本文整理汇总了Java中org.lwjgl.vulkan.VkSubpassDescription类的典型用法代码示例。如果您正苦于以下问题:Java VkSubpassDescription类的具体用法?Java VkSubpassDescription怎么用?Java VkSubpassDescription使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
VkSubpassDescription类属于org.lwjgl.vulkan包,在下文中一共展示了VkSubpassDescription类的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: createClearRenderPass
import org.lwjgl.vulkan.VkSubpassDescription; //导入依赖的package包/类
private static long createClearRenderPass(VkDevice device, int colorFormat) {
VkAttachmentDescription.Buffer attachments = VkAttachmentDescription.callocStack(1)
.format(colorFormat)
.samples(VK_SAMPLE_COUNT_1_BIT)
.loadOp(VK_ATTACHMENT_LOAD_OP_CLEAR)
.storeOp(VK_ATTACHMENT_STORE_OP_STORE)
.stencilLoadOp(VK_ATTACHMENT_LOAD_OP_DONT_CARE)
.stencilStoreOp(VK_ATTACHMENT_STORE_OP_DONT_CARE)
.initialLayout(VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL)
.finalLayout(VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
VkAttachmentReference.Buffer colorReference = VkAttachmentReference.callocStack(1)
.attachment(0)
.layout(VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
VkSubpassDescription.Buffer subpass = VkSubpassDescription.callocStack(1)
.pipelineBindPoint(VK_PIPELINE_BIND_POINT_GRAPHICS)
.flags(VK_FLAGS_NONE)
.pInputAttachments(null)
.colorAttachmentCount(colorReference.remaining())
.pColorAttachments(colorReference)
.pResolveAttachments(null)
.pDepthStencilAttachment(null)
.pPreserveAttachments(null);
VkRenderPassCreateInfo renderPassInfo = VkRenderPassCreateInfo.callocStack()
.sType(VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO)
.pNext(NULL)
.pAttachments(attachments)
.pSubpasses(subpass)
.pDependencies(null);
LongBuffer pRenderPass = stackMallocLong(1);
int err = vkCreateRenderPass(device, renderPassInfo, null, pRenderPass);
long renderPass = pRenderPass.get(0);
if (err != VK_SUCCESS) {
throw new AssertionError("Failed to create clear render pass: " + translateVulkanResult(err));
}
return renderPass;
}
示例2: createRenderPass
import org.lwjgl.vulkan.VkSubpassDescription; //导入依赖的package包/类
private long createRenderPass(VkDevice device, int colorFormat) {
VkAttachmentDescription.Buffer attachments = VkAttachmentDescription.calloc(1)
.format(colorFormat)
.samples(VK_SAMPLE_COUNT_1_BIT)
.loadOp(VK_ATTACHMENT_LOAD_OP_CLEAR)
.storeOp(VK_ATTACHMENT_STORE_OP_STORE)
.stencilLoadOp(VK_ATTACHMENT_LOAD_OP_DONT_CARE)
.stencilStoreOp(VK_ATTACHMENT_STORE_OP_DONT_CARE)
.initialLayout(VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL)
.finalLayout(VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
VkAttachmentReference.Buffer colorReference = VkAttachmentReference.calloc(1)
.attachment(0)
.layout(VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
VkSubpassDescription.Buffer subpass = VkSubpassDescription.calloc(1)
.pipelineBindPoint(VK_PIPELINE_BIND_POINT_GRAPHICS)
.flags(0)
.pInputAttachments(null)
.colorAttachmentCount(colorReference.remaining())
.pColorAttachments(colorReference) // <- only color attachment
.pResolveAttachments(null)
.pDepthStencilAttachment(null)
.pPreserveAttachments(null);
VkRenderPassCreateInfo renderPassInfo = VkRenderPassCreateInfo.calloc()
.sType(VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO)
.pNext(0)
.pAttachments(attachments)
.pSubpasses(subpass)
.pDependencies(null);
LongBuffer pRenderPass = memAllocLong(1);
int err = vkCreateRenderPass(device, renderPassInfo, null, pRenderPass);
long renderPass = pRenderPass.get(0);
memFree(pRenderPass);
renderPassInfo.free();
colorReference.free();
subpass.free();
attachments.free();
if (err != VK_SUCCESS) {
throw new AssertionError("Failed to create clear render pass: " + VKUtil.translateVulkanResult(err));
}
return renderPass;
}
示例3: createClearRenderPass
import org.lwjgl.vulkan.VkSubpassDescription; //导入依赖的package包/类
private static long createClearRenderPass(VkDevice device, int colorFormat) {
VkAttachmentDescription.Buffer attachments = VkAttachmentDescription.calloc(1)
.format(colorFormat)
.samples(VK_SAMPLE_COUNT_1_BIT)
.loadOp(VK_ATTACHMENT_LOAD_OP_CLEAR)
.storeOp(VK_ATTACHMENT_STORE_OP_STORE)
.stencilLoadOp(VK_ATTACHMENT_LOAD_OP_DONT_CARE)
.stencilStoreOp(VK_ATTACHMENT_STORE_OP_DONT_CARE)
.initialLayout(VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL)
.finalLayout(VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
VkAttachmentReference.Buffer colorReference = VkAttachmentReference.calloc(1)
.attachment(0)
.layout(VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
VkSubpassDescription.Buffer subpass = VkSubpassDescription.calloc(1)
.pipelineBindPoint(VK_PIPELINE_BIND_POINT_GRAPHICS)
.flags(VK_FLAGS_NONE)
.pInputAttachments(null)
.colorAttachmentCount(colorReference.remaining())
.pColorAttachments(colorReference)
.pResolveAttachments(null)
.pDepthStencilAttachment(null)
.pPreserveAttachments(null);
VkRenderPassCreateInfo renderPassInfo = VkRenderPassCreateInfo.calloc()
.sType(VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO)
.pNext(NULL)
.pAttachments(attachments)
.pSubpasses(subpass)
.pDependencies(null);
LongBuffer pRenderPass = memAllocLong(1);
int err = vkCreateRenderPass(device, renderPassInfo, null, pRenderPass);
long renderPass = pRenderPass.get(0);
memFree(pRenderPass);
renderPassInfo.free();
colorReference.free();
subpass.free();
attachments.free();
if (err != VK_SUCCESS) {
throw new AssertionError("Failed to create clear render pass: " + translateVulkanResult(err));
}
return renderPass;
}