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Java BuffPacket类代码示例

本文整理汇总了Java中tools.packet.CWvsContext.BuffPacket的典型用法代码示例。如果您正苦于以下问题:Java BuffPacket类的具体用法?Java BuffPacket怎么用?Java BuffPacket使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


BuffPacket类属于tools.packet.CWvsContext包,在下文中一共展示了BuffPacket类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: giveDebuff

import tools.packet.CWvsContext.BuffPacket; //导入依赖的package包/类
public void giveDebuff(MapleDisease disease, int x, long duration, int skillid, int level) {
    if ((this.map != null) && (!hasDisease(disease))) {
        if ((disease != MapleDisease.SEDUCE) && (disease != MapleDisease.STUN) && (disease != MapleDisease.FLAG)
                && (getBuffedValue(CharacterTemporaryStat.AdvancedBless) != null)) {
            return;
        }

        int mC = getBuffSource(CharacterTemporaryStat.Mechanic);
        if ((mC > 0) && (mC != 35121005)) {
            return;
        }
        if ((this.stats.ASR > 0) && (Randomizer.nextInt(100) < this.stats.ASR)) {
            return;
        }

        this.diseases.put(disease, new MapleDiseaseValueHolder(disease, System.currentTimeMillis(), duration - this.stats.decreaseDebuff));
        this.client.getSession().write(CWvsContext.BuffPacket.giveDebuff(disease, x, skillid, level, (int) duration));
        this.map.broadcastMessage(this, CWvsContext.BuffPacket.giveForeignDebuff(this.id, disease, skillid, level, x), false);

        if ((x > 0) && (disease == MapleDisease.POISON)) {
            addHP((int) (-(x * ((duration - this.stats.decreaseDebuff) / 1000L))));
        }
    }
}
 
开发者ID:ergothvs,项目名称:Lucid2.0,代码行数:25,代码来源:MapleCharacter.java

示例2: handleExtraPVP

import tools.packet.CWvsContext.BuffPacket; //导入依赖的package包/类
public final void handleExtraPVP(MapleCharacter applyfrom, MapleCharacter chr) {
    if (sourceid == 2311005 || sourceid == 5121005 || sourceid == 1201006 || (GameConstants.isBeginnerJob(sourceid / 10000) && sourceid % 10000 == 104)) { //doom, threaten, snatch
        final long starttime = System.currentTimeMillis();

        final int localsourceid = sourceid == 5121005 ? 90002000 : sourceid;
        final Map<CharacterTemporaryStat, Integer> localstatups = new EnumMap<>(CharacterTemporaryStat.class);
        if (sourceid == 2311005) {
            localstatups.put(CharacterTemporaryStat.Morph, 7);
        } else if (sourceid == 1201006) {
            localstatups.put(CharacterTemporaryStat.THREATEN_PVP, (int) level);
        } else if (sourceid == 5121005) {
            localstatups.put(CharacterTemporaryStat.SNATCH, 1);
        } else {
            localstatups.put(CharacterTemporaryStat.Morph, info.get(MapleStatInfo.x));
        }
        chr.getClient().getSession().write(BuffPacket.giveBuff(localsourceid, getDuration(), localstatups, this));
        chr.registerEffect(this, starttime, BuffTimer.getInstance().schedule(new CancelEffectAction(chr, this, starttime, localstatups), isSubTime(sourceid) ? getSubTime() : getDuration()), localstatups, false, getDuration(), applyfrom.getId());
    }
}
 
开发者ID:ergothvs,项目名称:Lucid2.0,代码行数:20,代码来源:MapleStatEffect.java

示例3: applyEnergyBuff

import tools.packet.CWvsContext.BuffPacket; //导入依赖的package包/类
public final void applyEnergyBuff(final MapleCharacter applyto, final boolean infinity, int targets) {
    final long starttime = System.currentTimeMillis();
    if (infinity) {
        applyto.getClient().getSession().write(BuffPacket.giveEnergyChargeTest(0, info.get(MapleStatInfo.time) / 1000, targets));
        applyto.registerEffect(this, starttime, null, applyto.getId());
    } else {
        final EnumMap<CharacterTemporaryStat, Integer> stat = new EnumMap<>(CharacterTemporaryStat.class);
        stat.put(CharacterTemporaryStat.EnergyCharged, 10000);
        applyto.cancelEffect(this, true, -1, stat);
        applyto.getMap().broadcastMessage(applyto, BuffPacket.giveEnergyChargeTest(applyto.getId(), 10000, info.get(MapleStatInfo.time) / 1000), false);
        final CancelEffectAction cancelAction = new CancelEffectAction(applyto, this, starttime, stat);
        final ScheduledFuture<?> schedule = BuffTimer.getInstance().schedule(cancelAction, ((starttime + info.get(MapleStatInfo.time)) - System.currentTimeMillis()));
        applyto.registerEffect(this, starttime, schedule, stat, false, info.get(MapleStatInfo.time), applyto.getId());

