本文整理汇总了Java中cn.nukkit.utils.BinaryStream.putInt方法的典型用法代码示例。如果您正苦于以下问题:Java BinaryStream.putInt方法的具体用法?Java BinaryStream.putInt怎么用?Java BinaryStream.putInt使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类cn.nukkit.utils.BinaryStream
的用法示例。
在下文中一共展示了BinaryStream.putInt方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: writeShapedRecipe
import cn.nukkit.utils.BinaryStream; //导入方法依赖的package包/类
private static int writeShapedRecipe(ShapedRecipe recipe, BinaryStream stream) {
stream.putInt(recipe.getWidth());
stream.putInt(recipe.getHeight());
for (int z = 0; z < recipe.getHeight(); ++z) {
for (int x = 0; x < recipe.getWidth(); ++x) {
stream.putSlot(recipe.getIngredient(x, z));
}
}
stream.putInt(1);
stream.putSlot(recipe.getResult());
stream.putUUID(recipe.getId());
return CraftingDataPacket.ENTRY_SHAPED;
}
示例2: writeShapelessRecipe
import cn.nukkit.utils.BinaryStream; //导入方法依赖的package包/类
private static int writeShapelessRecipe(ShapelessRecipe recipe, BinaryStream stream) {
stream.putInt(recipe.getIngredientCount());
for (Item item : recipe.getIngredientList()) {
stream.putSlot(item);
}
stream.putInt(1);
stream.putSlot(recipe.getResult());
stream.putUUID(recipe.getId());
return CraftingDataPacket.ENTRY_SHAPELESS;
}
示例3: writeFurnaceRecipe
import cn.nukkit.utils.BinaryStream; //导入方法依赖的package包/类
private static int writeFurnaceRecipe(FurnaceRecipe recipe, BinaryStream stream) {
if (recipe.getInput().getDamage() != 0) { //Data recipe
stream.putInt((recipe.getInput().getId() << 16) | (recipe.getInput().getDamage()));
stream.putSlot(recipe.getResult());
return CraftingDataPacket.ENTRY_FURNACE_DATA;
} else {
stream.putInt(recipe.getInput().getId());
stream.putSlot(recipe.getResult());
return CraftingDataPacket.ENTRY_FURNACE;
}
}
示例4: writeEnchantList
import cn.nukkit.utils.BinaryStream; //导入方法依赖的package包/类
private static int writeEnchantList(EnchantmentList list, BinaryStream stream) {
stream.putByte((byte) list.getSize());
for (int i = 0; i < list.getSize(); ++i) {
EnchantmentEntry entry = list.getSlot(i);
stream.putInt(entry.getCost());
stream.putByte((byte) entry.getEnchantments().length);
for (Enchantment enchantment : entry.getEnchantments()) {
stream.putInt(enchantment.getId());
stream.putInt(enchantment.getLevel());
}
stream.putString(entry.getRandomName());
}
return CraftingDataPacket.ENTRY_ENCHANT_LIST;
}
示例5: toBinary
import cn.nukkit.utils.BinaryStream; //导入方法依赖的package包/类
@Override
public byte[] toBinary() {
CompoundTag nbt = this.getNBT().copy();
nbt.putInt("xPos", this.x);
nbt.putInt("zPos", this.z);
if (this.isGenerated()) {
nbt.putByteArray("Blocks", this.getBlockIdArray());
nbt.putByteArray("Data", this.getBlockDataArray());
nbt.putByteArray("SkyLight", this.getBlockSkyLightArray());
nbt.putByteArray("BlockLight", this.getBlockLightArray());
nbt.putIntArray("BiomeColors", this.getBiomeColorArray());
nbt.putIntArray("HeightMap", this.getHeightMapArray());
}
ArrayList<CompoundTag> entities = new ArrayList<>();
for (Entity entity : this.getEntities().values()) {
if (!(entity instanceof Player) && !entity.closed) {
entity.saveNBT();
entities.add(entity.namedTag);
}
}
ListTag<CompoundTag> entityListTag = new ListTag<>("Entities");
entityListTag.setAll(entities);
nbt.putList(entityListTag);
ArrayList<CompoundTag> tiles = new ArrayList<>();
