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Java ScriptIntrinsicBlur.setRadius方法代码示例

本文整理汇总了Java中android.renderscript.ScriptIntrinsicBlur.setRadius方法的典型用法代码示例。如果您正苦于以下问题:Java ScriptIntrinsicBlur.setRadius方法的具体用法?Java ScriptIntrinsicBlur.setRadius怎么用?Java ScriptIntrinsicBlur.setRadius使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在android.renderscript.ScriptIntrinsicBlur的用法示例。


在下文中一共展示了ScriptIntrinsicBlur.setRadius方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: blur

import android.renderscript.ScriptIntrinsicBlur; //导入方法依赖的package包/类
private static Bitmap blur(Context context, Bitmap image) {

        int width = Math.round(image.getWidth() * BITMAP_SCALE);
        int height = Math.round(image.getHeight() * BITMAP_SCALE);

        Bitmap inputBitmap = Bitmap.createScaledBitmap(image, width, height, false);
        Bitmap outputBitmap = Bitmap.createBitmap(inputBitmap);

        RenderScript rs = RenderScript.create(context);
        ScriptIntrinsicBlur theIntrinsic = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
        Allocation tmpIn = Allocation.createFromBitmap(rs, inputBitmap);
        Allocation tmpOut = Allocation.createFromBitmap(rs, outputBitmap);
        theIntrinsic.setRadius(BLUR_RADIUS);
        theIntrinsic.setInput(tmpIn);
        theIntrinsic.forEach(tmpOut);
        tmpOut.copyTo(outputBitmap);

        return outputBitmap;
    }
 
开发者ID:AkshayPall,项目名称:Songify,代码行数:20,代码来源:BlurBackground.java

示例2: blurMax

import android.renderscript.ScriptIntrinsicBlur; //导入方法依赖的package包/类
public static Bitmap blurMax(Context context, Bitmap image) {
    // 计算图片缩小后的长宽
    int width = Math.round(image.getWidth() * BITMAP_SCALE);
    int height = Math.round(image.getHeight() * BITMAP_SCALE);
    // 将缩小后的图片做为预渲染的图片。
    Bitmap inputBitmap = Bitmap.createScaledBitmap(image, width, height, false);
    // 创建一张渲染后的输出图片。
    Bitmap outputBitmap = Bitmap.createBitmap(inputBitmap);
    // 创建RenderScript内核对象
    RenderScript rs = RenderScript.create(context);
    // 创建一个模糊效果的RenderScript的工具对象
    ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
    // 由于RenderScript并没有使用VM来分配内存,所以需要使用Allocation类来创建和分配内存空间。
    // 创建Allocation对象的时候其实内存是空的,需要使用copyTo()将数据填充进去。
    Allocation tmpIn = Allocation.createFromBitmap(rs, inputBitmap);
    Allocation tmpOut = Allocation.createFromBitmap(rs, outputBitmap);
    // 设置渲染的模糊程度, 25f是最大模糊度
    blurScript.setRadius(25f);
    // 设置blurScript对象的输入内存
    blurScript.setInput(tmpIn);
    // 将输出数据保存到输出内存中
    blurScript.forEach(tmpOut);
    // 将数据填充到Allocation中
    tmpOut.copyTo(outputBitmap);
    return outputBitmap;
}
 
开发者ID:funnyzhaov,项目名称:Tribe,代码行数:27,代码来源:BlurBitmap.java

示例3: blur

import android.renderscript.ScriptIntrinsicBlur; //导入方法依赖的package包/类
public static Bitmap blur(Context context, Bitmap image) {
    int width = Math.round(image.getWidth() * BITMAP_SCALE);
    int height = Math.round(image.getHeight() * BITMAP_SCALE);

    Bitmap inputBitmap = Bitmap.createScaledBitmap(image, width, height, false);
    Bitmap outputBitmap = Bitmap.createBitmap(inputBitmap);

    RenderScript rs = RenderScript.create(context);
    ScriptIntrinsicBlur theIntrinsic = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
    Allocation tmpIn = Allocation.createFromBitmap(rs, inputBitmap);
    Allocation tmpOut = Allocation.createFromBitmap(rs, outputBitmap);
    theIntrinsic.setRadius(BLUR_RADIUS);
    theIntrinsic.setInput(tmpIn);
    theIntrinsic.forEach(tmpOut);
    tmpOut.copyTo(outputBitmap);

    return outputBitmap;
}
 
开发者ID:alepacheco,项目名称:AndroRW,代码行数:19,代码来源:BlurBuilder.java

示例4: blur

import android.renderscript.ScriptIntrinsicBlur; //导入方法依赖的package包/类
public static Bitmap blur(Context context, Bitmap sentBitmap, int radius) {

