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Java ShapeRenderer类代码示例

本文整理汇总了Java中prefuse.render.ShapeRenderer的典型用法代码示例。如果您正苦于以下问题:Java ShapeRenderer类的具体用法?Java ShapeRenderer怎么用?Java ShapeRenderer使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


ShapeRenderer类属于prefuse.render包,在下文中一共展示了ShapeRenderer类的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: AggregateDemo

import prefuse.render.ShapeRenderer; //导入依赖的package包/类
public AggregateDemo() {
    // initialize display and data
    super(new Visualization());
    initDataGroups();
    
    // set up the renderers
    // draw the nodes as basic shapes
    Renderer nodeR = new ShapeRenderer(20);
    // draw aggregates as polygons with curved edges
    Renderer polyR = new PolygonRenderer(Constants.POLY_TYPE_CURVE);
    ((PolygonRenderer)polyR).setCurveSlack(0.15f);
    
    DefaultRendererFactory drf = new DefaultRendererFactory();
    drf.setDefaultRenderer(nodeR);
    drf.add("ingroup('aggregates')", polyR);
    m_vis.setRendererFactory(drf);
    
    // set up the visual operators
    // first set up all the color actions
    ColorAction nStroke = new ColorAction(NODES, VisualItem.STROKECOLOR);
    nStroke.setDefaultColor(ColorLib.gray(100));
    nStroke.add("_hover", ColorLib.gray(50));
    
    ColorAction nFill = new ColorAction(NODES, VisualItem.FILLCOLOR);
    nFill.setDefaultColor(ColorLib.gray(255));
    nFill.add("_hover", ColorLib.gray(200));
    
    ColorAction nEdges = new ColorAction(EDGES, VisualItem.STROKECOLOR);
    nEdges.setDefaultColor(ColorLib.gray(100));
    
    ColorAction aStroke = new ColorAction(AGGR, VisualItem.STROKECOLOR);
    aStroke.setDefaultColor(ColorLib.gray(200));
    aStroke.add("_hover", ColorLib.rgb(255,100,100));
    
    int[] palette = new int[] {
        ColorLib.rgba(255,200,200,150),
        ColorLib.rgba(200,255,200,150),
        ColorLib.rgba(200,200,255,150)
    };
    ColorAction aFill = new DataColorAction(AGGR, "id",
            Constants.NOMINAL, VisualItem.FILLCOLOR, palette);
    
    // bundle the color actions
    ActionList colors = new ActionList();
    colors.add(nStroke);
    colors.add(nFill);
    colors.add(nEdges);
    colors.add(aStroke);
    colors.add(aFill);
    
    // now create the main layout routine
    ActionList layout = new ActionList(Activity.INFINITY);
    layout.add(colors);
    layout.add(new ForceDirectedLayout(GRAPH, true));
    layout.add(new AggregateLayout(AGGR));
    layout.add(new RepaintAction());
    m_vis.putAction("layout", layout);
    
    // set up the display
    setSize(500,500);
    pan(250, 250);
    setHighQuality(true);
    addControlListener(new AggregateDragControl());
    addControlListener(new ZoomControl());
    addControlListener(new PanControl());
    
    // set things running
    m_vis.run("layout");
}
 
开发者ID:codydunne,项目名称:netgrok,代码行数:70,代码来源:AggregateDemo.java

示例2: CodyTestWindow

import prefuse.render.ShapeRenderer; //导入依赖的package包/类
public CodyTestWindow() {
	// initialize display and data
	super(new Visualization());
	initDataGroups();

	// set up the renderers
	// draw the nodes as basic shapes
	Renderer nodeR = new ShapeRenderer(20);
	// draw aggregates as polygons with curved edges
	Renderer polyR = new PolygonRenderer(Constants.POLY_TYPE_CURVE);
	((PolygonRenderer)polyR).setCurveSlack(0.15f);

	DefaultRendererFactory drf = new DefaultRendererFactory();
	drf.setDefaultRenderer(nodeR);
	drf.add("ingroup('aggregates')", polyR);
	m_vis.setRendererFactory(drf);

	// set up the visual operators
	// first set up all the color actions
	ColorAction nStroke = new ColorAction(NODES, VisualItem.STROKECOLOR);
	nStroke.setDefaultColor(ColorLib.gray(100));
	nStroke.add("_hover", ColorLib.gray(50));

