本文整理汇总了Java中org.bukkit.entity.ItemFrame类的典型用法代码示例。如果您正苦于以下问题:Java ItemFrame类的具体用法?Java ItemFrame怎么用?Java ItemFrame使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
ItemFrame类属于org.bukkit.entity包,在下文中一共展示了ItemFrame类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onPlayerClickItemFram
import org.bukkit.entity.ItemFrame; //导入依赖的package包/类
@EventHandler
public void onPlayerClickItemFram(PlayerInteractEntityEvent event) {
if (!event.isCancelled() && event.getRightClicked() != null && event.getRightClicked() instanceof ItemFrame) {
for (Region region : regions) {
if (region.contains(event.getRightClicked().getLocation())) {
for (MatchTeam matchTeam : teams) {
if (matchTeam.containsPlayer(event.getPlayer())) {
FilterResult filterResult = evaluator.evaluate(event.getPlayer());
if (filterResult == FilterResult.DENY) {
event.setCancelled(true);
event.getPlayer().sendMessage(message);
} else if (filterResult == FilterResult.ALLOW) {
event.setCancelled(false);
}
}
}
}
}
}
}
示例2: onItemFrameDamage
import org.bukkit.entity.ItemFrame; //导入依赖的package包/类
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onItemFrameDamage(final EntityDamageByEntityEvent e) {
// Check world
if (!Util.inWorld(e.getEntity()) || !(e.getEntity() instanceof ItemFrame)) {
return;
}
if (e.getDamager() instanceof Projectile) {
if (DEBUG)
plugin.getLogger().info("DEBUG: Projectile damage to itemframe");
// Find out who fired the arrow
Projectile p = (Projectile) e.getDamager();
if (DEBUG)
plugin.getLogger().info("DEBUG: Shooter is " + p.getShooter().toString());
if (p.getShooter() instanceof Skeleton || p.getShooter() instanceof Golem) {
if (DEBUG)
plugin.getLogger().info("DEBUG: Shooter is mob");
if (!Settings.allowMobDamageToItemFrames) {
if (DEBUG)
plugin.getLogger().info("DEBUG: Damage not allowed, cancelling");
e.setCancelled(true);
}
}
}
}
示例3: checkItemFrameRotate
import org.bukkit.entity.ItemFrame; //导入依赖的package包/类
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void checkItemFrameRotate(PlayerInteractEntityEvent event) {
if(event.getRightClicked() instanceof ItemFrame) {
ItemFrame itemFrame = (ItemFrame) event.getRightClicked();
if(itemFrame.getItem() != null) {
// If frame contains an item, right-click will rotate it, which is handled as a "use" event
this.handleUse(event, getHangingBlockState(itemFrame), this.match.getParticipant(event.getPlayer()));
} else if(event.getPlayer().getItemInHand() != null) {
// If the frame is empty and it's right clicked with an item, this will place the item in the frame,
// which is handled as a "place" event, with the placed item as the block material
BlockState blockState = BlockStateUtils.cloneWithMaterial(itemFrame.getLocation().getBlock(),
event.getPlayer().getItemInHand().getData());
this.handleHangingPlace(event, blockState, event.getPlayer());
}
}
}
示例4: onClickFrame
import org.bukkit.entity.ItemFrame; //导入依赖的package包/类
@EventHandler(priority=EventPriority.HIGHEST)
public void onClickFrame(PlayerInteractEntityEvent e){
if(!(e.getRightClicked() instanceof ItemFrame)) return;
String uuid = e.getPlayer().getUniqueId().toString();
long curTime = System.currentTimeMillis();
int posInList;
if(uuidsClickItem.contains(uuid)){
posInList = uuidsClickItem.indexOf(uuid);
if(curTime < (lastClickItem.get(posInList) + 200)){
e.getPlayer().sendMessage(tag + ChatColor.RED + "Please slow down clicking item frames!");
Vector movDirection = e.getPlayer().getEyeLocation().getDirection();
movDirection = movDirection.normalize().multiply(-2);
e.getPlayer().setVelocity(movDirection);
e.setCancelled(true);
}
if(curTime < (lastClickItem.get(posInList) + 50)){
e.getPlayer().kickPlayer(tag + ChatColor.RED + "Please do not spam item frames!");
}
lastClickItem.set(posInList, curTime);
}else{
uuidsClickItem.add(uuid);
lastClickItem.add(curTime);
}
}
示例5: onplayerinteract
import org.bukkit.entity.ItemFrame; //导入依赖的package包/类
@EventHandler
