本文整理汇总了Java中org.jbox2d.callbacks.ContactListener类的典型用法代码示例。如果您正苦于以下问题:Java ContactListener类的具体用法?Java ContactListener怎么用?Java ContactListener使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
ContactListener类属于org.jbox2d.callbacks包,在下文中一共展示了ContactListener类的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: init
import org.jbox2d.callbacks.ContactListener; //导入依赖的package包/类
public void init(int bodyCapacity, int contactCapacity, int jointCapacity, ContactListener listener){
m_bodyCapacity = bodyCapacity;
m_contactCapacity = contactCapacity;
m_jointCapacity = jointCapacity;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_listener = listener;
if(m_bodies == null || m_bodyCapacity > m_bodies.length){
m_bodies = new Body[m_bodyCapacity];
}
if(m_joints == null || m_jointCapacity > m_joints.length){
m_joints = new Joint[m_jointCapacity];
}
if(m_contacts == null || m_contactCapacity > m_contacts.length){
m_contacts = new Contact[m_contactCapacity];
}
// could do some copy stuff, but just a full creation for now
// TODO djm do a copy
if(m_velocities == null || m_bodyCapacity > m_velocities.length){
m_velocities = new Velocity[m_bodyCapacity];
for(int i=0; i<m_velocities.length; i++){
m_velocities[i] = new Velocity();
}
}
// could do some copy stuff, but just a full creation for now
// TODO djm do a copy
if(m_positions == null || m_bodyCapacity > m_positions.length){
m_positions = new Position[m_bodyCapacity];
for(int i=0; i<m_positions.length; i++){
m_positions[i] = new Position();
}
}
}
示例2: init
import org.jbox2d.callbacks.ContactListener; //导入依赖的package包/类
public void init(int bodyCapacity, int contactCapacity, int jointCapacity, ContactListener listener){
m_bodyCapacity = bodyCapacity;
m_contactCapacity = contactCapacity;
m_jointCapacity = jointCapacity;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_listener = listener;
if(m_bodies == null || m_bodyCapacity >= m_bodies.length){
m_bodies = new Body[m_bodyCapacity];
}
if(m_joints == null || m_jointCapacity > m_joints.length){
m_joints = new Joint[m_jointCapacity];
}
if(m_contacts == null || m_contactCapacity > m_contacts.length){
m_contacts = new Contact[m_contactCapacity];
}
// could do some copy stuff, but just a full creation for now
// TODO djm do a copy
if(m_velocities == null || m_bodyCapacity > m_velocities.length){
m_velocities = new Velocity[m_bodyCapacity];
for(int i=0; i<m_velocities.length; i++){
m_velocities[i] = new Velocity();
}
}
// could do some copy stuff, but just a full creation for now
// TODO djm do a copy
if(m_positions == null || m_bodyCapacity > m_positions.length){
m_positions = new Position[m_bodyCapacity];
for(int i=0; i<m_positions.length; i++){
m_positions[i] = new Position();
}
}
}
示例3: setTracker
import org.jbox2d.callbacks.ContactListener; //导入依赖的package包/类
public void setTracker(ContactListener listener){
world.setContactListener(listener);
}
示例4: update
import org.jbox2d.callbacks.ContactListener; //导入依赖的package包/类
public void update(ContactListener listener) {
oldManifold.set(m_manifold);
// Re-enable this contact.
m_flags |= ENABLED_FLAG;
boolean touching = false;
boolean wasTouching = (m_flags & TOUCHING_FLAG) == TOUCHING_FLAG;
boolean sensorA = m_fixtureA.isSensor();
boolean sensorB = m_fixtureB.isSensor();
boolean sensor = sensorA || sensorB;
Body bodyA = m_fixtureA.getBody();
Body bodyB = m_fixtureB.getBody();
Transform xfA = bodyA.getTransform();
Transform xfB = bodyB.getTransform();
// log.debug("TransformA: "+xfA);
// log.debug("TransformB: "+xfB);
if (sensor) {
Shape shapeA = m_fixtureA.getShape();
Shape shapeB = m_fixtureB.getShape();
touching = pool.getCollision().testOverlap(shapeA, m_indexA, shapeB, m_indexB, xfA, xfB);
// Sensors don't generate manifolds.
m_manifold.pointCount = 0;
} else {
evaluate(m_manifold, xfA, xfB);
touching = m_manifold.pointCount > 0;
// Match old contact ids to new contact ids and copy the
// stored impulses to warm start the solver.
for (int i = 0; i < m_manifold.pointCount; ++i) {
ManifoldPoint mp2 = m_manifold.points[i];
mp2.normalImpulse = 0.0f;
mp2.tangentImpulse = 0.0f;
ContactID id2 = mp2.id;
for (int j = 0; j < oldManifold.pointCount; ++j) {
ManifoldPoint mp1 = oldManifold.points[j];
if (mp1.id.isEqual(id2)) {
mp2.normalImpulse = mp1.normalImpulse;
mp2.tangentImpulse = mp1.tangentImpulse;
break;
}
}
}
if (touching != wasTouching) {
bodyA.setAwake(true);
bodyB.setAwake(true);
}
}
if (touching) {
m_flags |= TOUCHING_FLAG;
} else {
m_flags &= ~TOUCHING_FLAG;
}
if (listener == null) {
return;
}
if (wasTouching == false && touching == true) {
listener.beginContact(this);
}
if (wasTouching == true && touching == false) {
listener.endContact(this);
}
if (sensor == false && touching) {
listener.preSolve(this, oldManifold);
}
}
示例5: update
import org.jbox2d.callbacks.ContactListener; //导入依赖的package包/类
public void update(ContactListener listener) {
Manifold oldManifold = tloldManifold.get();
oldManifold.set(m_manifold);
// Re-enable this contact.