	ColorAction nFill = new ColorAction(NODES, VisualItem.FILLCOLOR);
	nFill.setDefaultColor(ColorLib.gray(255));
	nFill.add("_hover", ColorLib.gray(200));

	ColorAction nEdges = new ColorAction(EDGES, VisualItem.STROKECOLOR);
	nEdges.setDefaultColor(ColorLib.gray(100));

	ColorAction aStroke = new ColorAction(AGGR, VisualItem.STROKECOLOR);
	aStroke.setDefaultColor(ColorLib.gray(200));
	aStroke.add("_hover", ColorLib.rgb(255,100,100));

	int[] palette = new int[] {
			ColorLib.rgba(255,200,200,150),
			ColorLib.rgba(200,255,200,150),
			ColorLib.rgba(200,200,255,150)
	};
	ColorAction aFill = new DataColorAction(AGGR, "id",
			Constants.NOMINAL, VisualItem.FILLCOLOR, palette);

	// bundle the color actions
	ActionList colors = new ActionList();
	colors.add(nStroke);
	colors.add(nFill);
	colors.add(nEdges);
	colors.add(aStroke);
	colors.add(aFill);

	// now create the main layout routine
	ActionList layout = new ActionList(Activity.INFINITY);
	layout.add(colors);
	layout.add(new ForceDirectedLayout(GRAPH, true));
	layout.add(new AggregateLayout(AGGR));
	layout.add(new RepaintAction());
	m_vis.putAction("layout", layout);

	// set up the display
	setSize(500,500);
	pan(250, 250);
	setHighQuality(true);
	addControlListener(new AggregateDragControl());
	addControlListener(new ZoomControl());
	addControlListener(new PanControl());

	// set things running
	m_vis.run("layout");
}
 
开发者ID:codydunne,项目名称:netgrok,代码行数:70,代码来源:CodyTestWindow.java

示例3: AggregateDecoratorDemo

import prefuse.render.ShapeRenderer; //导入依赖的package包/类
public AggregateDecoratorDemo() {
    // initialize display and data
    super(new Visualization());
    initDataGroups();
    // set up the renderers
    // draw the nodes as basic shapes
    Renderer nodeR = new ShapeRenderer(20);
    // draw aggregates as polygons with curved edges
    Renderer polyR = new PolygonRenderer(Constants.POLY_TYPE_CURVE);
    ((PolygonRenderer)polyR).setCurveSlack(0.15f);
    DefaultRendererFactory drf = new DefaultRendererFactory();
    drf.setDefaultRenderer(nodeR);
    drf.add("ingroup('aggregates')", polyR);
    drf.add(new InGroupPredicate(EDGE_DECORATORS), new LabelRenderer(VisualItem.LABEL));
    drf.add(new InGroupPredicate(NODE_DECORATORS), new LabelRenderer(VisualItem.LABEL));
    drf.add(new InGroupPredicate(AGGR_DECORATORS), new LabelRenderer("id"));
    m_vis.setRendererFactory(drf);
    // adding decorators, one group for the nodes, one for the edges and one
    // for the aggregates
    DECORATOR_SCHEMA.setDefault(VisualItem.TEXTCOLOR, ColorLib.gray(0));
    m_vis.addDecorators(EDGE_DECORATORS, EDGES, DECORATOR_SCHEMA);
    DECORATOR_SCHEMA.setDefault(VisualItem.TEXTCOLOR, ColorLib.gray(128));
    m_vis.addDecorators(NODE_DECORATORS, NODES, DECORATOR_SCHEMA);
    // the HoverPredicate makes this group of decorators to appear only on mouseOver
    DECORATOR_SCHEMA.setDefault(VisualItem.TEXTCOLOR, ColorLib.gray(255, 128));
    DECORATOR_SCHEMA.setDefault(VisualItem.FONT, FontLib.getFont("Tahoma", Font.BOLD, 48));
    m_vis.addDecorators(AGGR_DECORATORS, AGGR, new HoverPredicate(), DECORATOR_SCHEMA);
    // set up the visual operators
    // first set up all the color actions
    ColorAction nStroke = new ColorAction(NODES, VisualItem.STROKECOLOR);
    nStroke.setDefaultColor(ColorLib.gray(100));
    nStroke.add("_hover", ColorLib.gray(50));
    ColorAction nFill = new ColorAction(NODES, VisualItem.FILLCOLOR);
    nFill.setDefaultColor(ColorLib.gray(255));
    nFill.add("_hover", ColorLib.gray(200));
    ColorAction nEdges = new ColorAction(EDGES, VisualItem.STROKECOLOR);
    nEdges.setDefaultColor(ColorLib.gray(100));
    ColorAction aStroke = new ColorAction(AGGR, VisualItem.STROKECOLOR);
    aStroke.setDefaultColor(ColorLib.gray(200));
    aStroke.add("_hover", ColorLib.rgb(255,100,100));
    int[] palette = new int[] {
        ColorLib.rgba(255,200,200,150),
        ColorLib.rgba(200,255,200,150),
        ColorLib.rgba(200,200,255,150)
    };
    ColorAction aFill = new DataColorAction(AGGR, "id",
            Constants.NOMINAL, VisualItem.FILLCOLOR, palette);
    // bundle the color actions
    ActionList colors = new ActionList();
    colors.add(nStroke);
    colors.add(nFill);
    colors.add(nEdges);
    colors.add(aStroke);
    colors.add(aFill);
    // now create the main layout routine
    ActionList layout = new ActionList(Activity.INFINITY);
    layout.add(colors);
    layout.add(new ForceDirectedLayout(GRAPH, true));
    layout.add(new AggregateLayout2(AGGR));
    layout.add(new LabelLayout2(EDGE_DECORATORS));
    layout.add(new LabelLayout2(NODE_DECORATORS));
    layout.add(new LabelLayout2(AGGR_DECORATORS));
    layout.add(new RepaintAction());
    m_vis.putAction("layout", layout);
    // set up the display
    setSize(500,500);
    pan(250, 250);
    setHighQuality(true);
    addControlListener(new AggregateDragControl2());
    addControlListener(new ZoomControl());
    addControlListener(new PanControl());
    // set things running
    m_vis.run("layout");
}
 
