本文整理汇总了Java中android.text.TextPaint.getTextAlign方法的典型用法代码示例。如果您正苦于以下问题:Java TextPaint.getTextAlign方法的具体用法?Java TextPaint.getTextAlign怎么用?Java TextPaint.getTextAlign使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类android.text.TextPaint
的用法示例。
在下文中一共展示了TextPaint.getTextAlign方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: drawMultilineText
import android.text.TextPaint; //导入方法依赖的package包/类
public static void drawMultilineText(Canvas c, StaticLayout textLayout,
float x, float y,
TextPaint paint,
MPPointF anchor, float angleDegrees) {
float drawOffsetX = 0.f;
float drawOffsetY = 0.f;
float drawWidth;
float drawHeight;
final float lineHeight = paint.getFontMetrics(mFontMetricsBuffer);
drawWidth = textLayout.getWidth();
drawHeight = textLayout.getLineCount() * lineHeight;
// Android sometimes has pre-padding
drawOffsetX -= mDrawTextRectBuffer.left;
// Android does not snap the bounds to line boundaries,
// and draws from bottom to top.
// And we want to normalize it.
drawOffsetY += drawHeight;
// To have a consistent point of reference, we always draw left-aligned
Paint.Align originalTextAlign = paint.getTextAlign();
paint.setTextAlign(Paint.Align.LEFT);
if (angleDegrees != 0.f) {
// Move the text drawing rect in a way that it always rotates around its center
drawOffsetX -= drawWidth * 0.5f;
drawOffsetY -= drawHeight * 0.5f;
float translateX = x;
float translateY = y;
// Move the "outer" rect relative to the anchor, assuming its centered
if (anchor.x != 0.5f || anchor.y != 0.5f) {
final FSize rotatedSize = getSizeOfRotatedRectangleByDegrees(
drawWidth,
drawHeight,
angleDegrees);
translateX -= rotatedSize.width * (anchor.x - 0.5f);
translateY -= rotatedSize.height * (anchor.y - 0.5f);
FSize.recycleInstance(rotatedSize);
}
c.save();
c.translate(translateX, translateY);
c.rotate(angleDegrees);
c.translate(drawOffsetX, drawOffsetY);
textLayout.draw(c);
c.restore();
} else {
if (anchor.x != 0.f || anchor.y != 0.f) {
drawOffsetX -= drawWidth * anchor.x;
drawOffsetY -= drawHeight * anchor.y;
}
drawOffsetX += x;
drawOffsetY += y;
c.save();
c.translate(drawOffsetX, drawOffsetY);
textLayout.draw(c);
c.restore();
}
paint.setTextAlign(originalTextAlign);
}