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Java ChunkUnloadEvent类代码示例

本文整理汇总了Java中org.bukkit.event.world.ChunkUnloadEvent的典型用法代码示例。如果您正苦于以下问题:Java ChunkUnloadEvent类的具体用法?Java ChunkUnloadEvent怎么用?Java ChunkUnloadEvent使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


ChunkUnloadEvent类属于org.bukkit.event.world包,在下文中一共展示了ChunkUnloadEvent类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: onChunkUnload

import org.bukkit.event.world.ChunkUnloadEvent; //导入依赖的package包/类
@EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR)
public void onChunkUnload(ChunkUnloadEvent e) {
	if (!cm.removeEntityWhenChunkUnload) {
		return;
	}
	for (Entity entity : e.getChunk().getEntities()) {
		if (NeverLagUtils.checkCustomNpc(entity)) {
			continue;
		}
		if (entity instanceof Monster && cm.removeMonsterWhenChunkUnload) {
			entity.remove();
		} else if (entity instanceof Animals && cm.removeAnimalsWhenChunkUnload) {
			entity.remove();
		} else if (entity instanceof Item && cm.removeItemWhenChunkUnload) {
			entity.remove();
		} else if (entity instanceof Arrow && cm.removeArrowWhenChunkUnload) {
			entity.remove();
		} else if (entity instanceof Squid && cm.removeSquidWhenChunkUnload) {
			entity.remove();
		}
	}
}
 
开发者ID:jiongjionger,项目名称:NeverLag,代码行数:23,代码来源:RemoveEntityWhenChunkUnload.java

示例2: onChunkUnload

import org.bukkit.event.world.ChunkUnloadEvent; //导入依赖的package包/类
@EventHandler
public void onChunkUnload(ChunkUnloadEvent e) {
	if (QuestManagerPlugin.questManagerPlugin.getPluginConfiguration().getWorlds().contains(
			e.getWorld().getName()))
	for (Entity entity : e.getChunk().getEntities()) {
		for (NPC npc : questNPCs) {
			
			//if (npc.getEntity().getCustomName() != null &&
			if (npc.getName() != null &&
					//npc.getEntity().getCustomName().equals(entity.getCustomName()))
					npc.getName().equals(entity.getCustomName()))
			if (npc.getID().equals(entity.getUniqueId())) {
				return;
			}
		}
		if (entity instanceof LivingEntity) {
			LivingEntity live = (LivingEntity) entity;
			QuestManagerPlugin.questManagerPlugin.getEnemyManager().removeEntity(live);
			entity.remove();
		}
	}
}
 
开发者ID:Dove-Bren,项目名称:QuestManager,代码行数:23,代码来源:QuestManager.java

示例3: onChunkUnload

import org.bukkit.event.world.ChunkUnloadEvent; //导入依赖的package包/类
/**
 * Prevent chunk that contain pearls from unloading
 * @param e The event args
 */
@EventHandler(priority=EventPriority.HIGH, ignoreCancelled = true)
public void onChunkUnload(ChunkUnloadEvent e) {
	Chunk chunk = e.getChunk();
	for (Entity entity : chunk.getEntities()) {
		if (!(entity instanceof Item)) {
			continue;
		}
		
		Item item = (Item)entity;
		ExilePearl pearl = pearlApi.getPearlFromItemStack(item.getItemStack());
		
		if (pearl != null) {
			e.setCancelled(true);
			pearlApi.log("Prevented chunk (%d, %d) from unloading because it contained an exile pearl for player %s.", chunk.getX(), chunk.getZ(), pearl.getPlayerName());
		}
	}
}
 
开发者ID:DevotedMC,项目名称:ExilePearl,代码行数:22,代码来源:PlayerListener.java

示例4: OnChunkUnload

import org.bukkit.event.world.ChunkUnloadEvent; //导入依赖的package包/类
@EventHandler(priority = EventPriority.MONITOR)
public void OnChunkUnload(ChunkUnloadEvent event) {
	
