本文整理汇总了Java中cn.nukkit.Server.getGamemodeFromString方法的典型用法代码示例。如果您正苦于以下问题:Java Server.getGamemodeFromString方法的具体用法?Java Server.getGamemodeFromString怎么用?Java Server.getGamemodeFromString使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类cn.nukkit.Server
的用法示例。
在下文中一共展示了Server.getGamemodeFromString方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: execute
import cn.nukkit.Server; //导入方法依赖的package包/类
@Override
public boolean execute(CommandSender sender, String commandLabel, String[] args) {
if (!this.testPermission(sender)) {
return true;
}
if (args.length == 0) {
sender.sendMessage(new TranslationContainer("commands.generic.usage", new String[]{this.usageMessage}));
return false;
}
int gameMode = Server.getGamemodeFromString(args[0]);
if (gameMode != -1) {
sender.getServer().setPropertyInt("gamemode", gameMode);
sender.sendMessage(new TranslationContainer("commands.defaultgamemode.success", new String[]{Server.getGamemodeString(gameMode)}));
} else {
sender.sendMessage("Unknown game mode"); //
}
return true;
}
示例2: execute
import cn.nukkit.Server; //导入方法依赖的package包/类
@Override
public boolean execute(CommandSender sender, String commandLabel, String[] args) {
if (args.length == 0) {
sender.sendMessage(new TranslationContainer("commands.generic.usage", this.usageMessage));
return false;
}
int gameMode = Server.getGamemodeFromString(args[0]);
if (gameMode == -1) {
sender.sendMessage("Unknown game mode");
return true;
}
CommandSender target = sender;
if (args.length > 1) {
if (sender.hasPermission("nukkit.command.gamemode.other")) {
target = sender.getServer().getPlayer(args[1]);
if (target == null) {
sender.sendMessage(new TranslationContainer(TextFormat.RED + "%commands.generic.player.notFound"));
return true;
}
} else {
sender.sendMessage(new TranslationContainer(TextFormat.RED + "%commands.generic.permission"));
return true;
}
} else if (!(sender instanceof Player)) {
sender.sendMessage(new TranslationContainer("commands.generic.usage", this.usageMessage));
return true;
}
if ((gameMode == 0 && !sender.hasPermission("nukkit.command.gamemode.survival")) ||
(gameMode == 1 && !sender.hasPermission("nukkit.command.gamemode.creative")) ||
(gameMode == 2 && !sender.hasPermission("nukkit.command.gamemode.adventure")) ||
(gameMode == 3 && !sender.hasPermission("nukkit.command.gamemode.spectator"))) {
sender.sendMessage(new TranslationContainer(TextFormat.RED + "%commands.generic.permission"));
return true;
}
if (!((Player) target).setGamemode(gameMode)) {
sender.sendMessage("Game mode update for " + target.getName() + " failed");
} else {
if (target.equals(sender)) {
Command.broadcastCommandMessage(sender, new TranslationContainer("commands.gamemode.success.self", Server.getGamemodeString(gameMode)));
} else {
target.sendMessage(new TranslationContainer("gameMode.changed"));
Command.broadcastCommandMessage(sender, new TranslationContainer("commands.gamemode.success.other", new String[]{target.getName(), Server.getGamemodeString(gameMode)}));
}
}
return true;
}
示例3: execute
import cn.nukkit.Server; //导入方法依赖的package包/类
@Override
public boolean execute(CommandSender sender, String commandLabel, String[] args) {
if (args.length == 0) {
sender.sendMessage(new TranslationContainer("commands.generic.usage", this.usageMessage));
return false;
}
int gameMode = Server.getGamemodeFromString(args[0]);
if (gameMode == -1) {
sender.sendMessage("Unknown game mode");
return true;
}
CommandSender target = sender;
if (args.length > 1) {
if (sender.hasPermission("nukkit.command.gamemode.other")) {
target = sender.getServer().getPlayer(args[1]);
if (target == null) {
sender.sendMessage(new TranslationContainer(TextFormat.RED + "%commands.generic.player.notFound"));
return true;
}
} else {
sender.sendMessage(new TranslationContainer(TextFormat.RED + "%commands.generic.permission"));
return true;
}
} else if (!(sender instanceof Player)) {
sender.sendMessage(new TranslationContainer("commands.generic.usage", this.usageMessage));
return true;
}
if ((gameMode == 0 && !sender.hasPermission("nukkit.command.gamemode.survival")) ||
(gameMode == 1 && !sender.hasPermission("nukkit.command.gamemode.creative")) ||
(gameMode == 2 && !sender.hasPermission("nukkit.command.gamemode.adventure")) ||
(gameMode == 3 && !sender.hasPermission("nukkit.command.gamemode.spectator"))) {
sender.sendMessage(new TranslationContainer(TextFormat.RED + "%commands.generic.permission"));
return true;
}
if (!((Player) target).setGamemode(gameMode)) {
sender.sendMessage("" + target.getName() + "のゲームモード変更に失敗しました。");
} else {
if (target.equals(sender)) {
Command.broadcastCommandMessage(sender, new TranslationContainer("commands.gamemode.success.self", Server.getGamemodeString(gameMode)));
} else {
target.sendMessage(new TranslationContainer("gameMode.changed"));
Command.broadcastCommandMessage(sender, new TranslationContainer("commands.gamemode.success.other", new String[]{target.getName(), Server.getGamemodeString(gameMode)}));
}
}
return true;
}