本文整理汇总了Java中android.view.animation.AlphaAnimation.setRepeatCount方法的典型用法代码示例。如果您正苦于以下问题:Java AlphaAnimation.setRepeatCount方法的具体用法?Java AlphaAnimation.setRepeatCount怎么用?Java AlphaAnimation.setRepeatCount使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类android.view.animation.AlphaAnimation
的用法示例。
在下文中一共展示了AlphaAnimation.setRepeatCount方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: startIconsEditing
import android.view.animation.AlphaAnimation; //导入方法依赖的package包/类
public void startIconsEditing() {
mDockIconsEditAnimation = new AlphaAnimation(0.4f, 1.0f);
mDockIconsEditAnimation.setDuration(260);
mDockIconsEditAnimation.setRepeatMode(Animation.REVERSE);
mDockIconsEditAnimation.setRepeatCount(Animation.INFINITE);
iterateOverDockIcons((dockItem, dockIconColumn) -> {
dockItem.setOnClickListener(view -> showSelectAppForIconAtColumn(dockIconColumn));
dockItem.startAnimation(mDockIconsEditAnimation);
});
}
示例2: wave
import android.view.animation.AlphaAnimation; //导入方法依赖的package包/类
public void wave() {
AnimationSet as = new AnimationSet(true);
ScaleAnimation sa = new ScaleAnimation(1f, 1.5f, 1f, 1.5f, ScaleAnimation.RELATIVE_TO_SELF,
0.5f, ScaleAnimation.RELATIVE_TO_SELF, 0.5f);
sa.setDuration(ANIMATIONEACHOFFSET * 3);
sa.setRepeatCount(10);// 设置循环
AlphaAnimation aniAlp = new AlphaAnimation(1, 0.1f);
aniAlp.setRepeatCount(10);// 设置循环
as.setDuration(ANIMATIONEACHOFFSET * 3);
as.addAnimation(sa);
as.addAnimation(aniAlp);
labelIcon.startAnimation(as);
}
示例3: loadAnimations
import android.view.animation.AlphaAnimation; //导入方法依赖的package包/类
private void loadAnimations() {
mBlinkAnimation = new AlphaAnimation(0.0f, 1.0f);
mBlinkAnimation.setDuration(500);
mBlinkAnimation.setRepeatMode(Animation.REVERSE);
mBlinkAnimation.setRepeatCount(Animation.INFINITE);
}
示例4: onClick
import android.view.animation.AlphaAnimation; //导入方法依赖的package包/类
@Override
public void onClick(View view) {
switch (view.getId()) {
case R.id.btn_translate:
TranslateAnimation animation = new TranslateAnimation(0, 300, 0, 0);
animation.setDuration(1000);
animation.setFillAfter(true);
// animation.setInterpolator(new AccelerateInterpolator());//先慢后快
btnTranslate.startAnimation(animation);
break;
case R.id.btn_rotate:
RotateAnimation rotateAnimation = new RotateAnimation(0, 90, Animation.RELATIVE_TO_SELF, 0.5f, Animation.RELATIVE_TO_SELF, 0.5f);
rotateAnimation.setDuration(1000);
rotateAnimation.setFillAfter(true);
btnRotate.startAnimation(rotateAnimation);
break;
case R.id.btn_fade:
AlphaAnimation alphaAnimation = new AlphaAnimation(1, 0.3f);//起始透明度
alphaAnimation.setDuration(1000);
// scaleAnimation.setFillAfter(true);
alphaAnimation.setRepeatCount(2);
btnFade.startAnimation(alphaAnimation);
break;
case R.id.btn_scale:
ScaleAnimation scaleAnimation = new ScaleAnimation(1, 2, 1, 2);
scaleAnimation.setDuration(1000);
btnScale.startAnimation(scaleAnimation);
break;
case R.id.btn_combination:
TranslateAnimation animation1 = new TranslateAnimation(0, 300, 0, 0);
animation1.setDuration(1000);
animation1.setFillAfter(true);
AlphaAnimation animation2 = new AlphaAnimation(1, 0.3f);//起始透明度
animation2.setDuration(1000);
// scaleAnimation.setFillAfter(true);
animation2.setRepeatCount(2);
AnimationSet animationSet = new AnimationSet(false);
animationSet.addAnimation(animation1);
animationSet.addAnimation(animation2);
btnCombination.startAnimation(animationSet);
break;
}
}