本文整理汇总了Java中org.bukkit.entity.Llama类的典型用法代码示例。如果您正苦于以下问题:Java Llama类的具体用法?Java Llama怎么用?Java Llama使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
Llama类属于org.bukkit.entity包,在下文中一共展示了Llama类的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: LlamaMenu
import org.bukkit.entity.Llama; //导入依赖的package包/类
/**
* {@inheritDoc}
*/
public LlamaMenu(Plot plot, Llama llama) {
super(plot, llama);
//color
ItemStack color = new ItemStack(Material.CONCRETE_POWDER, 1, (short) 1);
ItemMeta colorMeta = color.getItemMeta();
colorMeta.setDisplayName(ChatColor.GREEN + "Change the color");
color.setItemMeta(colorMeta);
insertItem(color, event -> {
new LlamaColorSelectionMenu(llama).open((Player) event.getWhoClicked());
event.setCancelled(true);
}, 0);
}
示例2: get
import org.bukkit.entity.Llama; //导入依赖的package包/类
@Override
@Nullable
protected Llama.Color[] get(Event e) {
if (llama.getSingle(e) instanceof Llama) {
return new Llama.Color[]{((Llama) llama.getSingle(e)).getColor()};
}
return null;
}
示例3: change
import org.bukkit.entity.Llama; //导入依赖的package包/类
@Override
public void change(Event e, Object[] delta, Changer.ChangeMode mode){
if (mode == ChangeMode.SET) {
if (!(llama.getSingle(e) instanceof Llama)) {
return;
}
((Llama) llama.getSingle(e)).setColor((Llama.Color)delta[0]);
}
}
示例4: acceptChange
import org.bukkit.entity.Llama; //导入依赖的package包/类
@Override
public Class<?>[] acceptChange(final Changer.ChangeMode mode) {
if (mode == ChangeMode.SET) {
return CollectionUtils.array(Llama.Color.class);
}
return null;
}
示例5: get
import org.bukkit.entity.Llama; //导入依赖的package包/类
@Override
@Nullable
protected LlamaInventory[] get(Event e) {
if (llama.getSingle(e) instanceof Llama) {
return new LlamaInventory[]{((Llama) llama.getSingle(e)).getInventory()};
}
return null;
}
示例6: getReturnType
import org.bukkit.entity.Llama; //导入依赖的package包/类
@Override
public Class<? extends Llama.Color> getReturnType() {
return Llama.Color.class;
}
示例7: LlamaColorSelectionMenu
import org.bukkit.entity.Llama; //导入依赖的package包/类
/**
* {@inheritDoc}
*/
LlamaColorSelectionMenu(Llama llama) {
super(null, 9, ChatColor.GREEN + "Change the llama color", 1);
setStartingPoint(2);
//brown
ItemStack brown = new Wool(DyeColor.BROWN).toItemStack(1);
ItemMeta brownMeta = brown.getItemMeta();
brownMeta.setDisplayName(ChatColor.GREEN + "Brown");
brown.setItemMeta(brownMeta);
addItem(brown, event -> {
llama.setColor(Llama.Color.BROWN);
event.setCancelled(true);
});
//creamy
ItemStack creamy = new ItemStack(Material.SANDSTONE);
ItemMeta creamyMeta = creamy.getItemMeta();
creamyMeta.setDisplayName(ChatColor.GREEN + "Creamy");
creamy.setItemMeta(creamyMeta);
addItem(creamy, event -> {
llama.setColor(Llama.Color.CREAMY);
event.setCancelled(true);
});
setStartingPoint(5);
//gray
ItemStack gray = new Wool(DyeColor.GRAY).toItemStack(1);
ItemMeta grayMeta = gray.getItemMeta();
grayMeta.setDisplayName(ChatColor.GREEN + "Gray");
gray.setItemMeta(grayMeta);
addItem(gray, event -> {
llama.setColor(Llama.Color.GRAY);
event.setCancelled(true);
});
//white
ItemStack white = new Wool(DyeColor.WHITE).toItemStack(1);
ItemMeta whiteMeta = white.getItemMeta();
whiteMeta.setDisplayName(ChatColor.GREEN + "White");
white.setItemMeta(whiteMeta);
addItem(white, event -> {
llama.setColor(Llama.Color.WHITE);
event.setCancelled(true);
});
}
示例8: validateMovementAndUpdateDistance
import org.bukkit.entity.Llama; //导入依赖的package包/类
/**
* Update distances and store them into server's memory until player disconnects.
*
* @param player
*/
private void validateMovementAndUpdateDistance(Player player) {
String uuid = player.getUniqueId().toString();
Location previousLocation = playerLocations.get(uuid);
// Update new location.
playerLocations.put(uuid, player.getLocation());
// If player location not found or if player has changed world, ignore previous location.
