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Java Skeleton类代码示例

本文整理汇总了Java中org.bukkit.entity.Skeleton的典型用法代码示例。如果您正苦于以下问题:Java Skeleton类的具体用法?Java Skeleton怎么用?Java Skeleton使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


Skeleton类属于org.bukkit.entity包,在下文中一共展示了Skeleton类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: onItemFrameDamage

import org.bukkit.entity.Skeleton; //导入依赖的package包/类
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onItemFrameDamage(final EntityDamageByEntityEvent e) {
    // Check world
    if (!Util.inWorld(e.getEntity()) || !(e.getEntity() instanceof ItemFrame)) {
        return;
    }
    if (e.getDamager() instanceof Projectile) {
        if (DEBUG)
            plugin.getLogger().info("DEBUG: Projectile damage to itemframe");
        // Find out who fired the arrow
        Projectile p = (Projectile) e.getDamager();
        if (DEBUG)
            plugin.getLogger().info("DEBUG: Shooter is " + p.getShooter().toString());
        if (p.getShooter() instanceof Skeleton || p.getShooter() instanceof Golem) {
            if (DEBUG)
                plugin.getLogger().info("DEBUG: Shooter is mob");
            if (!Settings.allowMobDamageToItemFrames) {
                if (DEBUG)
                    plugin.getLogger().info("DEBUG: Damage not allowed, cancelling");
                e.setCancelled(true);
            }
        }
    }
}
 
开发者ID:tastybento,项目名称:bskyblock,代码行数:25,代码来源:IslandGuard.java

示例2: onEntityDeath

import org.bukkit.entity.Skeleton; //导入依赖的package包/类
/**
 * Utilizes a random chance to either spawn a skeleton with gold armor or resources.
 *
 * @param event The event
 */
@EventHandler
public void onEntityDeath(EntityDeathEvent event) {
  Entity entity = event.getEntity();
  if (entity instanceof Sheep) {
    double chance = Math.random();
    if (0.25 > chance) {
      Skeleton skeleton = entity.getWorld().spawn(entity.getLocation(), Skeleton.class);
      skeleton.getEquipment().setArmorContents(
          new ItemStack[]{
              new ItemStack(Material.GOLD_HELMET),
              new ItemStack(Material.GOLD_CHESTPLATE),
              new ItemStack(Material.GOLD_LEGGINGS),
              new ItemStack(Material.GOLD_BOOTS)
          }
      );
    } else if (0.5 > chance) {
      event.getDrops().add(new ItemStack(Material.IRON_INGOT));
    } else if (0.75 > chance) {
      event.getDrops().add(new ItemStack(Material.GOLD_INGOT));
    } else {
      event.getDrops().add(new ItemStack(Material.DIAMOND));
    }
  }
}
 
开发者ID:twizmwazin,项目名称:OpenUHC,代码行数:30,代码来源:GoldenFleece.java

示例3: onEntityTarget

import org.bukkit.entity.Skeleton; //导入依赖的package包/类
@EventHandler(priority = EventPriority.HIGH)
public void onEntityTarget(EntityTargetEvent event)
{
	if( event.getEntity() instanceof Skeleton && NavyCraft.aaSkelesList.contains((Skeleton)event.getEntity()) )
	{
		if( event.getTarget() instanceof Player )
		{
			Player target = (Player)event.getTarget();
			Craft skeleCraft = Craft.getCraft(target.getLocation().getBlockX(), target.getLocation().getBlockY(), target.getLocation().getBlockZ());
			if( skeleCraft != null && !skeleCraft.crewNames.isEmpty() && skeleCraft.crewNames.contains(target.getName()) )
			{
				event.setCancelled(true);
			}
		}
	}
}
 
开发者ID:Maximuspayne,项目名称:NavyCraft2-Lite,代码行数:17,代码来源:MoveCraft_EntityListener.java

