本文整理汇总了Java中com.google.common.util.concurrent.Futures.immediateCancelledFuture方法的典型用法代码示例。如果您正苦于以下问题:Java Futures.immediateCancelledFuture方法的具体用法?Java Futures.immediateCancelledFuture怎么用?Java Futures.immediateCancelledFuture使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类com.google.common.util.concurrent.Futures
的用法示例。
在下文中一共展示了Futures.immediateCancelledFuture方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: remoteTeleport
import com.google.common.util.concurrent.Futures; //导入方法依赖的package包/类
public ListenableFuture<?> remoteTeleport(Player traveler, @Nullable String datacenter, @Nullable String serverName, @Nullable String bungeeName, boolean quiet) {
final Audience audience = quiet ? NullAudience.INSTANCE : audiences.get(traveler);
if(datacenter == null || !traveler.hasPermission(CROSS_DATACENTER_PERMISSION)) {
datacenter = localServer.datacenter();
}
final BaseComponent fullName = ServerFormatter.light.nameWithDatacenter(datacenter, bungeeName, serverName, bungeeName == null);
if((bungeeName == null && localServer.role() == ServerDoc.Role.LOBBY) ||
(bungeeName != null && bungeeName.equals(localServer.bungee_name()))) {
showCurrentServer(audience);
return Futures.immediateFuture(null);
}
PlayerServerChangeEvent event = new PlayerServerChangeEvent(traveler, datacenter, bungeeName, new TranslatableComponent("servers.cannotChange"));
traveler.getServer().getPluginManager().callEvent(event);
if(event.isCancelled()) {
if(event.getCancelMessage() != null) {
audience.sendWarning(event.getCancelMessage(), false);
}
return Futures.immediateCancelledFuture();
}
audience.sendMessage(new Component(new TranslatableComponent("command.server.teleporting", fullName), ChatColor.DARK_PURPLE));
return playerServerChanger.sendPlayerToServer(traveler, bungeeName, quiet);
}
示例2: requestRestart
import com.google.common.util.concurrent.Futures; //导入方法依赖的package包/类
public ListenableFuture<?> requestRestart(String reason, int priority) {
if(this.isRestartRequested(priority)) {
return Futures.immediateCancelledFuture();
} else {
final Instant now = Instant.now();
logger.info("Requesting restart at " + now + ", because " + reason);
return minecraftService.updateLocalServer(new ServerDoc.Restart() {
@Override public Instant restart_queued_at() { return now; }
@Override public String restart_reason() { return reason; }
@Override public int restart_priority() { return priority; }
});
}
}
示例3: cancelRestart
import com.google.common.util.concurrent.Futures; //导入方法依赖的package包/类
public ListenableFuture<?> cancelRestart() {
if(this.isRestartRequested()) {
return minecraftService.updateLocalServer(new ServerDoc.Restart() {
@Override public Instant restart_queued_at() { return null; }
@Override public String restart_reason() { return null; }
});
} else {
return Futures.immediateCancelledFuture();
}
}