本文整理汇总了Java中org.bukkit.event.entity.EntityTargetLivingEntityEvent类的典型用法代码示例。如果您正苦于以下问题:Java EntityTargetLivingEntityEvent类的具体用法?Java EntityTargetLivingEntityEvent怎么用?Java EntityTargetLivingEntityEvent使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
EntityTargetLivingEntityEvent类属于org.bukkit.event.entity包,在下文中一共展示了EntityTargetLivingEntityEvent类的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onTarget
import org.bukkit.event.entity.EntityTargetLivingEntityEvent; //导入依赖的package包/类
@EventHandler
public void onTarget(EntityTargetLivingEntityEvent event) {
if (!(event.getEntity() instanceof Tameable) || !(event.getEntity() instanceof LivingEntity)
|| event.getTarget() == null || !InventoryManager.isAllowedWorld(event.getTarget().getWorld())) {
return;
}
LivingEntity petEntity = (LivingEntity) event.getEntity();
final OfflinePlayer player = (OfflinePlayer) ((Tameable) petEntity).getOwner();
if (!InventoryManager.playerIsLoaded(player)) {
return;
}
PlayerWrapper playerWrapper = InventoryManager.get(player);
if (playerWrapper.hasPet() && petEntity == playerWrapper.getPet()) {
PetType petType = PetManager.getPetFromEntity(petEntity, player);
if (petType == null) {
return;
}
if (event.getTarget() != null && event.getTarget().getType() == EntityType.PLAYER) {
event.setCancelled(!petType.isAttackPlayers());
} else {
event.setCancelled(!petType.isAttackMobs());
}
}
}
示例2: onTargetWhenPlayerNotLoaded
import org.bukkit.event.entity.EntityTargetLivingEntityEvent; //导入依赖的package包/类
@EventHandler(ignoreCancelled = true, priority = EventPriority.LOW)
public void onTargetWhenPlayerNotLoaded(EntityTargetLivingEntityEvent event) {
if (event.getTarget() == null || event.getTarget().getType() != EntityType.PLAYER) {
return;
}
if (!InventoryManager.playerIsLoaded((Player) event.getTarget())) {
event.setCancelled(true);
}
}
示例3: onTargeting
import org.bukkit.event.entity.EntityTargetLivingEntityEvent; //导入依赖的package包/类
@EventHandler
public void onTargeting(EntityTargetLivingEntityEvent e) {
if (!witherEnabled || e == null || e.isCancelled() || !plugin.isSkyAssociatedWorld(e.getEntity().getWorld())) {
return;
}
if (e.getEntity() instanceof Wither && e.getTarget() != null) {
handleWitherRampage(e, (Wither) e.getEntity(), e.getTarget().getLocation());
}
}
示例4: onTarget
import org.bukkit.event.entity.EntityTargetLivingEntityEvent; //导入依赖的package包/类
@EventHandler
public void onTarget(EntityTargetLivingEntityEvent event)
{
if (event.getTarget() instanceof Player && event.getEntity().hasMetadata("Creator") && event.getEntity().getMetadata("Creator").get(0).asString() == ((Player) event.getTarget()).getName())
{
event.setCancelled(true);
}
}
示例5: onEntityTargetLivingEntity
import org.bukkit.event.entity.EntityTargetLivingEntityEvent; //导入依赖的package包/类
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onEntityTargetLivingEntity(EntityTargetLivingEntityEvent event) {
LivingEntity livingEntity = event.getTarget();
if (livingEntity instanceof Player) {
Player player = (Player) livingEntity;
if (Ghosts.p.getGhostManager().isGhost(player)) {
event.setCancelled(true);
}
}
}
示例6: getZombieTarget
import org.bukkit.event.entity.EntityTargetLivingEntityEvent; //导入依赖的package包/类
@EventHandler
public void getZombieTarget(EntityTargetLivingEntityEvent e) {
if(e.getEntity() instanceof Zombie) {
if(e.getTarget() instanceof Player) {
if(e.getEntity().getLocation().distance(e.getTarget().getLocation()) > pl.getConfiguration().getEntityConfig().getCustomZombieAggroRange()) {
e.setCancelled(true);
}
}
}
}
示例7: onTarget
import org.bukkit.event.entity.EntityTargetLivingEntityEvent; //导入依赖的package包/类
@EventHandler
public void onTarget(EntityTargetLivingEntityEvent e) {
if(e.getTarget() instanceof Player) {
Player p = (Player) e.getTarget();
if(pl.getManagers().getPlayerManager().isOnline(p.getName())) {
XPlayer xp = pl.getManagers().getPlayerManager().getPlayer(p.getName());
if(xp.isInChair()) {
e.setCancelled(true);
}
}
}
}
示例8: isGodModeAfk
import org.bukkit.event.entity.EntityTargetLivingEntityEvent; //导入依赖的package包/类
@EventHandler
public void isGodModeAfk(EntityTargetLivingEntityEvent e) {
if(e.getTarget() instanceof Player) {
Player p = (Player) e.getTarget();
if(pl.getConfiguration().getPlayerConfig().isGodModeInAfkEnabled()) {
XPlayer xp = pl.getManagers().getPlayerManager().getPlayer(p.getName());
if(xp.isAfk()) {
e.setCancelled(true);
}
}
}
}
示例9: onTarget