示例4: onEntityBendingDeath

import org.bukkit.entity.Skeleton; //导入依赖的package包/类
@EventHandler
public void onEntityBendingDeath(EntityBendingDeathEvent event) {
	Entity v = event.getVictim();
	Element e = CoreAbility.getAbility(event.getAbility()).getElement();
	int xp;
	
	if(v == null || e == null)
		return;
	
	if(v instanceof Player) {
		xp = 25 + (int)(Math.random() * ((35 - 25) + 1));
	}
	else if(v instanceof Zombie || v instanceof Creeper || v instanceof Witch || v instanceof Skeleton || v instanceof Guardian || v instanceof Spider) {
		xp = 13 + (int)(Math.random() * ((22 - 13) + 1));
	}
	else {
		xp = 3 + (int)(Math.random() * ((8 - 3) + 1));
	}
	BendingExp.addExp(event.getAttacker(), e, xp);
}
 
开发者ID:savior67,项目名称:BendingExp,代码行数:21,代码来源:DeathByBendingListener.java

示例5: onItemFrameDamage

import org.bukkit.entity.Skeleton; //导入依赖的package包/类
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onItemFrameDamage(final EntityDamageByEntityEvent e) {
    // Check world
    if (!inWorld(e.getEntity()) || !(e.getEntity() instanceof ItemFrame)) {
        return;
    }
    if (e.getDamager() instanceof Projectile) {
        if (DEBUG)
            plugin.getLogger().info("DEBUG: Projectile damage to itemframe");
        // Find out who fired the arrow
        Projectile p = (Projectile) e.getDamager();
        if (DEBUG)
            plugin.getLogger().info("DEBUG: Shooter is " + p.getShooter().toString());
        if (p.getShooter() instanceof Skeleton || p.getShooter() instanceof Golem) {
            if (DEBUG)
                plugin.getLogger().info("DEBUG: Shooter is mob");
            if (!Settings.allowMobDamageToItemFrames) {
                if (DEBUG)
                    plugin.getLogger().info("DEBUG: Damage not allowed, cancelling");
                e.setCancelled(true);
            }
        }
    }
}
 
开发者ID:tastybento,项目名称:acidisland,代码行数:25,代码来源:IslandGuard.java

示例6: onSkeletonShoot

import org.bukkit.entity.Skeleton; //导入依赖的package包/类
@EventHandler
public void onSkeletonShoot(EntityShootBowEvent event){
	if(event.getEntity() instanceof Skeleton){
		Skeleton s = (Skeleton) event.getEntity();
		if(DroneShocktroop.isPossiblyShocktroop(s)){
			DroneShocktroop troop = getShocktroop(s);
			if(troop == null){
				s.remove();
				//System.out.println("troop for named skeleton is null, removing!");
				event.setCancelled(true);
			} else {
				//System.out.println("Allowed fire!");
			}
		}
	}
}
 
