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Java Shader.getLocalMatrix方法代码示例

本文整理汇总了Java中android.graphics.Shader.getLocalMatrix方法的典型用法代码示例。如果您正苦于以下问题:Java Shader.getLocalMatrix方法的具体用法?Java Shader.getLocalMatrix怎么用?Java Shader.getLocalMatrix使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在android.graphics.Shader的用法示例。


在下文中一共展示了Shader.getLocalMatrix方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: doStroke

import android.graphics.Shader; //导入方法依赖的package包/类
@SuppressWarnings("deprecation")
private void doStroke(Path path) {
	// TODO handle degenerate subpaths properly

	if (state.style.vectorEffect == VectorEffect.NonScalingStroke) {
		// For non-scaling-stroke, the stroke width is not transformed along
		// with the path.
		// It will be rendered at the same width no matter how the document
		// contents are transformed.

		// First step: get the current canvas matrix
		Matrix currentMatrix = canvas.getMatrix();
		// Transform the path using this transform
		Path transformedPath = new Path();
		path.transform(currentMatrix, transformedPath);
		// Reset the current canvas transform completely
		canvas.setMatrix(new Matrix());

		// If there is a shader (such as a gradient), we need to update its
		// transform also
		Shader shader = state.strokePaint.getShader();
		Matrix currentShaderMatrix = new Matrix();
		if (shader != null) {
			shader.getLocalMatrix(currentShaderMatrix);
			Matrix newShaderMatrix = new Matrix(currentShaderMatrix);
			newShaderMatrix.postConcat(currentMatrix);
			shader.setLocalMatrix(newShaderMatrix);
		}

		// Render the transformed path. The stroke width used will be in
		// unscaled device units.
		canvas.drawPath(transformedPath, state.strokePaint);

		// Return the current canvas transform to what it was before all
		// this happened
		canvas.setMatrix(currentMatrix);
		// And reset the shader matrix also
		if (shader != null)
			shader.setLocalMatrix(currentShaderMatrix);
	} else {
		canvas.drawPath(path, state.strokePaint);
	}
}
 
开发者ID:mkulesh,项目名称:microMathematics,代码行数:44,代码来源:SVGAndroidRenderer.java


注:本文中的android.graphics.Shader.getLocalMatrix方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。