当前位置: 首页>>代码示例>>Java>>正文


Java Subscribe类代码示例

本文整理汇总了Java中org.spongepowered.api.util.event.Subscribe的典型用法代码示例。如果您正苦于以下问题:Java Subscribe类的具体用法?Java Subscribe怎么用?Java Subscribe使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


Subscribe类属于org.spongepowered.api.util.event包,在下文中一共展示了Subscribe类的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: onPreInitialization

import org.spongepowered.api.util.event.Subscribe; //导入依赖的package包/类
@Subscribe
private void onPreInitialization(PreInitializationEvent event) {
    this.logger.info("Boilerplate plugin loaded! Now add your own code :)");

    this.logger.info("Registering sample service...");

    this.provider = new SimpleNotificationService();
    this.provider.setNotification("Welcome to the server!");

    try {
        // Try to register this service
        this.game.getServiceManager().setProvider(this,
                NotificationService.class, this.provider);

    } catch (ProviderExistsException e) {
        this.logger.info("Sample service was already registered by another plugin :(");

        // Remove reference to free up memory
        this.provider = null;

        // Shut down
        return;
    }

    this.logger.info("Successfully registered sample service!");

    this.logger.info("Subscribing to events...");
    this.game.getEventManager().register(this, this.provider);
}
 
开发者ID:spbp,项目名称:api-plugin-boilerplate,代码行数:30,代码来源:NotifierPlugin.java

示例2: onPlayerJoin

import org.spongepowered.api.util.event.Subscribe; //导入依赖的package包/类
@Subscribe
private void onPlayerJoin(PlayerJoinEvent event)
{
    if (this.msg != null) {
        event.getPlayer().sendMessage(Texts.of(this.msg));
    }
}
 
开发者ID:spbp,项目名称:api-plugin-boilerplate,代码行数:8,代码来源:SimpleNotificationService.java

示例3: onChat

import org.spongepowered.api.util.event.Subscribe; //导入依赖的package包/类
@Subscribe(order = Order.LAST, ignoreCancelled = true)
public void onChat(PlayerChatEvent event){
    if (isIgnore(event))
        removeIgnored(event);
    else
        plugin.checkEvent(new SpongeChatEventMessage(event));
}
 
开发者ID:thomas15v,项目名称:NoAdver,代码行数:8,代码来源:SpongeListener.java

示例4: onCommand

import org.spongepowered.api.util.event.Subscribe; //导入依赖的package包/类
@Subscribe(order = Order.LAST, ignoreCancelled = true)
public void onCommand(CommandEvent event){
    
	// Ignore commands sent from console
	if(!(event.getSource() instanceof Player))
		return;
	
	if (isIgnore(event))
        removeIgnored(event);
    else
        plugin.checkEvent(new SpongeCommandEventMessage(event));
}
 
开发者ID:thomas15v,项目名称:NoAdver,代码行数:13,代码来源:SpongeListener.java

示例5: onEnabled

import org.spongepowered.api.util.event.Subscribe; //导入依赖的package包/类
@Subscribe
public void onEnabled(final ServerStartedEvent event) {
    System.out.println("[BOOT] Bootstrapping PexelSlave throught PexelSlaveSpongePlugin...");
    PexelSlave.init(new File("."), SlaveMinecraftServerType.CRAFTBUKKIT);
    PexelSlaveSpongePlugin.setGame(event.getGame());
    // Start sync.
    event.getGame()
            .getScheduler()
            .runRepeatingTask(
                    event.getGame().getPluginManager().getPlugin("pexelslave").get(),
                    PexelSlave.getInstance().getSync().getOnTick(), 1L);
    
    //PexelSlaveBukkitPlugin.instance = this;
}
 
开发者ID:dobrakmato,项目名称:pexel-platform,代码行数:15,代码来源:PexelSlaveSpongePlugin.java

示例6: onServerStart

import org.spongepowered.api.util.event.Subscribe; //导入依赖的package包/类
@Subscribe
public void onServerStart(ServerStartedEvent event) {
    registerCommands(event);
}
 
开发者ID:Aaron1011,项目名称:WhoWas,代码行数:5,代码来源:SpongePlugin.java

示例7: onPreInitialization

import org.spongepowered.api.util.event.Subscribe; //导入依赖的package包/类
@Subscribe
private void onPreInitialization(PreInitializationEvent event) {
    this.logger.info("Boilerplate plugin loaded! Now add your own code :)");
}
 
开发者ID:spbp,项目名称:simple-boilerplate,代码行数:5,代码来源:WelcomePlugin.java

示例8: onPreInitialization

import org.spongepowered.api.util.event.Subscribe; //导入依赖的package包/类
@Subscribe
public void onPreInitialization(PreInitializationEvent event) {
    Interact.prepare(this, game);
}
 
开发者ID:DSH105,项目名称:Interact,代码行数:5,代码来源:SpongeInteractPlugin.java

示例9: onServerStopping

import org.spongepowered.api.util.event.Subscribe; //导入依赖的package包/类
@Subscribe
public void onServerStopping(ServerStoppingEvent event) {
    Interact.disable();
}
 
开发者ID:DSH105,项目名称:Interact,代码行数:5,代码来源:SpongeInteractPlugin.java

示例10: onEnable

import org.spongepowered.api.util.event.Subscribe; //导入依赖的package包/类
@Subscribe
public void onEnable(ServerStartedEvent event){
    SpongeListener listener = new SpongeListener(plugin);
    this.plugin = new Plugin(new SpongeServer(this, listener, event.getGame()));
    event.getGame().getEventManager().register(this, listener);
}
 
开发者ID:thomas15v,项目名称:NoAdver,代码行数:7,代码来源:MultiPluginLauncher.java

示例11: onPreInit

import org.spongepowered.api.util.event.Subscribe; //导入依赖的package包/类
@Subscribe
private void onPreInit(PreInitializationEvent event) {
    event.getGame().getEventManager().register(container, new Test());
    System.out.println("1");
}
 
开发者ID:Johni0702,项目名称:SpongeTesting,代码行数:6,代码来源:TestPlugin.java

示例12: onInit

import org.spongepowered.api.util.event.Subscribe; //导入依赖的package包/类
@Subscribe
private void onInit(InitializationEvent event) {
    System.out.println("2");
}
 
开发者ID:Johni0702,项目名称:SpongeTesting,代码行数:5,代码来源:TestPlugin.java

示例13: test

import org.spongepowered.api.util.event.Subscribe; //导入依赖的package包/类
@Subscribe
public void test(InitializationEvent e) {
    System.out.println("3");
}
 
开发者ID:Johni0702,项目名称:SpongeTesting,代码行数:5,代码来源:Test.java

示例14: onDisabled

import org.spongepowered.api.util.event.Subscribe; //导入依赖的package包/类
@Subscribe
public void onDisabled(final ServerStoppedEvent event) {
    System.out.println("[BOOT] Disabling PexelSlave throught PexelSlaveBukkitPlugin...");
    // TODO: Maybe implement some safe-shutdown, so tasks in Sync wont be lost.
    PexelSlave.getInstance().shutdown();
}
 
开发者ID:dobrakmato,项目名称:pexel-platform,代码行数:7,代码来源:PexelSlaveSpongePlugin.java


注:本文中的org.spongepowered.api.util.event.Subscribe类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。