本文整理汇总了Java中org.bukkit.inventory.ItemFactory类的典型用法代码示例。如果您正苦于以下问题:Java ItemFactory类的具体用法?Java ItemFactory怎么用?Java ItemFactory使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
ItemFactory类属于org.bukkit.inventory包,在下文中一共展示了ItemFactory类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: init
import org.bukkit.inventory.ItemFactory; //导入依赖的package包/类
private static void init() throws Throwable {
if (!initialized) {
// Denote that we're done
initialized = true;
initPackage();
DispenserRegistry.c(); // Basically registers everything
// Mock the server object
Server mockedServer = mock(Server.class);
ItemMeta mockedMeta = mock(ItemMeta.class);
ItemFactory mockedFactory = new ItemFactoryDelegate(mockedMeta);
when(mockedServer.getItemFactory()).thenReturn(mockedFactory);
when(mockedServer.isPrimaryThread()).thenReturn(true);
// when(mockedFactory.getItemMeta(any(Material.class))).thenReturn(mockedMeta);
// Inject this fake server
FieldUtils.writeStaticField(Bukkit.class, "server", mockedServer, true);
}
}
示例2: giveItem
import org.bukkit.inventory.ItemFactory; //导入依赖的package包/类
public void giveItem(Player ply, Registration plugin) {
ItemStack i = new ItemStack(Material.WRITTEN_BOOK);
ItemFactory itemFactory = plugin.getServer().getItemFactory();
BookMeta bookMeta = (BookMeta) itemFactory.getItemMeta(Material.WRITTEN_BOOK);
bookMeta.setTitle("The Manual");
bookMeta.setAuthor("Shank");
bookMeta.setPages("Welcome to BlockShock, a ShankShock Production.\n\nThis manual contains the rules, commands, and basics for surviving on the server.\n\nMore info @ ShankShock.Com.",
"## The Rules\n\n1. No chat spamming.\n2. No hacking mods.\n3. Don't steal, break, or cause grief to any player or their creations.\n4. Don't ask for admin.\n5. Don't advertise.\n6. Respect all players.",
"## Commands\n\n1. The usual home/warp commands.\n2. /inventory\n3. /shop\n4. /name",
"## Mods\n\nExplosions & TNT are disabled. Creepers can't break your stuff. You can't drown. Falling damage and fire spread are disabled too.",
"## Conversations\n\nSome commands, such as the inventory and shop commands, will take over your chat box. Simply type a response to what they ask for to use them. You can always exit with /quit.",
"## Exiting Spawn\n\nTo exit spawn, simply warp to another location.\n\n/warp ShadowVale",
"## Help\n\nAdmins have light blue name colors in chat. The owners are dark red and cyan. You can ask them for any help you need, though they don't have to give it. Admins aren't your slaves.",
"## More Info\n\nMore information can be found at:\n\nwiki.shankshock.com\nshankshock.com");
i.setItemMeta(bookMeta);
ply.getInventory().addItem(i);
}
示例3: createServerMock
import org.bukkit.inventory.ItemFactory; //导入依赖的package包/类
private static Server createServerMock() {
Server serverMock = mock(Server.class);
ItemFactory itemFactoryMock = mock(ItemFactory.class);
when(serverMock.getItemFactory()).thenReturn(itemFactoryMock);
PluginManager pluginManagerMock = mock(PluginManager.class);
when(serverMock.getPluginManager()).thenReturn(pluginManagerMock);
return serverMock;
}
示例4: unbox
import org.bukkit.inventory.ItemFactory; //导入依赖的package包/类
@SuppressWarnings("deprecation")
public ItemMeta unbox() {
ItemFactory factory = Bukkit.getServer().getItemFactory();
EnchantmentStorageMeta meta = (EnchantmentStorageMeta) factory.getItemMeta(Material.getMaterial(this.id));
for (CardboardEnchantment e : this.enchantments.keySet()) {
meta.addStoredEnchant(e.unbox(), this.enchantments.get(e), true);
}
return meta;
}
示例5: unbox
import org.bukkit.inventory.ItemFactory; //导入依赖的package包/类
public ItemStack unbox() {
@SuppressWarnings("deprecation")
ItemStack item = new ItemStack(type, amount, damage);
// These metas below will never be null because of the if/else during
// the packing