开发者ID:codydunne,项目名称:netgrok,代码行数:75,代码来源:AggregateDecoratorDemo.java

示例4: createVisualizationV2

import prefuse.render.ShapeRenderer; //导入依赖的package包/类
/**
 * Phase 2 from the example http://www.ifs.tuwien.ac.at/~rind/w/doku.php/java/prefuse-scatterplot without tooltip control
 * 
 * @param data
 * @return
 */

private View createVisualizationV2(Table data)
{
	final Visualization vis = new Visualization();
	PDisplay display = new PDisplay(this, vis);

	// STEP 1: setup the visualized data

	vis.add("data", data);

	/* STEP 2: set up renderers for the visual data */

	vis.setRendererFactory(new DefaultRendererFactory(new ShapeRenderer(12)));

	// STEP 3: create actions to process the visual data

	AxisLayout x_axis = new AxisLayout("data", "NBZ", Constants.X_AXIS, VisiblePredicate.TRUE);

	AxisLayout y_axis = new AxisLayout("data", "BMI", Constants.Y_AXIS, VisiblePredicate.TRUE);

	ColorAction color = new ColorAction("data", VisualItem.STROKECOLOR, ColorLib.rgb(100, 100, 255));

	int[] palette =
	{ Constants.SHAPE_STAR, Constants.SHAPE_ELLIPSE };
	DataShapeAction shape = new DataShapeAction("data", "Insult", palette);

	ActionList draw = new ActionList();
	draw.add(x_axis);
	draw.add(y_axis);
	draw.add(color);
	draw.add(shape);
	draw.add(new RepaintAction());
	vis.putAction("draw", draw);

	// --------------------------------------------------------------------
	// STEP 4: set up a display and controls
	display.setHighQuality(true);
	display.setSize(700, 450);

	// display.setBorder(BorderFactory.createEmptyBorder(15, 30, 15, 30));
	// // TODO for Dritan: setBorder method was in JComponent. See if there
	// is a similar method in Android.View
	display.setBorders(15, 30, 15, 30);