    }
}
 
开发者ID:ergothvs,项目名称:Lucid2.0,代码行数:17,代码来源:MapleStatEffect.java

示例4: giveDebuff

import tools.packet.CWvsContext.BuffPacket; //导入依赖的package包/类
public void giveDebuff(MapleDisease disease, int x, long duration, int skillid, int level) {
    if ((this.map != null) && (!hasDisease(disease))) {
        if ((disease != MapleDisease.SEDUCE) && (disease != MapleDisease.STUN) && (disease != MapleDisease.FLAG)
                && (getBuffedValue(MapleBuffStat.AdvancedBless) != null)) {
            return;
        }

        int mC = getBuffSource(MapleBuffStat.Mechanic);
        if ((mC > 0) && (mC != 35121005)) {
            return;
        }
        if ((this.stats.ASR > 0) && (Randomizer.nextInt(100) < this.stats.ASR)) {
            return;
        }

        this.diseases.put(disease, new MapleDiseaseValueHolder(disease, System.currentTimeMillis(), duration - this.stats.decreaseDebuff));
        this.client.getSession().write(CWvsContext.BuffPacket.giveDebuff(disease, x, skillid, level, (int) duration));
        this.map.broadcastMessage(this, CWvsContext.BuffPacket.giveForeignDebuff(this.id, disease, skillid, level, x), false);

        if ((x > 0) && (disease == MapleDisease.POISON)) {
            addHP((int) (-(x * ((duration - this.stats.decreaseDebuff) / 1000L))));
        }
    }
}
 
开发者ID:Maxcloud,项目名称:Mushy,代码行数:25,代码来源:MapleCharacter.java

示例5: handleExtraPVP

import tools.packet.CWvsContext.BuffPacket; //导入依赖的package包/类
public final void handleExtraPVP(MapleCharacter applyfrom, MapleCharacter chr) {
    if (sourceid == 2311005 || sourceid == 5121005 || sourceid == 1201006 || (GameConstants.isBeginnerJob(sourceid / 10000) && sourceid % 10000 == 104)) { //doom, threaten, snatch
        final long starttime = System.currentTimeMillis();

        final int localsourceid = sourceid == 5121005 ? 90002000 : sourceid;
        final Map<MapleBuffStat, Integer> localstatups = new EnumMap<>(MapleBuffStat.class);
        if (sourceid == 2311005) {
            localstatups.put(MapleBuffStat.Morph, 7);
        } else if (sourceid == 1201006) {
            localstatups.put(MapleBuffStat.THREATEN_PVP, (int) level);
        } else if (sourceid == 5121005) {
            localstatups.put(MapleBuffStat.SNATCH, 1);
        } else {
            localstatups.put(MapleBuffStat.Morph, info.get(MapleStatInfo.x));
        }
        chr.getClient().getSession().write(BuffPacket.giveBuff(localsourceid, getDuration(), localstatups, this));
        chr.registerEffect(this, starttime, BuffTimer.getInstance().schedule(new CancelEffectAction(chr, this, starttime, localstatups), isSubTime(sourceid) ? getSubTime() : getDuration()), localstatups, false, getDuration(), applyfrom.getId());
    }
}
 
