本文整理汇总了Java中org.bukkit.entity.MushroomCow类的典型用法代码示例。如果您正苦于以下问题:Java MushroomCow类的具体用法?Java MushroomCow怎么用?Java MushroomCow使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
MushroomCow类属于org.bukkit.entity包,在下文中一共展示了MushroomCow类的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onPlayerInteractEntityEvent
import org.bukkit.entity.MushroomCow; //导入依赖的package包/类
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onPlayerInteractEntityEvent(PlayerInteractEntityEvent event)
{
if (!(event.getRightClicked() instanceof LivingEntity))
{
return;
}
Player player = event.getPlayer();
Entity entity = event.getRightClicked();
ActionPlayerEntity action;
if (player.getItemInHand().getType() == COAL && entity instanceof PoweredMinecart)
{
action = this.newAction(UseFurnaceMinecart.class, entity.getWorld());
}
else if (player.getItemInHand().getType() == INK_SACK && entity instanceof Sheep || entity instanceof Wolf)
{
action = this.newAction(EntityDye.class, entity.getWorld());
if (action != null)
{
((EntityDye)action).setColor(((Dye)player.getItemInHand().getData()).getColor());
}
}
else if (player.getItemInHand().getType().equals(BOWL) && entity instanceof MushroomCow)
{
action = this.newAction(EntityFillSoup.class, entity.getWorld());
}
else
{
return;
}
if (action != null)
{
action.setEntity(entity);
action.setPlayer(player);
action.setLocation(entity.getLocation());
this.logAction(action);
}
}