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Java ProfileProperty类代码示例

本文整理汇总了Java中protocolsupport.api.events.PlayerPropertiesResolveEvent.ProfileProperty的典型用法代码示例。如果您正苦于以下问题:Java ProfileProperty类的具体用法?Java ProfileProperty怎么用?Java ProfileProperty使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


ProfileProperty类属于protocolsupport.api.events.PlayerPropertiesResolveEvent包,在下文中一共展示了ProfileProperty类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: hasJoinedServer

import protocolsupport.api.events.PlayerPropertiesResolveEvent.ProfileProperty; //导入依赖的package包/类
public static GameProfile hasJoinedServer(String name, String hash, String ip) throws AuthenticationUnavailableException, MalformedURLException {
	final URL url = new URL(hasJoinedUrl + "?username=" + name + "&serverId=" + hash + (ip != null ? "&ip=" + ip : ""));
	try {
		JsonObject root = new JsonParser().parse(new InputStreamReader(url.openStream())).getAsJsonObject();
		String rname = JsonUtils.getString(root, "name");
		UUID ruuid = UUIDTypeAdapter.fromString(JsonUtils.getString(root, "id"));
		GameProfile profile = new GameProfile(ruuid, rname);
		JsonArray properties = JsonUtils.getJsonArray(root, "properties");
		for (JsonElement property : properties) {
			JsonObject propertyobj = property.getAsJsonObject();
			profile.addProperty(new ProfileProperty(
				JsonUtils.getString(propertyobj, "name"),
				JsonUtils.getString(propertyobj, "value"),
				JsonUtils.getString(propertyobj, "signature")
			));
		}
		return profile;
	} catch (IOException | IllegalStateException | JsonParseException e) {
		throw new AuthenticationUnavailableException();
	}
}
 
开发者ID:ProtocolSupport,项目名称:ProtocolSupport,代码行数:22,代码来源:MinecraftSessionService.java

示例2: serialize

import protocolsupport.api.events.PlayerPropertiesResolveEvent.ProfileProperty; //导入依赖的package包/类
public static NBTTagCompoundWrapper serialize(GameProfile gameProfile) {
	NBTTagCompoundWrapper tag = ServerPlatform.get().getWrapperFactory().createEmptyNBTCompound();
	if (!StringUtils.isEmpty(gameProfile.getName())) {
		tag.setString(NAME_KEY, gameProfile.getName());
	}
	if (gameProfile.getUUID() != null) {
		tag.setString(UUID_KEY, gameProfile.getUUID().toString());
	}
	if (!gameProfile.getProperties().isEmpty()) {
		NBTTagCompoundWrapper propertiesTag = ServerPlatform.get().getWrapperFactory().createEmptyNBTCompound();
		for (Entry<String, ProfileProperty> entry : gameProfile.getProperties().entrySet()) {
			NBTTagListWrapper propertiesListTag = ServerPlatform.get().getWrapperFactory().createEmptyNBTList();
			ProfileProperty property = entry.getValue();
			NBTTagCompoundWrapper propertyTag = ServerPlatform.get().getWrapperFactory().createEmptyNBTCompound();
			propertyTag.setString(PROPERTY_VALUE_KEY, property.getValue());
			if (property.hasSignature()) {
				propertyTag.setString(PROPERTY_SIGNATURE_KEY, property.getSignature());
			}
			propertiesListTag.addCompound(propertyTag);
			propertiesTag.setList(entry.getKey(), propertiesListTag);
		}
		tag.setCompound(PROPERTIES_KEY, propertiesTag);
	}
	return tag;
}
 
开发者ID:ProtocolSupport,项目名称:ProtocolSupport,代码行数:26,代码来源:GameProfileSerializer.java

