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Java GLFWvidmode类代码示例

本文整理汇总了Java中org.lwjgl.glfw.GLFWvidmode的典型用法代码示例。如果您正苦于以下问题:Java GLFWvidmode类的具体用法?Java GLFWvidmode怎么用?Java GLFWvidmode使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


GLFWvidmode类属于org.lwjgl.glfw包,在下文中一共展示了GLFWvidmode类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: createWindow

import org.lwjgl.glfw.GLFWvidmode; //导入依赖的package包/类
public void createWindow(String title) {
    window = glfwCreateWindow(
            width,
            height,
            title,
            fullscreen ? glfwGetPrimaryMonitor() : 0,
            0);

    if (window == 0) {
        throw new IllegalStateException("GLFW failed to create window!");
    }
    if (!fullscreen) {
        GLFWVidMode vid = glfwGetVideoMode(glfwGetPrimaryMonitor());
        glfwSetWindowPos(window, (vid.width() - width) / 2, (vid.height() - height) / 2);

        glfwShowWindow(window);
    }
    glfwMakeContextCurrent(window);

    input = new Input(window);
}
 
开发者ID:nitrodragon,项目名称:lwjgl3_stuff,代码行数:22,代码来源:Window.java

示例2: start

import org.lwjgl.glfw.GLFWvidmode; //导入依赖的package包/类
private void start(){
	if(!glfwInit()){
		throw new IllegalStateException("Not enable GLFW Init");
	}
	
	glfwDefaultWindowHints();
	glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
	glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE);
	
	window = glfwCreateWindow(Width, Height, "Light! Weight! Test!", NULL, NULL);
	if(window == NULL){
		throw new RuntimeException("ウィンドウの生成に失敗しました");
	}
	
	glfwSetWindowAspectRatio(window,1,1);
	
	GLFWVidMode vidmode = glfwGetVideoMode(glfwGetPrimaryMonitor());
	glfwSetWindowPos(window, (vidmode.width()-Width)/ 2, (vidmode.height()-Height)/ 2);
	glfwMakeContextCurrent(window);
	glfwSwapInterval(1);
	glfwShowWindow(window);
	
}
 
开发者ID:FlyArts,项目名称:NovelJ,代码行数:24,代码来源:Test.java

示例3: makeWindowCentered

import org.lwjgl.glfw.GLFWvidmode; //导入依赖的package包/类
public void makeWindowCentered()
{
	// Get the thread stack and push a new frame
	try (MemoryStack stack = MemoryStack.stackPush())
	{
		IntBuffer pWidth = stack.mallocInt(1); // int*
		IntBuffer pHeight = stack.mallocInt(1); // int*

		// Get the window size passed to glfwCreateWindow
		GLFW.glfwGetWindowSize(this.handle, pWidth, pHeight);

		this.width = pWidth.get(0);
		this.height = pHeight.get(0);

		// Get the resolution of the primary monitor
		GLFWVidMode vidmode = getCurrentVideoMode();

		// Center the window
		GLFW.glfwSetWindowPos(
				this.handle,
				this.x = ((vidmode.width() - this.width) / 2),
				this.y = ((vidmode.height() - this.height) / 2)
		);
	} // the stack frame is popped automatically
}
 
开发者ID:andykuo1,项目名称:candlelight,代码行数:26,代码来源:Window.java

示例4: glfwGetVideoModes

import org.lwjgl.glfw.GLFWvidmode; //导入依赖的package包/类
Display(long id)
{
	this.id = id;
	
	GLFWVidMode.Buffer modes = glfwGetVideoModes(id);
	displayModes = new HashSet<>();
	
	for(int i = 0; i < modes.limit(); i++)
	{
		GLFWVidMode vm = modes.get();
		DisplayMode wm = new DisplayMode(
				this,
				vm.width(),
				vm.height(),
				vm.redBits(),
				vm.refreshRate());
		
		displayModes.add(wm);
	}
}
 
开发者ID:Snakybo,项目名称:TorchEngine,代码行数:21,代码来源:Display.java

示例5: getNativeDisplayMode

import org.lwjgl.glfw.GLFWvidmode; //导入依赖的package包/类
/**
 * <p>
 * Get the native window mode of the display.
 * </p>
 *
 * @return The native window mode.
 */
public final DisplayMode getNativeDisplayMode()
{
	GLFWVidMode nvm = glfwGetVideoMode(id);
	