        if (Build.VERSION.SDK_INT > Build.VERSION_CODES.JELLY_BEAN) {
            Bitmap bitmap = sentBitmap.copy(sentBitmap.getConfig(), true);

            final RenderScript rs = RenderScript.create(context);
            final Allocation input = Allocation.createFromBitmap(rs, sentBitmap, Allocation.MipmapControl.MIPMAP_NONE,
                    Allocation.USAGE_SCRIPT);
            final Allocation output = Allocation.createTyped(rs, input.getType());
            final ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
            script.setRadius(radius); //0.0f ~ 25.0f
            script.setInput(input);
            script.forEach(output);
            output.copyTo(bitmap);
            return bitmap;
        } else {
            return sentBitmap;
        }
    }
 
开发者ID:icaynia,项目名称:pracler,代码行数:20,代码来源:ImageUtils.java

示例5: blur

import android.renderscript.ScriptIntrinsicBlur; //导入方法依赖的package包/类
@RequiresApi(api = Build.VERSION_CODES.JELLY_BEAN_MR1)
public static Bitmap blur(UQI uqi, Bitmap image) {
    int width = Math.round(image.getWidth() * BITMAP_SCALE);
    int height = Math.round(image.getHeight() * BITMAP_SCALE);

    Bitmap inputBitmap = Bitmap.createScaledBitmap(image, width, height, false);
    Bitmap outputBitmap = Bitmap.createBitmap(inputBitmap);

    RenderScript rs = RenderScript.create(uqi.getContext());
    ScriptIntrinsicBlur theIntrinsic = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
    Allocation tmpIn = Allocation.createFromBitmap(rs, inputBitmap);
    Allocation tmpOut = Allocation.createFromBitmap(rs, outputBitmap);
    theIntrinsic.setRadius(BLUR_RADIUS);
    theIntrinsic.setInput(tmpIn);
    theIntrinsic.forEach(tmpOut);
    tmpOut.copyTo(outputBitmap);

    return outputBitmap;
}
 
开发者ID:PrivacyStreams,项目名称:PrivacyStreams,代码行数:20,代码来源:ImageUtils.java

示例6: generateShadow

import android.renderscript.ScriptIntrinsicBlur; //导入方法依赖的package包/类
private void generateShadow() {
    if (isJellyBeanAndAbove()) {
        if (mShadowBlurRadius == 0f) return;

        if (mShadow == null) {
            mShadow = Bitmap.createBitmap(getWidth(), getHeight(), ALPHA_8);
        } else {
            mShadow.eraseColor(TRANSPARENT);
        }
        Canvas c = new Canvas(mShadow);
        c.drawPath(mPath, mShadowPaint);
        if (mShowBorder) {
            c.drawPath(mPath, mShadowPaint);
        }
        RenderScript rs = RenderScript.create(getContext());
        ScriptIntrinsicBlur blur = ScriptIntrinsicBlur.create(rs, Element.U8(rs));
        Allocation input = Allocation.createFromBitmap(rs, mShadow);
        Allocation output = Allocation.createTyped(rs, input.getType());
        blur.setRadius(mShadowBlurRadius);
        blur.setInput(input);
        blur.forEach(output);
        output.copyTo(mShadow);
        input.destroy();
        output.destroy();
    }
}
 
开发者ID:vipulasri,项目名称:TicketView,代码行数:27,代码来源:TicketView.java

示例7: blurBitmap

import android.renderscript.ScriptIntrinsicBlur; //导入方法依赖的package包/类
public static Bitmap blurBitmap(Context context, Bitmap bmp, float radius) {
    Bitmap out = Bitmap.createBitmap(bmp);
    RenderScript rs = RenderScript.create(context);
    radius = Math.min(Math.max(radius, 0), 25);

    Allocation input = Allocation.createFromBitmap(
            rs, bmp, MipmapControl.MIPMAP_NONE, Allocation.USAGE_SCRIPT);
    Allocation output = Allocation.createTyped(rs, input.getType());

    ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
    script.setInput(input);
    script.setRadius(radius);
    script.forEach(output);

    output.copyTo(out);

    rs.destroy();
    return out;
}
 
开发者ID:WrBug,项目名称:GravityBox,代码行数:20,代码来源:Utils.java

示例8: transform

import android.renderscript.ScriptIntrinsicBlur; //导入方法依赖的package包/类
@Override
protected Bitmap transform(BitmapPool pool, Bitmap toTransform, int outWidth, int outHeight) {
    Bitmap blurredBitmap = toTransform.copy(Bitmap.Config.ARGB_8888, true);

