本文整理汇总了Java中org.bukkit.block.DoubleChest类的典型用法代码示例。如果您正苦于以下问题:Java DoubleChest类的具体用法?Java DoubleChest怎么用?Java DoubleChest使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
DoubleChest类属于org.bukkit.block包,在下文中一共展示了DoubleChest类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: passesFilter
import org.bukkit.block.DoubleChest; //导入依赖的package包/类
/**
* Return a predicate that applies a Filter to the given InventoryHolder,
* or null if the InventoryHolder is not something that we should be filling.
*/
private static @Nullable Predicate<Filter> passesFilter(InventoryHolder holder) {
if(holder instanceof DoubleChest) {
final DoubleChest doubleChest = (DoubleChest) holder;
return filter -> !filter.denies((Chest) doubleChest.getLeftSide()) ||
!filter.denies((Chest) doubleChest.getRightSide());
} else if(holder instanceof BlockState) {
return filter -> !filter.denies((BlockState) holder);
} else if(holder instanceof Player) {
// This happens with crafting inventories, and possibly other transient inventory types
// Pretty sure we never want to fill an inventory held by the player
return null;
} else if(holder instanceof Entity) {
return filter -> !filter.denies(new EntityQuery((Entity) holder));
} else {
// If we're not sure what it is, don't fill it
return null;
}
}
示例2: checkWorth
import org.bukkit.block.DoubleChest; //导入依赖的package包/类
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void checkWorth(InventoryOpenEvent event) {
// Do nothing if a player did not open the inventory or if chest events
// are disabled.
if (!(event.getPlayer() instanceof Player) || plugin.getSettings().isDisableChestEvents()) {
return;
}
Inventory inventory = event.getInventory();
// Set all default worth values for this chest.
if (inventory.getHolder() instanceof DoubleChest) {
DoubleChest chest = (DoubleChest) inventory.getHolder();
checkWorth((Chest) chest.getLeftSide());
checkWorth((Chest) chest.getRightSide());
}
if (inventory.getHolder() instanceof Chest) {
checkWorth((Chest) inventory.getHolder());
}
}
示例3: updateWorth
import org.bukkit.block.DoubleChest; //导入依赖的package包/类
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void updateWorth(InventoryCloseEvent event) {
// Do nothing if a player did not close the inventory or if chest
// events are disabled.
if (!(event.getPlayer() instanceof Player) || plugin.getSettings().isDisableChestEvents()) {
return;
}
// Get cached values from when chest was opened and add the difference
// to the worth manager.
if (event.getInventory().getHolder() instanceof DoubleChest) {
DoubleChest chest = (DoubleChest) event.getInventory().getHolder();
updateWorth((Chest) chest.getLeftSide());
updateWorth((Chest) chest.getRightSide());
}
if (event.getInventory().getHolder() instanceof Chest) {
updateWorth((Chest) event.getInventory().getHolder());
}
}
示例4: onInventoryCloseEvent
import org.bukkit.block.DoubleChest; //导入依赖的package包/类
@EventHandler
public void onInventoryCloseEvent(InventoryCloseEvent event) {
//long time=System.nanoTime();
if(event.getInventory().getType()==InventoryType.CHEST&&CleanShop.shopScan)
{
Vector<ProtectedRegion> regions=null;
if(event.getInventory().getHolder() instanceof Chest)
regions=ShopUtils.getRegions(((Chest)event.getInventory().getHolder()).getLocation());
if(event.getInventory().getHolder() instanceof DoubleChest)
regions=ShopUtils.getRegions(((DoubleChest)event.getInventory().getHolder()).getLocation());
if(regions!=null)
for(ProtectedRegion p:regions)
{
if(p!=null)
if(ShopUtils.shopExists(p))
{
//plugin.calculateShopStock(plugin.getShop(p));
if(event.getInventory().getHolder() instanceof Chest)
ChestUtils.calculateChestStock((Chest)event.getInventory().getHolder(), ShopUtils.getShop(p));
else
ChestUtils.calculateChestStock((DoubleChest)event.getInventory().getHolder(), ShopUtils.getShop(p));
FileHandler.saveShops();
}
}
}
}
示例5: updatePearlHolder
import org.bukkit.block.DoubleChest; //导入依赖的package包/类
/**
* Updates the pearl holder
* @param pearl The pearl to update
* @param holder The pearl holder
* @param event The event
*/
private void updatePearlHolder(ExilePearl pearl, InventoryHolder holder, Cancellable event) {
if (holder instanceof Chest) {
