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Java FragmentTransaction.disallowAddToBackStack方法代码示例

本文整理汇总了Java中android.support.v4.app.FragmentTransaction.disallowAddToBackStack方法的典型用法代码示例。如果您正苦于以下问题:Java FragmentTransaction.disallowAddToBackStack方法的具体用法?Java FragmentTransaction.disallowAddToBackStack怎么用?Java FragmentTransaction.disallowAddToBackStack使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在android.support.v4.app.FragmentTransaction的用法示例。


在下文中一共展示了FragmentTransaction.disallowAddToBackStack方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: showGameOver

import android.support.v4.app.FragmentTransaction; //导入方法依赖的package包/类
@Override
public void showGameOver() {
    mIsGameOver = true;

    // Swap in the Game Over Fragment
    FragmentManager fragmentManager = getFragmentManager();
    FragmentTransaction transaction = fragmentManager.beginTransaction();
    GameOverFragment gameOverFragment = GameOverFragment.newInstance();

    // Add args so the game over fragment knows what game mode we're in
    Bundle args = new Bundle();
    args.putString(
            getString(R.string.extra_game_mode),
            getString(R.string.value_mode_normal));
    args.putString(
            getString(R.string.extra_difficulty),
            getString(R.string.value_difficulty_normal));
    gameOverFragment.setArguments(args);

    transaction.replace(R.id.content_frame, gameOverFragment);
    transaction.disallowAddToBackStack();
    transaction.commit();
}
 
开发者ID:jaysondc,项目名称:TripleTap,代码行数:24,代码来源:NormalGameFragment.java

示例2: showGameOver

import android.support.v4.app.FragmentTransaction; //导入方法依赖的package包/类
@Override
public void showGameOver() {

    mIsGameOver = true;

    // Swap in the Game Over Fragment
    FragmentManager fragmentManager = getFragmentManager();
    FragmentTransaction transaction = fragmentManager.beginTransaction();
    GameOverFragment gameOverFragment = GameOverFragment.newInstance();

    // Add args so the game over fragment knows what game mode we're in
    Bundle args = new Bundle();
    args.putString(
            getString(R.string.extra_game_mode),
            getString(R.string.value_mode_time_attack));
    args.putString(
            getString(R.string.extra_difficulty),
            getString(R.string.value_difficulty_normal));
    gameOverFragment.setArguments(args);

    transaction.replace(R.id.content_frame, gameOverFragment);
    transaction.disallowAddToBackStack();
    transaction.commit();
}
 
开发者ID:jaysondc,项目名称:TripleTap,代码行数:25,代码来源:TimeAttackGameFragment.java

示例3: beginFragmentTransaction

import android.support.v4.app.FragmentTransaction; //导入方法依赖的package包/类
@NonNull
private FragmentTransaction beginFragmentTransaction(StateChange stateChange) {
    FragmentTransaction fragmentTransaction = fragmentManager.beginTransaction();
    fragmentTransaction.disallowAddToBackStack();

    if(stateChange.getDirection() == StateChange.FORWARD) {
        fragmentTransaction.setCustomAnimations(R.anim.slide_in_from_right, R.anim.slide_out_to_left);
    } else if(stateChange.getDirection() == StateChange.BACKWARD) {
        fragmentTransaction.setCustomAnimations(R.anim.slide_in_from_left, R.anim.slide_out_to_right);
    }
    return fragmentTransaction;
}
 
开发者ID:Zhuinden,项目名称:simple-stack,代码行数:13,代码来源:MasterDetailFragmentStateChanger.java


注:本文中的android.support.v4.app.FragmentTransaction.disallowAddToBackStack方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。