本文整理汇总了Java中android.graphics.Paint.setTextScaleX方法的典型用法代码示例。如果您正苦于以下问题:Java Paint.setTextScaleX方法的具体用法?Java Paint.setTextScaleX怎么用?Java Paint.setTextScaleX使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类android.graphics.Paint
的用法示例。
在下文中一共展示了Paint.setTextScaleX方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: initPaints
import android.graphics.Paint; //导入方法依赖的package包/类
private void initPaints() {
paintOuterText = new Paint();
paintOuterText.setColor(textColorOut);
paintOuterText.setAntiAlias(true);
paintOuterText.setTypeface(Typeface.MONOSPACE);
paintOuterText.setTextSize(textSize);
paintCenterText = new Paint();
paintCenterText.setColor(textColorCenter);
paintCenterText.setAntiAlias(true);
paintCenterText.setTextScaleX(1.1F);
paintCenterText.setTypeface(Typeface.MONOSPACE);
paintCenterText.setTextSize(textSize);
paintIndicator = new Paint();
paintIndicator.setColor(dividerColor);
paintIndicator.setAntiAlias(true);
if (android.os.Build.VERSION.SDK_INT >= 11) {
setLayerType(LAYER_TYPE_SOFTWARE, null);
}
}
示例2: fitsTextIntoWidth
import android.graphics.Paint; //导入方法依赖的package包/类
private boolean fitsTextIntoWidth(final int width, final String text, final Paint paint) {
final int maxTextWidth = width - mLanguageOnSpacebarHorizontalMargin * 2;
paint.setTextScaleX(1.0f);
final float textWidth = TypefaceUtils.getStringWidth(text, paint);
if (textWidth < width) {
return true;
}
final float scaleX = maxTextWidth / textWidth;
if (scaleX < MINIMUM_XSCALE_OF_LANGUAGE_NAME) {
return false;
}
paint.setTextScaleX(scaleX);
return TypefaceUtils.getStringWidth(text, paint) < maxTextWidth;
}
示例3: initPaints
import android.graphics.Paint; //导入方法依赖的package包/类
private void initPaints() {
paintOuterText = new Paint();
paintOuterText.setAntiAlias(true);
paintOuterText.setColor(textColorOuter);
paintOuterText.setTypeface(typeface);
paintOuterText.setTextSize(textSize);
paintCenterText = new Paint();
paintCenterText.setAntiAlias(true);
paintCenterText.setColor(textColorCenter);
paintCenterText.setTextScaleX(1.1F);
paintCenterText.setTypeface(typeface);
paintCenterText.setTextSize(textSize);
paintIndicator = new Paint();
paintIndicator.setAntiAlias(true);
paintIndicator.setColor(dividerConfig.color);
paintIndicator.setStrokeWidth(dividerConfig.thick);
paintIndicator.setAlpha(dividerConfig.alpha);
paintShadow = new Paint();
paintShadow.setAntiAlias(true);
paintShadow.setColor(dividerConfig.shadowColor);
paintShadow.setAlpha(dividerConfig.shadowAlpha);
setLayerType(LAYER_TYPE_SOFTWARE, null);
}
示例4: initPaints
import android.graphics.Paint; //导入方法依赖的package包/类
private void initPaints() {
paintOuterText = new Paint();
paintOuterText.setColor(textColorOut);
paintOuterText.setAntiAlias(true);
paintOuterText.setTypeface(typeface);
paintOuterText.setTextSize(textSize);
paintCenterText = new Paint();
paintCenterText.setColor(textColorCenter);
paintCenterText.setAntiAlias(true);
paintCenterText.setTextScaleX(1.1F);
paintCenterText.setTypeface(typeface);
paintCenterText.setTextSize(textSize);
paintIndicator = new Paint();
paintIndicator.setColor(dividerColor);
paintIndicator.setAntiAlias(true);