for (BlockEntity blockEntity : this.getBlockEntities().values()) {
blockEntity.saveNBT();
tiles.add(blockEntity.namedTag);
}
ListTag<CompoundTag> tileListTag = new ListTag<>("TileEntities");
tileListTag.setAll(tiles);
nbt.putList(tileListTag);
BinaryStream extraData = new BinaryStream();
Map<Integer, Integer> extraDataArray = this.getBlockExtraDataArray();
extraData.putInt(extraDataArray.size());
for (Integer key : extraDataArray.keySet()) {
extraData.putInt(key);
extraData.putShort(extraDataArray.get(key));
}
nbt.putByteArray("ExtraData", extraData.getBuffer());
CompoundTag chunk = new CompoundTag("");
chunk.putCompound("Level", nbt);
try {
return Zlib.deflate(NBTIO.write(chunk, ByteOrder.BIG_ENDIAN), RegionLoader.COMPRESSION_LEVEL);
} catch (Exception e) {
throw new RuntimeException(e);
}
}
示例6: toFastBinary
import cn.nukkit.utils.BinaryStream; //导入方法依赖的package包/类
@Override
public byte[] toFastBinary() {
CompoundTag nbt = this.getNBT().copy();
nbt.putInt("xPos", this.x);
nbt.putInt("zPos", this.z);
nbt.putIntArray("BiomeColors", this.getBiomeColorArray());
nbt.putIntArray("HeightMap", this.getHeightMapArray());
for (cn.nukkit.level.format.ChunkSection section : this.getSections()) {
if (section instanceof EmptyChunkSection) {
continue;
}
CompoundTag s = new CompoundTag(null);
s.putByte("Y", section.getY());
s.putByteArray("Blocks", section.getIdArray());
s.putByteArray("Data", section.getDataArray());
s.putByteArray("BlockLight", section.getLightArray());
s.putByteArray("SkyLight", section.getSkyLightArray());
nbt.getList("Sections", CompoundTag.class).add(s);
}
ArrayList<CompoundTag> entities = new ArrayList<>();
for (Entity entity : this.getEntities().values()) {
if (!(entity instanceof Player) && !entity.closed) {
entity.saveNBT();
entities.add(entity.namedTag);
}
}
ListTag<CompoundTag> entityListTag = new ListTag<>("Entities");
entityListTag.setAll(entities);
nbt.putList(entityListTag);
ArrayList<CompoundTag> tiles = new ArrayList<>();
for (BlockEntity blockEntity : this.getBlockEntities().values()) {
blockEntity.saveNBT();
tiles.add(blockEntity.namedTag);
}
ListTag<CompoundTag> tileListTag = new ListTag<>("TileEntities");
tileListTag.setAll(tiles);
nbt.putList(tileListTag);
BinaryStream extraData = new BinaryStream();
Map<Integer, Integer> extraDataArray = this.getBlockExtraDataArray();
extraData.putInt(extraDataArray.size());
for (Integer key : extraDataArray.keySet()) {
extraData.putInt(key);
extraData.putShort(extraDataArray.get(key));
}
nbt.putByteArray("ExtraData", extraData.getBuffer());
CompoundTag chunk = new CompoundTag("");
chunk.putCompound("Level", nbt);
try {
return NBTIO.write(chunk, ByteOrder.BIG_ENDIAN);
} catch (IOException e) {
throw new RuntimeException(e);
}
}
示例7: toBinary
import cn.nukkit.utils.BinaryStream; //导入方法依赖的package包/类
@Override
public byte[] toBinary() {
CompoundTag nbt = this.getNBT().copy();
nbt.putInt("xPos", this.x);
nbt.putInt("zPos", this.z);
ListTag<CompoundTag> sectionList = new ListTag<>("Sections");
for (cn.nukkit.level.format.ChunkSection section : this.getSections()) {
if (section instanceof EmptyChunkSection) {
continue;
}
CompoundTag s = new CompoundTag(null);
s.putByte("Y", (section.getY()));
s.putByteArray("Blocks", section.getIdArray());
s.putByteArray("Data", section.getDataArray());
s.putByteArray("BlockLight", section.getLightArray());
