本文整理汇总了Java中org.bukkit.inventory.meta.BookMeta类的典型用法代码示例。如果您正苦于以下问题:Java BookMeta类的具体用法?Java BookMeta怎么用?Java BookMeta使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
BookMeta类属于org.bukkit.inventory.meta包,在下文中一共展示了BookMeta类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: handleEditBookEvent
import org.bukkit.inventory.meta.BookMeta; //导入依赖的package包/类
public static void handleEditBookEvent(EntityPlayer player, ItemStack newBookItem) {
int itemInHandIndex = player.inventory.itemInHandIndex;
PlayerEditBookEvent editBookEvent = new PlayerEditBookEvent(player.getBukkitEntity(), player.inventory.itemInHandIndex, (BookMeta) CraftItemStack.getItemMeta(player.inventory.getItemInHand()), (BookMeta) CraftItemStack.getItemMeta(newBookItem), newBookItem.getItem() == Items.WRITTEN_BOOK);
player.world.getServer().getPluginManager().callEvent(editBookEvent);
ItemStack itemInHand = player.inventory.getItem(itemInHandIndex);
// If they've got the same item in their hand, it'll need to be updated.
if (itemInHand != null && itemInHand.getItem() == Items.BOOK_AND_QUILL) {
if (!editBookEvent.isCancelled()) {
CraftItemStack.setItemMeta(itemInHand, editBookEvent.getNewBookMeta());
if (editBookEvent.isSigning()) {
itemInHand.setItem(Items.WRITTEN_BOOK);
}
}
// Client will have updated its idea of the book item; we need to overwrite that
Slot slot = player.activeContainer.getSlot(player.inventory, itemInHandIndex);
player.playerConnection.sendPacket(new PacketPlayOutSetSlot(player.activeContainer.windowId, slot.rawSlotIndex, itemInHand));
}
}
示例2: serializeBookMeta
import org.bukkit.inventory.meta.BookMeta; //导入依赖的package包/类
/**
* Gets a JSONObject representation of a BookMeta. Book and Quills books will have a pages key, while
* finished, written, books will also have an author and title key.
*
* @param meta The BookMeta to serialize
* @return A JSON Representation of the give BookMeta
*/
public static JSONObject serializeBookMeta(BookMeta meta) {
try {
JSONObject root = new JSONObject();
if (meta.hasTitle())
root.put("title", meta.getTitle());
if (meta.hasAuthor())
root.put("author", meta.getAuthor());
if (meta.hasPages()) {
String[] pages = meta.getPages().toArray(new String[]{});
root.put("pages", pages);
}
return root;
} catch (JSONException e) {
e.printStackTrace();
return null;
}
}
示例3: handleEditBookEvent
import org.bukkit.inventory.meta.BookMeta; //导入依赖的package包/类
public static void handleEditBookEvent(net.minecraft.entity.player.EntityPlayerMP player, net.minecraft.item.ItemStack newBookItem) {
int itemInHandIndex = player.inventory.currentItem;
PlayerEditBookEvent editBookEvent = new PlayerEditBookEvent(player.getBukkitEntity(), player.inventory.currentItem, (BookMeta) CraftItemStack.getItemMeta(player.inventory.getCurrentItem()), (BookMeta) CraftItemStack.getItemMeta(newBookItem), newBookItem.getItem() == net.minecraft.init.Items.written_book);
player.worldObj.getServer().getPluginManager().callEvent(editBookEvent);
net.minecraft.item.ItemStack itemInHand = player.inventory.getStackInSlot(itemInHandIndex);
// If they've got the same item in their hand, it'll need to be updated.
