本文整理汇总了Java中robocode.control.events.TurnEndedEvent类的典型用法代码示例。如果您正苦于以下问题:Java TurnEndedEvent类的具体用法?Java TurnEndedEvent怎么用?Java TurnEndedEvent使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
TurnEndedEvent类属于robocode.control.events包,在下文中一共展示了TurnEndedEvent类的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onTurnEnded
import robocode.control.events.TurnEndedEvent; //导入依赖的package包/类
/**
* Tests that a bullet is fire every turn.
*
* @param event {@link TurnEndedEvent}
*/
@Override
public void onTurnEnded(TurnEndedEvent event) {
checkBullet(event);
checkPosition(event);
checkEnemyDeath(event);
}
示例2: checkPosition
import robocode.control.events.TurnEndedEvent; //导入依赖的package包/类
/**
* Checks Hunter's position.
*
* @param event {@link TurnEndedEvent}
*/
private void checkPosition(TurnEndedEvent event) {
ITurnSnapshot turn = event.getTurnSnapshot();
// test to ensure we aren't in the same place.
for (IRobotSnapshot robot : turn.getRobots()) {
if (myRobotName.equals(robot.getName())) {
if (this.positionX == -1) {
// default position.
this.positionX = robot.getX();
this.positionY = robot.getY();
}
else {
// check previous position with current position.
boolean checkX = testDouble(this.positionX, robot.getX(), 5.0);
boolean checkY = testDouble(this.positionY, robot.getY(), 5.0);
if (checkX && checkY) {
positionCheckCount += 1;
}
else {
positionCheckCount = 0;
}
// same position for more than 10 turns.
if (positionCheckCount > 10) {
fail("Robot got stuck on the wall.");
}
}
}
}
}
示例3: onTurnEnded
import robocode.control.events.TurnEndedEvent; //导入依赖的package包/类
/**
* Keep track of how many of WrathOfPele's bullets actually hit a target versus not hitting
* a target.
*
* @param event Info about the current state of the battle.
*/
@Override
public void onTurnEnded(TurnEndedEvent event) {
// All active bullets belong to WrathOfPele since SittingDuck does not fire.
IBulletSnapshot bullets[] = event.getTurnSnapshot().getBullets();
for (int i = 0; i < bullets.length; i++) {
if (bullets[i].getState().equals(BulletState.HIT_WALL)) {
bulletsHitWall++;
}
if (bullets[i].getState().equals(BulletState.HIT_VICTIM)) {
bulletsHitEnemy++;
}
}
}
示例4: onTurnEnded
import robocode.control.events.TurnEndedEvent; //导入依赖的package包/类
/**
* Keep track of how the amount of power enemy expended against WrathOfPele in bullets.
*
* @param event Info about the current state of the battle.
*/
@Override
public void onTurnEnded(TurnEndedEvent event) {
IBulletSnapshot bullets[] = event.getTurnSnapshot().getBullets();
for (int i = 0; i < bullets.length; i++) {
if (bullets[i].getOwnerIndex() == 0) {
totalPower += bullets[i].getPower();
}
}
}
开发者ID:anthonyjchriste,项目名称:robocode-ajc-wrathofpele,代码行数:16,代码来源:TestWrathOfPeleBulletAvoidance.java
示例5: onTurnEnded
import robocode.control.events.TurnEndedEvent; //导入依赖的package包/类
/**
* Adds all of the bullets' powers to a sorted set. This will allow us to see how many different
* powers were used and also what the range of powers look like.
*
* @param event Info about the current state of the battle.
*/
@Override
public void onTurnEnded(TurnEndedEvent event) {
// All active bullets belong to WrathOfPele since SittingDuck does not fire.
IBulletSnapshot bullets[] = event.getTurnSnapshot().getBullets();
for (int i = 0; i < bullets.length; i++) {
powers.add(bullets[i].getPower());
}
}
示例6: onTurnEnded
import robocode.control.events.TurnEndedEvent; //导入依赖的package包/类
/**
* Count the number of terms WrathOfPele hits a wall.
*
* @param event Info about the current state of the battle.
*/
@Override
public void onTurnEnded(TurnEndedEvent event) {
// All active bullets belong to WrathOfPele since SittingDuck does not fire.
IRobotSnapshot robot = event.getTurnSnapshot().getRobots()[1];
totalTurns++;
if (robot.getState().isHitWall()) {
turnsHitWall++;
}
}
示例7: onTurnEnded
import robocode.control.events.TurnEndedEvent; //导入依赖的package包/类
@Override
public void onTurnEnded(TurnEndedEvent arg0) {
// TODO Auto-generated method stub
}
示例8: onTurnEnded
import robocode.control.events.TurnEndedEvent; //导入依赖的package包/类
@Override
public void onTurnEnded(TurnEndedEvent arg0) {
// TODO Auto-generated method stub
}