public void onplayerinteract(PlayerInteractEntityEvent e) {
Player p = e.getPlayer();
if (ConfigGProtection.getConfig().getBoolean("Protection.PlayerInteractEntity-ItemFrame.Enable")) {
if (!ConfigGProtection.getConfig().getBoolean("Protection.PlayerInteractEntity-ItemFrame.World.All_World")) {
if (WorldUtils.getWPIEIF().contains(p.getWorld().getName())) {
if ((e.getRightClicked() instanceof ItemFrame)) {
e.setCancelled(true);
}
}
} else {
if ((e.getRightClicked() instanceof ItemFrame)) {
e.setCancelled(true);
}
}
}
}
示例6: onEntityDamage
import org.bukkit.entity.ItemFrame; //导入依赖的package包/类
@EventHandler
public void onEntityDamage(EntityDamageByEntityEvent e) {
if (ConfigGServerEvent.getConfig().getBoolean("Server.Disable.Damage.Enable")) {
if (ConfigGServerEvent.getConfig().getBoolean("Server.Disable.Damage.Options.Entity.Enable")) {
if (ConfigGServerEvent.getConfig().getBoolean("Server.Disable.Damage.Options.Entity.EntityDamageByEntity")) {
if (!ConfigGServerEvent.getConfig().getBoolean("Server.Disable.Damage.World.All_World")) {
if (WorldUtils.getWD().contains(e.getEntity().getWorld().getName())) {
e.setCancelled(true);
if (e.getEntity() instanceof ItemFrame) {
e.setCancelled(true);
}
}
} else {
e.setCancelled(true);
if (e.getEntity() instanceof ItemFrame) {
e.setCancelled(true);
}
}
}
}
}
}
示例7: clearFrames
import org.bukkit.entity.ItemFrame; //导入依赖的package包/类
public void clearFrames() {
if (this.mapWrappers != null) {
for (MapWrapper wrapper : this.mapWrappers) {
for (UUID uuid : worldPlayers) {
Player player = Bukkit.getPlayer(uuid);
if (player != null) {
((MultiMapController) wrapper.getController()).clearFrames(player, this.itemFrameIds);
}
}
wrapper.getController().clearViewers();
}
for (int[] iA : this.itemFrameIds) {
for (int i : iA) {
ItemFrame itemFrame = MapManagerPlugin.getItemFrameById(getWorld(), i);
if (itemFrame != null) {
itemFrame.removeMetadata("ANIMATED_FRAMES_META", plugin);
}
}
}
}
}
示例8: createFrame
import org.bukkit.entity.ItemFrame; //导入依赖的package包/类
@Synchronized
public AnimatedFrame createFrame(String name, String source, ItemFrame firstFrame, ItemFrame secondFrame) {
if (frameMap.containsKey(name)) {
throw new IllegalArgumentException("Frame '" + name + "' already exists");
}
JsonObject meta = new JsonObject();
AsyncFrameCreationEvent creationEvent = new AsyncFrameCreationEvent(name, source, firstFrame, secondFrame, meta);
Bukkit.getPluginManager().callEvent(creationEvent);
name = creationEvent.getName();
source = creationEvent.getSource();
AnimatedFrame frame = new AnimatedFrame(firstFrame, new Vector3DDouble(firstFrame.getLocation().toVector()), new Vector3DDouble(secondFrame.getLocation().toVector()), name, source);
frameMap.put(frame.getName(), frame);
frame.setMeta(meta);
return frame;
}
示例9: getMapWrapper
import org.bukkit.entity.ItemFrame; //导入依赖的package包/类
/**
* @return the {@link MapWrapper} of the clicked frame
*/
public MapWrapper getMapWrapper() {
if (this.mapWrapper != null) { return this.mapWrapper; }
ItemFrame itemFrame = getItemFrame();
if (itemFrame != null) {
if (itemFrame.hasMetadata("MAP_WRAPPER_REF")) {
List<MetadataValue> metadataValues = itemFrame.getMetadata("MAP_WRAPPER_REF");
for (MetadataValue value : metadataValues) {
MapWrapper wrapper = (MapWrapper) value.value();
if (wrapper != null) {
return this.mapWrapper = wrapper;
}
}
}
}
return null;
}
示例10: showInFrame
import org.bukkit.entity.ItemFrame; //导入依赖的package包/类
@Override
public void showInFrame(Player player, int entityId, String debugInfo) {
if (!isViewing(player)) {
return;
}
//Create the ItemStack with the player's map ID
ItemStack itemStack = new ItemStack(Material.MAP, 1, getMapId(player));
if (debugInfo != null) {
//Add the debug info to the display
ItemMeta itemMeta = itemStack.getItemMeta();
itemMeta.setDisplayName(debugInfo);
itemStack.setItemMeta(itemMeta);
}
ItemFrame itemFrame = MapManagerPlugin.getItemFrameById(player.getWorld(), entityId);
