本文整理汇总了Java中cn.nukkit.event.player.PlayerMoveEvent.getTo方法的典型用法代码示例。如果您正苦于以下问题:Java PlayerMoveEvent.getTo方法的具体用法?Java PlayerMoveEvent.getTo怎么用?Java PlayerMoveEvent.getTo使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类cn.nukkit.event.player.PlayerMoveEvent
的用法示例。
在下文中一共展示了PlayerMoveEvent.getTo方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onPlayerMove
import cn.nukkit.event.player.PlayerMoveEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onPlayerMove(PlayerMoveEvent event) {
Location from = event.getFrom();
Location to = event.getTo();
if ((from.getYaw() != to.getYaw() && from.getPitch() != to.getPitch()) || from.getFloorX() != to.getFloorX() || from.getFloorZ() != to.getFloorZ() || from.getFloorY() != to.getFloorY()) {
Player nukkitPlayer = event.getPlayer();
FawePlayer<Object> fp = FawePlayer.wrap(nukkitPlayer);
com.sk89q.worldedit.entity.Player player = fp.getPlayer();
LocalSession session = fp.getSession();
Tool tool = session.getTool(player);
if (tool != null) {
if (tool instanceof MovableTool) {
((MovableTool) tool).move(player);
}
}
}
}
示例2: onPlayerMove
import cn.nukkit.event.player.PlayerMoveEvent; //导入方法依赖的package包/类
@EventHandler
public void onPlayerMove(PlayerMoveEvent event){
Position from = event.getFrom();
Position to = event.getTo();
if(from.getLevel() == to.getLevel()
&& ((int) from.x >> 4 != (int) to.x >> 4
|| (int) from.z >> 4 != (int) to.z >> 4)){
this.display(event.getPlayer(), from, to);
}
}