updatePearl(pearl, (Chest)holder);
} else if (holder instanceof DoubleChest) {
updatePearl(pearl, (Chest) ((DoubleChest) holder).getLeftSide());
} else if (holder instanceof Furnace) {
updatePearl(pearl, (Furnace) holder);
} else if (holder instanceof Dispenser) {
updatePearl(pearl, (Dispenser) holder);
} else if (holder instanceof Dropper) {
updatePearl(pearl, (Dropper) holder);
} else if (holder instanceof Hopper) {
updatePearl(pearl, (Hopper) holder);
} else if (holder instanceof BrewingStand) {
updatePearl(pearl, (BrewingStand) holder);
} else if (holder instanceof Player) {
updatePearl(pearl, (Player) holder);
}else {
event.setCancelled(true);
}
}
示例6: removeShop
import org.bukkit.block.DoubleChest; //导入依赖的package包/类
/** Remove a shop
* @param shop Shop to remove
* @param removeFromDatabase Whether the shop should also be removed from the database
* @param callback Callback that - if succeeded - returns null
*/
public void removeShop(Shop shop, boolean removeFromDatabase, Callback<Void> callback) {
plugin.debug("Removing shop (#" + shop.getID() + ")");
InventoryHolder ih = shop.getInventoryHolder();
if (ih instanceof DoubleChest) {
DoubleChest dc = (DoubleChest) ih;
Chest r = (Chest) dc.getRightSide();
Chest l = (Chest) dc.getLeftSide();
shopLocation.remove(r.getLocation());
shopLocation.remove(l.getLocation());
} else {
shopLocation.remove(shop.getLocation());
}
shop.removeItem();
shop.removeHologram();
if (removeFromDatabase) {
plugin.getShopDatabase().removeShop(shop, callback);
} else {
if (callback != null) callback.callSyncResult(null);
}
}
示例7: getShopAmount
import org.bukkit.block.DoubleChest; //导入依赖的package包/类
/**
* Get the amount of shops of a player
* @param p Player, whose shops should be counted
* @return The amount of a shops a player has (if {@link Config#exclude_admin_shops} is true, admin shops won't be counted)
*/
public int getShopAmount(OfflinePlayer p) {
float shopCount = 0;
for (Shop shop : getShops()) {
if (shop.getVendor().equals(p)) {
if (shop.getShopType() != Shop.ShopType.ADMIN || !plugin.getShopChestConfig().exclude_admin_shops) {
shopCount++;
InventoryHolder ih = shop.getInventoryHolder();
if (ih instanceof DoubleChest)
shopCount -= 0.5;
}
}
}
return Math.round(shopCount);
}
示例8: remove
import org.bukkit.block.DoubleChest; //导入依赖的package包/类
private void remove(final Shop shop, final Block b, final Player p) {
if (shop.getInventoryHolder() instanceof DoubleChest) {
DoubleChest dc = (DoubleChest) shop.getInventoryHolder();
final Chest l = (Chest) dc.getLeftSide();
final Chest r = (Chest) dc.getRightSide();
Location loc = (b.getLocation().equals(l.getLocation()) ? r.getLocation() : l.getLocation());
final Shop newShop = new Shop(shop.getID(), plugin, shop.getVendor(), shop.getProduct(), loc, shop.getBuyPrice(), shop.getSellPrice(), shop.getShopType());
shopUtils.removeShop(shop, true, new Callback<Void>(plugin) {
@Override
public void onResult(Void result) {
newShop.create(true);
shopUtils.addShop(newShop, true);
}
});
} else {
shopUtils.removeShop(shop, true);
plugin.debug(String.format("%s broke %s's shop (#%d)", p.getName(), shop.getVendor().getName(), shop.getID()));
p.sendMessage(LanguageUtils.getMessage(LocalizedMessage.Message.SHOP_REMOVED));
}
}
示例9: onItemMove
import org.bukkit.block.DoubleChest; //导入依赖的package包/类
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onItemMove(InventoryMoveItemEvent e) {
if (config.hopper_protection) {
if ((e.getSource().getType().equals(InventoryType.CHEST)) && (!e.getInitiator().getType().equals(InventoryType.PLAYER))) {
if (e.getSource().getHolder() instanceof DoubleChest) {
DoubleChest dc = (DoubleChest) e.getSource().getHolder();
Chest r = (Chest) dc.getRightSide();
Chest l = (Chest) dc.getLeftSide();
if (shopUtils.isShop(r.getLocation()) || shopUtils.isShop(l.getLocation())) e.setCancelled(true);
} else if (e.getSource().getHolder() instanceof Chest) {
Chest c = (Chest) e.getSource().getHolder();
if (shopUtils.isShop(c.getLocation())) e.setCancelled(true);
}
}
}
}
示例10: setHolder
import org.bukkit.block.DoubleChest; //导入依赖的package包/类
public void setHolder(InventoryHolder holder) throws CivException {
if (holder instanceof Player) {
Player player = (Player)holder;
