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Java CarvingUtils类代码示例

本文整理汇总了Java中team.chisel.api.carving.CarvingUtils的典型用法代码示例。如果您正苦于以下问题:Java CarvingUtils类的具体用法?Java CarvingUtils怎么用?Java CarvingUtils使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


CarvingUtils类属于team.chisel.api.carving包,在下文中一共展示了CarvingUtils类的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: createModel

import team.chisel.api.carving.CarvingUtils; //导入依赖的package包/类
@Override
public ModelQuadruped createModel(ItemStack itemStack, EntityLivingBase entity)
{
    transforms.defineParts();
    final ICarvingVariation variation = CarvingUtils.getChiselRegistry().getVariation(itemStack);

    final BlockPos position = entity.getPosition();
    final World world = entity.getEntityWorld();

    final ModelQuadruped quadrupedModel = new ModelSheep1();
    transforms.getBodyPartDefinition().ifPresent(definition -> quadrupedModel.body = getChiselBodyModelRenderer(variation, definition, world, position));
    transforms.getHeadPartDefinition().ifPresent(definition -> quadrupedModel.head = getChiselBodyModelRenderer(variation, definition, world, position));
    transforms.getLeg1PartDefinition().ifPresent(definition -> quadrupedModel.leg1 = getChiselBodyModelRenderer(variation, definition, world, position));
    transforms.getLeg2PartDefinition().ifPresent(definition -> quadrupedModel.leg2 = getChiselBodyModelRenderer(variation, definition, world, position));
    transforms.getLeg3PartDefinition().ifPresent(definition -> quadrupedModel.leg3 = getChiselBodyModelRenderer(variation, definition, world, position));
    transforms.getLeg4PartDefinition().ifPresent(definition -> quadrupedModel.leg4 = getChiselBodyModelRenderer(variation, definition, world, position));
    return quadrupedModel;
}
 
开发者ID:AtomicBlom,项目名称:ShearMadness,代码行数:19,代码来源:DefaultChiselModelMaker.java

示例2: onShearMadnessRegisterVariations

import team.chisel.api.carving.CarvingUtils; //导入依赖的package包/类
@SubscribeEvent(priority = EventPriority.LOWEST)
@Optional.Method(modid = "shearmadness")
@SideOnly(Side.CLIENT)
public static void onShearMadnessRegisterVariations(RegisterShearMadnessVariationEvent event) {
    final IVariationRegistry registry = event.getRegistry();

    //Java 8 Style Registration
    registry.registerVariation(
            itemStack -> CarvingUtils.getChiselRegistry().getVariation(itemStack) != null,
            new DefaultChiselModelMaker()
    );
}
 
开发者ID:AtomicBlom,项目名称:ShearMadness,代码行数:13,代码来源:ChiselVariations.java

示例3: mainRegistry

import team.chisel.api.carving.CarvingUtils; //导入依赖的package包/类
/** Register the carving stuff */
public static void mainRegistry() {
	try {
		// add new groups
		CarvingUtils.getChiselRegistry().addGroup(new CarvingGroup("thunder", new CarvingVariationList(
				new CarvingVariation(LCBlocks.stoneBlock, BlockStone.THUNDER),
				new CarvingVariation(LCBlocks.stoneBlock, BlockStone.THUNDER_BRICK),
				new CarvingVariation(LCBlocks.stoneBlock, BlockStone.THUNDER_BRICK_CHISELED),
				new CarvingVariation(LCBlocks.stoneBlock, BlockStone.THUNDER_BRICK_FANCY),
				new CarvingVariation(LCBlocks.stoneBlock, BlockStone.THUNDER_BRICK_FANCY_2)
				)));
		CarvingUtils.getChiselRegistry().addGroup(new CarvingGroup("demon", new CarvingVariationList(
				new CarvingVariation(LCBlocks.stoneBlock, BlockStone.DEMON),
				new CarvingVariation(LCBlocks.stoneBlock, BlockStone.DEMON_BRICK),
				new CarvingVariation(LCBlocks.stoneBlock, BlockStone.DEMON_BRICK_CHISELED),
				new CarvingVariation(LCBlocks.stoneBlock, BlockStone.DEMON_BRICK_FANCY),
				new CarvingVariation(LCBlocks.stoneBlock, BlockStone.DEMON_BRICK_FANCY_2)
				)));
		CarvingUtils.getChiselRegistry().addGroup(new CarvingGroup("under", new CarvingVariationList(
				new CarvingVariation(LCBlocks.stoneBlock, BlockStone.UNDER),
				new CarvingVariation(LCBlocks.stoneBlock, BlockStone.UNDER_BRICK),
				new CarvingVariation(LCBlocks.stoneBlock, BlockStone.UNDER_BRICK_CHISELED),
				new CarvingVariation(LCBlocks.stoneBlock, BlockStone.UNDER_BRICK_FANCY),
				new CarvingVariation(LCBlocks.stoneBlock, BlockStone.UNDER_BRICK_FANCY_2)
				)));
		CarvingUtils.getChiselRegistry().addGroup(new CarvingGroup("lamp", new CarvingVariationList(
				new CarvingVariation(LCBlocks.lightBlock, BlockLight.UNDER_LAMP_FANCY),
				new CarvingVariation(LCBlocks.lightBlock, BlockLight.UNDER_LAMP_FANCY_2),
				new CarvingVariation(LCBlocks.lightBlock, BlockLight.UNDER_LAMP_FANCY_3)
				)));

		// add blocks to existing groups
		if(LCConfig.chiselCorruptStone) {
			CarvingUtils.getChiselRegistry().addVariation("stonebrick", new CarvingVariation(LCBlocks.corruptStone, 0));
		}

		Log.logger.info("Chisel integration complete.");
	} catch(Exception e) {
		Log.logger.error("Chisel integration failed!");
		e.printStackTrace();
	}
}
 
开发者ID:sblectric,项目名称:LightningCraft,代码行数:43,代码来源:ChiselIntegration.java


注:本文中的team.chisel.api.carving.CarvingUtils类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。