示例3: apply

import protocolsupport.api.events.PlayerPropertiesResolveEvent.ProfileProperty; //导入依赖的package包/类
@Override
public SpoofedData apply(String hostname) {
	if (PlayerHandshakeEvent.getHandlerList().getRegisteredListeners().length != 0) {
		PlayerHandshakeEvent handshakeEvent = new PlayerHandshakeEvent(hostname, false);
		Bukkit.getPluginManager().callEvent(handshakeEvent);
		if (!handshakeEvent.isCancelled()) {
			if (handshakeEvent.isFailed()) {
				return new SpoofedData(handshakeEvent.getFailMessage());
			}
			String spoofedHostname = handshakeEvent.getServerHostname();
			String spoofedAddress = handshakeEvent.getSocketAddressHostname();
			UUID uuid = handshakeEvent.getUniqueId();
			ProfileProperty[] properties = Utils.GSON.fromJson(handshakeEvent.getPropertiesJson(), ProfileProperty[].class);
			return new SpoofedData(spoofedHostname, spoofedAddress, uuid, properties);
		}
	}
	return null;
}
 
开发者ID:ProtocolSupport,项目名称:ProtocolSupport,代码行数:19,代码来源:PaperSpoofedDataParser.java

示例4: toData

import protocolsupport.api.events.PlayerPropertiesResolveEvent.ProfileProperty; //导入依赖的package包/类
@Override
public RecyclableCollection<ClientBoundPacketData> toData() {
	ProtocolVersion version = connection.getVersion();
	ClientBoundPacketData serializer = ClientBoundPacketData.create(ClientBoundPacket.PLAY_SPAWN_NAMED_ID, version);
	VarNumberSerializer.writeVarInt(serializer, entity.getId());
	StringSerializer.writeString(serializer, version, version == ProtocolVersion.MINECRAFT_1_7_10 ? entity.getUUID().toString() : entity.getUUID().toString().replace("-", ""));
	StringSerializer.writeString(serializer, version, name);
	if (version == ProtocolVersion.MINECRAFT_1_7_10) {
		VarNumberSerializer.writeVarInt(serializer, properties.size());
		for (ProfileProperty property : properties) {
			StringSerializer.writeString(serializer, version, property.getName());
			StringSerializer.writeString(serializer, version, property.getValue());
			StringSerializer.writeString(serializer, version, property.getSignature());
		}
	}
	serializer.writeInt((int) (x * 32));
	serializer.writeInt((int) (y * 32));
	serializer.writeInt((int) (z * 32));
	serializer.writeByte(yaw);
	serializer.writeByte(pitch);
	serializer.writeShort(0);
	LegacyDataWatcherSerializer.encodeData(serializer, version, cache.getLocale(), metadata.getRemapped());
	return RecyclableSingletonList.create(serializer);
}
 
开发者ID:ProtocolSupport,项目名称:ProtocolSupport,代码行数:25,代码来源:SpawnNamed.java

示例5: deserialize

import protocolsupport.api.events.PlayerPropertiesResolveEvent.ProfileProperty; //导入依赖的package包/类
public static GameProfile deserialize(NBTTagCompoundWrapper tag) {
	String name = null;
	if (tag.hasKeyOfType(NAME_KEY, NBTTagType.STRING)) {
		name = tag.getString(NAME_KEY);
	}
	UUID uuid = null;
	try {
		if (tag.hasKeyOfType(UUID_KEY, NBTTagType.STRING)) {
			uuid = UUID.fromString(tag.getString(UUID_KEY));
		}
	} catch (Throwable t) {
	}
	if (StringUtils.isEmpty(name) && (uuid == null)) {
		return null;
	}
	GameProfile gameProfile = new GameProfile(uuid, name);
	if (tag.hasKeyOfType(PROPERTIES_KEY, NBTTagType.COMPOUND)) {
		NBTTagCompoundWrapper compound = tag.getCompound(PROPERTIES_KEY);
		for (String propertyName : compound.getKeys()) {
			NBTTagListWrapper list = compound.getList(propertyName, NBTTagType.COMPOUND);
			for (int i = 0; i < list.size(); ++i) {
				NBTTagCompoundWrapper value = list.getCompound(i);
				String propertyValue = value.getString(PROPERTY_VALUE_KEY);
				if (value.hasKeyOfType(PROPERTY_SIGNATURE_KEY, NBTTagType.STRING)) {
					gameProfile.getProperties().put(propertyName, new ProfileProperty(propertyName, propertyValue, value.getString(PROPERTY_SIGNATURE_KEY)));
				} else {
					gameProfile.getProperties().put(propertyName, new ProfileProperty(propertyName, propertyValue));
				}
			}
		}
	}
	return gameProfile;
}
 
