本文整理汇总了Java中org.jbox2d.pooling.WorldPool类的典型用法代码示例。如果您正苦于以下问题:Java WorldPool类的具体用法?Java WorldPool怎么用?Java WorldPool使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
WorldPool类属于org.jbox2d.pooling包,在下文中一共展示了WorldPool类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: PrismaticJoint
import org.jbox2d.pooling.WorldPool; //导入依赖的package包/类
public PrismaticJoint(WorldPool argWorld, PrismaticJointDef def) {
super(argWorld, def);
m_localAnchor1 = new Vec2(def.localAnchorA);
m_localAnchor2 = new Vec2(def.localAnchorB);
m_localXAxis1 = new Vec2(def.localAxis1);
m_localYAxis1 = new Vec2();
Vec2.crossToOut(1f, m_localXAxis1, m_localYAxis1);
m_refAngle = def.referenceAngle;
m_impulse = new Vec3();
m_motorMass = 0.0f;
m_motorImpulse = 0.0f;
m_lowerTranslation = def.lowerTranslation;
m_upperTranslation = def.upperTranslation;
m_maxMotorForce = def.maxMotorForce;
m_motorSpeed = def.motorSpeed;
m_enableLimit = def.enableLimit;
m_enableMotor = def.enableMotor;
m_limitState = LimitState.INACTIVE;
m_K = new Mat33();
m_axis = new Vec2();
m_perp = new Vec2();
}
示例2: MouseJoint
import org.jbox2d.pooling.WorldPool; //导入依赖的package包/类
protected MouseJoint(WorldPool argWorld, MouseJointDef def) {
super(argWorld, def);
assert(def.target.isValid());
assert(def.maxForce >= 0);
assert(def.frequencyHz >= 0);
assert(def.dampingRatio >= 0);
m_target.set(def.target);
Transform.mulTransToOut(m_bodyB.getTransform(), m_target, m_localAnchor);
m_maxForce = def.maxForce;
m_impulse.setZero();
m_frequencyHz = def.frequencyHz;
m_dampingRatio = def.dampingRatio;
m_beta = 0;
m_gamma = 0;
}
示例3: LineJoint
import org.jbox2d.pooling.WorldPool; //导入依赖的package包/类
public LineJoint(WorldPool argPool, LineJointDef def) {
super(argPool, def);
m_localAnchor1.set(def.localAnchorA);
m_localAnchor2.set(def.localAnchorB);
m_localXAxis1.set(def.localAxisA);
Vec2.crossToOut(1.0f, m_localXAxis1, m_localYAxis1);
m_impulse.setZero();
m_motorMass = 0.0f;
m_motorImpulse = 0.0f;
m_lowerTranslation = def.lowerTranslation;
m_upperTranslation = def.upperTranslation;
m_maxMotorForce = def.maxMotorForce;
m_motorSpeed = def.motorSpeed;
m_enableLimit = def.enableLimit;
m_enableMotor = def.enableMotor;
m_limitState = LimitState.INACTIVE;
m_axis.setZero();
m_perp.setZero();
}
示例4: PulleyJoint
import org.jbox2d.pooling.WorldPool; //导入依赖的package包/类
/**
* @param argWorldPool
* @param def
*/
public PulleyJoint(WorldPool argWorldPool, PulleyJointDef def) {
super(argWorldPool, def);
m_groundAnchor1.set(def.groundAnchorA);
m_groundAnchor2.set(def.groundAnchorB);
m_localAnchor1.set(def.localAnchorA);
m_localAnchor2.set(def.localAnchorB);
assert (def.ratio != 0.0f);
m_ratio = def.ratio;
m_constant = def.lengthA + m_ratio * def.lengthB;
m_maxLength1 = MathUtils.min(def.maxLengthA, m_constant - m_ratio * MIN_PULLEY_LENGTH);
m_maxLength2 = MathUtils.min(def.maxLengthB, (m_constant - MIN_PULLEY_LENGTH) / m_ratio);
m_impulse = 0.0f;
m_limitImpulse1 = 0.0f;
m_limitImpulse2 = 0.0f;
}
示例5: World
import org.jbox2d.pooling.WorldPool; //导入依赖的package包/类
/**
* Construct a world object.
*
* @param gravity
* the world gravity vector.
* @param doSleep
* improve performance by not simulating inactive bodies.
