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Java ArmorStandData类代码示例

本文整理汇总了Java中org.spongepowered.api.data.manipulator.mutable.entity.ArmorStandData的典型用法代码示例。如果您正苦于以下问题:Java ArmorStandData类的具体用法?Java ArmorStandData怎么用?Java ArmorStandData使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


ArmorStandData类属于org.spongepowered.api.data.manipulator.mutable.entity包,在下文中一共展示了ArmorStandData类的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: create

import org.spongepowered.api.data.manipulator.mutable.entity.ArmorStandData; //导入依赖的package包/类
private boolean create() {
    if (this.entity == null) {
        return false;
    }
    if (this.stand != null) {
        // For some reason setPassenger behaves differently
        return this.entity.setVehicle(this.stand);
    }
    this.stand = (ArmorStand) this.entity.getWorld().createEntity(EntityTypes.ARMOR_STAND,
            this.entity.getLocation().getPosition());
    if (!this.stand.offer(Keys.HAS_GRAVITY, false).isSuccessful()) {
        return false;
    }
    ArmorStandData data = this.stand.getOrCreate(ArmorStandData.class).get();
    data.set(data.basePlate().set(false));
    data.set(data.small().set(true));
    data.set(data.marker().set(true));
    if (!this.stand.offer(data).isSuccessful()) {
        return false;
    }
    this.stand.tryOffer(Keys.INVISIBLE, true);
    if (!this.stand.addPassenger(this.entity)) {
        return false;
    }
    return true;
}
 
开发者ID:simon816,项目名称:Industrialization,代码行数:27,代码来源:SupportiveArmorStand.java

示例2: setupArmorStand

import org.spongepowered.api.data.manipulator.mutable.entity.ArmorStandData; //导入依赖的package包/类
private void setupArmorStand(ArmorStand stand, Vector3d rotation) {
    ArmorStandData data = stand.getOrCreate(ArmorStandData.class).get();
    data.set(data.basePlate().set(false));
    data.set(data.marker().set(true));
    stand.offer(data);
    stand.offer(Keys.HAS_GRAVITY, false);
    if (rotation != null) {
        stand.offer(Keys.HEAD_ROTATION, rotation);
    }
    stand.setRotation(Vector3d.ZERO);
    stand.setHelmet(this.pane);
    // EntityArmorStand entStand = (EntityArmorStand) stand;
    // entStand.preventEntitySpawning = false;
    // entStand.width = 0.5F;
    // entStand.height = 1.1F;
    // entStand.noClip = true;
    // AxisAlignedBB bb = entStand.getEntityBoundingBox();
    // entStand.setEntityBoundingBox(new AxisAlignedBB(bb.minX, bb.minY, bb.minZ,
    // bb.minX + 0.5, bb.minY + 0.5, bb.minZ + 0.5));

    stand.tryOffer(Keys.INVISIBLE, true);
}
 
开发者ID:simon816,项目名称:Industrialization,代码行数:23,代码来源:PipeBlock.java

示例3: ArmorStandDataView

import org.spongepowered.api.data.manipulator.mutable.entity.ArmorStandData; //导入依赖的package包/类
public ArmorStandDataView(ArmorStandData value) {
    super(value);

    this.arms = value.arms().get();
    this.basePlate = value.basePlate().get();
    this.marker = value.marker().get();
    this.small = value.small().get();
}
 
开发者ID:Valandur,项目名称:Web-API,代码行数:9,代码来源:ArmorStandDataView.java

示例4: createInternalEntities

import org.spongepowered.api.data.manipulator.mutable.entity.ArmorStandData; //导入依赖的package包/类
private boolean createInternalEntities(CustomWorld world) {
    if (!this.block.hasEntity()) {
        FallingBlock actualBlock = (FallingBlock) this.world.createEntity(EntityTypes.FALLING_BLOCK, this.pos);
        if (!this.block.setEntity(actualBlock, true)) {
            return false;
        }
        world.addEntityToTracker(actualBlock, this);
        world.addEntityToTracker(this.block.getStand(), this);
        this.tracker.add("blockEntity", actualBlock);
        this.tracker.add("blockStand", this.block.getStand());
        actualBlock.offer(Keys.FALLING_BLOCK_STATE, createBlockState());
        actualBlock.offer(Keys.FALL_TIME, Integer.MIN_VALUE);
        actualBlock.offer(Keys.CAN_DROP_AS_ITEM, false);
    }
    if (this.pickaxeStand == null) {
        this.pickaxeStand = (ArmorStand) this.world.createEntity(EntityTypes.ARMOR_STAND, getPickaxePos());
        ArmorStandData data = this.pickaxeStand.getOrCreate(ArmorStandData.class).get();
        data.set(data.basePlate().set(false));
        // data.set(data.marker().set(true));
        this.pickaxeStand.offer(data);
        this.pickaxeStand.offer(Keys.HAS_GRAVITY, false);
        this.pickaxeStand.tryOffer(Keys.INVISIBLE, true);
        this.pickaxeStand.setRotation(getPickaxeRot());
        this.pickaxeStand.offer(Keys.RIGHT_ARM_ROTATION, new Vector3d(-45, 0, 0));
        this.pickaxeStand.setItemInHand(HandTypes.MAIN_HAND, ItemStack.of(ItemTypes.DIAMOND_PICKAXE, 1));
        world.addEntityToTracker(this.pickaxeStand, this);
        this.tracker.add("toolStand", this.pickaxeStand);
    }
    return true;
}
 
开发者ID:simon816,项目名称:Industrialization,代码行数:31,代码来源:TurtleEntity.java

示例5: createStand

import org.spongepowered.api.data.manipulator.mutable.entity.ArmorStandData; //导入依赖的package包/类
private static ArmorStand createStand(World world, Vector3d pos) {
    ArmorStand stand = (ArmorStand) world.createEntity(EntityTypes.ARMOR_STAND, pos);
    ArmorStandData data = stand.getOrCreate(ArmorStandData.class).get();
    data.set(data.small().set(true));
    data.set(data.basePlate().set(false));
    data.set(data.marker().set(true));
    stand.offer(data);
    stand.offer(Keys.HAS_GRAVITY, false);
    stand.tryOffer(Keys.INVISIBLE, true);
    return stand;
}
 
开发者ID:simon816,项目名称:Industrialization,代码行数:12,代码来源:ItemStackHolder.java


注:本文中的org.spongepowered.api.data.manipulator.mutable.entity.ArmorStandData类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。