    Allocation input = Allocation.createFromBitmap(
            rs,
            blurredBitmap,
            Allocation.MipmapControl.MIPMAP_FULL,
            Allocation.USAGE_SHARED
    );
    Allocation output = Allocation.createTyped(rs, input.getType());

    ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
    script.setInput(input);
    script.setRadius(15);
    script.forEach(output);

    output.copyTo(blurredBitmap);

    toTransform.recycle();

    return blurredBitmap;
}
 
开发者ID:invghost,项目名称:NeoStream,代码行数:24,代码来源:ChannelFragment.java

示例9: renderScriptBlur

import android.renderscript.ScriptIntrinsicBlur; //导入方法依赖的package包/类
/**
 * renderScript模糊图片
 * <p>API大于17</p>
 *
 * @param src    源图片
 * @param radius 模糊半径(0...25)
 * @return 模糊后的图片
 */
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
public static Bitmap renderScriptBlur(Bitmap src, @FloatRange(from = 0, to = 25, fromInclusive = false) float radius) {
    if (isEmptyBitmap(src)) return null;
    RenderScript rs = null;
    try {
        rs = RenderScript.create(Utils.getContext());
        rs.setMessageHandler(new RenderScript.RSMessageHandler());
        Allocation input = Allocation.createFromBitmap(rs, src, Allocation.MipmapControl.MIPMAP_NONE, Allocation
                .USAGE_SCRIPT);
        Allocation output = Allocation.createTyped(rs, input.getType());
        ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
        blurScript.setInput(input);
        blurScript.setRadius(radius);
        blurScript.forEach(output);
        output.copyTo(src);
    } finally {
        if (rs != null) {
            rs.destroy();
        }
    }
    return src;
}
 
开发者ID:pan2yong22,项目名称:AndroidUtilCode-master,代码行数:31,代码来源:ImageUtils.java

示例10: renderScriptBlur

import android.renderscript.ScriptIntrinsicBlur; //导入方法依赖的package包/类
/**
 * renderScript模糊图片
 * <p>API大于17</p>
 *
 * @param src     源图片
 * @param radius  模糊半径(0...25)
 * @param recycle 是否回收
 * @return 模糊后的图片
 */
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
public static Bitmap renderScriptBlur(final Bitmap src, final float radius, final boolean recycle) {
	if (isEmptyBitmap(src)) {
		return null;
	}
	RenderScript rs = null;
	Bitmap ret = recycle ? src : src.copy(src.getConfig(), true);
	try {
		rs = RenderScript.create(Utils.getApp());
		rs.setMessageHandler(new RenderScript.RSMessageHandler());
		Allocation input = Allocation.createFromBitmap(rs, ret, Allocation.MipmapControl.MIPMAP_NONE, Allocation
				.USAGE_SCRIPT);
		Allocation output = Allocation.createTyped(rs, input.getType());
		ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
		blurScript.setInput(input);
		blurScript.setRadius(radius);
		blurScript.forEach(output);
		output.copyTo(ret);
	} finally {
		if (rs != null) {
			rs.destroy();
		}
	}
	return ret;
}
 
开发者ID:MobClub,项目名称:BBSSDK-for-Android,代码行数:35,代码来源:ImageUtils.java

示例11: blur

import android.renderscript.ScriptIntrinsicBlur; //导入方法依赖的package包/类
public Bitmap blur(Bitmap image) {
    if (null == image) return null;

    Bitmap outputBitmap = Bitmap.createBitmap(image);
    final RenderScript renderScript = RenderScript.create(this);
    Allocation tmpIn = Allocation.createFromBitmap(renderScript, image);
    Allocation tmpOut = Allocation.createFromBitmap(renderScript, outputBitmap);

    //Intrinsic Gausian blur filter
    ScriptIntrinsicBlur theIntrinsic = ScriptIntrinsicBlur.create(renderScript, Element.U8_4(renderScript));
    theIntrinsic.setRadius(BLUR_RADIUS);
    theIntrinsic.setInput(tmpIn);
    theIntrinsic.forEach(tmpOut);
    tmpOut.copyTo(outputBitmap);
    return outputBitmap;
}
 