s.putByteArray("SkyLight", section.getSkyLightArray());
sectionList.add(s);
}
nbt.putList(sectionList);
nbt.putIntArray("BiomeColors", this.getBiomeColorArray());
nbt.putIntArray("HeightMap", this.getHeightMapArray());
ArrayList<CompoundTag> entities = new ArrayList<>();
for (Entity entity : this.getEntities().values()) {
if (!(entity instanceof Player) && !entity.closed) {
entity.saveNBT();
entities.add(entity.namedTag);
}
}
ListTag<CompoundTag> entityListTag = new ListTag<>("Entities");
entityListTag.setAll(entities);
nbt.putList(entityListTag);
ArrayList<CompoundTag> tiles = new ArrayList<>();
for (BlockEntity blockEntity : this.getBlockEntities().values()) {
blockEntity.saveNBT();
tiles.add(blockEntity.namedTag);
}
ListTag<CompoundTag> tileListTag = new ListTag<>("TileEntities");
tileListTag.setAll(tiles);
nbt.putList(tileListTag);
BinaryStream extraData = new BinaryStream();
Map<Integer, Integer> extraDataArray = this.getBlockExtraDataArray();
extraData.putInt(extraDataArray.size());
for (Integer key : extraDataArray.keySet()) {
extraData.putInt(key);
extraData.putShort(extraDataArray.get(key));
}
nbt.putByteArray("ExtraData", extraData.getBuffer());
CompoundTag chunk = new CompoundTag("");
chunk.putCompound("Level", nbt);
try {
return Zlib.deflate(NBTIO.write(chunk, ByteOrder.BIG_ENDIAN), RegionLoader.COMPRESSION_LEVEL);
} catch (Exception e) {
throw new RuntimeException(e);
}
}
示例8: toFastBinary
import cn.nukkit.utils.BinaryStream; //导入方法依赖的package包/类
@Override
public byte[] toFastBinary() {
CompoundTag nbt = this.getNBT().copy();
nbt.putInt("xPos", this.x);
nbt.putInt("zPos", this.z);
nbt.putIntArray("BiomeColors", this.getBiomeColorArray());
nbt.putIntArray("HeightMap", this.getHeightMapArray());
for (cn.nukkit.level.format.ChunkSection section : this.getSections()) {
if (section instanceof EmptyChunkSection) {
continue;
}
CompoundTag s = new CompoundTag(null);
s.putByte("Y", (section.getY() & 0xff));
s.putByteArray("Blocks", section.getIdArray());
s.putByteArray("Data", section.getDataArray());
s.putByteArray("BlockLight", section.getLightArray());
s.putByteArray("SkyLight", section.getSkyLightArray());
nbt.getList("Sections", CompoundTag.class).add(s);
}
ArrayList<CompoundTag> entities = new ArrayList<>();
for (Entity entity : this.getEntities().values()) {
if (!(entity instanceof Player) && !entity.closed) {
entity.saveNBT();
entities.add(entity.namedTag);
}
}
ListTag<CompoundTag> entityListTag = new ListTag<>("Entities");
entityListTag.setAll(entities);
nbt.putList(entityListTag);
ArrayList<CompoundTag> tiles = new ArrayList<>();
for (BlockEntity blockEntity : this.getBlockEntities().values()) {
blockEntity.saveNBT();
tiles.add(blockEntity.namedTag);
}
ListTag<CompoundTag> tileListTag = new ListTag<>("TileEntities");
tileListTag.setAll(tiles);
nbt.putList(tileListTag);
BinaryStream extraData = new BinaryStream();
Map<Integer, Integer> extraDataArray = this.getBlockExtraDataArray();
extraData.putInt(extraDataArray.size());
for (Integer key : extraDataArray.keySet()) {
extraData.putInt(key);
extraData.putShort(extraDataArray.get(key));
}
nbt.putByteArray("ExtraData", extraData.getBuffer());
CompoundTag chunk = new CompoundTag("");
chunk.putCompound("Level", nbt);
try {
return NBTIO.write(chunk, ByteOrder.BIG_ENDIAN);
} catch (IOException e) {
throw new RuntimeException(e);
}
}