开发者ID:StarQuestMinecraft,项目名称:StarQuestCode,代码行数:17,代码来源:SQSkywatch.java

示例7: SkeletalArmy

import org.bukkit.entity.Skeleton; //导入依赖的package包/类
public void SkeletalArmy() {
	for (Player pl : Bukkit.getOnlinePlayers()) {
	Location loc = pl.getLocation();
	Bukkit.dispatchCommand(Bukkit.getConsoleSender(), "time night");
	Bukkit.broadcastMessage(ChatColor.BOLD+""+ChatColor.RED+"The Skeletal Army Event Has Begun!");
	Skeleton skeleton = (Skeleton) pl.getWorld().spawnEntity((Location) Arrays.asList(circle(loc, 4, 1, true, true, 1)), EntityType.SKELETON);
	Skeleton skeleton1 = (Skeleton) pl.getWorld().spawnEntity((Location) Arrays.asList(circle(loc, 4, 1, true, true, 1)), EntityType.SKELETON);
	Skeleton skeleton2 = (Skeleton) pl.getWorld().spawnEntity((Location) Arrays.asList(circle(loc, 4, 1, true, true, 1)), EntityType.SKELETON);
	Skeleton skeleton3 = (Skeleton) pl.getWorld().spawnEntity((Location) Arrays.asList(circle(loc, 4, 1, true, true, 1)), EntityType.SKELETON);
	Skeleton skeleton4 = (Skeleton) pl.getWorld().spawnEntity((Location) Arrays.asList(circle(loc, 4, 1, true, true, 1)), EntityType.SKELETON);
	Skeleton skeleton5 = (Skeleton) pl.getWorld().spawnEntity((Location) Arrays.asList(circle(loc, 4, 1, true, true, 1)), EntityType.SKELETON);
	Skeleton skeleton6 = (Skeleton) pl.getWorld().spawnEntity((Location) Arrays.asList(circle(loc, 4, 1, true, true, 1)), EntityType.SKELETON);
	Skeleton skeleton7 = (Skeleton) pl.getWorld().spawnEntity((Location) Arrays.asList(circle(loc, 4, 1, true, true, 1)), EntityType.SKELETON);
	Skeleton skeleton8 = (Skeleton) pl.getWorld().spawnEntity((Location) Arrays.asList(circle(loc, 4, 1, true, true, 1)), EntityType.SKELETON);
	Skeleton skeleton9 = (Skeleton) pl.getWorld().spawnEntity((Location) Arrays.asList(circle(loc, 4, 1, true, true, 1)), EntityType.SKELETON);
	Skeleton skeleton0 = (Skeleton) pl.getWorld().spawnEntity((Location) Arrays.asList(circle(loc, 4, 1, true, true, 1)), EntityType.SKELETON);    	
	}
	
}
 
开发者ID:Wintergrasped,项目名称:NSHC,代码行数:20,代码来源:RandomEvents.java

示例8: onQuit

import org.bukkit.entity.Skeleton; //导入依赖的package包/类
@EventHandler
public void onQuit(PlayerQuitEvent e) {
	if(essentialsPlayers.containsKey(e.getPlayer().getName())) {
		XPlayer xp = pl.getManagers().getPlayerManager().getPlayer(e.getPlayer().getName());
		if(xp.isVanished()) {
			essentialsPlayers.remove(e.getPlayer().getName());
			return;
		}
		ItemStack[] items = e.getPlayer().getInventory().getContents();
		Skeleton skel = (Skeleton) e.getPlayer().getWorld().spawnEntity(e.getPlayer().getLocation(), EntityType.SKELETON);
		//lets pimp the skeleton a bit!
		turnSkelToNpc(skel, e.getPlayer().getName());
		npcs.put(skel.getUniqueId(), items);
		essentialsPlayers.remove(e.getPlayer().getName());
		NpcDespawn(skel);
	}
}
 
开发者ID:xEssentials,项目名称:xEssentials-deprecated-bukkit,代码行数:18,代码来源:NpcReplacePlayerEvent.java

示例9: onTeleport

import org.bukkit.entity.Skeleton; //导入依赖的package包/类
@EventHandler
public void onTeleport(PlayerTeleportEvent e) {
	if(essentialsPlayers.containsKey(e.getPlayer().getName())) {
		XPlayer xp = pl.getManagers().getPlayerManager().getPlayer(e.getPlayer().getName());
		if(xp.isVanished()) {
			return;
		}
		ItemStack[] items = e.getPlayer().getInventory().getContents();
		Skeleton skel = (Skeleton) e.getPlayer().getWorld().spawnEntity(e.getPlayer().getLocation(), EntityType.SKELETON);
		//lets pimp the skeleton a bit!
		turnSkelToNpc(skel, e.getPlayer().getName());
		npcs.put(skel.getUniqueId(), items);
		essentialsPlayers.remove(e.getPlayer().getName());
		NpcDespawn(skel);
	}
}
 
开发者ID:xEssentials,项目名称:xEssentials-deprecated-bukkit,代码行数:17,代码来源:NpcReplacePlayerEvent.java

