本文整理汇总了Java中com.codename1.ui.Component.getAbsoluteX方法的典型用法代码示例。如果您正苦于以下问题:Java Component.getAbsoluteX方法的具体用法?Java Component.getAbsoluteX怎么用?Java Component.getAbsoluteX使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类com.codename1.ui.Component
的用法示例。
在下文中一共展示了Component.getAbsoluteX方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: paint
import com.codename1.ui.Component; //导入方法依赖的package包/类
/**
* Handles the glasspane work just to save a new class object (smaller code)
*/
@Override
public void paint(Graphics g, Rectangle rect) {
for(Component c : constraintList.keySet()) {
if(!isValid(c)) {
if(c instanceof InputComponent && ((InputComponent)c).isOnTopMode()) {
continue;
}
int xpos = c.getAbsoluteX();
int ypos = c.getAbsoluteY();
float width = c.getWidth();
float height = c.getHeight();
xpos += Math.round(width * validationEmblemPositionX);
ypos += Math.round(height * validationEmblemPositionY);
if(xpos + validationFailedEmblem.getWidth() > Display.getInstance().getDisplayWidth()) {
g.drawImage(validationFailedEmblem, xpos - validationFailedEmblem.getWidth(), ypos - validationFailedEmblem.getHeight() / 2);
} else {
g.drawImage(validationFailedEmblem, xpos - validationFailedEmblem.getWidth() / 2, ypos - validationFailedEmblem.getHeight() / 2);
}
}
}
}
示例2: pointerPress
import com.codename1.ui.Component; //导入方法依赖的package包/类
/**
* A component press on a given named component at x/y where x and y are <b>NOT pixels</b>
* but rather a number between 0 to 1 representing the percentage within the component where the
* event took place. E.g. For a 100x100 component a press within 10,5 would be 0.1f, 0.05f.
* @param x the offset within the component as a number between 0 and 1
* @param y the offset within the component as a number between 0 and 1
* @param componentName the name of the component
*/
public static void pointerPress(float x, float y, String componentName) {
if(verbose) {
if(componentName == null) {
log("pointerPress(" + x + ", " + y + ", null)");
} else {
log("pointerPress(" + x + ", " + y + ", " + componentName + ")");
}
}
waitFor(20);
if(componentName != null) {
Component c = findByName(componentName);
int actualX = c.getAbsoluteX() + (int)(x * c.getWidth());
int actualY = c.getAbsoluteY() + (int)(y * c.getHeight());
Display.getInstance().getCurrent().pointerPressed(actualX, actualY);
} else {
Display.getInstance().getCurrent().pointerPressed((int)(x * Display.getInstance().getDisplayWidth()),
(int)(y * Display.getInstance().getDisplayHeight()));
}
waitFor(10);
}
示例3: getVisibleRect
import com.codename1.ui.Component; //导入方法依赖的package包/类
private static com.codename1.ui.geom.Rectangle getVisibleRect(Component c) {
com.codename1.ui.geom.Rectangle r = new com.codename1.ui.geom.Rectangle(c.getAbsoluteX() + c.getScrollX(), c.getAbsoluteY() + c.getScrollY(), c.getWidth(), c.getHeight());
while ((c = c.getParent()) != null) {
com.codename1.ui.geom.Rectangle.intersection(r.getX(), r.getY(), r.getWidth(), r.getHeight(),
c.getAbsoluteX() + c.getScrollX(), c.getAbsoluteY() + c.getScrollY(), c.getWidth(), c.getHeight(),
r);
}
return r;
}
示例4: clipOnLWUITBounds
import com.codename1.ui.Component; //导入方法依赖的package包/类
/**
* Clips the RIM native graphics based on the component hierarchy within LWUIT
* so the native RIM component doesn't paint itself above other components such
* as the forms title.
