本文整理汇总了Java中org.bukkit.entity.Painting类的典型用法代码示例。如果您正苦于以下问题:Java Painting类的具体用法?Java Painting怎么用?Java Painting使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
Painting类属于org.bukkit.entity包,在下文中一共展示了Painting类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onFrameBrake
import org.bukkit.entity.Painting; //导入依赖的package包/类
@EventHandler
public void onFrameBrake(HangingBreakByEntityEvent e) {
RedProtect.get().logger.debug("Is BlockListener - HangingBreakByEntityEvent event");
if (e.isCancelled()){
return;
}
Entity remover = e.getRemover();
Entity ent = e.getEntity();
Location l = e.getEntity().getLocation();
if ((ent instanceof ItemFrame || ent instanceof Painting) && remover instanceof Monster) {
Region r = RedProtect.get().rm.getTopRegion(l);
if (r != null && !r.canMobLoot()){
e.setCancelled(true);
}
}
}
示例2: onHangingPlace
import org.bukkit.entity.Painting; //导入依赖的package包/类
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onHangingPlace(HangingPlaceEvent event)
{
Hanging hanging = event.getEntity();
HangingPlace action;
if (hanging instanceof Painting)
{
action = this.newAction(PaintingPlace.class, hanging.getWorld());
if (action != null)
{
((PaintingPlace)action).art = ((Painting)hanging).getArt();
}
}
else
{
action = this.newAction(HangingPlace.class, hanging.getWorld());
}
if (action != null)
{
action.setLocation(hanging.getLocation());
action.setHanging(hanging);
action.setPlayer(event.getPlayer());
this.logAction(action);
}
}
示例3: getHangingType
import org.bukkit.entity.Painting; //导入依赖的package包/类
private static Material getHangingType(Hanging hanging) {
if(hanging instanceof Painting) {
return Material.PAINTING;
} else if(hanging instanceof ItemFrame) {
return Material.ITEM_FRAME;
} else if(hanging instanceof LeashHitch) {
return Material.LEASH;
} else {
return null;
}
}
示例4: serializeState
import org.bukkit.entity.Painting; //导入依赖的package包/类
public static String serializeState(Entity entity) {
YamlConfiguration yaml = new YamlConfiguration();
if (Support.ARMOR_STAND && entity instanceof ArmorStand) {
EulerAngleSerializer eas = EulerAngleSerializer.getInstance();
ArmorStand stand = (ArmorStand) entity;
yaml.set(PITCH, stand.getLocation().getPitch());
yaml.set(YAW, stand.getLocation().getYaw());
yaml.set(ARMOR_STAND_HELMET, stand.getHelmet());
yaml.set(ARMOR_STAND_CHESTPLATE, stand.getChestplate());
yaml.set(ARMOR_STAND_LEGGINGS, stand.getLeggings());
yaml.set(ARMOR_STAND_BOOTS, stand.getBoots());
yaml.set(ARMOR_STAND_HAND, stand.getItemInHand());
yaml.set(ARMOR_STAND_POSE_HEAD, eas.serialize(stand.getHeadPose()));
yaml.set(ARMOR_STAND_POSE_BODY, eas.serialize(stand.getBodyPose()));
yaml.set(ARMOR_STAND_POSE_ARM_LEFT, eas.serialize(stand.getLeftArmPose()));
yaml.set(ARMOR_STAND_POSE_ARM_RIGHT, eas.serialize(stand.getRightArmPose()));
yaml.set(ARMOR_STAND_POSE_LEG_LEFT, eas.serialize(stand.getLeftLegPose()));
yaml.set(ARMOR_STAND_POSE_LEG_RIGHT, eas.serialize(stand.getRightLegPose()));
yaml.set(ARMOR_STAND_ARMS, stand.hasArms());
yaml.set(ARMOR_STAND_BASE_PLATE, stand.hasBasePlate());
yaml.set(ARMOR_STAND_GRAVITY, stand.hasGravity());
yaml.set(ARMOR_STAND_SMALL, stand.isSmall());
yaml.set(ARMOR_STAND_VISIBLE, stand.isVisible());
} else if (entity instanceof Hanging) {