if (itemInHand != null && itemInHand.getItem() == net.minecraft.init.Items.writable_book) {
if (!editBookEvent.isCancelled()) {
CraftItemStack.setItemMeta(itemInHand, editBookEvent.getNewBookMeta());
if (editBookEvent.isSigning()) {
itemInHand.func_150996_a(net.minecraft.init.Items.written_book);
}
}
// Client will have updated its idea of the book item; we need to overwrite that
net.minecraft.inventory.Slot slot = player.openContainer.getSlotFromInventory((net.minecraft.inventory.IInventory) player.inventory, itemInHandIndex);
player.playerNetServerHandler.sendPacket(new net.minecraft.network.play.server.S2FPacketSetSlot(player.openContainer.windowId, slot.slotNumber, itemInHand));
}
}
示例4: getSpellTome
import org.bukkit.inventory.meta.BookMeta; //导入依赖的package包/类
public static ItemStack getSpellTome(String label, Player crafter) {
ItemStack i = new ItemStack(MATERIAL);
Spell spell = MystiCraft.getSpellManager().getSpell(label);
BookMeta meta = (BookMeta)i.getItemMeta();
meta.setDisplayName(DISPLAY_NAME + StringUtils.capitalize(label));
if (crafter != null)
meta.setAuthor(crafter.getName());
else
meta.setAuthor("unknown");
meta.setGeneration(Generation.TATTERED);
meta.setLore(Arrays.asList(new String[]{ChatColor.GRAY + spell.getDescription(), ChatColor.GRAY + "Mana Cost: " + spell.getManaCost()}));
// TODO Add description
meta.addPage("-------------------=-=-=-=-=-=-=-=-=-=-=-=-=-=-=");
i.setItemMeta(meta);
return i;
}
示例5: onPlayerInteract
import org.bukkit.inventory.meta.BookMeta; //导入依赖的package包/类
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
Player player = event.getPlayer();
Location location = player.getLocation();
ItemStack item = event.getItem();
if (isBull(item) && event.getAction() == Action.RIGHT_CLICK_AIR | event.getAction() == Action.RIGHT_CLICK_BLOCK) {
if (!FactionsXL.getInstance().getBoard().isAnnexable(location)) {
ParsingUtil.sendMessage(player, FMessage.ERROR_LAND_NOT_FOR_SALE.getMessage());
return;
}
FactionCache factions = FactionsXL.getInstance().getFactionCache();
BookMeta meta = ((BookMeta) item.getItemMeta());
String title = meta.getTitle().replace(" ", "-");
if (factions.getByName(title) != null) {
title += NumberUtil.generateRandomInt(0, 100);
}
FireworkUtil.spawnRandom(location);
FactionsXL.getInstance().getFactionCache().create(player, title);
player.getInventory().remove(item);
}
}
示例6: updateItem
import org.bukkit.inventory.meta.BookMeta; //导入依赖的package包/类
@Override
public void updateItem() {
if (getTitle() != null)
getMeta().setTitle(getTitle());
if (getAuthor() != null)
getMeta().setAuthor(getAuthor());
getMeta().setPages(new ArrayList<>()); // A book needs its page tag, so we'll default to an empty one.
if (isWriteLines())// Save the book pages to the item.
getMeta().pages.addAll(getPages().stream().map(TextBuilder::create)
.map(TextUtils::toNMSComponent).collect(Collectors.toList()));
if (getMeta().pages.isEmpty()) // Allow the book to be opened / editted.
getMeta().addPage("");
getMeta().setGeneration(BookMeta.Generation.TATTERED);
this.page = 0; // Reset writer.
}
示例7: createBook
import org.bukkit.inventory.meta.BookMeta; //导入依赖的package包/类
public static ItemStack createBook(String name, List<String> lore, String... pages) {
ItemStack book = new ItemStack(Material.WRITTEN_BOOK);
BookMeta meta = (BookMeta) book.getItemMeta();
ItemMeta bookMeta = book.getItemMeta();
bookMeta.setDisplayName(Utils.colorize(name));
ArrayList<String> colorLore = new ArrayList<>();
if (lore != null) lore.forEach(str -> colorLore.add(Utils.colorize(str)));
bookMeta.setLore(colorLore);
meta.addPage(pages);
meta.setAuthor(Utils.colorize("&6ProjectAlpha"));
book.setItemMeta(bookMeta);
return book;
}
示例8: parse
import org.bukkit.inventory.meta.BookMeta; //导入依赖的package包/类
public static ItemMeta parse(Element xml, ItemMeta source) {
if (source instanceof BannerMeta) {
return parseBanner(xml, (BannerMeta) source);
} else if (source instanceof BookMeta) {
return parseBook(xml, (BookMeta) source);
} else if (source instanceof EnchantmentStorageMeta) {
return parseEnchantmentStorage(xml, (EnchantmentStorageMeta) source);
} else if (source instanceof FireworkMeta) {
return parseFirework(xml, (FireworkMeta) source);
} else if (source instanceof FireworkEffectMeta) {
return parseFireworkEffect(xml, (FireworkEffectMeta) source);
} else if (source instanceof LeatherArmorMeta) {
return parseLeatherArmor(xml, (LeatherArmorMeta) source);