开发者ID:ProtocolSupport,项目名称:ProtocolSupport,代码行数:34,代码来源:GameProfileSerializer.java

示例6: apply

import protocolsupport.api.events.PlayerPropertiesResolveEvent.ProfileProperty; //导入依赖的package包/类
@Override
public SpoofedData apply(String data) {
	final String[] split = data.split("\u0000");
	if ((split.length != 3) && (split.length != 4)) {
		return null;
	}
	return new SpoofedData(split[0], split[1], UUIDTypeAdapter.fromString(split[2]), split.length == 4 ? Utils.GSON.fromJson(split[3], ProfileProperty[].class) : null);
}
 
开发者ID:ProtocolSupport,项目名称:ProtocolSupport,代码行数:9,代码来源:BungeeCordSpoofedDataParser.java

示例7: SpoofedData

import protocolsupport.api.events.PlayerPropertiesResolveEvent.ProfileProperty; //导入依赖的package包/类
public SpoofedData(String hostname, String address, UUID uuid, ProfileProperty[] properties) {
	this.hostname = hostname;
	this.address = address;
	this.uuid = uuid;
	this.properties = properties;
	this.failed = false;
	this.failMessage = null;
}
 
开发者ID:ProtocolSupport,项目名称:ProtocolSupport,代码行数:9,代码来源:SpoofedData.java

示例8: add

import protocolsupport.api.events.PlayerPropertiesResolveEvent.ProfileProperty; //导入依赖的package包/类
public void add(ProfileProperty property) {
	if (property.hasSignature()) {
		signed.put(property.getName(), property);
	} else {
		unsigned.put(property.getName(), property);
	}
}
 
开发者ID:ProtocolSupport,项目名称:ProtocolSupport,代码行数:8,代码来源:NetworkDataCache.java

示例9: getAll

import protocolsupport.api.events.PlayerPropertiesResolveEvent.ProfileProperty; //导入依赖的package包/类
public List<ProfileProperty> getAll(boolean signedOnly) {
	if (signedOnly) {
		return new ArrayList<>(signed.values());
	} else {
		ArrayList<ProfileProperty> properties = new ArrayList<>();
		properties.addAll(signed.values());
		properties.addAll(unsigned.values());
		return properties;
	}
}
 
开发者ID:ProtocolSupport,项目名称:ProtocolSupport,代码行数:11,代码来源:NetworkDataCache.java

示例10: initOfflineModeGameProfile

import protocolsupport.api.events.PlayerPropertiesResolveEvent.ProfileProperty; //导入依赖的package包/类
public void initOfflineModeGameProfile() {
	profile = new GameProfile(networkManager.getSpoofedUUID() != null ? networkManager.getSpoofedUUID() : generateOffileModeUUID(), profile.getName());
	if (networkManager.getSpoofedProperties() != null) {
		for (ProfileProperty property : networkManager.getSpoofedProperties()) {
			profile.addProperty(property);
		}
	}
}
 
开发者ID:ProtocolSupport,项目名称:ProtocolSupport,代码行数:9,代码来源:AbstractLoginListener.java