开发者ID:mdnafiskhan,项目名称:Mp3Player,代码行数:17,代码来源:MusicPlayerActivity.java

示例12: blurBitmap

import android.renderscript.ScriptIntrinsicBlur; //导入方法依赖的package包/类
/**
 * 图片高斯模糊
 *
 * @param context
 * @param bitmap
 * @return
 */
public static Bitmap blurBitmap(Context context, Bitmap bitmap) {
    //用需要创建高斯模糊bitmap创建一个空的bitmap
    Bitmap outBitmap = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Bitmap.Config.ARGB_8888);
    // 初始化Renderscript,该类提供了RenderScript context,创建其他RS类之前必须先创建这个类,其控制RenderScript的初始化,资源管理及释放
    RenderScript rs = RenderScript.create(context);
    // 创建高斯模糊对象
    ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
    // 创建Allocations,此类是将数据传递给RenderScript内核的主要方 法,并制定一个后备类型存储给定类型
    Allocation allIn = Allocation.createFromBitmap(rs, bitmap);
    Allocation allOut = Allocation.createFromBitmap(rs, outBitmap);
    //设定模糊度(注:Radius最大只能设置25.f)
    blurScript.setRadius(15f);
    // Perform the Renderscript
    blurScript.setInput(allIn);
    blurScript.forEach(allOut);
    allOut.copyTo(outBitmap);
    rs.destroy();
    return outBitmap;
}
 
开发者ID:NICOLITE,项目名称:HutHelper,代码行数:27,代码来源:CommUtil.java

示例13: blurBitmap

import android.renderscript.ScriptIntrinsicBlur; //导入方法依赖的package包/类
public static Bitmap blurBitmap(Context context, Bitmap bitmap) {
    if (context == null || bitmap == null) return null;

    Bitmap blurredBitmap;
    try {
        blurredBitmap = Bitmap.createBitmap(bitmap);
    } catch (OutOfMemoryError e) {
        return null;
    }

    RenderScript renderScript = RenderScript.create(context);
    Allocation input = Allocation.createFromBitmap(renderScript, bitmap, Allocation.MipmapControl.MIPMAP_FULL, Allocation.USAGE_SCRIPT);
    Allocation output = Allocation.createTyped(renderScript, input.getType());
    ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(renderScript, Element.U8_4(renderScript));

    script.setInput(input);
    script.setRadius(20);

    script.forEach(output);
    output.copyTo(blurredBitmap);

    return blurredBitmap;
}
 
开发者ID:TheAndroidMaster,项目名称:Rocket,代码行数:24,代码来源:ImageUtils.java

示例14: blurBitmap

import android.renderscript.ScriptIntrinsicBlur; //导入方法依赖的package包/类
@Nullable
public static Bitmap blurBitmap(Context context, Bitmap bitmap) {
    if (context == null || bitmap == null) return null;

    Bitmap blurredBitmap;
    try {
        blurredBitmap = Bitmap.createBitmap(bitmap);
    } catch (OutOfMemoryError e) {
        return null;
    }

    RenderScript renderScript = RenderScript.create(context);
    Allocation input = Allocation.createFromBitmap(renderScript, bitmap, Allocation.MipmapControl.MIPMAP_FULL, Allocation.USAGE_SCRIPT);
    Allocation output = Allocation.createTyped(renderScript, input.getType());
    ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(renderScript, Element.U8_4(renderScript));

    script.setInput(input);
    script.setRadius(20);

    script.forEach(output);
    output.copyTo(blurredBitmap);

    return blurredBitmap;
}
 
开发者ID:TheAndroidMaster,项目名称:Bagels,代码行数:25,代码来源:ImageUtils.java

示例15: doBlur

import android.renderscript.ScriptIntrinsicBlur; //导入方法依赖的package包/类
/**
 * 模糊函数
 *
 * @param context
 * @param sentBitmap
 * @param radius
 * @return
 */
public static Bitmap doBlur(Context context, Bitmap sentBitmap, float radius) {
    if (sentBitmap == null) return null;
    if (radius <= 0 || radius > 25) radius = 25f;//范围在1-25之间
    if (radius <= 6 && Build.VERSION.SDK_INT > 16) {//经测试,radius大于6后,fastBlur效率更高,并且RenderScript在api17以上使用
        //Bitmap bitmap = Bitmap.createScaledBitmap(sentBitmap, sentBitmap.getWidth() / scale, sentBitmap.getHeight() / scale, false);//先缩放图片,增加模糊速度
        final RenderScript rs = RenderScript.create(context);
        final Allocation input = Allocation.createFromBitmap(rs, sentBitmap, Allocation.MipmapControl.MIPMAP_NONE,
                Allocation.USAGE_SCRIPT);
        final Allocation output = Allocation.createTyped(rs, input.getType());
        final ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
        script.setRadius(radius);
        script.setInput(input);
        script.forEach(output);
        output.copyTo(sentBitmap);
        rs.destroy();
        return sentBitmap;
    } else {//快速模糊
        return fastBlur(sentBitmap, radius);
    }
}
 
开发者ID:iOnesmile,项目名称:MyAndroidDemo,代码行数:29,代码来源:BitmapBlurHelper.java


注:本文中的android.renderscript.ScriptIntrinsicBlur.setRadius方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。