*/
private int clipOnLWUITBounds(Component lwuitComponent, Graphics rimGraphics) {
int result = 0;
Component parent = lwuitComponent;
while (parent != null) {
int x = parent.getAbsoluteX() + parent.getScrollX();
int y = parent.getAbsoluteY() + parent.getScrollY();
rimGraphics.pushRegion(x, y, parent.getWidth(), parent.getHeight(), 0, 0);
rimGraphics.translate(-rimGraphics.getTranslateX(), -rimGraphics.getTranslateY());
parent = parent.getParent();
result++;
}
return result;
}
示例5: positionRelativeToScreen
import com.codename1.ui.Component; //导入方法依赖的package包/类
private int positionRelativeToScreen(Component cmp, boolean yAxis){
int retVal = 0;
if(yAxis){
int titleHeight = cmp.getComponentForm().getContentPane().getAbsoluteY();
retVal = cmp.getAbsoluteY() - titleHeight;
}else{
retVal = cmp.getAbsoluteX();
}
return retVal;
}
示例6: getComponentShiftMotion
import com.codename1.ui.Component; //导入方法依赖的package包/类
private Motion getComponentShiftMotion(Component c, boolean incoming) {
Motion m = (Motion)c.getClientProperty("$shm");
if(m == null) {
Component dest = getDestination();
if(dest == null || c == null) {
return m;
}
int travelDestination = dest.getWidth() - c.getWidth() - c.getAbsoluteX();
if(getDestination().getWidth() - c.getWidth() < 10) {
// big component that takes up all the space such as a title that occupies the entire title area
travelDestination = c.getWidth() / 2 - c.getPreferredW() / 2;
}
boolean dir = forward;
if(c.getUIManager().getLookAndFeel().isRTL()) {
dir = !dir;
}
if(incoming) {
if(dir) {
m = createMotion(-travelDestination, 0, speed);
} else {
m = createMotion(travelDestination, 0, speed);
}
} else {
if(dir) {
m = createMotion(0, travelDestination, speed);
} else {
m = createMotion(0, -travelDestination, speed);
}
}
m.start();
c.putClientProperty("$shm", m);
}
return m;
}
示例7: pointerRelease
import com.codename1.ui.Component; //导入方法依赖的package包/类
/**
* A component release on a given named component at x/y where x and y are <b>NOT pixels</b>
* but rather a number between 0 to 1 representing the percentage within the component where the
* event took place. E.g. For a 100x100 component a press within 10,5 would be 0.1f, 0.05f.
* @param x the offset within the component as a number between 0 and 1
* @param y the offset within the component as a number between 0 and 1
* @param componentName the name of the component
*/
public static void pointerRelease(float x, float y, String componentName) {
if(verbose) {
log("pointerRelease(" + x + ", " + y + ", " + componentName + ")");
}
Component c = findByName(componentName);
int actualX = c.getAbsoluteX() + (int)(x * c.getWidth());
int actualY = c.getAbsoluteY() + (int)(y * c.getHeight());
Display.getInstance().getCurrent().pointerReleased(actualX, actualY);
waitFor(30);
}
示例8: pointerDrag
import com.codename1.ui.Component; //导入方法依赖的package包/类
/**
* A component drag on a given named component at x/y where x and y are <b>NOT pixels</b>
* but rather a number between 0 to 1 representing the percentage within the component where the
* event took place. E.g. For a 100x100 component a press within 10,5 would be 0.1f, 0.05f.
* @param x the offset within the component as a number between 0 and 1
* @param y the offset within the component as a number between 0 and 1
* @param componentName the name of the component
*/
public static void pointerDrag(float x, float y, String componentName) {
if(verbose) {
log("pointerDrag(" + x + ", " + y + ", " + componentName + ")");
}
Component c = findByName(componentName);
int actualX = c.getAbsoluteX() + (int)(x * c.getWidth());
int actualY = c.getAbsoluteY() + (int)(y * c.getHeight());
Display.getInstance().getCurrent().pointerDragged(actualX, actualY);
}
示例9: setImageBorderSpecialTile
import com.codename1.ui.Component; //导入方法依赖的package包/类
/**
* This method is designed mainly for the purpose of creating an arrow that will track a specific component using the image border
* the tile given would be an arrow like image just like the ones used for the top/bottom/left/right images. This image would be positioned
* so it points at the center of the track component
*
* @param tileTop an image that will replace one of the tiles on the top if the track component is there
* @param tileBottom an image that will replace one of the tiles on the bottom if the track component is there
* @param tileLeft an image that will replace one of the tiles on the left if the track component is there
* @param tileRight an image that will replace one of the tiles on the right if the track component is there
* @param trackComponent the component that will be tracked for the positioning of the tile
*/
public void setImageBorderSpecialTile(Image tileTop, Image tileBottom, Image tileLeft, Image tileRight, Component trackComponent) {
specialTile = new Image[] {tileTop, tileBottom, tileLeft, tileRight};
this.trackComponent = new Rectangle(trackComponent.getAbsoluteX(), trackComponent.getAbsoluteY(), trackComponent.getWidth(), trackComponent.getHeight());
}