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Java PopulatorTree.setBaseAmount方法代码示例

本文整理汇总了Java中cn.nukkit.level.generator.populator.PopulatorTree.setBaseAmount方法的典型用法代码示例。如果您正苦于以下问题:Java PopulatorTree.setBaseAmount方法的具体用法?Java PopulatorTree.setBaseAmount怎么用?Java PopulatorTree.setBaseAmount使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在cn.nukkit.level.generator.populator.PopulatorTree的用法示例。


在下文中一共展示了PopulatorTree.setBaseAmount方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: TaigaBiome

import cn.nukkit.level.generator.populator.PopulatorTree; //导入方法依赖的package包/类
public TaigaBiome() {
    super();

    PopulatorGrass grass = new PopulatorGrass();
    grass.setBaseAmount(6);
    this.addPopulator(grass);

    PopulatorTree trees = new PopulatorTree(BlockSapling.SPRUCE);
    trees.setBaseAmount(10);
    this.addPopulator(trees);

    PopulatorTallGrass tallGrass = new PopulatorTallGrass();
    tallGrass.setBaseAmount(1);

    this.addPopulator(tallGrass);

    this.setElevation(63, 81);

    this.temperature = 0.05;
    this.rainfall = 0.8;
}
 
开发者ID:Rsplwe,项目名称:Nukkit-Java9,代码行数:22,代码来源:TaigaBiome.java

示例2: MountainsBiome

import cn.nukkit.level.generator.populator.PopulatorTree; //导入方法依赖的package包/类
public MountainsBiome() {
    super();

    PopulatorTree tree = new PopulatorTree();
    tree.setBaseAmount(1);
    this.addPopulator(tree);

    PopulatorGrass grass = new PopulatorGrass();
    grass.setBaseAmount(30);
    this.addPopulator(grass);

    PopulatorTallGrass tallGrass = new PopulatorTallGrass();
    tallGrass.setBaseAmount(1);
    this.addPopulator(tallGrass);

    this.setElevation(63, 127);

    this.temperature = 0.4;
    this.rainfall = 0.5;
}
 
开发者ID:Rsplwe,项目名称:Nukkit-Java9,代码行数:21,代码来源:MountainsBiome.java

示例3: SwampBiome

import cn.nukkit.level.generator.populator.PopulatorTree; //导入方法依赖的package包/类
public SwampBiome() {
    super();

    PopulatorLilyPad lilypad = new PopulatorLilyPad();
    lilypad.setBaseAmount(4);

    PopulatorTree trees = new PopulatorTree(BlockSapling.OAK);
    trees.setBaseAmount(2);

    PopulatorFlower flower = new PopulatorFlower();
    flower.setBaseAmount(2);
    flower.addType(Block.RED_FLOWER, BlockFlower.TYPE_BLUE_ORCHID);

    this.addPopulator(trees);
    this.addPopulator(flower);
    this.addPopulator(lilypad);

    this.setElevation(62, 63);

    this.temperature = 0.8;
    this.rainfall = 0.9;
}
 
开发者ID:Creeperface01,项目名称:NukkitGT,代码行数:23,代码来源:SwampBiome.java

示例4: ForestBiome

import cn.nukkit.level.generator.populator.PopulatorTree; //导入方法依赖的package包/类
public ForestBiome() {
    super();

    PopulatorTree trees = new PopulatorTree(BlockSapling.OAK);
    trees.setBaseAmount(5);
    this.addPopulator(trees);
    
    PopulatorTree tree = new PopulatorTree(BlockSapling.BIRCH);
    tree.setBaseAmount(3);
    this.addPopulator(tree);

    PopulatorGrass grass = new PopulatorGrass();
    grass.setBaseAmount(30);
    this.addPopulator(grass);

    PopulatorTallGrass tallGrass = new PopulatorTallGrass();
    tallGrass.setBaseAmount(3);

    this.addPopulator(tallGrass);
    
    this.setElevation(63, 68);
    
    this.temperature = 0.7f;
    this.rainfall = 0.8f;
}
 
开发者ID:NycuRO,项目名称:BiomeMaster,代码行数:26,代码来源:ForestBiome.java

示例5: BirchForestBiome

import cn.nukkit.level.generator.populator.PopulatorTree; //导入方法依赖的package包/类
public BirchForestBiome() {
    super();

    PopulatorTree trees = new PopulatorTree(BlockSapling.BIRCH);
    trees.setBaseAmount(5);
    this.addPopulator(trees);

    PopulatorGrass grass = new PopulatorGrass();
    grass.setBaseAmount(30);
    this.addPopulator(grass);

