本文整理汇总了Java中thaumcraft.common.lib.utils.BlockUtils类的典型用法代码示例。如果您正苦于以下问题:Java BlockUtils类的具体用法?Java BlockUtils怎么用?Java BlockUtils使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
BlockUtils类属于thaumcraft.common.lib.utils包,在下文中一共展示了BlockUtils类的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onItemUse
import thaumcraft.common.lib.utils.BlockUtils; //导入依赖的package包/类
@Override
public boolean onItemUse(ItemStack itemstack, EntityPlayer player, World world, int x, int y, int z, int par7, float par8, float par9, float par10) {
Block bi = world.getBlock(x, y, z);
if ((!player.isSneaking()) && (Utils.isWoodLog(world, x, y, z))) {
if (!world.isRemote) {
if (BlockUtils.breakFurthestBlock(world, x, y, z, bi, player)) {
world.playSoundEffect(x, y, z, "thaumcraft:bubble", 0.15F, 1.0F);
ElectricItem.manager.use(itemstack, cost, player);
this.alternateServer = (!this.alternateServer);
}
} else {
player.swingItem();
ElectricItem.manager.use(itemstack, cost, player);
this.alternateClient = (!this.alternateClient);
}
}
return super.onItemUse(itemstack, player, world, x, y, z, par7, par8, par9, par10);
}
示例2: onBlockStartBreak
import thaumcraft.common.lib.utils.BlockUtils; //导入依赖的package包/类
@Override
public boolean onBlockStartBreak(ItemStack itemstack, int x, int y, int z, EntityPlayer player) {
World world = player.worldObj;
Block bi = world.getBlock(x, y, z);
if ((!player.isSneaking()) && (Utils.isWoodLog(world, x, y, z))) {
if (!world.isRemote) {
BlockUtils.breakFurthestBlock(world, x, y, z, bi, player);
PacketHandler.INSTANCE.sendToAllAround(new PacketFXBlockBubble(x, y, z, new Color(0.33F, 0.33F, 1.0F).getRGB()), new NetworkRegistry.TargetPoint(world.provider.dimensionId, x, y, z, 32.0D));
world.playSoundEffect(x, y, z, "thaumcraft:bubble", 0.15F, 1.0F);
}
ElectricItem.manager.use(itemstack, cost, player);
return true;
}
return super.onBlockStartBreak(itemstack, x, y, z, player);
}
示例3: onBlockStartBreak
import thaumcraft.common.lib.utils.BlockUtils; //导入依赖的package包/类
@Override
public boolean onBlockStartBreak(ItemStack itemstack, int X, int Y, int Z, EntityPlayer player) {
MovingObjectPosition movingobjectposition = BlockUtils.getTargetBlock(((Entity) (player)).worldObj, player, true);
if (movingobjectposition != null && movingobjectposition.typeOfHit == MovingObjectType.BLOCK) {
side = movingobjectposition.sideHit;
}
return super.onBlockStartBreak(itemstack, X, Y, Z, player);
}
示例4: onBlockStartBreak
import thaumcraft.common.lib.utils.BlockUtils; //导入依赖的package包/类
@Override
public boolean onBlockStartBreak(ItemStack stack, int x, int y, int z, EntityPlayer player) {
MovingObjectPosition movingobjectposition = BlockUtils.getTargetBlock(player.worldObj, player, true);
if(movingobjectposition != null && movingobjectposition.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK) {
this.side = movingobjectposition.sideHit;
}
return super.onBlockStartBreak(stack, x, y, z, player);
}
示例5: onBlockDestroyed
import thaumcraft.common.lib.utils.BlockUtils; //导入依赖的package包/类
@Override
public boolean onBlockDestroyed(ItemStack stack, World world, Block block, int x, int y, int z, EntityLivingBase player) {
if(EnchantmentHelper.getEnchantmentLevel(DarkEnchantments.impact.effectId, stack) <= 0)
return super.onBlockDestroyed(stack, world, block, x, y, z, player);
if(!player.worldObj.isRemote) {
int meta = world.getBlockMetadata(x, y, z);
if(ForgeHooks.isToolEffective(stack, block, meta)) {
for(int aa = -1; aa <= 1; ++aa) {
for(int bb = -1; bb <= 1; ++bb) {
int xx = 0;
int yy = 0;
int zz = 0;
if(this.side <= 1) {
xx = aa;
zz = bb;
} else if(this.side <= 3) {
xx = aa;
yy = bb;
} else {
zz = aa;
yy = bb;
}
if(!(player instanceof EntityPlayer) || world.canMineBlock((EntityPlayer)player, x + xx, y + yy, z + zz)) {
Block bl = world.getBlock(x + xx, y + yy, z + zz);
meta = world.getBlockMetadata(x + xx, y + yy, z + zz);
if(bl.getBlockHardness(world, x + xx, y + yy, z + zz) >= 0.0F && ForgeHooks.isToolEffective(stack, bl, meta)) {
stack.damageItem(1, player);
BlockUtils.harvestBlock(world, (EntityPlayer)player, x + xx, y + yy, z + zz, true, 2);
}
}
}
}
}
else
return super.onBlockDestroyed(stack, world, block, x, y, z, player);
}
return super.onBlockDestroyed(stack, world, block, x, y, z, player);
}