开发者ID:Maxcloud,项目名称:Mushy,代码行数:20,代码来源:MapleStatEffect.java

示例6: applyEnergyBuff

import tools.packet.CWvsContext.BuffPacket; //导入依赖的package包/类
public final void applyEnergyBuff(final MapleCharacter applyto, final boolean infinity, int targets) {
    final long starttime = System.currentTimeMillis();
    if (infinity) {
        applyto.getClient().getSession().write(BuffPacket.giveEnergyChargeTest(0, info.get(MapleStatInfo.time) / 1000, targets));
        applyto.registerEffect(this, starttime, null, applyto.getId());
    } else {
        final EnumMap<MapleBuffStat, Integer> stat = new EnumMap<>(MapleBuffStat.class);
        stat.put(MapleBuffStat.EnergyCharged, 10000);
        applyto.cancelEffect(this, true, -1, stat);
        applyto.getMap().broadcastMessage(applyto, BuffPacket.giveEnergyChargeTest(applyto.getId(), 10000, info.get(MapleStatInfo.time) / 1000), false);
        final CancelEffectAction cancelAction = new CancelEffectAction(applyto, this, starttime, stat);
        final ScheduledFuture<?> schedule = BuffTimer.getInstance().schedule(cancelAction, ((starttime + info.get(MapleStatInfo.time)) - System.currentTimeMillis()));
        applyto.registerEffect(this, starttime, schedule, stat, false, info.get(MapleStatInfo.time), applyto.getId());

    }
}
 
开发者ID:Maxcloud,项目名称:Mushy,代码行数:17,代码来源:MapleStatEffect.java

示例7: cancelPlayerBuffs

import tools.packet.CWvsContext.BuffPacket; //导入依赖的package包/类
private void cancelPlayerBuffs(List<MapleBuffStat> buffstats, boolean overwrite) {
    boolean write = client != null && client.getChannelServer() != null && client.getChannelServer().getPlayerStorage().getCharacterById(getId()) != null;
    if (buffstats.contains(MapleBuffStat.HOMING_BEACON)) {
        client.getSession().write(BuffPacket.cancelHoming());
    } else {
        if (overwrite) {
            List<MapleBuffStat> z = new ArrayList<>();
            for (MapleBuffStat s : buffstats) {
                if (s.canStack()) {
                    z.add(s);
                }
            }
            if (z.size() > 0) {
                buffstats = z;
            } else {
                return; //don't write anything
            }
        } else if (write) {
            stats.recalcLocalStats(this);
        }
        client.getSession().write(BuffPacket.cancelBuff(buffstats));
        map.broadcastMessage(this, BuffPacket.cancelForeignBuff(getId(), buffstats), false);
    }
}
 
开发者ID:skorch37,项目名称:Asteria,代码行数:25,代码来源:MapleCharacter.java

示例8: giveDebuff

import tools.packet.CWvsContext.BuffPacket; //导入依赖的package包/类
public void giveDebuff(MapleDisease disease, int x, long duration, int skillid, int level) {
    if ((this.map != null) && (!hasDisease(disease))) {
        if ((disease != MapleDisease.SEDUCE) && (disease != MapleDisease.STUN) && (disease != MapleDisease.FLAG)
                && (getBuffedValue(MapleBuffStat.HOLY_SHIELD) != null)) {
            return;
        }

        int mC = getBuffSource(MapleBuffStat.MECH_CHANGE);
        if ((mC > 0) && (mC != 35121005)) {
            return;
        }
        if ((this.stats.ASR > 0) && (Randomizer.nextInt(100) < this.stats.ASR)) {
            return;
        }

        this.diseases.put(disease, new MapleDiseaseValueHolder(disease, System.currentTimeMillis(), duration - this.stats.decreaseDebuff));
        this.client.getSession().write(CWvsContext.BuffPacket.giveDebuff(disease, x, skillid, level, (int) duration));
        this.map.broadcastMessage(this, CWvsContext.BuffPacket.giveForeignDebuff(this.id, disease, skillid, level, x), false);

        if ((x > 0) && (disease == MapleDisease.POISON)) {
            addHP((int) (-(x * ((duration - this.stats.decreaseDebuff) / 1000L))));
        }
    }
}
 
开发者ID:skorch37,项目名称:Asteria,代码行数:25,代码来源:MapleCharacter.java

示例9: handleExtraPVP

import tools.packet.CWvsContext.BuffPacket; //导入依赖的package包/类
public final void handleExtraPVP(MapleCharacter applyfrom, MapleCharacter chr) {
    if (sourceid == 2311005 || sourceid == 5121005 || sourceid == 1201006 || (GameConstants.isBeginnerJob(sourceid / 10000) && sourceid % 10000 == 104)) { //doom, threaten, snatch
        final long starttime = System.currentTimeMillis();