	// STEP 5: launching the visualization. The visualization must run after
	// the Display is ready (Android View)
	// TODO for Dritan: using dispay.post seems to be not a good solution.
	// Fix this before releasing the final solution
	display.post(new Runnable()
	{
		@Override
		public void run()
		{
			vis.run("draw");
		}
	});

	return display;
}
 
开发者ID:dritanlatifi,项目名称:AndroidPrefuse,代码行数:66,代码来源:MainActivityOld.java

示例5: AggregateDecoratorDemo

import prefuse.render.ShapeRenderer; //导入依赖的package包/类
public AggregateDecoratorDemo() {
    // initialize display and data
    super(new Visualization());
    initDataGroups();
    // set up the renderers
    // draw the nodes as basic shapes
    Renderer nodeR = new ShapeRenderer(20);
    // draw aggregates as polygons with curved edges
    Renderer polyR = new PolygonRenderer(Constants.POLY_TYPE_CURVE);
    ((PolygonRenderer)polyR).setCurveSlack(0.15f);
    DefaultRendererFactory drf = new DefaultRendererFactory();
    drf.setDefaultRenderer(nodeR);
    drf.add("ingroup('aggregates')", polyR);
    drf.add(new InGroupPredicate(EDGE_DECORATORS), new LabelRenderer(VisualItem.LABEL));
    drf.add(new InGroupPredicate(NODE_DECORATORS), new LabelRenderer(VisualItem.LABEL));
    drf.add(new InGroupPredicate(AGGR_DECORATORS), new LabelRenderer("id"));
    m_vis.setRendererFactory(drf);
    // adding decorators, one group for the nodes, one for the edges and one
    // for the aggregates
    DECORATOR_SCHEMA.setDefault(VisualItem.TEXTCOLOR, ColorLib.gray(0));
    m_vis.addDecorators(EDGE_DECORATORS, EDGES, DECORATOR_SCHEMA);
    DECORATOR_SCHEMA.setDefault(VisualItem.TEXTCOLOR, ColorLib.gray(128));
    m_vis.addDecorators(NODE_DECORATORS, NODES, DECORATOR_SCHEMA);
    // the HoverPredicate makes this group of decorators to appear only on mouseOver
    DECORATOR_SCHEMA.setDefault(VisualItem.TEXTCOLOR, ColorLib.gray(255, 128));
    DECORATOR_SCHEMA.setDefault(VisualItem.FONT, FontLib.getFont("Tahoma", Font.BOLD, 48));
    m_vis.addDecorators(AGGR_DECORATORS, AGGR, new HoverPredicate(), DECORATOR_SCHEMA);
    // set up the visual operators
    // first set up all the color actions
    ColorAction nStroke = new ColorAction(NODES, VisualItem.STROKECOLOR);
    nStroke.setDefaultColor(ColorLib.gray(100));
    nStroke.add("_hover", ColorLib.gray(50));
    ColorAction nFill = new ColorAction(NODES, VisualItem.FILLCOLOR);
    nFill.setDefaultColor(ColorLib.gray(255));
    nFill.add("_hover", ColorLib.gray(200));
    ColorAction nEdges = new ColorAction(EDGES, VisualItem.STROKECOLOR);
    nEdges.setDefaultColor(ColorLib.gray(100));
    ColorAction aStroke = new ColorAction(AGGR, VisualItem.STROKECOLOR);
    aStroke.setDefaultColor(ColorLib.gray(200));
    aStroke.add("_hover", ColorLib.rgb(255,100,100));
    int[] palette = new int[] {
        ColorLib.rgba(255,200,200,150),
        ColorLib.rgba(200,255,200,150),
        ColorLib.rgba(200,200,255,150)
    };
    ColorAction aFill = new DataColorAction(AGGR, "id",
            Constants.NOMINAL, VisualItem.FILLCOLOR, palette);
    // bundle the color actions
    ActionList colors = new ActionList();
    colors.add(nStroke);
    colors.add(nFill);
    colors.add(nEdges);
    colors.add(aStroke);
    colors.add(aFill);
    // now create the main layout routine
    ActionList layout = new ActionList(Activity.INFINITY);
    layout.add(colors);
    layout.add(new ForceDirectedLayout(GRAPH, true));
    layout.add(new AggregateLayout(AGGR));
    layout.add(new LabelLayout2(EDGE_DECORATORS));
    layout.add(new LabelLayout2(NODE_DECORATORS));
    layout.add(new LabelLayout2(AGGR_DECORATORS));
    layout.add(new RepaintAction());
    m_vis.putAction("layout", layout);
    // set up the display
    setSize(500,500);
    pan(250, 250);
    setHighQuality(true);
    addControlListener(new AggregateDragControl());
    addControlListener(new ZoomControl());
    addControlListener(new PanControl());
    // set things running
    m_vis.run("layout");
}
 
开发者ID:santiontanon,项目名称:fterm,代码行数:75,代码来源:AggregateDecoratorDemo.java


注:本文中的prefuse.render.ShapeRenderer类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。