yaml.set(HANGING_FACING, ((Hanging) entity).getFacing().name());
if (entity instanceof ItemFrame) {
yaml.set(ITEM_FRAME_ITEM, ((ItemFrame) entity).getItem());
yaml.set(ITEM_FRAME_ROTATION, ((ItemFrame) entity).getRotation().name());
} else if (entity instanceof Painting) {
yaml.set(PAINTING_ART, ((Painting) entity).getArt().name());
}
}
return yaml.saveToString();
}
示例5: onPlayerInteract
import org.bukkit.entity.Painting; //导入依赖的package包/类
@EventHandler
public void onPlayerInteract(PlayerInteractEntityEvent e) {
if (e.isCancelled()) {
return;
}
Player p = e.getPlayer();
Entity ent = e.getRightClicked();
Location l = ent.getLocation();
Region r = RedProtect.get().rm.getTopRegion(l);
if (r != null){
return;
}
if (ent instanceof ItemFrame || ent instanceof Painting) {
if (!bypassBuild(p, null, 0)) {
e.setCancelled(true);
return;
}
}
if (ent instanceof Minecart || ent instanceof Boat){
if (!RPConfig.getGlobalFlagBool(l.getWorld().getName()+".use-minecart") && !p.hasPermission("redprotect.bypass.world")) {
e.setCancelled(true);
return;
}
}
if (!RPConfig.getGlobalFlagBool(l.getWorld().getName()+".interact") && !p.hasPermission("redprotect.bypass.world") && (!(ent instanceof Player))) {
if (RPConfig.getGlobalFlagList(p.getWorld().getName() + ".if-interact-false.allow-entities").contains(ent.getType().name())){
return;
}
e.setCancelled(true);
}
}
示例6: fromPainting
import org.bukkit.entity.Painting; //导入依赖的package包/类
private static PacketContainer fromPainting(Painting painting)
{
if (entityConstructor == null)
{
entityConstructor = ProtocolLibrary.getProtocolManager().createPacketConstructor(TYPE, (Entity) painting);
}
return entityConstructor.createPacket((Entity) painting);
}
示例7: onInteractEntity
import org.bukkit.entity.Painting; //导入依赖的package包/类
@Override
public void onInteractEntity(PlayerInteractEntityEvent event) {
event.setCancelled(true);
if (getPaintLevel() <= 0) {
return;
}
Entity e = event.getRightClicked();
int paintUsed = 0;
if (e instanceof Colorable) {
((Colorable) e).setColor(getColour());
paintUsed = 1;
} else if (e instanceof Painting) {
Art a = ((Painting) e).getArt();
if (getPaintLevel() >= a.getBlockHeight() * a.getBlockWidth()) {
IconMenu menu = buildMenu((Painting) e);
menu.open(event.getPlayer());
} else {
Location loc = e.getLocation().add(0, -a.getBlockHeight() / 2.0, 0);
PopupMessage.quickMessage(event.getPlayer(), loc, ChatColor.RED + "Not enough paint!");
}
} else if (e instanceof Wolf) {
Wolf wolf = (Wolf) e;
wolf.setCollarColor(getColour());
paintUsed = 1;
}
if (paintUsed > 0) {
setPaintLevel(getPaintLevel() - paintUsed);
event.getPlayer().setItemInHand(toItemStack());
event.getPlayer().playSound(e.getLocation(), Sound.WATER, 1.0f, 1.5f);
}
}
示例8: buildMenu
import org.bukkit.entity.Painting; //导入依赖的package包/类
private IconMenu buildMenu(Painting painting) {
editingPainting = painting;
Art[] other = getOtherArt(painting.getArt());
IconMenu menu = new IconMenu("Select Artwork", STBUtil.roundUp(other.length, 9), this, getProviderPlugin());
int pos = 0;
for (Art a : other) {
menu.setOption(pos++, new ItemStack(Material.PAINTING), a.name(), "");
}
return menu;
}
示例9: getFurnitureClasses
import org.bukkit.entity.Painting; //导入依赖的package包/类
/**
* Get classes used to detect a furniture entity.
