本文整理汇总了Java中android.graphics.Canvas.saveLayer方法的典型用法代码示例。如果您正苦于以下问题:Java Canvas.saveLayer方法的具体用法?Java Canvas.saveLayer怎么用?Java Canvas.saveLayer使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类android.graphics.Canvas
的用法示例。
在下文中一共展示了Canvas.saveLayer方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onDraw
import android.graphics.Canvas; //导入方法依赖的package包/类
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
if (progress == -1) {
return;
}
float angle = (progress / 100f) * 360 - 90;
float halfWidth = canvas.getWidth() / 2;
float halfHeight = canvas.getHeight() / 2;
progressRect.set(halfWidth * 0.75f, halfHeight * 0.75f, halfWidth * 1.25f, halfHeight * 1.25f);
biggerRect.set(progressRect);
int margin = 8;
biggerRect.set(progressRect.left - margin, progressRect.top - margin, progressRect.right + margin, progressRect.bottom + margin);
canvas.saveLayer(biggerRect, null, Canvas.ALL_SAVE_FLAG);
canvas.drawOval(progressRect, circlePaint);
canvas.drawArc(biggerRect, angle, 360 - angle - 90, true, clearPaint);
canvas.restore();
}
示例2: createFramedPhoto
import android.graphics.Canvas; //导入方法依赖的package包/类
/**
* @param x 图像的宽度
* @param y 图像的高度
* @param image 源图片
* @param outerRadiusRat 圆角的大小
* @return 圆角图片
*/
public static Bitmap createFramedPhoto(int x, int y, Bitmap image, float outerRadiusRat) {
// 根据源文件新建一个darwable对象
Drawable imageDrawable = new BitmapDrawable(image);
// 新建一个新的输出图片
Bitmap output = Bitmap.createBitmap(x, y, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(output);
// 新建一个矩形
RectF outerRect = new RectF(0, 0, x, y);
// 产生一个红色的圆角矩形
Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG);
paint.setColor(Color.RED);
canvas.drawRoundRect(outerRect, outerRadiusRat, outerRadiusRat, paint);
// 将源图片绘制到这个圆角矩形上
paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
imageDrawable.setBounds(0, 0, x, y);
canvas.saveLayer(outerRect, paint, Canvas.ALL_SAVE_FLAG);
imageDrawable.draw(canvas);
canvas.restore();
return output;
}
示例3: dispatchDraw
import android.graphics.Canvas; //导入方法依赖的package包/类
@Override
protected void dispatchDraw(Canvas canvas) {
int saveCount = canvas.saveLayer(0, 0, getWidth(), getHeight(), null);
super.dispatchDraw(canvas);
int cornerWidth = mRoundedCornerBitmap.getWidth();
int cornerHeight = mRoundedCornerBitmap.getHeight();
// Clip top left corner.
mMatrix.reset();
canvas.drawBitmap(mRoundedCornerBitmap, mMatrix, mBackgroundClipPaint);
// Clip top right corner.
mMatrix.setRotate(90, cornerWidth / 2, cornerHeight / 2);
mMatrix.postTranslate(canvas.getWidth() - cornerWidth, 0);
canvas.drawBitmap(mRoundedCornerBitmap, mMatrix, mBackgroundClipPaint);
// Clip bottom right corner.
mMatrix.setRotate(180, cornerWidth / 2, cornerHeight / 2);
mMatrix.postTranslate(canvas.getWidth() - cornerWidth, canvas.getHeight() - cornerHeight);
canvas.drawBitmap(mRoundedCornerBitmap, mMatrix, mBackgroundClipPaint);
// Clip bottom left corner.
