();
int width = source.getThumbnailWidth();
int height = source.getThumbnailHeight();
Bitmap bitmap = Bitmap.createBitmap(pixels, 0, width, width, height, Bitmap.Config.ARGB_8888);
ByteArrayOutputStream out = new ByteArrayOutputStream();
bitmap.compress(Bitmap.CompressFormat.JPEG, 50, out);
bundle.putByteArray(DecodeThread.BARCODE_BITMAP, out.toByteArray());
bundle.putFloat(DecodeThread.BARCODE_SCALED_FACTOR, (float) width / source.getWidth());
}
示例3: bundleThumbnail
import com.google.zxing.PlanarYUVLuminanceSource; //导入方法依赖的package包/类
private static void bundleThumbnail(PlanarYUVLuminanceSource source, Bundle bundle) {
int[] pixels = source.renderThumbnail();
int width = source.getThumbnailWidth();
int height = source.getThumbnailHeight();
Bitmap bitmap = Bitmap.createBitmap(pixels, 0, width, width, height, Bitmap.Config.ARGB_8888);
ByteArrayOutputStream out = new ByteArrayOutputStream();
bitmap.compress(Bitmap.CompressFormat.JPEG, 50, out);
bundle.putByteArray(DecodeThread.BARCODE_BITMAP, out.toByteArray());
bundle.putFloat(DecodeThread.BARCODE_SCALED_FACTOR, (float) width / source.getWidth());
}
示例4: bundleThumbnail
import com.google.zxing.PlanarYUVLuminanceSource; //导入方法依赖的package包/类
private static void bundleThumbnail(PlanarYUVLuminanceSource source, Bundle bundle) {
int[] pixels = source.renderThumbnail();
int width = source.getThumbnailWidth();
int height = source.getThumbnailHeight();
Bitmap bitmap = Bitmap.createBitmap(pixels, 0, width, width, height, Bitmap.Config.ARGB_8888);
ByteArrayOutputStream out = new ByteArrayOutputStream();
bitmap.compress(Bitmap.CompressFormat.JPEG, 50, out);
bundle.putByteArray(DecodeThread.BARCODE_BITMAP, out.toByteArray());
bundle.putFloat(DecodeThread.BARCODE_SCALED_FACTOR, (float) width / source.getWidth());
}
示例5: bundleThumbnail
import com.google.zxing.PlanarYUVLuminanceSource; //导入方法依赖的package包/类
private static void bundleThumbnail(PlanarYUVLuminanceSource source,
Bundle bundle) {
int[] pixels = source.renderThumbnail();
int width = source.getThumbnailWidth();
int height = source.getThumbnailHeight();
Bitmap bitmap = Bitmap.createBitmap(pixels, 0, width, width, height,
Bitmap.Config.ARGB_8888);
ByteArrayOutputStream out = new ByteArrayOutputStream();
bitmap.compress(Bitmap.CompressFormat.JPEG, 50, out);
bundle.putByteArray(DecodeThread.BARCODE_BITMAP, out.toByteArray());
bundle.putFloat(DecodeThread.BARCODE_SCALED_FACTOR, (float) width
/ source.getWidth());
}
示例6: bundleThumbnail
import com.google.zxing.PlanarYUVLuminanceSource; //导入方法依赖的package包/类
private static void bundleThumbnail(PlanarYUVLuminanceSource source, Bundle bundle) {
int[] pixels = source.renderThumbnail();
int width = source.getThumbnailWidth();
int height = source.getThumbnailHeight();
Bitmap bitmap = Bitmap.createBitmap(pixels, 0, width, width, height, Bitmap.Config.ARGB_8888);
ByteArrayOutputStream out = new ByteArrayOutputStream();
bitmap.compress(Bitmap.CompressFormat.JPEG, 50, out);
bundle.putByteArray(DecodeThread.BARCODE_BITMAP, out.toByteArray());
}
示例7: bundleThumbnail
import com.google.zxing.PlanarYUVLuminanceSource; //导入方法依赖的package包/类
static void bundleThumbnail(PlanarYUVLuminanceSource source, Bundle bundle) {
int[] pixels = source.renderThumbnail();
int width = source.getThumbnailWidth();
int height = source.getThumbnailHeight();
Bitmap bitmap = Bitmap.createBitmap(pixels, 0, width, width, height, Bitmap.Config.ARGB_8888);
ByteArrayOutputStream out = new ByteArrayOutputStream();
bitmap.compress(Bitmap.CompressFormat.JPEG, 50, out);
bundle.putByteArray(DecodeThread.BARCODE_BITMAP, out.toByteArray());
}
示例8: bundleThumbnail
import com.google.zxing.PlanarYUVLuminanceSource; //导入方法依赖的package包/类
/**
* create thumbnail
*
* @param source
* @param bundle
*/
private void bundleThumbnail(PlanarYUVLuminanceSource source, Bundle bundle) {
int[] pixels = source.renderThumbnail();
int width = source.getThumbnailWidth();
int height = source.getThumbnailHeight();
Bitmap bitmap = Bitmap.createBitmap(pixels, 0, width, width, height, Bitmap.Config.RGB_565);
ByteArrayOutputStream out = new ByteArrayOutputStream();
bitmap.compress(Bitmap.CompressFormat.JPEG, 50, out);
bundle.putByteArray(DecodeThread.BARCODE_BITMAP, out.toByteArray());
}
示例9: bundleThumbnail
import com.google.zxing.PlanarYUVLuminanceSource; //导入方法依赖的package包/类