	for(DisplayMode mode : displayModes)
	{
		if(mode.getWidth() == nvm.width()
				&& mode.getHeight() == nvm.height()
				&& mode.getBitsPerPixel() == nvm.redBits()
				&& mode.getFrequency() == nvm.refreshRate())
		{
			return mode;
		}
	}
	
	return null;
}
 
开发者ID:Snakybo,项目名称:TorchEngine,代码行数:25,代码来源:Display.java

示例6: Application

import org.lwjgl.glfw.GLFWvidmode; //导入依赖的package包/类
/**
 * Create a new application
 * @param width The width
 * @param height The height
 * @param fullscreen Wether the window should be fullscreen
 * @param title The title
 * @throws InitializationException If the application fails to initialize
 */
public Application(int width, int height, boolean fullscreen, String title) throws InitializationException {
	Logs.setApplication(this);

	GLFWVidMode displayMode = null;
	if (fullscreen) {
		displayMode = Window.getBestFullscreenVideoMode(Window.getFullscreenVideoModes(GLFW.glfwGetPrimaryMonitor()));
	}

	window = new Window(title, width, height, fullscreen, displayMode, GLFW.glfwGetPrimaryMonitor());
	GLFW.glfwShowWindow(window.getWindow());
	window.setVsync(false);

	loader = new Loader(this);
	renderer = new MasterRenderer();
	renderer.viewport(0, 0, window.getWidth(), window.getHeight());
	renderer.init();

	Quad.setup(loader);
}
 
开发者ID:warlockcodes,项目名称:Null-Engine,代码行数:28,代码来源:Application.java

示例7: getDensity

import org.lwjgl.glfw.GLFWvidmode; //导入依赖的package包/类
public float getDensity () {
	intBuffer.clear();
	intBuffer2.clear();

	glfwGetMonitorPhysicalSize(getWindowMonitor(), intBuffer, intBuffer2);
	float mmWidth = intBuffer.get();
	float mmHeight = intBuffer2.get();
	float inches = (float) Math.sqrt(mmWidth * mmWidth + mmHeight * mmHeight) * 0.03937f; // mm to inches
	final GLFWVidMode vidMode = glfwGetVideoMode(getWindowMonitor());
	float pixelWidth = vidMode.width();
	float pixelHeight = vidMode.height();
	float pixels = (float) Math.sqrt(pixelWidth * pixelWidth + pixelHeight * pixelHeight);
	float diagonalPpi = pixels / inches;

	return diagonalPpi / 160f;
}
 
开发者ID:Arcnor,项目名称:gdx-backend-jglfw,代码行数:17,代码来源:JglfwGraphics.java

示例8: setSize

import org.lwjgl.glfw.GLFWvidmode; //导入依赖的package包/类
@Override public void setSize (int width, int height, boolean fullscreen) {
  if (plat.config.fullscreen != fullscreen) {
    plat.log().warn("fullscreen cannot be changed via setSize, use config.fullscreen instead");
    return;
  }
  GLFWVidMode vidMode = glfwGetVideoMode(glfwGetPrimaryMonitor());
  if (width > vidMode.width()) {
    plat.log().debug("Capping window width at desktop width: " + width + " -> " +
                     vidMode.width());
    width = vidMode.width();
  }
  if (height > vidMode.height()) {
    plat.log().debug("Capping window height at desktop height: " + height + " -> " +
                     vidMode.height());
    height = vidMode.height();
  }
  glfwSetWindowSize(window, width, height);
  // plat.log().info("setSize: " + width + "x" + height);
  viewSizeM.setSize(width, height);

  IntBuffer fbSize = BufferUtils.createIntBuffer(2);
  long addr = MemoryUtil.memAddress(fbSize);
  nglfwGetFramebufferSize(window, addr, addr + 4);
  viewportAndScaleChanged(fbSize.get(0), fbSize.get(1));
}
 
开发者ID:playn,项目名称:playn,代码行数:26,代码来源:GLFWGraphics.java

示例9: initialize

import org.lwjgl.glfw.GLFWvidmode; //导入依赖的package包/类
public void initialize() throws LWJGLLibraryException {
	glfwDefaultWindowHints();
	glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, OpenGL.CONTEXT_VERSION_MAJOR);
	glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, OpenGL.CONTEXT_VERSION_MINOR);
	glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, (OpenGL.FORWARD_COMPATIBILITY ? GL_TRUE : GL_FALSE));
	glfwWindowHint(GLFW_OPENGL_PROFILE, OpenGL.PROFILE);
	glfwWindowHint(GLFW_VISIBLE, GL_FALSE);
	glfwWindowHint(GLFW_RESIZABLE, (resizable ? GL_TRUE : GL_FALSE));
	