    PopulatorTallGrass tallGrass = new PopulatorTallGrass();
    tallGrass.setBaseAmount(3);

    this.addPopulator(tallGrass);

    this.setElevation(63, 68);

    this.temperature = 0.6f;
    this.rainfall = 0.6f;
}
 
开发者ID:NycuRO,项目名称:BiomeMaster,代码行数:22,代码来源:BirchForestBiome.java

示例6: MountainsBiome

import cn.nukkit.level.generator.populator.PopulatorTree; //导入方法依赖的package包/类
public MountainsBiome() {
    super();

    PopulatorTree tree = new PopulatorTree();
    tree.setBaseAmount(1);
    this.addPopulator(tree);

    PopulatorGrass grass = new PopulatorGrass();
    grass.setBaseAmount(30);
    this.addPopulator(grass);

    PopulatorTallGrass tallGrass = new PopulatorTallGrass();
    tallGrass.setBaseAmount(1);
    this.addPopulator(tallGrass);

    this.setElevation(63, 130);

    this.temperature = 0.4;
    this.rainfall = 0.5;
}
 
开发者ID:NycuRO,项目名称:BiomeMaster,代码行数:21,代码来源:MountainsBiome.java

示例7: ForestBiome

import cn.nukkit.level.generator.populator.PopulatorTree; //导入方法依赖的package包/类
public ForestBiome(int type) {
    super();

    this.type = type;

    PopulatorTree trees = new PopulatorTree(type == TYPE_BIRCH ? BlockSapling.BIRCH : BlockSapling.OAK);
    trees.setBaseAmount(5);
    this.addPopulator(trees);

    PopulatorGrass grass = new PopulatorGrass();
    grass.setBaseAmount(30);
    this.addPopulator(grass);

    PopulatorTallGrass tallGrass = new PopulatorTallGrass();
    tallGrass.setBaseAmount(3);

    this.addPopulator(tallGrass);

    this.setElevation(63, 81);

    if (type == TYPE_BIRCH) {
        this.temperature = 0.5;
        this.rainfall = 0.5;
    } else {
        this.temperature = 0.7;
        this.temperature = 0.8;
    }
}
 
开发者ID:Rsplwe,项目名称:Nukkit-Java9,代码行数:29,代码来源:ForestBiome.java

示例8: IcePlainsBiome

import cn.nukkit.level.generator.populator.PopulatorTree; //导入方法依赖的package包/类
public IcePlainsBiome() {
    super();
    PopulatorTallGrass tallGrass = new PopulatorTallGrass();
    tallGrass.setBaseAmount(5);

    PopulatorTree trees = new PopulatorTree(BlockSapling.SPRUCE);
    trees.setBaseAmount(1);
    trees.setRandomAmount(1);

    this.addPopulator(tallGrass);
    this.addPopulator(trees);
    this.setElevation(63, 74);
    this.temperature = 0D;
    this.rainfall = 0.5D;
}
 
开发者ID:Rsplwe,项目名称:Nukkit-Java9,代码行数:16,代码来源:IcePlainsBiome.java

示例9: TaigaBiome

import cn.nukkit.level.generator.populator.PopulatorTree; //导入方法依赖的package包/类
public TaigaBiome() {
    super();

    PopulatorGrass grass = new PopulatorGrass();
    grass.setBaseAmount(6);
    this.addPopulator(grass);

    PopulatorTree trees = new PopulatorTree(BlockSapling.SPRUCE);
    trees.setBaseAmount(5);
    this.addPopulator(trees);

    PopulatorTallGrass tallGrass = new PopulatorTallGrass();
    tallGrass.setBaseAmount(1);

    this.addPopulator(tallGrass);

    this.setElevation(63, 81);

    this.temperature = 0.05f;
    this.rainfall = 0.8f;
    
    this.setGroundCover(new Block[]{
            new BlockGrass(),
            new BlockDirt(),
            new BlockDirt(),
            new BlockDirt(),
            new BlockDirt()
    });
}
 
开发者ID:NycuRO,项目名称:BiomeMaster,代码行数:30,代码来源:TaigaBiome.java

示例10: IcePlainsBiome

import cn.nukkit.level.generator.populator.PopulatorTree; //导入方法依赖的package包/类
public IcePlainsBiome() {
    super();
    PopulatorTallGrass tallGrass = new PopulatorTallGrass();
    tallGrass.setBaseAmount(5);

    PopulatorTree trees = new PopulatorTree(BlockSapling.SPRUCE);
    trees.setBaseAmount(1);
    trees.setRandomAmount(1);

    this.addPopulator(tallGrass);
    this.addPopulator(trees);
    this.setElevation(63, 74);
    this.temperature = 0.0f;
    this.rainfall = 0.5f;
}
 
开发者ID:NycuRO,项目名称:BiomeMaster,代码行数:16,代码来源:IcePlainsBiome.java


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