mMatrix.setRotate(270, cornerWidth / 2, cornerHeight / 2);
mMatrix.postTranslate(0, canvas.getHeight() - cornerHeight);
canvas.drawBitmap(mRoundedCornerBitmap, mMatrix, mBackgroundClipPaint);
canvas.restoreToCount(saveCount);
}
示例4: drawBitmap
import android.graphics.Canvas; //导入方法依赖的package包/类
/**
* 绘制图片
*
* @param point 单位点
* @param radius 半径
* @param bitmap 图片
* @param canvas 画布
* @param paint 画笔
*/
private void drawBitmap(Point point, int radius, Bitmap bitmap, Canvas canvas, Paint paint) {
// 判断mGestureLockView开启了动画
if (mGestureLockView.isUseAnim()) {
RectF rectF = new RectF(point.x - mGestureLockView.getRadius(), point.y - mGestureLockView.getRadius(), point.x + mGestureLockView.getRadius(), point.y + mGestureLockView.getRadius());
int index = canvas.saveLayer(rectF, paint, Canvas.ALL_SAVE_FLAG);
canvas.drawCircle(point.x, point.y, radius, paint);
paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
canvas.drawBitmap(bitmap, point.x - mGestureLockView.getRadius(), point.y - mGestureLockView.getRadius(), paint);
paint.setXfermode(null);
canvas.restoreToCount(index);
} else {
canvas.drawBitmap(bitmap, point.x - radius, point.y - radius, null);
}
// canvas.drawBitmap(Bitmap.createScaledBitmap(bitmap, radius * 2, radius * 2, false), point.x - radius, point.y - radius, null);
}
示例5: onDraw
import android.graphics.Canvas; //导入方法依赖的package包/类
@Override
protected void onDraw(Canvas canvas) {
int canvasWidth = canvas.getWidth();
int canvasHeight = canvas.getHeight();
int layerId = canvas.saveLayer(0, 0, canvasWidth, canvasHeight, null, Canvas.ALL_SAVE_FLAG);
{
bgPaint.setColor(bgColor);
// draw the background of progress
canvas.drawRoundRect(bgRect, rectRadius, rectRadius, bgPaint);
// draw progress
canvas.drawRect(progressRect, progressPaint);
bgPaint.setXfermode(null);
if (bitmap != null) {
//draw icon
canvas.drawBitmap(bitmap, srcRect, dstRect, bgPaint);
}
}
canvas.restoreToCount(layerId);
// TODO: 弄明白为什么在xml预览中,canvas.restoreToCount
// TODO: 会导致后续的canvas对象为空 但canvas.restore方法则不会导致这个问题
// canvas.restore();
// canvas.save();
}
示例6: drawProgressRectWithXfermode
import android.graphics.Canvas; //导入方法依赖的package包/类
private void drawProgressRectWithXfermode(Canvas canvas) {
mPaint.setStyle(Paint.Style.FILL);
//根据进度比率计算出当前的进度值对应的宽度
int progress = (int) (mValidWidth * (getProgress() * 1.0f / getMax()));
int layer = canvas.saveLayer(0, 0, progress, getHeight(), null, Canvas.ALL_SAVE_FLAG);
canvas.translate(getPaddingLeft(), getPaddingTop());
drawRoundRectPath();
mPaint.setColor(mProgressBarColor);
canvas.drawPath(mRoundRectPath, mPaint);
drawProgressPath(progress);
mPaint.setXfermode(mXfermode);
canvas.drawPath(mProgressPath, mPaint);
canvas.restoreToCount(layer);
mPaint.setXfermode(null);
}
示例7: onDraw
import android.graphics.Canvas; //导入方法依赖的package包/类
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
int layerId = canvas.saveLayer(0, 0, getWidth(), getHeight(), null, Canvas.ALL_SAVE_FLAG);
//先把手指轨迹画到目标Bitmap上
Canvas c = new Canvas(BmpDST);
c.drawPath(mPath,mBitPaint);
//然后把目标图像画到画布上
canvas.drawBitmap(BmpDST,0,0,mBitPaint);
//计算源图像区域
mBitPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
canvas.drawBitmap(BmpSRC,0,0,mBitPaint);