	BonusGoodie goodie;
	
	for (Entity entity : event.getChunk().getEntities()) {
		if (!(entity instanceof Item)) {
			continue;
		}
		
		goodie = CivGlobal.getBonusGoodie(((Item)entity).getItemStack());
		if (goodie == null) {
			continue;
		}
		
		goodie.replenish(((Item)entity).getItemStack(), (Item)entity, null, null);
	}
}
 
开发者ID:netizen539,项目名称:civcraft,代码行数:19,代码来源:BonusGoodieManager.java

示例5: onChunkUnload

import org.bukkit.event.world.ChunkUnloadEvent; //导入依赖的package包/类
@EventHandler(priority = EventPriority.HIGH)
public void onChunkUnload(ChunkUnloadEvent event) {
	Entity[] entitiesInChunk = event.getChunk().getEntities();
	if (entitiesInChunk.length == 0)
		return;

	List<EntityType> passives = Settings.getAllPassives();
	List<EntityType> hostiles = Settings.getAllHostiles();

	for (Entity e : entitiesInChunk) {
		if ((hostiles != null && hostiles.contains(e.getType())
				|| (passives != null && passives.contains(e.getType())))) {
			LivingEntity le = (LivingEntity) e;
			if ((le.getCustomName() == null) && (!le.isCustomNameVisible())) {
				le.remove();
			}
		} else if (e.getType() == EntityType.WITHER_SKULL) {
			e.remove();
		}
	}
}
 
开发者ID:StarQuestMinecraft,项目名称:StarQuestCode,代码行数:22,代码来源:ChunkListener.java

示例6: onChunkUnload

import org.bukkit.event.world.ChunkUnloadEvent; //导入依赖的package包/类
@EventHandler(priority = EventPriority.HIGHEST)
public void onChunkUnload(ChunkUnloadEvent event)
{
	if(!event.isCancelled())
	{
		Chunk chunk = event.getChunk();
		
		for(Machine machine : SQTechBase.machines)
		{
			if(machine.getMachineType() instanceof Harvester)
			{
				if(machine.getGUIBlock().getLocation().getChunk() == chunk)
				{
					main.setInactive(machine);
					machine.data.put("blocked", false);
				}
			}
		}
	}
}
 
开发者ID:StarQuestMinecraft,项目名称:StarQuestCode,代码行数:21,代码来源:Events.java

示例7: onChunkUnload

import org.bukkit.event.world.ChunkUnloadEvent; //导入依赖的package包/类
@EventHandler(priority = EventPriority.HIGHEST)
public void onChunkUnload(ChunkUnloadEvent event)
{
	if(!event.isCancelled())
	{
		Chunk chunk = event.getChunk();
		
		for(Machine machine : SQTechBase.machines)
		{
			if(machine.getMachineType().name == "Drill")
			{
				if(machine.getGUIBlock().getLocation().getChunk() == chunk)
				{
					machine.data.put("isActive", false);
					machine.data.put("blocked", false);
				}
			}
		}
	}
}
 
开发者ID:StarQuestMinecraft,项目名称:StarQuestCode,代码行数:21,代码来源:Events.java

示例8: onChunkUnloaded

import org.bukkit.event.world.ChunkUnloadEvent; //导入依赖的package包/类
@EventHandler(priority = EventPriority.NORMAL)
public void onChunkUnloaded(ChunkUnloadEvent event) {
    Chunk c = event.getChunk();
    