	if (fullScreen) {
		windowID = glfwCreateWindow(width, height, title, glfwGetPrimaryMonitor(), NULL);
	} else {
		windowID = glfwCreateWindow(width, height, title, NULL, NULL);
	}
	
	if (windowID == NULL)
		throw new LWJGLLibraryException("Failed to create a GLFW window");
		
	final ByteBuffer vidmode = glfwGetVideoMode(glfwGetPrimaryMonitor());
	glfwSetWindowPos(windowID, (GLFWvidmode.width(vidmode) - width) / 2, (GLFWvidmode.height(vidmode) - height) / 2);
	
	glfwMakeContextCurrent(windowID);
	
	glfwShowWindow(windowID);
}
 
开发者ID:Schwabensebi92,项目名称:SkyEngine,代码行数:26,代码来源:Window.java

示例10: findRift

import org.lwjgl.glfw.GLFWvidmode; //导入依赖的package包/类
public boolean findRift() {
    PointerBuffer monitors = GLFW.glfwGetMonitors();
    IntBuffer modeCount = BufferUtils.createIntBuffer(1);
    for (int i = 0; i < monitors.limit(); i++) {
        long monitorId = monitors.get(i);
        System.out.println("monitor: " + monitorId);
        ByteBuffer modes = GLFW.glfwGetVideoModes(monitorId, modeCount);
        System.out.println("mode count=" + modeCount.get(0));
        for (int j = 0; j < modeCount.get(0); j++) {
            modes.position(j * GLFWvidmode.SIZEOF);

            int width = GLFWvidmode.width(modes);
            int height = GLFWvidmode.height(modes);
            // System.out.println(width + "," + height + "," + monitorId);
            if (width == riftWidth && height == riftHeight) {
                System.out.println("found dimensions match: " + width + "," + height + "," + monitorId);
                riftMonitorId = monitorId;
                if (i == RIFT_MONITOR) {
                    return true;
                }
            }
        }
        System.out.println("-----------------");
    }
    return (riftMonitorId != 0);
}
 
开发者ID:WhiteHexagon,项目名称:example-jovr-lwjgl3-rift,代码行数:27,代码来源:RiftClient0440.java

示例11: init

import org.lwjgl.glfw.GLFWvidmode; //导入依赖的package包/类
/**
 * Create window and OpenGL context
 * @param title Window title
 * @param width Window width
 * @param height Window height
 * @param resizable Should the window be resizable
 * @param game CoreGame instance
 */
public static void init(String title, int width, int height, boolean resizable, CoreGame game) {
	if (!glfwInit()) {
		System.err.println("Could not initialize window system!");
		System.exit(1);
	}
	
	if (!resizable)
		glfwWindowHint(GLFW_RESIZABLE, GL_FALSE);
	if (anti_alias)
		glfwWindowHint(GLFW_SAMPLES, 4);
	
	window = glfwCreateWindow(width, height, title, 0, 0);
	if (window == 0) {
		glfwTerminate();
		System.err.println("Could not create window!");
		System.exit(1);
	}
	
	glfwMakeContextCurrent(window);
	GL.createCapabilities();

	GLFWVidMode vidMode = glfwGetVideoMode(window);
	glfwSetWindowPos(window, (vidMode.width() / 2) - (width / 2), (vidMode.height() / 2) - (height / 2));
	
	glMatrixMode(GL_PROJECTION);
	glLoadIdentity();
	glOrtho(0, width, height, 0, -1, 1);
	glMatrixMode(GL_MODELVIEW);
	glLoadIdentity();
	
	if (anti_alias) glEnable(GL_MULTISAMPLE);
	
	Window.game = game;
	Window.render = new Render();
	
	AudioPlayer.init();
	
	start();
}
 
开发者ID:jonahisadev,项目名称:SquareOne,代码行数:48,代码来源:Window.java

示例12: init

import org.lwjgl.glfw.GLFWvidmode; //导入依赖的package包/类
/**
   * Initializes the GLFW library, creating a window and any necessary shaders.
   */
  void init(GameState gameState, Main client) {
      if (!glfwInit()) {
          System.err.println("Failed to initialise GLFW");
          System.exit(1);
      }
      glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
      window = glfwCreateWindow(windowWidth, windowHeight, Constants.TITLE, 0, 0);
      if (window == 0) {
          System.err.println("Failed to create window.");
          System.exit(1);
      }