} else if (source instanceof MapMeta) {
return parseMap(xml, (MapMeta) source);
} else if (source instanceof PotionMeta) {
return parsePotion(xml, (PotionMeta) source);
} else if (source instanceof SkullMeta) {
return parseSkull(xml, (SkullMeta) source);
} else if (source instanceof SpawnEggMeta) {
return parseSpawnEgg(xml, (SpawnEggMeta) source);
}
return source;
}
示例9: parseBook
import org.bukkit.inventory.meta.BookMeta; //导入依赖的package包/类
public static BookMeta parseBook(Element xml, BookMeta source) {
Element book = xml.getChild("book");
if (book != null) {
Attribute author = book.getAttribute("author");
if (author != null) {
source.setAuthor(parseMessage(author.getValue()));
}
Attribute title = book.getAttribute("title");
if (title != null) {
source.setTitle(parseMessage(title.getValue()));
}
for (Element page : book.getChildren("page")) {
source.addPage(parseMessage(page.getTextNormalize()));
}
}
return source;
}
示例10: loadWikiBook
import org.bukkit.inventory.meta.BookMeta; //导入依赖的package包/类
public static BookMeta loadWikiBook(BookMeta im)
{
String path = "plugins/Breakpoint/wikiBook/";
List<String> contents = new ArrayList<String>();
int page = 0;
File file = new File(path + page + ".txt");
while (file.exists())
{
String pageContent = getString(file);
contents.add(pageContent);
page++;
file = new File(path + page + ".txt");
}
im.setPages(contents);
return im;
}
示例11: saveWikiBook
import org.bukkit.inventory.meta.BookMeta; //导入依赖的package包/类
public static void saveWikiBook()
{
String path = "plugins/Breakpoint/wikiBook/";
BookMeta im = (BookMeta) InventoryMenuManager.wikiBook.getItemMeta();
List<String> contents = im.getPages();
for (int page = 0; page < contents.size(); page++)
{
File file = new File(path + page + ".txt");
File pathFile = new File(path);
pathFile.mkdirs();
try
{
if (!file.exists())
file.createNewFile();
setString(file, contents.get(page));
}
catch (IOException e)
{
Breakpoint.warn("Wiki book did not save properly.");
e.printStackTrace();
}
}
}
示例12: CustomBookOverlay
import org.bukkit.inventory.meta.BookMeta; //导入依赖的package包/类
public CustomBookOverlay(String title, String author, TellRawMessage... pages) {
this.book = new ItemStack(Material.WRITTEN_BOOK);
BookMeta meta = (BookMeta) this.book.getItemMeta();
meta.setTitle(title);
meta.setAuthor(author);
for (TellRawMessage page: pages) {
try {
addPage(meta, page);
} catch (Exception e) {
e.printStackTrace();
}
}
this.book.setItemMeta(meta);
}
示例13: onItemPickup
import org.bukkit.inventory.meta.BookMeta; //导入依赖的package包/类
@EventHandler
public void onItemPickup(PlayerPickupItemEvent e) {
if (e.isCancelled()) {
return;
}
ItemStack item = e.getItem().getItemStack();
if (item.getType().equals(Material.WRITTEN_BOOK)) {
BookMeta meta = (BookMeta) item.getItemMeta();
if (meta.getTitle().equals("Quest Log")) {
e.getItem().remove();
e.setCancelled(true);
QuestManagerPlugin.questManagerPlugin.getPlayerManager().getPlayer(
e.getPlayer().getUniqueId()).addQuestBook();
}
}
}
示例14: setbookauthor
import org.bukkit.inventory.meta.BookMeta; //导入依赖的package包/类
@SubCommand(value = "setbookauthor", permission = "nu.setbook")
public void setbookauthor(CommandSender sender, Arguments args) {
if (!(args.length() > 1)) {
msg(sender, "manual.setbookauthor.usage");
return;
}
String author = args.next();
Player p = asPlayer(sender);
author = ChatColor.translateAlternateColorCodes('&', author);
ItemStack item = p.getInventory().getItemInMainHand();
if (item == null || !item.getType().equals(Material.WRITTEN_BOOK)) {
msg(sender, "user.setbook.no_book");
return;
}
BookMeta meta = (BookMeta) item.getItemMeta();
meta.setAuthor(author);
item.setItemMeta(meta);
msg(sender, "user.setbook.success");
}
示例15: setbooktitle
import org.bukkit.inventory.meta.BookMeta; //导入依赖的package包/类
@SubCommand(value = "setbooktitle", permission = "nu.setbook")
public void setbooktitle(CommandSender sender, Arguments args) {
if (!(args.length() > 1)) {
msg(sender, "manual.setbooktitle.usage");
return;
}
String title = args.next();
Player p = asPlayer(sender);
title = ChatColor.translateAlternateColorCodes('&', title);
ItemStack item = p.getInventory().getItemInMainHand();
if (item == null || !item.getType().equals(Material.WRITTEN_BOOK)) {
msg(sender, "user.setbook.no_book");
return;
}
BookMeta meta = (BookMeta) item.getItemMeta();
meta.setTitle(title);
item.setItemMeta(meta);
msg(sender, "user.setbook.success");
}