import org.bukkit.event.entity.EntityTargetLivingEntityEvent; //导入依赖的package包/类
@EventHandler
public void onTarget(EntityTargetLivingEntityEvent e) {
if(e.getTarget() instanceof Player) {
Player p = (Player) e.getTarget();
if(pl.getManagers().getPlayerManager().isOnline(p.getName())) {
XPlayer xp = pl.getManagers().getPlayerManager().getPlayer(p.getName());
if(xp.isVanished()) {
e.setCancelled(true);
}
}
}
}
示例10: ignoremob
import org.bukkit.event.entity.EntityTargetLivingEntityEvent; //导入依赖的package包/类
@EventHandler
public void ignoremob(EntityTargetLivingEntityEvent e) {
if(e.getTarget() instanceof Player) {
Player p = (Player) e.getTarget();
if(vanishApi.isVanished(p)) {
e.setCancelled(true);
}
}
}
示例11: getZombieTarget
import org.bukkit.event.entity.EntityTargetLivingEntityEvent; //导入依赖的package包/类
@EventHandler
public void getZombieTarget(EntityTargetLivingEntityEvent e) {
if(e.getEntity() instanceof Zombie) {
if(e.getTarget() instanceof Player) {
if(e.getEntity().getLocation().distance(e.getTarget().getLocation()) > xEssentialsMemory.zombieRange) {
e.setCancelled(true);
}
}
}
}
示例12: GodModeAfk
import org.bukkit.event.entity.EntityTargetLivingEntityEvent; //导入依赖的package包/类
@EventHandler
public void GodModeAfk(EntityTargetLivingEntityEvent e) {
if(xEssentialsMemory.playerGodmodeAfk) {
if(e.getTarget() instanceof Player) {
Player p = (Player) e.getTarget();
if(afkList.contains(p.getName())) {
e.setCancelled(true);
}
}
}
}
示例13: m
import org.bukkit.event.entity.EntityTargetLivingEntityEvent; //导入依赖的package包/类
public void m() {
super.m();
EntityHuman prevTarget = this.targetPlayer;// CraftBukkit - store old target
if (this.c > 0) {
--this.c;
}
this.lastX = this.locX;
this.lastY = this.locY;
this.lastZ = this.locZ;
this.motY -= 0.029999999329447746D;
if (this.world.getType(new BlockPosition(this)).getMaterial() == Material.LAVA) {
this.motY = 0.20000000298023224D;
this.motX = (double) ((this.random.nextFloat() - this.random.nextFloat()) * 0.2F);
this.motZ = (double) ((this.random.nextFloat() - this.random.nextFloat()) * 0.2F);
this.a(SoundEffects.bA, 0.4F, 2.0F + this.random.nextFloat() * 0.4F);
}
this.j(this.locX, (this.getBoundingBox().b + this.getBoundingBox().e) / 2.0D, this.locZ);
double d0 = 8.0D;
if (this.targetTime < this.a - 20 + this.getId() % 100) {
if (this.targetPlayer == null || this.targetPlayer.h(this) > d0 * d0) {
this.targetPlayer = this.world.findNearbyPlayer(this, d0);
}
this.targetTime = this.a;
}
if (this.targetPlayer != null && this.targetPlayer.isSpectator()) {
this.targetPlayer = null;
}
if (this.targetPlayer != null) {
// CraftBukkit start
boolean cancelled = false;
if (this.targetPlayer != prevTarget) {
EntityTargetLivingEntityEvent event = CraftEventFactory.callEntityTargetLivingEvent(this, targetPlayer, EntityTargetEvent.TargetReason.CLOSEST_PLAYER);
EntityLiving target = event.getTarget() == null ? null : ((org.bukkit.craftbukkit.entity.CraftLivingEntity) event.getTarget()).getHandle();
targetPlayer = target instanceof EntityHuman ? (EntityHuman) target : null;
cancelled = event.isCancelled();
}
if (!cancelled && targetPlayer != null) {
double d1 = (this.targetPlayer.locX - this.locX) / d0;
double d2 = (this.targetPlayer.locY + (double) this.targetPlayer.getHeadHeight() / 2.0D - this.locY) / d0;
double d3 = (this.targetPlayer.locZ - this.locZ) / d0;
double d4 = Math.sqrt(d1 * d1 + d2 * d2 + d3 * d3);
double d5 = 1.0D - d4;
if (d5 > 0.0D) {
d5 *= d5;
this.motX += d1 / d4 * d5 * 0.1D;
this.motY += d2 / d4 * d5 * 0.1D;
this.motZ += d3 / d4 * d5 * 0.1D;
}
}
// CraftBukkit end
}
this.move(this.motX, this.motY, this.motZ);
float f = 0.98F;
if (this.onGround) {
f = this.world.getType(new BlockPosition(MathHelper.floor(this.locX), MathHelper.floor(this.getBoundingBox().b) - 1, MathHelper.floor(this.locZ))).getBlock().frictionFactor * 0.98F;
}
this.motX *= (double) f;
this.motY *= 0.9800000190734863D;
this.motZ *= (double) f;
if (this.onGround) {
this.motY *= -0.8999999761581421D;
}
++this.a;
++this.b;
if (this.b >= 6000) {
this.die();
}
}
示例14: onEntityTarget
import org.bukkit.event.entity.EntityTargetLivingEntityEvent; //导入依赖的package包/类
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
public void onEntityTarget(final EntityTargetLivingEntityEvent event) {
if (event.getTarget().getType() == EntityType.PLAYER && this.loggedOutPlayers.containsKey(event.getTarget().getUniqueId())) {
event.setCancelled(true);
}
}