示例10: onJoinNpc

import org.bukkit.entity.Skeleton; //导入依赖的package包/类
@EventHandler(priority = EventPriority.HIGH)
public void onJoinNpc(PlayerJoinEvent e) {
	for(Entity entity : e.getPlayer().getNearbyEntities(16, 16, 16)) {
		if(entity instanceof Skeleton) {
			Skeleton skel = (Skeleton) entity;
			if(skel.isCustomNameVisible()) {
				if(skel.getCustomName().equalsIgnoreCase(e.getPlayer().getName())) {
					e.getPlayer().kickPlayer(ChatColor.GREEN + "[Combat log]" + ChatColor.GRAY + "\nyou are not allowed to join until the npc is dead.");
					e.setJoinMessage("");
					return;
				}
			}
		}
	}
	XPlayer xp = pl.getManagers().getPlayerManager().getPlayer(e.getPlayer().getName());
	if(xp.isInventoryClearanceOnRelog()) {
		xp.ClearInventoryOnRelog();	
	}
}
 
开发者ID:xEssentials,项目名称:xEssentials-deprecated-bukkit,代码行数:20,代码来源:NpcReplacePlayerEvent.java

示例11: turnSkelToNpc

import org.bukkit.entity.Skeleton; //导入依赖的package包/类
private void turnSkelToNpc(Skeleton skel, String player) {
	ItemStack head = new ItemStack(Material.SKULL_ITEM);
	head.setDurability((short)3);
	SkullMeta meta = (SkullMeta) head.getItemMeta();
	meta.setOwner(player);
	head.setItemMeta(meta);
	head.setAmount(1);
	skel.getEquipment().setHelmet(head);
	skel.getEquipment().setHelmetDropChance(0);
	ItemStack chestplate = new ItemStack(Material.IRON_CHESTPLATE);
	chestplate.setAmount(1);
	skel.getEquipment().setChestplate(chestplate);
	skel.getEquipment().setChestplateDropChance(0);
	ItemStack leggings = new ItemStack(Material.IRON_LEGGINGS);
	leggings.setAmount(1);
	skel.getEquipment().setLeggings(leggings);
	skel.getEquipment().setLeggingsDropChance(0);
	ItemStack shoes = new ItemStack(Material.IRON_BOOTS);
	skel.getEquipment().setBoots(shoes);
	skel.getEquipment().setBootsDropChance(0);
	skel.addPotionEffect(new PotionEffect(PotionEffectType.SLOW, Integer.MAX_VALUE, 30));
	skel.addPotionEffect(new PotionEffect(PotionEffectType.JUMP, Integer.MAX_VALUE, 30));
	skel.setCustomName(player);
	skel.setCustomNameVisible(true);
}
 
开发者ID:xEssentials,项目名称:xEssentials-deprecated-bukkit,代码行数:26,代码来源:NpcReplacePlayerEvent.java

示例12: onCreatureSpawnEventLowest

import org.bukkit.entity.Skeleton; //导入依赖的package包/类
@EventHandler(priority = EventPriority.LOWEST)
public void onCreatureSpawnEventLowest(CreatureSpawnEvent event) {
  if (!(event.getEntity() instanceof Monster) || event.isCancelled()) {
    return;
  }
  if (!mythicDrops.getConfigSettings().getEnabledWorlds().contains(event.getEntity().getWorld()
      .getName())) {
    return;
  }
  if (mythicDrops.getConfigSettings().isGiveAllMobsNames()) {
    nameMobs(event.getEntity());
  }
  if (mythicDrops.getConfigSettings().isBlankMobSpawnEnabled()) {
    event.getEntity().getEquipment().clear();
    if (event.getEntity() instanceof Skeleton && !mythicDrops.getConfigSettings()
        .isSkeletonsSpawnWithoutBows()) {
      event.getEntity().getEquipment().setItemInMainHand(new ItemStack(Material.BOW, 1));
    }
  }
  event.getEntity()
      .setCanPickupItems(mythicDrops.getConfigSettings().isMobsPickupEquipment());
}
 
