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Java CollisionAlgorithm.internalSetCreateFunc方法代码示例

本文整理汇总了Java中com.bulletphysics.collision.broadphase.CollisionAlgorithm.internalSetCreateFunc方法的典型用法代码示例。如果您正苦于以下问题:Java CollisionAlgorithm.internalSetCreateFunc方法的具体用法?Java CollisionAlgorithm.internalSetCreateFunc怎么用?Java CollisionAlgorithm.internalSetCreateFunc使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在com.bulletphysics.collision.broadphase.CollisionAlgorithm的用法示例。


在下文中一共展示了CollisionAlgorithm.internalSetCreateFunc方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: findAlgorithm

import com.bulletphysics.collision.broadphase.CollisionAlgorithm; //导入方法依赖的package包/类
@Override
public CollisionAlgorithm findAlgorithm(CollisionObject body0, CollisionObject body1, PersistentManifold sharedManifold) {
	CollisionAlgorithmConstructionInfo ci = tmpCI;
	ci.dispatcher1 = this;
	ci.manifold = sharedManifold;
	CollisionAlgorithmCreateFunc createFunc = doubleDispatch[body0.getCollisionShape().getShapeType().ordinal()][body1.getCollisionShape().getShapeType().ordinal()];
	CollisionAlgorithm algo = createFunc.createCollisionAlgorithm(ci, body0, body1);
               if (algo instanceof EmptyAlgorithm) {
                   System.out.println(" NO COLLISION ALGO: " + body0.getUserPointer() + " " + body1.getUserPointer());
                   System.out.println(" NO COLLISION ALGO: " + body0.getCollisionShape().getShapeType() + " " + body1.getCollisionShape().getShapeType());
               } else {
                   //                    System.out.println("COLLISION ALGO: " + body0.getUserPointer() + " " + body1.getUserPointer());
                   //                    System.out.println("COLLISION ALGO: " + body0.getCollisionShape().getShapeType() + " " + body1.getCollisionShape().getShapeType());
                   //                    System.out.println("algo = " + algo);
               }
	algo.internalSetCreateFunc(createFunc);

	return algo;
}
 
开发者ID:unktomi,项目名称:form-follows-function,代码行数:20,代码来源:CollisionDispatcher.java

示例2: findAlgorithm

import com.bulletphysics.collision.broadphase.CollisionAlgorithm; //导入方法依赖的package包/类
@Override
public CollisionAlgorithm findAlgorithm(CollisionObject body0, CollisionObject body1, PersistentManifold sharedManifold) {
	CollisionAlgorithmConstructionInfo ci = tmpCI;
	ci.dispatcher1 = this;
	ci.manifold = sharedManifold;
	CollisionAlgorithmCreateFunc createFunc = doubleDispatch[body0.getCollisionShape().getShapeType().ordinal()][body1.getCollisionShape().getShapeType().ordinal()];
	CollisionAlgorithm algo = createFunc.createCollisionAlgorithm(ci, body0, body1);
	algo.internalSetCreateFunc(createFunc);

	return algo;
}
 
开发者ID:vbousquet,项目名称:libgdx-jbullet,代码行数:12,代码来源:CollisionDispatcher.java

示例3: freeCollisionAlgorithm

import com.bulletphysics.collision.broadphase.CollisionAlgorithm; //导入方法依赖的package包/类
@Override
public void freeCollisionAlgorithm(CollisionAlgorithm algo) {
	CollisionAlgorithmCreateFunc createFunc = algo.internalGetCreateFunc();
	algo.internalSetCreateFunc(null);
	createFunc.releaseCollisionAlgorithm(algo);
	algo.destroy();
}
 
开发者ID:vbousquet,项目名称:libgdx-jbullet,代码行数:8,代码来源:CollisionDispatcher.java

示例4: freeCollisionAlgorithm

import com.bulletphysics.collision.broadphase.CollisionAlgorithm; //导入方法依赖的package包/类
@Override
public void freeCollisionAlgorithm(CollisionAlgorithm algo) {
	CollisionAlgorithmCreateFunc createFunc = algo.internalGetCreateFunc();
	algo.internalSetCreateFunc(null);
               if (createFunc == null) {
                   System.out.println("create func null: " + algo);
               } else {
                   createFunc.releaseCollisionAlgorithm(algo);
               }
	algo.destroy();
}
 
开发者ID:unktomi,项目名称:form-follows-function,代码行数:12,代码来源:CollisionDispatcher.java


注:本文中的com.bulletphysics.collision.broadphase.CollisionAlgorithm.internalSetCreateFunc方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。