// Evaluating distance would give an exception.
if (previousLocation == null || !previousLocation.getWorld().getName().equals(player.getWorld().getName())) {
return;
}
// If player is in restricted game mode or is in a blocked world, don't update distances.
if (!shouldIncreaseBeTakenIntoAccountNoPermissions(player)) {
return;
}
int difference = getDistanceDifference(player, previousLocation);
// Player has not moved.
if (difference == 0L) {
return;
}
if (player.getVehicle() instanceof Horse) {
updateDistance(difference, player, NormalAchievements.DISTANCEHORSE);
} else if (player.getVehicle() instanceof Pig) {
updateDistance(difference, player, NormalAchievements.DISTANCEPIG);
} else if (player.getVehicle() instanceof Minecart) {
updateDistance(difference, player, NormalAchievements.DISTANCEMINECART);
} else if (player.getVehicle() instanceof Boat) {
updateDistance(difference, player, NormalAchievements.DISTANCEBOAT);
} else if (plugin.getServerVersion() >= 11 && player.getVehicle() instanceof Llama) {
updateDistance(difference, player, NormalAchievements.DISTANCELLAMA);
} else if (!player.isFlying() && (plugin.getServerVersion() < 9 || !player.isGliding())) {
updateDistance(difference, player, NormalAchievements.DISTANCEFOOT);
} else if (plugin.getServerVersion() >= 9 && player.isGliding()) {
updateDistance(difference, player, NormalAchievements.DISTANCEGLIDING);
}
}
示例9: LorePacker
import org.bukkit.entity.Llama; //导入依赖的package包/类
/**
* Assembles an ArrayList of the properties for the specified Entity that
* is to be used for a spawn egg. All instanceof checks are done internally
* by the LorePackager, so no type checking is required prior to calling
* this method. Null Entities will throw an IllegalArgumentException. <b>The
* actual ArrayList is returned by {@link #getLore() LorePacker.getLore()}.
* </b>
* @param livingEntity - The Entity to assemble a lore for.
* @return An ArrayList of Strings
* @throws IllegalArgumentException If entity parameter is null
*/
public LorePacker(LivingEntity livingEntity) throws IllegalArgumentException {
if (livingEntity == null) {
throw new IllegalArgumentException("Can't assemble lore for a null entity!");
}
lore = new ArrayList<String>();
// This needs to always be on top of an egg's lore
lore.add("Identifier: SimpleEgg." + livingEntity.getType().getEntityClass().getSimpleName() + "." + Main.getSelf().getDescription().getVersion());
lore.addAll(livingEntity(livingEntity));
if (livingEntity instanceof Ageable) {
lore.addAll(ageable((Ageable) livingEntity));
if (livingEntity instanceof Sheep) {
lore.addAll(sheep((Sheep) livingEntity));
} else if (livingEntity instanceof Pig) {
lore.addAll(pig((Pig) livingEntity));
} else if (livingEntity instanceof Rabbit) {
lore.addAll(rabbit((Rabbit) livingEntity));
} else if (livingEntity instanceof Villager) {
lore.addAll(villager((Villager) livingEntity));
} else if (livingEntity instanceof Tameable) {
lore.addAll(tameable((Tameable) livingEntity));
if (livingEntity instanceof AbstractHorse) {
lore.addAll(abstractHorse((AbstractHorse) livingEntity));
if (livingEntity instanceof Horse) {
lore.addAll(horse((Horse) livingEntity));
} else if (livingEntity instanceof ChestedHorse) {
lore.addAll(chestedHorse((ChestedHorse) livingEntity));
if (livingEntity instanceof Llama) {
lore.addAll(llama((Llama) livingEntity));
}
}
} else if (livingEntity instanceof Sittable) {
lore.addAll(sittable((Sittable) livingEntity));
if (livingEntity instanceof Wolf) {
lore.addAll(wolf((Wolf) livingEntity));
} else if (livingEntity instanceof Ocelot) {
lore.addAll(ocelot((Ocelot) livingEntity));
} else if (livingEntity instanceof Parrot) {
lore.addAll(parrot((Parrot) livingEntity));
}
}
}
} else if (livingEntity instanceof Slime) {
lore.addAll(slime((Slime) livingEntity));
} else if (livingEntity instanceof Creeper) {
lore.addAll(creeper((Creeper) livingEntity));
} else if (livingEntity instanceof Zombie) {
lore.addAll(zombie((Zombie) livingEntity));
if (livingEntity instanceof PigZombie) {
lore.addAll(pigZombie((PigZombie) livingEntity));
} else if (livingEntity instanceof ZombieVillager) {
lore.addAll(zombieVillager((ZombieVillager) livingEntity));
}
} else if (livingEntity instanceof Spellcaster) {
lore.addAll(spellCaster((Spellcaster) livingEntity));
} else if (livingEntity instanceof IronGolem) {
lore.addAll(ironGolem((IronGolem) livingEntity));
} else if (livingEntity instanceof Snowman) {
lore.addAll(snowman((Snowman) livingEntity));
}
}