*/
public World(Vec2 gravity, boolean doSleep) {
pool = new WorldPool(WORLD_POOL_SIZE);
m_destructionListener = null;
m_debugDraw = null;
m_bodyList = null;
m_jointList = null;
m_bodyCount = 0;
m_jointCount = 0;
m_warmStarting = true;
m_continuousPhysics = true;
m_allowSleep = doSleep;
m_gravity.set(gravity);
m_flags = CLEAR_FORCES;
m_inv_dt0 = 0f;
m_contactManager = new ContactManager(this);
initializeRegisters();
}
示例6: Collision
import org.jbox2d.pooling.WorldPool; //导入依赖的package包/类
public Collision(WorldPool argPool) {
incidentEdge[0] = new ClipVertex();
incidentEdge[1] = new ClipVertex();
clipPoints1[0] = new ClipVertex();
clipPoints1[1] = new ClipVertex();
clipPoints2[0] = new ClipVertex();
clipPoints2[1] = new ClipVertex();
pool = argPool;
}
示例7: Contact
import org.jbox2d.pooling.WorldPool; //导入依赖的package包/类
protected Contact(WorldPool argPool) {
m_fixtureA = null;
m_fixtureB = null;
m_nodeA = new ContactEdge();
m_nodeB = new ContactEdge();
m_manifold = new Manifold();
pool = argPool;
}
示例8: DistanceJoint
import org.jbox2d.pooling.WorldPool; //导入依赖的package包/类
public DistanceJoint(WorldPool argWorld, final DistanceJointDef def) {
super(argWorld, def);
m_localAnchor1 = def.localAnchorA.clone();
m_localAnchor2 = def.localAnchorB.clone();
m_length = def.length;
m_impulse = 0.0f;
m_u = new Vec2();
m_frequencyHz = def.frequencyHz;
m_dampingRatio = def.dampingRatio;
m_gamma = 0.0f;
m_bias = 0.0f;
}
示例9: RevoluteJoint
import org.jbox2d.pooling.WorldPool; //导入依赖的package包/类
public RevoluteJoint(WorldPool argWorld, RevoluteJointDef def) {
super(argWorld, def);
m_localAnchor1.set(def.localAnchorA);
m_localAnchor2.set(def.localAnchorB);
m_referenceAngle = def.referenceAngle;
m_motorImpulse = 0;
m_lowerAngle = def.lowerAngle;
m_upperAngle = def.upperAngle;
m_maxMotorTorque = def.maxMotorTorque;
m_motorSpeed = def.motorSpeed;
m_enableLimit = def.enableLimit;
m_enableMotor = def.enableMotor;
}
示例10: Joint
import org.jbox2d.pooling.WorldPool; //导入依赖的package包/类
protected Joint(WorldPool argWorldPool, JointDef def) {
assert (def.bodyA != def.bodyB);
pool = argWorldPool;
m_type = def.type;
m_prev = null;
m_next = null;
m_bodyA = def.bodyA;
m_bodyB = def.bodyB;
m_collideConnected = def.collideConnected;
m_islandFlag = false;
m_userData = def.userData;
m_edgeA = new JointEdge();
m_edgeA.joint = null;
m_edgeA.other = null;
m_edgeA.prev = null;
m_edgeA.next = null;
m_edgeB = new JointEdge();
m_edgeB.joint = null;
m_edgeB.other = null;
m_edgeB.prev = null;
m_edgeB.next = null;
m_localCenterA = new Vec2();
m_localCenterB = new Vec2();
}
示例11: WeldJoint
import org.jbox2d.pooling.WorldPool; //导入依赖的package包/类
/**
* @param argWorld
* @param def
*/
protected WeldJoint(WorldPool argWorld, WeldJointDef def) {
super(argWorld, def);
m_localAnchorA = new Vec2(def.localAnchorA);
m_localAnchorB = new Vec2(def.localAnchorB);
m_referenceAngle = def.referenceAngle;
m_impulse = new Vec3();
m_impulse.setZero();
m_mass = new Mat33();
}
示例12: FrictionJoint
import org.jbox2d.pooling.WorldPool; //导入依赖的package包/类
/**
* @param argWorldPool
* @param def
*/
public FrictionJoint(WorldPool argWorldPool, FrictionJointDef def) {
super(argWorldPool, def);
m_localAnchorA = new Vec2(def.localAnchorA);
m_localAnchorB = new Vec2(def.localAnchorB);
m_linearImpulse = new Vec2();
m_angularImpulse = 0.0f;
m_maxForce = def.maxForce;
m_maxTorque = def.maxTorque;
m_linearMass = new Mat22();
}
示例13: World
import org.jbox2d.pooling.WorldPool; //导入依赖的package包/类
public World(Vec2 gravity, boolean doSleep){
this(gravity, doSleep,
new WorldPool(WORLD_POOL_SIZE, WORLD_POOL_CONTAINER_SIZE));
}
示例14: raycast
import org.jbox2d.pooling.WorldPool; //导入依赖的package包/类
public final boolean raycast(final RayCastOutput output, final RayCastInput input) {
return raycast(output, input, new WorldPool(4));
}
示例15: TimeOfImpact
import org.jbox2d.pooling.WorldPool; //导入依赖的package包/类
public TimeOfImpact(WorldPool argPool){
pool = argPool;
}