if (itemFrame != null) {
//Add a reference to this MapWrapper (can be used in MapWrapper#getWrapperForId)
itemFrame.removeMetadata("MAP_WRAPPER_REF", MapManagerPlugin.instance);
itemFrame.setMetadata("MAP_WRAPPER_REF", new FixedMetadataValue(MapManagerPlugin.instance, DefaultMapWrapper.this));
}
sendItemFramePacket(player, entityId, itemStack);
}
示例11: placePoster
import org.bukkit.entity.ItemFrame; //导入依赖的package包/类
private void placePoster(List<ItemStack> maps, int width, int height, final Block topLeftBlock, final BlockFace facing) {
for (int x = 0; x < width; x++) {
for (int y = 0; y < height; y++) {
Block block = Util.getRelative(topLeftBlock, facing, -y, x, 0);
for (ItemFrame entity : block.getWorld().getEntitiesByClass(ItemFrame.class)) {
if (entity.getLocation().getBlock().getRelative(entity.getAttachedFace()).getLocation().equals(block.getLocation())) {
entity.teleport(new Location(entity.getWorld(), 0, -1, 0)); //workaround so that respawning an item frame immediately works
entity.remove();
break;
}
}
final ItemStack map = maps.get(y * width + x);
ItemMeta meta = map.getItemMeta();
meta.setDisplayName("");
map.setItemMeta(meta);
Util.attachItemFrame(Util.getRelative(topLeftBlock, facing, -y, x, 0), map, facing);
}
}
propagateMaps(maps, topLeftBlock.getLocation());
}
示例12: onFrameBrake
import org.bukkit.entity.ItemFrame; //导入依赖的package包/类
@EventHandler
public void onFrameBrake(HangingBreakByEntityEvent e) {
RedProtect.get().logger.debug("Is BlockListener - HangingBreakByEntityEvent event");
if (e.isCancelled()){
return;
}
Entity remover = e.getRemover();
Entity ent = e.getEntity();
Location l = e.getEntity().getLocation();
if ((ent instanceof ItemFrame || ent instanceof Painting) && remover instanceof Monster) {
Region r = RedProtect.get().rm.getTopRegion(l);
if (r != null && !r.canMobLoot()){
e.setCancelled(true);
}
}
}
示例13: ItemFrameStorage
import org.bukkit.entity.ItemFrame; //导入依赖的package包/类
public ItemFrameStorage(ItemFrame frame, Location attachedLoc) throws CivException {
if (frame != null) {
this.frameID = frame.getUniqueId();
this.location = frame.getLocation();
this.attachedBlock = new BlockCoord(attachedLoc);
CivGlobal.addProtectedItemFrame(this);
} else {
throw new CivException("Passed a null item frame to storage constructor.");
}
// this.frame = frame;
// if (this.frame != null) {
// CivGlobal.addProtectedItemFrame(this);
// } else {
// CivLog.error("Passed a null item frame!!!");
// throw new CivException("Passed a null item frame.");
// }
}
示例14: getItemFrame
import org.bukkit.entity.ItemFrame; //导入依赖的package包/类
public ItemFrame getItemFrame() {
// Gets the item frame by loading in the chunk where it is supposed to reside.
// Then searching for it's UUID.
if (!this.location.getChunk().isLoaded()) {
if (!this.location.getChunk().load()) {
CivLog.error("Could not load chunk to get item frame at:"+this.location);
return null;
}
}
Entity ent = CivGlobal.getEntityClassFromUUID(this.location.getWorld(), ItemFrame.class, this.frameID);
if (ent == null) {
CivLog.error("Could not find frame from frame ID:"+this.frameID.toString());
return null;
}
if (!(ent instanceof ItemFrame)) {
CivLog.error("Could not get a frame with ID:"+this.frameID+" ... it was not a frame.");
return null;
}
//TODO try and use a cache and isValid()?
return (ItemFrame)ent;
}
示例15: moveframes_cmd
import org.bukkit.entity.ItemFrame; //导入依赖的package包/类
public void moveframes_cmd() throws CivException {
Player player = getPlayer();
Chunk chunk = player.getLocation().getChunk();
// int x = this.getNamedInteger(1);
// int y = this.getNamedInteger(2);
// int z = this.getNamedInteger(3);
// Location loc = new Location(player.getWorld(), x, y, z);
for (Entity entity : chunk.getEntities()) {
if (entity instanceof ItemFrame) {
CivMessage.send(sender, "Teleported...");
entity.teleport(entity.getLocation());
}
}
}