if (android.os.Build.VERSION.SDK_INT >= 11) {
setLayerType(LAYER_TYPE_SOFTWARE, null);
}
}
示例5: drawLanguageOnSpacebar
import android.graphics.Paint; //导入方法依赖的package包/类
private void drawLanguageOnSpacebar(final Key key, final Canvas canvas, final Paint paint) {
final Keyboard keyboard = getKeyboard();
if (keyboard == null) {
return;
}
final int width = key.getWidth();
final int height = key.getHeight();
paint.setTextAlign(Align.CENTER);
paint.setTypeface(Typeface.DEFAULT);
paint.setTextSize(mLanguageOnSpacebarTextSize);
final String language = layoutLanguageOnSpacebar(paint, keyboard.mId.mSubtype, width);
// Draw language text with shadow
final float descent = paint.descent();
final float textHeight = -paint.ascent() + descent;
final float baseline = height / 2 + textHeight / 2;
if (mLanguageOnSpacebarTextShadowRadius > 0.0f) {
paint.setShadowLayer(mLanguageOnSpacebarTextShadowRadius, 0, 0,
mLanguageOnSpacebarTextShadowColor);
} else {
paint.clearShadowLayer();
}
paint.setColor(mLanguageOnSpacebarTextColor);
paint.setAlpha(mLanguageOnSpacebarAnimAlpha);
canvas.drawText(language, width / 2, baseline - descent, paint);
paint.clearShadowLayer();
paint.setTextScaleX(1.0f);
}
示例6: getPaint
import android.graphics.Paint; //导入方法依赖的package包/类
public Paint getPaint(Context context, float scale, boolean outline) {
float textSize = TypedValue.applyDimension(
TypedValue.COMPLEX_UNIT_DIP,
this.textSize,
context.getResources().getDisplayMetrics()) * scale;
Paint textPaint = new Paint();
if (typeface != null) {
textPaint.setTypeface(typeface);
}
textPaint.setStyle(Paint.Style.FILL_AND_STROKE);
textPaint.setTextSize(textSize);
textPaint.setAntiAlias(true);
if (outline == false) {
textPaint.setStrokeWidth(textSize * textStrokeRatio);
textPaint.setColor(textColor);
} else {
textPaint.setStrokeWidth(textSize * textStrokeRatio + textSize * textOutlineRatio);
textPaint.setColor(outlineColor);
}
// skew
textPaint.setTextSkewX(skewX);
// scaleX
textPaint.setTextScaleX(scaleX);
if (Build.VERSION.SDK_INT >= 21) {
textPaint.setLetterSpacing(letterSpacing);
}
return textPaint;
}
示例7: _getTextPaint
import android.graphics.Paint; //导入方法依赖的package包/类
protected Paint _getTextPaint(float fontSizeScale) {
XulRenderContext ctx = _render.getRenderContext();
Paint defPaint = ctx.getTextPaintByName(_fontFace);
if (!(_fontShadowSize == 0 || (_fontShadowColor & 0xFF000000) == 0)) {
defPaint = ctx.getShadowTextPaintByName(_fontFace);
defPaint.setShadowLayer(_fontShadowSize, _fontShadowX, _fontShadowY, _fontShadowColor);
}
defPaint.setColor(_fontColor);
if (Math.abs(fontSizeScale - 1.0f) > 0.01f) {
defPaint.setTextSize(_fontSize * fontSizeScale);
} else {
defPaint.setTextSize(_fontSize);
}
if (_fontWeight > 1.0) {
if (_fontWeight > 2.5) {
defPaint.setStrokeWidth(_fontWeight*fontSizeScale/2);
} else {
defPaint.setFakeBoldText(true);
}
} else {
defPaint.setFakeBoldText(false);
}
defPaint.setTextScaleX(_fontScaleX);
defPaint.setUnderlineText(_fontUnderline);
defPaint.setStrikeThruText(_fontStrikeThrough);
defPaint.setTextSkewX(_fontItalic ? -0.25f : 0);
defPaint.setTextAlign(Paint.Align.LEFT);
return defPaint;
}