ItemFactory factory = Bukkit.getServer().getItemFactory();
ItemMeta itemMeta = factory.getItemMeta(Material.getMaterial(item.getTypeId()));
// Should only have one specific item meta at a time
if ((this.meta != null)) {
itemMeta = this.meta.unbox();
}
if (this.name != null) {
itemMeta.setDisplayName(this.name);
}
if (this.lore != null) {
itemMeta.setLore(this.lore);
}
// Apply item meta
item.setItemMeta(itemMeta);
HashMap<Enchantment, Integer> map = new HashMap<Enchantment, Integer>();
for (CardboardEnchantment cEnchantment : enchants.keySet()) {
map.put(cEnchantment.unbox(), enchants.get(cEnchantment));
}
item.addUnsafeEnchantments(map);
return item;
}
示例6: unbox
import org.bukkit.inventory.ItemFactory; //导入依赖的package包/类
public ItemMeta unbox() {
ItemFactory factory = Bukkit.getServer().getItemFactory();
EnchantmentStorageMeta meta = (EnchantmentStorageMeta) factory.getItemMeta(Material.getMaterial(this.id));
for (CardboardEnchantment e : this.enchantments.keySet()) {
meta.addStoredEnchant(e.unbox(), this.enchantments.get(e), true);
}
return meta;
}
示例7: unbox
import org.bukkit.inventory.ItemFactory; //导入依赖的package包/类
public ItemStack unbox() {
ItemStack item = new ItemStack(type, amount, damage);
// These metas below will never be null because of the if/else during
// the packing
ItemFactory factory = Bukkit.getServer().getItemFactory();
ItemMeta itemMeta = factory.getItemMeta(Material.getMaterial(item.getTypeId()));
// Should only have one specific item meta at a time
if ((this.meta != null)) {
itemMeta = this.meta.unbox();
}
if (this.name != null) {
itemMeta.setDisplayName(this.name);
}
if (this.lore != null) {
itemMeta.setLore(this.lore);
}
// Apply item meta
item.setItemMeta(itemMeta);
HashMap<Enchantment, Integer> map = new HashMap<Enchantment, Integer>();
for (CardboardEnchantment cEnchantment : enchants.keySet()) {
map.put(cEnchantment.unbox(), enchants.get(cEnchantment));
}
item.addUnsafeEnchantments(map);
return item;
}
示例8: value
import org.bukkit.inventory.ItemFactory; //导入依赖的package包/类
Material[] value() {
final ItemFactory factory = CraftItemFactory.instance();
final Map<Class<? extends ItemMeta>, Material> possibleMaterials = new HashMap<Class<? extends ItemMeta>, Material>();
for (final Material material : Material.values()) {
final ItemMeta meta = factory.getItemMeta(material);
if (meta == null || possibleMaterials.containsKey(meta.getClass()))
continue;
possibleMaterials.put(meta.getClass(), material);
}
return possibleMaterials.values().toArray(new Material[possibleMaterials.size()]);
}
示例9: createItemFactory
import org.bukkit.inventory.ItemFactory; //导入依赖的package包/类
public static ItemFactory createItemFactory() {
ItemFactory factory = mock(ItemFactory.class);
when(factory.getItemMeta(any())).thenReturn(new MockItemMeta());
return factory;
}
示例10: getItemFactory
import org.bukkit.inventory.ItemFactory; //导入依赖的package包/类
@Override
public ItemFactory getItemFactory() {
// TODO Auto-generated method stub
return null;
}
示例11: getItemFactory
import org.bukkit.inventory.ItemFactory; //导入依赖的package包/类
/**
* @see Server#getItemFactory()
*/
public static ItemFactory getItemFactory() {
return server.getItemFactory();
}
示例12: getItemFactory
import org.bukkit.inventory.ItemFactory; //导入依赖的package包/类
@Override
public ItemFactory getItemFactory() {
return itemFactory;
}
示例13: getItemFactory
import org.bukkit.inventory.ItemFactory; //导入依赖的package包/类
public ItemFactory getItemFactory() {
throw new NotImplementedException("getItemFactory()");
}
示例14: getItemFactory
import org.bukkit.inventory.ItemFactory; //导入依赖的package包/类
@Override
public ItemFactory getItemFactory() {
return null;
}
示例15: getItemFactory
import org.bukkit.inventory.ItemFactory; //导入依赖的package包/类
@Override
public ItemFactory getItemFactory() {
throw new NotImplementedException("TODO");
}