示例11: getSpoofedProperties

import protocolsupport.api.events.PlayerPropertiesResolveEvent.ProfileProperty; //导入依赖的package包/类
@Override
public ProfileProperty[] getSpoofedProperties() {
	PlayerProfile profile = getSpoofedProfile();
	return profile == null ? null :
	profile.getProperties().stream()
	.map(property -> new ProfileProperty(property.getName(), property.getValue(), property.getSignature()))
	.collect(Collectors.toList())
	.toArray(new ProfileProperty[0]);
}
 
开发者ID:ProtocolSupport,项目名称:ProtocolSupport,代码行数:10,代码来源:GlowStoneNetworkManagerWrapper.java

示例12: setSpoofedProfile

import protocolsupport.api.events.PlayerPropertiesResolveEvent.ProfileProperty; //导入依赖的package包/类
@Override
public void setSpoofedProfile(UUID uuid, ProfileProperty[] properties) {
	ProxyData old = getSession().getProxyData();
	List<PlayerProperty> glowproperties = Collections.emptyList();
	if (properties != null) {
		glowproperties = Arrays.stream(properties)
		.map(prop -> new PlayerProperty(prop.getName(), prop.getValue(), prop.getSignature()))
		.collect(Collectors.toList());
	}
	if (old != null) {
		getSession().setProxyData(new ProxyData(null, null, old.getAddress(), null, uuid, glowproperties));
	} else {
		getSession().setProxyData(new ProxyData(null, null, getAddress(), null, uuid, glowproperties));
	}
}
 
开发者ID:ProtocolSupport,项目名称:ProtocolSupport,代码行数:16,代码来源:GlowStoneNetworkManagerWrapper.java

示例13: getSpoofedProperties

import protocolsupport.api.events.PlayerPropertiesResolveEvent.ProfileProperty; //导入依赖的package包/类
@Override
public ProfileProperty[] getSpoofedProperties() {
	if (internal.spoofedProfile == null) {
		return null;
	}
	return
		Arrays.asList(internal.spoofedProfile)
		.stream()
		.map(prop -> new ProfileProperty(prop.getName(), prop.getValue(), prop.getSignature()))
		.collect(Collectors.toList())
		.toArray(new ProfileProperty[0]);
}
 
开发者ID:ProtocolSupport,项目名称:ProtocolSupport,代码行数:13,代码来源:SpigotNetworkManagerWrapper.java

示例14: setSpoofedProfile

import protocolsupport.api.events.PlayerPropertiesResolveEvent.ProfileProperty; //导入依赖的package包/类
@Override
public void setSpoofedProfile(UUID uuid, ProfileProperty[] properties) {
	internal.spoofedUUID = uuid;
	if (properties != null) {
		internal.spoofedProfile = Arrays.stream(properties)
		.map(prop -> new Property(prop.getName(), prop.getValue(), prop.getSignature()))
		.collect(Collectors.toList())
		.toArray(new Property[0]);
	}
}
 
开发者ID:ProtocolSupport,项目名称:ProtocolSupport,代码行数:11,代码来源:SpigotNetworkManagerWrapper.java

示例15: toMojangGameProfile

import protocolsupport.api.events.PlayerPropertiesResolveEvent.ProfileProperty; //导入依赖的package包/类
public static com.mojang.authlib.GameProfile toMojangGameProfile(GameProfile profile) {
	com.mojang.authlib.GameProfile mojangGameProfile = new com.mojang.authlib.GameProfile(profile.getUUID(), profile.getName());
	for (Entry<String, ProfileProperty> entry : profile.getProperties().entrySet()) {
		ProfileProperty property = entry.getValue();
		mojangGameProfile.getProperties().put(entry.getKey(), new Property(property.getName(), property.getValue(), property.getSignature()));
	}
	return mojangGameProfile;
}
 
开发者ID:ProtocolSupport,项目名称:ProtocolSupport,代码行数:9,代码来源:SpigotMiscUtils.java


注:本文中的protocolsupport.api.events.PlayerPropertiesResolveEvent.ProfileProperty类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。