本文整理汇总了Java中cn.nukkit.level.generator.populator.PopulatorFlower.setBaseAmount方法的典型用法代码示例。如果您正苦于以下问题:Java PopulatorFlower.setBaseAmount方法的具体用法?Java PopulatorFlower.setBaseAmount怎么用?Java PopulatorFlower.setBaseAmount使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类cn.nukkit.level.generator.populator.PopulatorFlower
的用法示例。
在下文中一共展示了PopulatorFlower.setBaseAmount方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: SwampBiome
import cn.nukkit.level.generator.populator.PopulatorFlower; //导入方法依赖的package包/类
public SwampBiome() {
super();
PopulatorLilyPad lilypad = new PopulatorLilyPad();
lilypad.setBaseAmount(4);
SwampTreePopulator trees = new SwampTreePopulator();
trees.setBaseAmount(2);
PopulatorFlower flower = new PopulatorFlower();
flower.setBaseAmount(2);
flower.addType(Block.RED_FLOWER, BlockFlower.TYPE_BLUE_ORCHID);
this.addPopulator(trees);
this.addPopulator(flower);
this.addPopulator(lilypad);
this.setElevation(62, 63);
this.temperature = 0.8;
this.rainfall = 0.9;
}
示例2: RoofedForestBiome
import cn.nukkit.level.generator.populator.PopulatorFlower; //导入方法依赖的package包/类
public RoofedForestBiome() {
super();
DarkOakTreePopulator tree = new DarkOakTreePopulator();
tree.setBaseAmount(30);
PopulatorGrass grass = new PopulatorGrass();
grass.setBaseAmount(10);
PopulatorFlower flower = new PopulatorFlower();
flower.setBaseAmount(2);
MushroomPopulator mushroom = new MushroomPopulator();
mushroom.setBaseAmount(0);
mushroom.setRandomAmount(1);
this.addPopulator(mushroom);
this.addPopulator(grass);
this.addPopulator(tree);
this.addPopulator(flower);
this.setElevation(62, 68);
this.temperature = 0.7f;
this.rainfall = 0.8f;
}
示例3: SavannaBiome
import cn.nukkit.level.generator.populator.PopulatorFlower; //导入方法依赖的package包/类
public SavannaBiome() {
super();
SavannaTreePopulator tree = new SavannaTreePopulator(BlockSapling.ACACIA);
tree.setBaseAmount(1);
PopulatorTallGrass tallGrass = new PopulatorTallGrass();
tallGrass.setBaseAmount(20);
PopulatorGrass grass = new PopulatorGrass();
grass.setBaseAmount(20);
PopulatorFlower flower = new PopulatorFlower();
flower.setBaseAmount(4);
this.addPopulator(tallGrass);
this.addPopulator(grass);
this.addPopulator(tree);
this.addPopulator(flower);
this.setElevation(62, 68);
this.temperature = 1.2f;
this.rainfall = 0.0f;
}
示例4: RoofedForestMBiome
import cn.nukkit.level.generator.populator.PopulatorFlower; //导入方法依赖的package包/类
public RoofedForestMBiome() {
super();
DarkOakTreePopulator tree = new DarkOakTreePopulator();
tree.setBaseAmount(20);
PopulatorGrass grass = new PopulatorGrass();
grass.setBaseAmount(10);
PopulatorFlower flower = new PopulatorFlower();
flower.setBaseAmount(2);
MushroomPopulator mushroom = new MushroomPopulator();
mushroom.setBaseAmount(1);
mushroom.setRandomAmount(1);
this.addPopulator(grass);
this.addPopulator(tree);
this.addPopulator(flower);
this.addPopulator(mushroom);
this.setElevation(63, 127);
this.temperature = 0.7f;
this.rainfall = 0.8f;
}
示例5: SwampBiome
import cn.nukkit.level.generator.populator.PopulatorFlower; //导入方法依赖的package包/类
public SwampBiome() {
super();
PopulatorLilyPad lilypad = new PopulatorLilyPad();
lilypad.setBaseAmount(4);
PopulatorTree trees = new PopulatorTree(BlockSapling.OAK);
trees.setBaseAmount(2);
PopulatorFlower flower = new PopulatorFlower();
flower.setBaseAmount(2);
flower.addType(Block.RED_FLOWER, BlockFlower.TYPE_BLUE_ORCHID);
this.addPopulator(trees);
this.addPopulator(flower);
this.addPopulator(lilypad);
this.setElevation(62, 63);
this.temperature = 0.8;
this.rainfall = 0.9;
}
示例6: SwamplandBiome
import cn.nukkit.level.generator.populator.PopulatorFlower; //导入方法依赖的package包/类
public SwamplandBiome() {
super();
PopulatorLilyPad lilypad = new PopulatorLilyPad();
lilypad.setBaseAmount(4);
SwampTreePopulator trees = new SwampTreePopulator(BlockSapling.OAK);
trees.setBaseAmount(10);
PopulatorFlower flower = new PopulatorFlower();
flower.setBaseAmount(2);
flower.addType(Block.RED_FLOWER, BlockFlower.TYPE_BLUE_ORCHID);
this.addPopulator(trees);
this.addPopulator(flower);
this.addPopulator(lilypad);
this.setElevation(62, 63);
this.temperature = 0.8f;
this.rainfall = 0.9f;
}
示例7: RoofedForestMBiome
import cn.nukkit.level.generator.populator.PopulatorFlower; //导入方法依赖的package包/类
public RoofedForestMBiome() {
super();
DarkOakTreePopulator tree = new DarkOakTreePopulator();
tree.setBaseAmount(20);
PopulatorGrass grass = new PopulatorGrass();
grass.setBaseAmount(10);
PopulatorFlower flower = new PopulatorFlower();
flower.setBaseAmount(2);
MushroomPopulator mushroom = new MushroomPopulator();
mushroom.setBaseAmount(1);
mushroom.setRandomAmount(1);
this.addPopulator(grass);
this.addPopulator(tree);
this.addPopulator(flower);
this.addPopulator(mushroom);
this.setElevation(63, 130); // i know is 128 maxim ,but with calculation,height is 130.
this.temperature = 0.7f;
this.rainfall = 0.8f;
}