开发者ID:Nunnery,项目名称:MythicDrops,代码行数:23,代码来源:ItemSpawningListener.java

示例13: onEntityDeath

import org.bukkit.entity.Skeleton; //导入依赖的package包/类
/**
 * When a player breaks ore, spawn mob
 *
 * @param event Event
 */
@EventHandler(ignoreCancelled = true)
public void onEntityDeath(BlockBreakEvent event)
{
    EntityType type;

    switch (event.getBlock().getType())
    {
        case COAL_ORE:
            type = EntityType.ZOMBIE;
            break;

        case IRON_ORE:
            type = EntityType.SKELETON;
            break;

        case GOLD_ORE:
            type = EntityType.SPIDER;
            break;

        case DIAMOND_ORE:
            type = EntityType.WITCH;
            break;

        default:
            type = null;
            break;
    }

    Entity entity;

    if (type != null && random.nextDouble() < (double) this.moduleConfiguration.get("chance"))
    {
        entity = event.getBlock().getWorld().spawnEntity(event.getBlock().getLocation(), type);

        if (type == EntityType.SKELETON)
            ((Skeleton) entity).getEquipment().clear(); //Remove skeleton bow
    }
}
 
开发者ID:SamaGames,项目名称:SurvivalAPI,代码行数:44,代码来源:MobOresModule.java

示例14: getLoggableEntityEvent

import org.bukkit.entity.Skeleton; //导入依赖的package包/类
private LoggableCreatureEvent getLoggableEntityEvent(EntityEventAction action, EntityEvent event) {

        final Entity entity = event.getEntity();
        final Location location = entity.getLocation();
        final World world = entity.getWorld();

        Point3d coordinates = new Point3d(location.getX(), location.getY(), location.getZ());

        LoggableCreatureEvent entityEvent = new LoggableCreatureEvent(world.getFullTime(), minecraft_server, world.getName(), action);

        LivingEntity spCreature = new LivingEntity();
        spCreature.setType("creature");
        spCreature.setCurrentHealth(((org.bukkit.entity.LivingEntity)entity).getHealth());
        spCreature.setMaxHealth(((org.bukkit.entity.LivingEntity)entity).getMaxHealth());
        spCreature.setLocation(coordinates);

        for (PotionEffect potion : (((org.bukkit.entity.LivingEntity)entity).getActivePotionEffects())) {
            spCreature.addPotions(potion.getType().getName() + ":" + potion.getAmplifier());
        }

        if (event.getEntityType() == EntityType.SKELETON) {
            Skeleton skeleton = (org.bukkit.entity.Skeleton) event.getEntity();
            spCreature.setName(skeleton.getSkeletonType() + "_SKELETON");
        } else {
            spCreature.setName(event.getEntityType().name());
        }

        entityEvent.setEntity(spCreature);
        return entityEvent;
    }
 
开发者ID:PowerSchill,项目名称:LogToSplunk,代码行数:31,代码来源:CreatureEventLogger.java

示例15: convert

import org.bukkit.entity.Skeleton; //导入依赖的package包/类
@Override
@Nullable
public ItemType convert(final Object o) {
	final SkullType type;
	if (o instanceof Skeleton || o instanceof SkeletonData) {
		if (o instanceof SkeletonData ? ((SkeletonData) o).isWither() : ((Skeleton) o).getSkeletonType() == SkeletonType.WITHER) {
			type = SkullType.WITHER;
		} else {
			type = SkullType.SKELETON;
		}
	} else if (o instanceof Zombie || o instanceof EntityData && Zombie.class.isAssignableFrom(((EntityData<?>) o).getType())) {
		type = SkullType.ZOMBIE;
	} else if (o instanceof OfflinePlayer || o instanceof PlayerData) {
		type = SkullType.PLAYER;
	} else if (o instanceof Creeper || o instanceof CreeperData) {
		type = SkullType.CREEPER;
	} else {
		return null;
	}
	@SuppressWarnings("deprecation")
	final ItemType i = new ItemType(Material.SKULL_ITEM.getId(), (short) type.ordinal());
	if (o instanceof OfflinePlayer) {
		final SkullMeta s = (SkullMeta) Bukkit.getItemFactory().getItemMeta(Material.SKULL_ITEM);
		s.setOwner(((OfflinePlayer) o).getName());
		i.setItemMeta(s);
	}
	return i;
}
 
开发者ID:nfell2009,项目名称:Skript,代码行数:29,代码来源:ExprSkull.java


注:本文中的org.bukkit.entity.Skeleton类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。