*/
public static Class<?>[] getFurnitureClasses() {
return new Class<?>[] {
Painting.class,
ItemFrame.class,
ArmorStand.class
};
}
示例10: PaintingBreakEvent
import org.bukkit.entity.Painting; //导入依赖的package包/类
public PaintingBreakEvent(final Painting painting, final RemoveCause cause) {
super(painting);
this.cause = cause;
}
示例11: PaintingPlaceEvent
import org.bukkit.entity.Painting; //导入依赖的package包/类
public PaintingPlaceEvent(final Painting painting, final Player player, final Block block, final BlockFace blockFace) {
super(painting);
this.player = player;
this.block = block;
this.blockFace = blockFace;
}
示例12: PaintingEvent
import org.bukkit.entity.Painting; //导入依赖的package包/类
protected PaintingEvent(final Painting painting) {
this.painting = painting;
}
示例13: PaintingBreakByEntityEvent
import org.bukkit.entity.Painting; //导入依赖的package包/类
public PaintingBreakByEntityEvent(final Painting painting, final Entity remover) {
super(painting, RemoveCause.ENTITY);
this.remover = remover;
}
示例14: deserializeState
import org.bukkit.entity.Painting; //导入依赖的package包/类
public static void deserializeState(Entity entity, String serial)
throws InvalidConfigurationException, IOException {
YamlConfiguration yaml = new YamlConfiguration();
yaml.loadFromString(serial);
if (Support.ARMOR_STAND && entity instanceof ArmorStand) {
EulerAngleSerializer eas = EulerAngleSerializer.getInstance();
ArmorStand stand = (ArmorStand) entity;
stand.setHelmet(yaml.getItemStack(ARMOR_STAND_HELMET));
stand.setChestplate(yaml.getItemStack(ARMOR_STAND_CHESTPLATE));
stand.setLeggings(yaml.getItemStack(ARMOR_STAND_LEGGINGS));
stand.setBoots(yaml.getItemStack(ARMOR_STAND_BOOTS));
stand.setItemInHand(yaml.getItemStack(ARMOR_STAND_HAND));
stand.setHeadPose(eas.deserialize(yaml.getString(ARMOR_STAND_POSE_HEAD)));
stand.setBodyPose(eas.deserialize(yaml.getString(ARMOR_STAND_POSE_BODY)));
stand.setLeftArmPose(eas.deserialize(yaml.getString(ARMOR_STAND_POSE_ARM_LEFT)));
stand.setRightArmPose(eas.deserialize(yaml.getString(ARMOR_STAND_POSE_ARM_RIGHT)));
stand.setLeftLegPose(eas.deserialize(yaml.getString(ARMOR_STAND_POSE_LEG_LEFT)));
stand.setRightLegPose(eas.deserialize(yaml.getString(ARMOR_STAND_POSE_LEG_RIGHT)));
stand.setArms(yaml.getBoolean(ARMOR_STAND_ARMS));
stand.setBasePlate(yaml.getBoolean(ARMOR_STAND_BASE_PLATE));
stand.setGravity(yaml.getBoolean(ARMOR_STAND_GRAVITY));
stand.setSmall(yaml.getBoolean(ARMOR_STAND_SMALL));
stand.setVisible(yaml.getBoolean(ARMOR_STAND_VISIBLE));
} else if (entity instanceof Hanging) {
BlockFace facing = BlockFace.valueOf(yaml.getString(HANGING_FACING));
if (facing != null) {
((Hanging) entity).setFacingDirection(facing, true);
} else {
SteelCore.logVerbose("Invalid serialized BlockFace value for hanging entity with UUID "
+ entity.getUniqueId().toString());
}
if (entity instanceof ItemFrame) {
((ItemFrame) entity).setItem(yaml.getItemStack(ITEM_FRAME_ITEM));
Rotation rotation = Rotation.valueOf(yaml.getString(ITEM_FRAME_ROTATION));
if (rotation != null) {
((ItemFrame) entity).setRotation(rotation);
// rotation doesn't sound like a word anymore
} else {
SteelCore.logVerbose("Invalid serialized Rotation value for item frame with UUID "
+ entity.getUniqueId().toString());
}
} else if (entity instanceof Painting) {
Art art = Art.valueOf(yaml.getString("art"));
if (art != null) {
((Painting) entity).setArt(art, true);
// neither does art
} else {
SteelCore.logVerbose("Invalid serialized Art value for item frame with UUID "
+ entity.getUniqueId().toString());
}
}
}
}
示例15: CanaryPainting
import org.bukkit.entity.Painting; //导入依赖的package包/类
public CanaryPainting(net.canarymod.api.entity.hanging.Painting entity) {
super(entity);
}