    Entity[] entities = c.getEntities();
    
    for(Entity e: entities){
    	if (this.manager.isHorse(e))
    	{
    		if (this.manager.isOwned(e.getUniqueId()))
    		{
    			// We save horse location
    			Location loc = e.getLocation();
    			this.data.getHorsesData().set("horses."+e.getUniqueId()+".lastpos",loc.getWorld().getName()+":"+loc.getX()+":"+loc.getY()+":"+loc.getZ()+":"+loc.getYaw()+":"+loc.getPitch());
    			
    			this.data.save();
    		}
    	}
    }
}
 
开发者ID:vikicraft,项目名称:horsekeep,代码行数:21,代码来源:HorseKeep.java

示例9: onChunkUnload

import org.bukkit.event.world.ChunkUnloadEvent; //导入依赖的package包/类
@EventHandler
public void onChunkUnload(ChunkUnloadEvent event) {
    if (ignoreUnload) {
        return;
    }
    if (Settings.Chunk_Processor.AUTO_TRIM) {
        Chunk chunk = event.getChunk();
        String world = chunk.getWorld().getName();
        if (PS.get().hasPlotArea(world)) {
            if (unloadChunk(world, chunk, true)) {
                return;
            }
        }
    }
    if (processChunk(event.getChunk(), true)) {
        event.setCancelled(true);
    }
}
 
开发者ID:IntellectualSites,项目名称:PlotSquared,代码行数:19,代码来源:ChunkListener.java

示例10: onChunkUnload

import org.bukkit.event.world.ChunkUnloadEvent; //导入依赖的package包/类
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onChunkUnload(ChunkUnloadEvent event)
{
	final Chunk c = event.getChunk();
	for(Entity entity : c.getEntities())
	{
		if(!(entity instanceof LivingEntity))
			continue;

		RemoteEntity rentity = RemoteEntities.getRemoteEntityFromEntity((LivingEntity)entity);
		if(rentity != null && rentity.isSpawned())
		{
			m_toSpawn.add(new EntityLoadData(rentity, entity.getLocation()));
			rentity.despawn(DespawnReason.CHUNK_UNLOAD);
		}
	}
}
 
开发者ID:MeRPG2,项目名称:EndHQ-Libraries,代码行数:18,代码来源:ChunkEntityLoader.java

示例11: onChunkUnload

import org.bukkit.event.world.ChunkUnloadEvent; //导入依赖的package包/类
@EventHandler(priority = EventPriority.MONITOR)
private void onChunkUnload(ChunkUnloadEvent cue) {
  Chunk chunk = cue.getChunk();
  ConfigurationSection config = configs.get(cue.getChunk());
  if(config != null && config.isConfigurationSection("blocks")) {
    ConfigurationSection blocks = config.getConfigurationSection("blocks");
    for(Map.Entry<String, Object> entry : blocks.getValues(false).entrySet()) {
      ConfigurationSection section = (ConfigurationSection) entry.getValue();
      String[] locationParts = entry.getKey().split(" ");
      int[] locationValues = new int[3];
      for(int i = 0; i < 3; i++) {
        locationValues[i] = Integer.parseInt(locationParts[i]);
      }
      BlockConfigUnloadEvent event = new BlockConfigUnloadEvent(plugin, section, cue.getChunk().getBlock(locationValues[0], locationValues[2], locationValues[2]));
      Bukkit.getPluginManager().callEvent(event);
    }
  }
  saveConfig(cue.getChunk());
  configs.remove(chunk);
  blockConfigs.remove(chunk);
}
 
开发者ID:Dykam,项目名称:ReadySetJump,代码行数:22,代码来源:BlockConfig.java

示例12: onEndChunkUnload

import org.bukkit.event.world.ChunkUnloadEvent; //导入依赖的package包/类
/**
 * Remove the unloaded EnderDragons from the loaded set
 *
 * @param event a Chunk Unload Event
 */
@EventHandler(priority = EventPriority.NORMAL)
public void onEndChunkUnload(final ChunkUnloadEvent event) {
    if (event.getWorld().getEnvironment() == Environment.THE_END) {
        final String worldName = event.getWorld().getName();
        final EndWorldHandler handler = this.plugin.getHandler(StringUtil.toLowerCamelCase(worldName));
        if (handler != null) {
            EndChunk chunk = handler.getChunks().getChunk(event.getChunk());
            if (chunk == null) {
                chunk = handler.getChunks().addChunk(event.getChunk());
            }
            for (final Entity e : event.getChunk().getEntities()) {
                if (e.getType() == EntityType.ENDER_DRAGON) {
                    final EnderDragon ed = (EnderDragon)e;
                    handler.getLoadedDragons().remove(ed.getUniqueId());
                    chunk.incrementSavedDragons();
                }
            }
        }
    }
}
 