playerName = player.getName();
blockLocation = null;
return;
}
if (holder instanceof Chest) {
Chest chest = (Chest)holder;
playerName = null;
blockLocation = chest.getLocation();
return;
}
if (holder instanceof DoubleChest) {
DoubleChest dchest = (DoubleChest)holder;
playerName = null;
blockLocation = dchest.getLocation();
return;
}
throw new CivException("Invalid holder passed to set holder:"+holder.toString());
}
示例11: getLocationForHolder
import org.bukkit.block.DoubleChest; //导入依赖的package包/类
private Location getLocationForHolder(InventoryHolder holder)
{
if (holder instanceof Entity)
{
return ((Entity)holder).getLocation();
}
else if (holder instanceof DoubleChest)
{
//((Chest)inventory.getLeftSide().getHolder()).getLocation()
return ((DoubleChest)holder).getLocation();
//TODO get the correct chest
}
else if (holder instanceof BlockState)
{
return ((BlockState)holder).getLocation();
}
if (holder != null)
{
this.module.getLog().debug("Unknown InventoryHolder: {}", holder.getClass().getName());
}
return null;
}
示例12: getLocationForHolder
import org.bukkit.block.DoubleChest; //导入依赖的package包/类
private Location getLocationForHolder(InventoryHolder holder)
{
if (holder instanceof Entity)
{
return ((Entity)holder).getLocation();
}
else if (holder instanceof DoubleChest)
{
//((Chest)inventory.getLeftSide().getHolder()).getLocation()
return ((DoubleChest)holder).getLocation();
//TODO get the correct chest
}
else if (holder instanceof BlockState)
{
return ((BlockState)holder).getLocation();
}
if (holder != null)
{
this.module.getLog().warn("Unknown InventoryHolder: {}", holder.getClass().getName());
}
return null;
}
示例13: getVanillaInventoryFor
import org.bukkit.block.DoubleChest; //导入依赖的package包/类
/**
* Get the vanilla inventory for the given block.
*
* @param target the block containing the target inventory
* @return the block's inventory, or null if the block does not have one
*/
public static Inventory getVanillaInventoryFor(Block target) {
switch (target.getType()) {
case CHEST:
Chest c = (Chest) target.getState();
if (c.getInventory().getHolder() instanceof DoubleChest) {
DoubleChest dc = (DoubleChest) c.getInventory().getHolder();
return dc.getInventory();
} else {
return c.getBlockInventory();
}
case DISPENSER:
case HOPPER:
case DROPPER:
case FURNACE:
case BREWING_STAND:
case BURNING_FURNACE:
return ((InventoryHolder) target.getState()).getInventory();
// any other vanilla inventory types ?
default:
return null;
}
}
示例14: onInventoryOpen
import org.bukkit.block.DoubleChest; //导入依赖的package包/类
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onInventoryOpen(final InventoryOpenEvent event) {
final Inventory inventory = event.getInventory();
final InventoryHolder holder = inventory.getHolder();
if (holder instanceof Chest || holder instanceof DoubleChest) {
final BlockState chest = (BlockState)(holder instanceof Chest ? holder : ((DoubleChest)holder).getLeftSide());
final Block block = chest.getBlock();
final NLocation loc = new NLocation(block.getLocation());
final List<Sign> signs = SignUtil.getSignsForChest(block);
for (final Sign sign : signs) {
if (sign.getLine(0).equals(ITEMNETWORK_EMITTER)) {
this.feature.lock(loc);
}
}
}
}
示例15: updateOtherDoubleChestBlocks
import org.bukkit.block.DoubleChest; //导入依赖的package包/类
private void updateOtherDoubleChestBlocks() {
if (cachedInv.getHolder() instanceof DoubleChest) {
Material chestMaterial = block.getType();
Location otherChestLoc = null;
for (WrappedDirection pd : WrappedDirection.values()) {
if (pd.isSide()) {
if (block.getRelative(pd.getX(), pd.getY(), pd.getZ()).getType() == chestMaterial) {
otherChestLoc = block.getRelative(pd.getX(), pd.getY(), pd.getZ()).getLocation();
}
}
}
Map<BlockLoc, TransportPipesContainer> containerMap = TransportPipes.instance
.getContainerMap(block.getWorld());
if (containerMap != null) {
BlockLoc bl = BlockLoc.convertBlockLoc(otherChestLoc);
if (containerMap.containsKey(bl)) {
TransportPipesContainer tpc = containerMap.get(bl);
if (tpc instanceof SimpleInventoryContainer) {
SimpleInventoryContainer sic = (SimpleInventoryContainer) tpc;
if (!(sic.cachedInv instanceof DoubleChestInventory)) {
sic.updateBlock();
}
}
}
}
}
}