        final int localsourceid = sourceid == 5121005 ? 90002000 : sourceid;
        final Map<MapleBuffStat, Integer> localstatups = new EnumMap<>(MapleBuffStat.class);
        if (sourceid == 2311005) {
            localstatups.put(MapleBuffStat.MORPH, 7);
        } else if (sourceid == 1201006) {
            localstatups.put(MapleBuffStat.THREATEN_PVP, (int) level);
        } else if (sourceid == 5121005) {
            localstatups.put(MapleBuffStat.SNATCH, 1);
        } else {
            localstatups.put(MapleBuffStat.MORPH, info.get(MapleStatInfo.x));
        }
        chr.getClient().getSession().write(BuffPacket.giveBuff(localsourceid, getDuration(), localstatups, this));
        chr.registerEffect(this, starttime, BuffTimer.getInstance().schedule(new CancelEffectAction(chr, this, starttime, localstatups), isSubTime(sourceid) ? getSubTime() : getDuration()), localstatups, false, getDuration(), applyfrom.getId());
    }
}
 
开发者ID:skorch37,项目名称:Asteria,代码行数:20,代码来源:MapleStatEffect.java

示例10: applyEnergyBuff

import tools.packet.CWvsContext.BuffPacket; //导入依赖的package包/类
public final void applyEnergyBuff(final MapleCharacter applyto, final boolean infinity, int targets) {
    final long starttime = System.currentTimeMillis();
    if (infinity) {
        applyto.getClient().getSession().write(BuffPacket.giveEnergyChargeTest(0, info.get(MapleStatInfo.time) / 1000, targets));
        applyto.registerEffect(this, starttime, null, applyto.getId());
    } else {
        final EnumMap<MapleBuffStat, Integer> stat = new EnumMap<>(MapleBuffStat.class);
        stat.put(MapleBuffStat.ENERGY_CHARGE, 10000);
        applyto.cancelEffect(this, true, -1, stat);
        applyto.getMap().broadcastMessage(applyto, BuffPacket.giveEnergyChargeTest(applyto.getId(), 10000, info.get(MapleStatInfo.time) / 1000), false);
        final CancelEffectAction cancelAction = new CancelEffectAction(applyto, this, starttime, stat);
        final ScheduledFuture<?> schedule = BuffTimer.getInstance().schedule(cancelAction, ((starttime + info.get(MapleStatInfo.time)) - System.currentTimeMillis()));
        applyto.registerEffect(this, starttime, schedule, stat, false, info.get(MapleStatInfo.time), applyto.getId());

    }
}
 
开发者ID:skorch37,项目名称:Asteria,代码行数:17,代码来源:MapleStatEffect.java

示例11: cancelPlayerBuffs

import tools.packet.CWvsContext.BuffPacket; //导入依赖的package包/类
private void cancelPlayerBuffs(List<CharacterTemporaryStat> buffstats, boolean overwrite) {
    boolean write = client != null && client.getChannelServer() != null && client.getChannelServer().getPlayerStorage().getCharacterById(getId()) != null;
    if (buffstats.contains(CharacterTemporaryStat.StopForceAtomInfo)) {
        client.getSession().write(BuffPacket.cancelHoming());
    } else {
        if (overwrite) {
            List<CharacterTemporaryStat> z = new ArrayList<>();
            for (CharacterTemporaryStat s : buffstats) {
                // if (s.canStack()) {
                //     z.add(s);
                // }
            }
            if (z.size() > 0) {
                buffstats = z;
            } else {
                return; //don't write anything
            }
        } else if (write) {
            stats.recalcLocalStats(this);
        }
        client.getSession().write(BuffPacket.cancelBuff(buffstats));
        map.broadcastMessage(this, BuffPacket.cancelForeignBuff(getId(), buffstats), false);
       //    if (!buffstats.contains(CharacterTemporaryStat.RideVehicle)) {
      //          map.broadcastMessage(this, CWvsContext.BuffPacket.cancelForeignRiding(getId(), buffstats), false);
      //      }
    }
}
 
开发者ID:ergothvs,项目名称:Lucid2.0,代码行数:28,代码来源:MapleCharacter.java

示例12: handleEnergyCharge

import tools.packet.CWvsContext.BuffPacket; //导入依赖的package包/类
public final void handleEnergyCharge(int skillid, int targets) {
    Skill echskill = SkillFactory.getSkill(skillid);
    int skilllevel = getTotalSkillLevel(echskill);
    if (skilllevel > 0) {
        MapleStatEffect echeff = echskill.getEffect(skilllevel);
        if (targets > 0) {
            if (getBuffedValue(CharacterTemporaryStat.EnergyCharged) == null) {
                echeff.applyEnergyBuff(this, true, targets);
            } else {
                Integer energyLevel = getBuffedValue(CharacterTemporaryStat.EnergyCharged);