开发者ID:Ribesg,项目名称:NPlugins,代码行数:26,代码来源:ChunkListener.java

示例13: onChunkProtect

import org.bukkit.event.world.ChunkUnloadEvent; //导入依赖的package包/类
@EventHandler
public void onChunkProtect(ChunkUnloadEvent e) {
	for(Entity entity : e.getChunk().getEntities()) {
		if(entity instanceof WitherSkull) {
			WitherSkull wither = (WitherSkull) entity;
			if(pl.getConfiguration().getDebugConfig().isEnabled()) {
				xEssentials.log("removed wither skull at: {" + wither.getWorld().getName() + ", " + wither.getLocation().getBlockX() + ", " + wither.getLocation().getBlockY() + ", " + wither.getLocation().getBlockZ() + "} to prevent lag", LogType.INFO);
			}
			wither.remove();
		} else if(entity instanceof Fireball) {
			Fireball fb = (Fireball) entity;
			if(pl.getConfiguration().getDebugConfig().isEnabled()) {
				xEssentials.log("removed fireball at: {" + fb.getWorld().getName() + ", " + fb.getLocation().getBlockX() + ", " + fb.getLocation().getBlockY() + ", " + fb.getLocation().getBlockZ() + "} to prevent lag", LogType.INFO);
			}
			fb.remove();
		}
	}
}
 
开发者ID:xEssentials,项目名称:xEssentials-deprecated-bukkit,代码行数:19,代码来源:ChunkProtectionEvent.java

示例14: onChunkUnload

import org.bukkit.event.world.ChunkUnloadEvent; //导入依赖的package包/类
@EventHandler
public void onChunkUnload(ChunkUnloadEvent event) {
    ArrayList<Entity> toRemove = new ArrayList<Entity>();
    for (Entity e : event.getChunk().getEntities()) {
        EffectHolder holder = EffectManager.getInstance().getEffect(e.getUniqueId());
        if (holder != null) {
            EffectManager.getInstance().clear(holder);
            continue;
        }

        if (e instanceof Item && ItemSpray.UUID_LIST.contains(e.getUniqueId())) {
            toRemove.add(e);
        }
    }
    if (!toRemove.isEmpty()) {
        Iterator<Entity> i = toRemove.iterator();
        while (i.hasNext()) {
            i.next().remove();
        }
    }
}
 
开发者ID:DSH105,项目名称:SparkTrail,代码行数:22,代码来源:EntityListener.java

示例15: onUnload

import org.bukkit.event.world.ChunkUnloadEvent; //导入依赖的package包/类
@EventHandler
public void onUnload(ChunkUnloadEvent event) {
    Chunk unloadedChunk = event.getChunk();
    for (Entity entity : unloadedChunk.getEntities()) {
        if (entity instanceof LivingEntity) {
            Object handle = BukkitUnwrapper.getInstance().unwrap(entity);
            if (handle instanceof ControllableEntityHandle) {
                ControllableEntity controllableEntity = ((ControllableEntityHandle) handle).getControllableEntity();
                if (controllableEntity != null && controllableEntity.isSpawned()) {
                    this.SPAWN_QUEUE.add(new EntityChunkData(controllableEntity, entity.getLocation()));
                    controllableEntity.despawn(DespawnReason.CHUNK_UNLOAD);
                }
            }
        }
    }
}
 
开发者ID:EntityAPIDev,项目名称:EntityAPI,代码行数:17,代码来源:SimpleChunkManager.java


注:本文中的org.bukkit.event.world.ChunkUnloadEvent类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。