本文整理汇总了Java中android.media.AudioAttributes.getFlags方法的典型用法代码示例。如果您正苦于以下问题:Java AudioAttributes.getFlags方法的具体用法?Java AudioAttributes.getFlags怎么用?Java AudioAttributes.getFlags使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类android.media.AudioAttributes
的用法示例。
在下文中一共展示了AudioAttributes.getFlags方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: toLegacyStreamType
import android.media.AudioAttributes; //导入方法依赖的package包/类
private static int toLegacyStreamType(AudioAttributes aa) {
if ((aa.getFlags() & 1) == 1) {
return 7;
}
if ((aa.getFlags() & 4) == 4) {
return 6;
}
switch (aa.getUsage()) {
case 1:
case 11:
case 12:
case 14:
return 3;
case 2:
return 0;
case 3:
return 8;
case 4:
return 4;
case 5:
case 7:
case 8:
case 9:
case 10:
return 5;
case 6:
return 2;
case 13:
return 1;
default:
return 3;
}
}
示例2: toLegacyStreamType
import android.media.AudioAttributes; //导入方法依赖的package包/类
private static int toLegacyStreamType(AudioAttributes aa) {
// flags to stream type mapping
if ((aa.getFlags() & AudioAttributes.FLAG_AUDIBILITY_ENFORCED)
== AudioAttributes.FLAG_AUDIBILITY_ENFORCED) {
return STREAM_SYSTEM_ENFORCED;
}
if ((aa.getFlags() & FLAG_SCO) == FLAG_SCO) {
return STREAM_BLUETOOTH_SCO;
}
// usage to stream type mapping
switch (aa.getUsage()) {
case AudioAttributes.USAGE_MEDIA:
case AudioAttributes.USAGE_GAME:
case AudioAttributes.USAGE_ASSISTANCE_ACCESSIBILITY:
case AudioAttributes.USAGE_ASSISTANCE_NAVIGATION_GUIDANCE:
return AudioManager.STREAM_MUSIC;
case AudioAttributes.USAGE_ASSISTANCE_SONIFICATION:
return AudioManager.STREAM_SYSTEM;
case AudioAttributes.USAGE_VOICE_COMMUNICATION:
return AudioManager.STREAM_VOICE_CALL;
case AudioAttributes.USAGE_VOICE_COMMUNICATION_SIGNALLING:
return AudioManager.STREAM_DTMF;
case AudioAttributes.USAGE_ALARM:
return AudioManager.STREAM_ALARM;
case AudioAttributes.USAGE_NOTIFICATION_RINGTONE:
return AudioManager.STREAM_RING;
case AudioAttributes.USAGE_NOTIFICATION:
case AudioAttributes.USAGE_NOTIFICATION_COMMUNICATION_REQUEST:
case AudioAttributes.USAGE_NOTIFICATION_COMMUNICATION_INSTANT:
case AudioAttributes.USAGE_NOTIFICATION_COMMUNICATION_DELAYED:
case AudioAttributes.USAGE_NOTIFICATION_EVENT:
return AudioManager.STREAM_NOTIFICATION;
case AudioAttributes.USAGE_UNKNOWN:
default:
return AudioManager.STREAM_MUSIC;
}
}