static void bundleThumbnail(PlanarYUVLuminanceSource source, Bundle bundle) {
int[] pixels = source.renderThumbnail();
int width = source.getThumbnailWidth();
int height = source.getThumbnailHeight();
Bitmap bitmap = Bitmap.createBitmap(pixels, 0, width, width, height, Bitmap.Config.ARGB_8888);
ByteArrayOutputStream out = new ByteArrayOutputStream();
bitmap.compress(Bitmap.CompressFormat.JPEG, 50, out);
bundle.putByteArray(DecodeThread.BARCODE_BITMAP, out.toByteArray());
}
示例10: bundleThumbnail
import com.google.zxing.PlanarYUVLuminanceSource; //导入方法依赖的package包/类
private static void bundleThumbnail(PlanarYUVLuminanceSource source,
Bundle bundle) {
int[] pixels = source.renderThumbnail();
int width = source.getThumbnailWidth();
int height = source.getThumbnailHeight();
Bitmap bitmap = Bitmap.createBitmap(pixels, 0, width, width, height,
Bitmap.Config.ARGB_8888);
ByteArrayOutputStream out = new ByteArrayOutputStream();
bitmap.compress(Bitmap.CompressFormat.JPEG, 50, out);
bundle.putByteArray(DecodeThread.BARCODE_BITMAP, out.toByteArray());
bundle.putFloat(DecodeThread.BARCODE_SCALED_FACTOR, (float) width
/ source.getWidth());
}
示例11: bundleThumbnail
import com.google.zxing.PlanarYUVLuminanceSource; //导入方法依赖的package包/类
private static void bundleThumbnail(PlanarYUVLuminanceSource source, Bundle bundle) {
int[] pixels = source.renderThumbnail();
int width = source.getThumbnailWidth();
int height = source.getThumbnailHeight();
Bitmap bitmap = Bitmap.createBitmap(pixels, 0, width, width, height, Bitmap.Config.ARGB_8888);
ByteArrayOutputStream out = new ByteArrayOutputStream();
bitmap.compress(Bitmap.CompressFormat.JPEG, 50, out);
bundle.putByteArray(DecodeThread.BARCODE_BITMAP, out.toByteArray());
bundle.putFloat(DecodeThread.BARCODE_SCALED_FACTOR, (float) width / source.getWidth());
}
示例12: bundleThumbnail
import com.google.zxing.PlanarYUVLuminanceSource; //导入方法依赖的package包/类
private static void bundleThumbnail(PlanarYUVLuminanceSource source, Bundle bundle) {
int[] pixels = source.renderThumbnail();
int width = source.getThumbnailWidth();
int height = source.getThumbnailHeight();
Bitmap bitmap = Bitmap.createBitmap(pixels, 0, width, width, height,
Bitmap.Config.ARGB_8888);
ByteArrayOutputStream out = new ByteArrayOutputStream();
bitmap.compress(Bitmap.CompressFormat.JPEG, 50, out);
bundle.putByteArray(DecodeThread.BARCODE_BITMAP, out.toByteArray());
bundle.putFloat(DecodeThread.BARCODE_SCALED_FACTOR, (float) width / source.getWidth());
}
示例13: bundleThumbnail
import com.google.zxing.PlanarYUVLuminanceSource; //导入方法依赖的package包/类
private static byte[] bundleThumbnail(PlanarYUVLuminanceSource source) {
int[] pixels = source.renderThumbnail();
int width = source.getThumbnailWidth();
int height = source.getThumbnailHeight();
Bitmap bitmap = Bitmap.createBitmap(pixels, 0, width, width, height, Bitmap.Config.ARGB_8888);
ByteArrayOutputStream out = new ByteArrayOutputStream();
bitmap.compress(Bitmap.CompressFormat.JPEG, 50, out);
return out.toByteArray();
}
示例14: bundleThumbnail
import com.google.zxing.PlanarYUVLuminanceSource; //导入方法依赖的package包/类
private static void bundleThumbnail(PlanarYUVLuminanceSource source, Bundle bundle) {
int[] pixels = source.renderThumbnail();
int width = source.getThumbnailWidth();
int height = source.getThumbnailHeight();
Bitmap bitmap = Bitmap.createBitmap(pixels, 0, width, width, height, Bitmap.Config.ARGB_8888);
ByteArrayOutputStream out = new ByteArrayOutputStream();
bitmap.compress(Bitmap.CompressFormat.JPEG, 100, out);
bundle.putByteArray(DecodeThread.BARCODE_BITMAP, out.toByteArray());
bundle.putFloat(DecodeThread.BARCODE_SCALED_FACTOR, (float) width / source.getWidth());
}
示例15: bundleThumbnail
import com.google.zxing.PlanarYUVLuminanceSource; //导入方法依赖的package包/类
private static void bundleThumbnail(PlanarYUVLuminanceSource source, Bundle bundle) {
int[] pixels = source.renderThumbnail();
int width = source.getThumbnailWidth();
int height = source.getThumbnailHeight();
Bitmap bitmap = Bitmap.createBitmap(pixels, 0, width, width, height, Bitmap.Config.ARGB_8888);
ByteArrayOutputStream out = new ByteArrayOutputStream();
bitmap.compress(Bitmap.CompressFormat.JPEG, 100, out);
bundle.putByteArray(DecodeThread.BARCODE_BITMAP, out.toByteArray());
bundle.putFloat(DecodeThread.BARCODE_SCALED_FACTOR, (float) width / source.getWidth());
}