本文整理汇总了Java中com.badlogic.gdx.physics.bullet.collision.ClosestRayResultCallback.setCollisionObject方法的典型用法代码示例。如果您正苦于以下问题:Java ClosestRayResultCallback.setCollisionObject方法的具体用法?Java ClosestRayResultCallback.setCollisionObject怎么用?Java ClosestRayResultCallback.setCollisionObject使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类com.badlogic.gdx.physics.bullet.collision.ClosestRayResultCallback
的用法示例。
在下文中一共展示了ClosestRayResultCallback.setCollisionObject方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: closestRayTestObject
import com.badlogic.gdx.physics.bullet.collision.ClosestRayResultCallback; //导入方法依赖的package包/类
public static btCollisionObject closestRayTestObject(btCollisionWorld world, ClosestRayResultCallback callback) {
callback.getRayFromWorld(rayFrom);
callback.getRayToWorld(rayTo);
callback.setCollisionObject(null);
callback.setClosestHitFraction(1f);
world.rayTest(rayFrom, rayTo, callback);
if (callback.hasHit())
return callback.getCollisionObject();
return null;
}
示例2: closestRayTest
import com.badlogic.gdx.physics.bullet.collision.ClosestRayResultCallback; //导入方法依赖的package包/类
public static Vector3 closestRayTest(btCollisionWorld world, ClosestRayResultCallback callback) {
callback.getRayFromWorld(rayFrom);
callback.getRayToWorld(rayTo);
callback.setCollisionObject(null);
callback.setClosestHitFraction(1f);
world.rayTest(rayFrom, rayTo, callback);
if (callback.hasHit()) {
callback.getHitPointWorld(tmp);
return tmp;
}
return null;
}
示例3: clearResult
import com.badlogic.gdx.physics.bullet.collision.ClosestRayResultCallback; //导入方法依赖的package包/类
private void clearResult(ClosestRayResultCallback result) {
result.setCollisionObject(null);
result.setClosestHitFraction(1f);
}