mBitPaint.setXfermode(null);
canvas.restoreToCount(layerId);
}
示例8: dispatchDraw
import android.graphics.Canvas; //导入方法依赖的package包/类
@Override
protected void dispatchDraw(Canvas canvas) {
int saveCount = canvas.saveLayer(0, 0, getWidth(), getHeight(), null, Canvas.ALL_SAVE_FLAG);
super.dispatchDraw(canvas);
paint.setXfermode(pdMode);
canvas.drawPath(clipPath, paint);
canvas.restoreToCount(saveCount);
paint.setXfermode(null);
}
示例9: onDraw
import android.graphics.Canvas; //导入方法依赖的package包/类
@Override
protected void onDraw(Canvas canvas) {
mDrawable.draw(canvas);
int sc = canvas.saveLayer(mCenterRect.left, mCenterRect.top,
mCenterRect.right, mCenterRect.bottom,
null, Canvas.ALL_SAVE_FLAG);
canvas.drawRect(mProgressRect, mPaint);
mPaint.setXfermode(mXfermodeDstIn);
canvas.drawBitmap(mBitmap, mCenterRect.left, mCenterRect.top, mPaint);
mPaint.setXfermode(null);
canvas.restoreToCount(sc);
}
示例10: onDraw
import android.graphics.Canvas; //导入方法依赖的package包/类
@Override
protected void onDraw(Canvas paramCanvas) {
if (useDefaultStyle) {
super.onDraw(paramCanvas);
return;
}
final Drawable localDrawable = getDrawable();
if (localDrawable == null)
return;
if (localDrawable instanceof NinePatchDrawable) {
return;
}
if (this.paint == null) {
final Paint localPaint = new Paint();
localPaint.setFilterBitmap(false);
localPaint.setAntiAlias(true);
localPaint.setXfermode(MASK_XFERMODE);
this.paint = localPaint;
}
final int width = getWidth();
final int height = getHeight();
/** 保存layer */
int layer = paramCanvas.saveLayer(0.0F, 0.0F, width, height, null, 31);
/** 设置drawable的大小 */
localDrawable.setBounds(0, 0, width, height);
/** 将drawable绑定到bitmap(this.mask)上面(drawable只能通过bitmap显示出来) */
localDrawable.draw(paramCanvas);
if ((this.mask == null) || (this.mask.isRecycled())) {
this.mask = createOvalBitmap(width, height);
}
/** 将bitmap画到canvas上面 */
paramCanvas.drawBitmap(this.mask, 0.0F, 0.0F, this.paint);
/** 将画布复制到layer上 */
paramCanvas.restoreToCount(layer);
drawBorder(paramCanvas, width, height);
}
示例11: drawDrawable
import android.graphics.Canvas; //导入方法依赖的package包/类
/**
* draw Rounded Rectangle
*
* @param canvas
* @param bitmap
*/
private void drawDrawable(Canvas canvas, Bitmap bitmap) {
Paint paint = new Paint();
paint.setColor(0xffffffff);
paint.setAntiAlias(true); //smooths out the edges of what is being drawn
PorterDuffXfermode xfermode = new PorterDuffXfermode(PorterDuff.Mode.SRC_IN);
// set flags
int saveFlags = Canvas.MATRIX_SAVE_FLAG
| Canvas.CLIP_SAVE_FLAG
| Canvas.HAS_ALPHA_LAYER_SAVE_FLAG
| Canvas.FULL_COLOR_LAYER_SAVE_FLAG
| Canvas.CLIP_TO_LAYER_SAVE_FLAG;
canvas.saveLayer(0, 0, width, height, null, saveFlags);
if (shapeType == 1) {
canvas.drawCircle(width / 2, height / 2, width / 2 - 1, paint);
} else if (shapeType == 2) {
RectF rectf = new RectF(1, 1, getWidth() - 1, getHeight() - 1);
canvas.drawRoundRect(rectf, radius + 1, radius + 1, paint);
}
paint.setXfermode(xfermode);
float scaleWidth = ((float) getWidth()) / bitmap.getWidth();
float scaleHeight = ((float) getHeight()) / bitmap.getHeight();
Matrix matrix = new Matrix();
matrix.postScale(scaleWidth, scaleHeight);
//bitmap scale
bitmap = Bitmap.createBitmap(bitmap, 0, 0, bitmap.getWidth(), bitmap.getHeight(), matrix, true);