m_flags |= ENABLED_FLAG;
boolean touching = false;
boolean wasTouching = (m_flags & TOUCHING_FLAG) == TOUCHING_FLAG;
boolean sensorA = m_fixtureA.isSensor();
boolean sensorB = m_fixtureB.isSensor();
boolean sensor = sensorA || sensorB;
Body bodyA = m_fixtureA.getBody();
Body bodyB = m_fixtureB.getBody();
Transform xfA = bodyA.getTransform();
Transform xfB = bodyB.getTransform();
//log.debug("TransformA: "+xfA);
//log.debug("TransformB: "+xfB);
if (sensor) {
Shape shapeA = m_fixtureA.getShape();
Shape shapeB = m_fixtureB.getShape();
touching = pool.getCollision().testOverlap(shapeA, shapeB,
xfA, xfB);
// Sensors don't generate manifolds.
m_manifold.pointCount = 0;
} else {
evaluate(m_manifold, xfA, xfB);
touching = m_manifold.pointCount > 0;
// Match old contact ids to new contact ids and copy the
// stored impulses to warm start the solver.
for (int i = 0; i < m_manifold.pointCount; ++i) {
ManifoldPoint mp2 = m_manifold.points[i];
mp2.normalImpulse = 0.0f;
mp2.tangentImpulse = 0.0f;
ContactID id2 = mp2.id;
for (int j = 0; j < oldManifold.pointCount; ++j) {
ManifoldPoint mp1 = oldManifold.points[j];
if (mp1.id.isEqual(id2)) {
mp2.normalImpulse = mp1.normalImpulse;
mp2.tangentImpulse = mp1.tangentImpulse;
break;
}
}
}
if (touching != wasTouching) {
bodyA.setAwake(true);
bodyB.setAwake(true);
}
}
if (touching) {
m_flags |= TOUCHING_FLAG;
} else {
m_flags &= ~TOUCHING_FLAG;
}
if (listener == null) {
return;
}
if (wasTouching == false && touching == true) {
listener.beginContact(this);
}
if (wasTouching == true && touching == false) {
listener.endContact(this);
}
if (sensor == false && touching) {
listener.preSolve(this, oldManifold);
}
}
示例6: update
import org.jbox2d.callbacks.ContactListener; //导入依赖的package包/类
public void update(ContactListener listener) {
oldManifold.set(m_manifold);
// Re-enable this contact.
m_flags |= ENABLED_FLAG;
boolean touching = false;
boolean wasTouching = (m_flags & TOUCHING_FLAG) == TOUCHING_FLAG;
boolean sensorA = m_fixtureA.isSensor();
boolean sensorB = m_fixtureB.isSensor();
boolean sensor = sensorA || sensorB;
Body bodyA = m_fixtureA.getBody();
Body bodyB = m_fixtureB.getBody();
Transform xfA = bodyA.getTransform();
Transform xfB = bodyB.getTransform();
//log.debug("TransformA: "+xfA);
//log.debug("TransformB: "+xfB);
if (sensor) {
Shape shapeA = m_fixtureA.getShape();
Shape shapeB = m_fixtureB.getShape();
touching = pool.getCollision().testOverlap(shapeA, shapeB,
xfA, xfB);
// Sensors don't generate manifolds.
m_manifold.pointCount = 0;
} else {
evaluate(m_manifold, xfA, xfB);
touching = m_manifold.pointCount > 0;
// Match old contact ids to new contact ids and copy the
// stored impulses to warm start the solver.
for (int i = 0; i < m_manifold.pointCount; ++i) {
ManifoldPoint mp2 = m_manifold.points[i];
mp2.normalImpulse = 0.0f;
mp2.tangentImpulse = 0.0f;
ContactID id2 = mp2.id;
for (int j = 0; j < oldManifold.pointCount; ++j) {
ManifoldPoint mp1 = oldManifold.points[j];
if (mp1.id.isEqual(id2)) {
mp2.normalImpulse = mp1.normalImpulse;
mp2.tangentImpulse = mp1.tangentImpulse;
break;
}
}
}
if (touching != wasTouching) {
bodyA.setAwake(true);
bodyB.setAwake(true);
}
}
if (touching) {
m_flags |= TOUCHING_FLAG;
} else {
m_flags &= ~TOUCHING_FLAG;
}
if (listener == null) {
return;
}
if (wasTouching == false && touching == true) {
listener.beginContact(this);
}
if (wasTouching == true && touching == false) {
listener.endContact(this);
}
if (sensor == false && touching) {
listener.preSolve(this, oldManifold);
}
}
示例7: setContactListener
import org.jbox2d.callbacks.ContactListener; //导入依赖的package包/类
/**
* Register a contact event listener. The listener is owned by you and must remain in scope.
*
* @param listener
*/
public void setContactListener(ContactListener listener) {
m_contactManager.m_contactListener = listener;
}
示例8: setContactListener
import org.jbox2d.callbacks.ContactListener; //导入依赖的package包/类
/**
* Register a contact event listener. The listener is owned by you and must
* remain in scope.
*
* @param listener
*/
public void setContactListener(ContactListener listener) {
m_contactManager.m_contactListener = listener;
}