                if (energyLevel.intValue() < 10000) {
                    energyLevel = Integer.valueOf(energyLevel.intValue() + echeff.getX() * targets);

                    this.client.getSession().write(CField.EffectPacket.showOwnBuffEffect(skillid, 2, getLevel(), skilllevel));
                    this.map.broadcastMessage(this, CField.EffectPacket.showBuffeffect(this.id, skillid, 2, getLevel(), skilllevel), false);

                    if (energyLevel.intValue() >= 10000) {
                        energyLevel = Integer.valueOf(10000);
                    }
                    this.client.getSession().write(CWvsContext.BuffPacket.giveEnergyChargeTest(energyLevel.intValue(), echeff.getDuration() / 1000));
                    setBuffedValue(CharacterTemporaryStat.EnergyCharged, Integer.valueOf(energyLevel.intValue()).intValue());
                } else if (energyLevel.intValue() == 10000) {
                    echeff.applyEnergyBuff(this, false, targets);
                    setBuffedValue(CharacterTemporaryStat.EnergyCharged, Integer.valueOf(10001).intValue());
                }
            }
        }
    }
}
 
开发者ID:ergothvs,项目名称:Lucid2.0,代码行数:31,代码来源:MapleCharacter.java

示例13: handleOrbconsume

import tools.packet.CWvsContext.BuffPacket; //导入依赖的package包/类
public void handleOrbconsume(int howmany) {
    Skill normalcombo;

    switch (getJob()) {
        case 1110:
        case 1111:
        case 1112:
            normalcombo = SkillFactory.getSkill(11111001);
            break;
        default:
            normalcombo = SkillFactory.getSkill(1111002);
            break;
    }
    if (getSkillLevel(normalcombo) <= 0) {
        return;
    }
    MapleStatEffect ceffect = getStatForBuff(CharacterTemporaryStat.ComboCounter);
    if (ceffect == null) {
        return;
    }
    EnumMap<CharacterTemporaryStat, Integer> stat = new EnumMap<>(CharacterTemporaryStat.class);
    stat.put(CharacterTemporaryStat.ComboCounter, Math.max(1, getBuffedValue(CharacterTemporaryStat.ComboCounter) - howmany));
    setBuffedValue(CharacterTemporaryStat.ComboCounter, Math.max(1, getBuffedValue(CharacterTemporaryStat.ComboCounter) - howmany));
    int duration = ceffect.getDuration();
    duration += (int) ((getBuffedStarttime(CharacterTemporaryStat.ComboCounter) - System.currentTimeMillis()));

    client.getSession().write(BuffPacket.giveBuff(normalcombo.getId(), duration, stat, ceffect));
    map.broadcastMessage(this, BuffPacket.giveForeignBuff(getId(), stat, ceffect), false);
}
 
开发者ID:ergothvs,项目名称:Lucid2.0,代码行数:30,代码来源:MapleCharacter.java

示例14: dispelDebuff

import tools.packet.CWvsContext.BuffPacket; //导入依赖的package包/类
public void dispelDebuff(MapleDisease debuff) {
    if (hasDisease(debuff)) {
        client.getSession().write(BuffPacket.cancelDebuff(debuff));
        map.broadcastMessage(this, BuffPacket.cancelForeignDebuff(id, debuff), false);

        diseases.remove(debuff);
    }
}
 
开发者ID:ergothvs,项目名称:Lucid2.0,代码行数:9,代码来源:MapleCharacter.java

示例15: applyComboBuff

import tools.packet.CWvsContext.BuffPacket; //导入依赖的package包/类
public final void applyComboBuff(MapleCharacter applyto, short combo) {
    EnumMap<CharacterTemporaryStat, Integer> stat = new EnumMap<CharacterTemporaryStat, Integer>(CharacterTemporaryStat.class);
    stat.put(CharacterTemporaryStat.ComboAbilityBuff, (int) combo);
    applyto.getClient().getSession().write(CWvsContext.BuffPacket.giveBuff(this.sourceid, 99999, stat, this));

    long starttime = System.currentTimeMillis();

    applyto.registerEffect(this, starttime, null, applyto.getId());
}
 
开发者ID:ergothvs,项目名称:Lucid2.0,代码行数:10,代码来源:MapleStatEffect.java


注:本文中的tools.packet.CWvsContext.BuffPacket类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。