      GLFWVidMode videoMode = glfwGetVideoMode(glfwGetPrimaryMonitor());
      int windowXPosition = (videoMode.width() - windowWidth) / 2;
      int windowYPosition = (videoMode.height() - windowHeight) / 2;
      glfwSetWindowPos(window, windowXPosition, windowYPosition);

      glfwShowWindow(window);
      glfwMakeContextCurrent(window);

      GL.createCapabilities();
      cshader = new ShaderProgram("shaders/cshader.vs","shaders/shader.fs");
rshader = new ShaderProgram("shaders/rshader.vs","shaders/shader.fs");
pshader1 = new ShaderProgram("shaders/pshader.vs","shaders/shader.fs");
pshader2 = new ShaderProgram("shaders/pshader2.vs","shaders/shader.fs");
pshader3 = new ShaderProgram("shaders/pshader3.vs","shaders/shader.fs");
starshader = new ShaderProgram("shaders/starshader.vs","shaders/shader.fs");

      registerInputCallbacks(gameState, client);
  }
 
开发者ID:TauOmicronMu,项目名称:TeamProject,代码行数:34,代码来源:Window.java

示例13: glfwSwapInterval

import org.lwjgl.glfw.GLFWvidmode; //导入依赖的package包/类
public static void glfwSwapInterval(int interval, Void ret, MethodCall mc) {
    Context ctx = CURRENT_CONTEXT.get();
    if (ctx != null && interval != 0) { // != 0 for EXT_swap_control_tear
        long monitor = org.lwjgl.glfw.GLFW.glfwGetWindowMonitor(ctx.window);
        if (monitor == 0L) {
            monitor = org.lwjgl.glfw.GLFW.glfwGetPrimaryMonitor();
        }
        GLFWVidMode mode = org.lwjgl.glfw.GLFW.glfwGetVideoMode(monitor);
        int refreshRate = mode.refreshRate();
        mc.comment(refreshRate / Math.abs(interval) + " Hz");
    }
    mc.param(interval);
}
 
开发者ID:LWJGLX,项目名称:debug,代码行数:14,代码来源:GLFW.java

示例14: createBackground

import org.lwjgl.glfw.GLFWvidmode; //导入依赖的package包/类
private void createBackground() {
	Variables.X = 0;
	Variables.Y = 0;
	GLFWVidMode vidmode = GLFW.glfwGetVideoMode(GLFW.glfwGetPrimaryMonitor());
	WindowHandle handle = WindowManager.generateHandle(vidmode.width(), vidmode.height(), "");
	handle.isDecorated(false);
	handle.isVisible(false);
	PixelBufferHandle pb = new PixelBufferHandle();
	pb.setSrgbCapable(1);
	pb.setSamples(4);
	handle.setPixelBuffer(pb);
	Window backWindow = WindowManager.generate(handle);

	Thread backThr = new Thread(() -> {
		backgroundWindow = new Background(backWindow, handle);
		backgroundWindow.init();
		float delta = 0;
		float accumulator = 0f;
		float interval = 1f / 5;
		float alpha = 0;
		int fps = 5;
		Window window = backgroundWindow.getWindow();
		while (running) {
			delta = window.getDelta();
			accumulator += delta;
			while (accumulator >= interval) {
				backgroundWindow.update(interval);
				accumulator -= interval;
			}
			alpha = accumulator / interval;
			if (window.isVisible())
				backgroundWindow.render(alpha);
			window.updateDisplay(fps);
		}
		backgroundWindow.dispose();
		window.dispose();
	});
	backThr.start();
}
 
开发者ID:Guerra24,项目名称:NanoUI,代码行数:40,代码来源:TaskBar.java

示例15: main

import org.lwjgl.glfw.GLFWvidmode; //导入依赖的package包/类
public static void main(String[] args) {
	new Bootstrap(args);
	GLFWVidMode vidmode = GLFW.glfwGetVideoMode(GLFW.glfwGetPrimaryMonitor());
	Variables.WIDTH = vidmode.width();
	Variables.HEIGHT = 40;
	Variables.X = 0;
	Variables.Y = vidmode.height() - 40;
	Variables.ALWAYS_ON_TOP = true;
	Variables.DECORATED = false;
	Variables.TITLE = "Shell_TrayWnd";
	new App(new TaskBar());
}
 
开发者ID:Guerra24,项目名称:NanoUI,代码行数:13,代码来源:TaskBar.java


注:本文中的org.lwjgl.glfw.GLFWvidmode类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。