canvas.drawBitmap(bitmap, 0, 0, paint);
canvas.restore();
}
示例12: onDraw
import android.graphics.Canvas; //导入方法依赖的package包/类
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
int saveCount = canvas.saveLayer(0, 0, getWidth(), getHeight(), null, Canvas.ALL_SAVE_FLAG);
drawLoading(canvas, mAnimateValue * DEGREE_PER_LINE);
canvas.restoreToCount(saveCount);
}
示例13: onDraw
import android.graphics.Canvas; //导入方法依赖的package包/类
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
int LAYER_FLAGS = Canvas.MATRIX_SAVE_FLAG | Canvas.CLIP_SAVE_FLAG
| Canvas.HAS_ALPHA_LAYER_SAVE_FLAG | Canvas.FULL_COLOR_LAYER_SAVE_FLAG
| Canvas.CLIP_TO_LAYER_SAVE_FLAG;
//通过Xfermode的DST_OUT来产生中间的透明裁剪区域,一定要另起一个Layer(层)
canvas.saveLayer(0, 0, this.getWidth(), this.getHeight(), null, LAYER_FLAGS);
//设置背景
canvas.drawColor(Color.parseColor("#a8000000"));
paint.setXfermode(xfermode);
//绘制圆形裁剪框
if (clipType == ClipType.CIRCLE) {
//中间的透明的圆
canvas.drawCircle(this.getWidth() / 2, this.getHeight() / 2, clipRadiusWidth, paint);
//白色的圆边框
canvas.drawCircle(this.getWidth() / 2, this.getHeight() / 2, clipRadiusWidth, borderPaint);
} else if (clipType == ClipType.RECTANGLE) { //绘制矩形裁剪框
//绘制中间的矩形
canvas.drawRect(mHorizontalPadding, this.getHeight() / 2 - clipWidth / 2,
this.getWidth() - mHorizontalPadding, this.getHeight() / 2 + clipWidth / 2, paint);
//绘制白色的矩形边框
canvas.drawRect(mHorizontalPadding, this.getHeight() / 2 - clipWidth / 2,
this.getWidth() - mHorizontalPadding, this.getHeight() / 2 + clipWidth / 2, borderPaint);
}
//出栈,恢复到之前的图层,意味着新建的图层会被删除,新建图层上的内容会被绘制到canvas (or the previous layer)
canvas.restore();
}
示例14: dispatchDraw
import android.graphics.Canvas; //导入方法依赖的package包/类
@Override
protected void dispatchDraw(Canvas canvas) {
int saveCount = canvas.saveLayer(0, 0, getWidth(), getHeight(), null, Canvas.ALL_SAVE_FLAG);
super.dispatchDraw(canvas);
paint.setXfermode(pdMode);
canvas.drawPath(clipPath, paint);
canvas.restoreToCount(saveCount);
paint.setXfermode(null);
}
示例15: draw
import android.graphics.Canvas; //导入方法依赖的package包/类
@Override
public void draw(Canvas canvas, Matrix parentMatrix, int parentAlpha) {
if (!visible) {
return;
}
buildParentLayerListIfNeeded();
matrix.reset();
matrix.set(parentMatrix);
for (int i = parentLayers.size() - 1; i >= 0; i--) {
matrix.preConcat(parentLayers.get(i).transform.getMatrix());
}
matrix.preConcat(transform.getMatrix());
int alpha = (int)
((parentAlpha / 255f * (float) transform.getOpacity().getValue() / 100f) * 255);
if (!hasMatteOnThisLayer() && !hasMasksOnThisLayer()) {
drawLayer(canvas, matrix, alpha);
return;
}
// TODO: make sure this is the right clip.
rect.set(canvas.getClipBounds());
canvas.saveLayer(rect, contentPaint, Canvas.ALL_SAVE_FLAG);
// Clear the off screen buffer. This is necessary for some phones.
canvas.drawRect(0, 0, canvas.getWidth(), canvas.getHeight(), clearPaint);
drawLayer(canvas, matrix, alpha);
if (hasMasksOnThisLayer()) {
applyMasks(canvas, matrix);
}
if (hasMatteOnThisLayer()) {
canvas.saveLayer(rect, mattePaint, SAVE_FLAGS);
canvas.drawRect(rect, clearPaint);
//noinspection ConstantConditions
matteLayer.draw(canvas, parentMatrix, alpha);
canvas.restore();
}
canvas.restore();
}