当前位置: 首页>>代码示例>>Java>>正文


Java Sound类代码示例

本文整理汇总了Java中org.bukkit.Sound的典型用法代码示例。如果您正苦于以下问题:Java Sound类的具体用法?Java Sound怎么用?Java Sound使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


Sound类属于org.bukkit包,在下文中一共展示了Sound类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: onPlayerToggleFlight

import org.bukkit.Sound; //导入依赖的package包/类
@EventHandler
public void onPlayerToggleFlight(PlayerToggleFlightEvent event)
{
    if (!this.allowed.contains(event.getPlayer().getUniqueId()))
        return;

    this.allowed.remove(event.getPlayer().getUniqueId());

    if (this.hub.getPlayerManager().isBusy(event.getPlayer()))
        return;

    event.setCancelled(true);

    event.getPlayer().setVelocity(event.getPlayer().getLocation().getDirection().multiply(1.6D).setY(1.0D));
    event.getPlayer().playSound(event.getPlayer().getLocation(), Sound.ENTITY_ENDERDRAGON_FLAP, 1.0F, 1.0F);

    for (int i = 0; i < 20; i++)
        ParticleEffect.CLOUD.display(0.5F, 0.15F, 0.5F, 0.25F, 20, event.getPlayer().getLocation().subtract(0.0F, 0.20F, 0.0F));

    event.getPlayer().setAllowFlight(false);
}
 
开发者ID:SamaGames,项目名称:Hub,代码行数:22,代码来源:DoubleJumpListener.java

示例2: divingBellThread

import org.bukkit.Sound; //导入依赖的package包/类
public static void divingBellThread(final Location loc) {
	new Thread() {

		@Override
		public void run() {

			setPriority(Thread.MIN_PRIORITY);

			// taskNum = -1;
			try {
				World cw = loc.getWorld();
				for (int i = 0; i < 8; i++) {
					sleep(200);
					if ((i % 2) == 0) {
						cw.playSound(loc, Sound.BLOCK_NOTE_PLING, 1.0f, 1.2f);
					} else {
						cw.playSound(loc, Sound.BLOCK_NOTE_PLING, 1.0f, 1);
					}

				}
			} catch (InterruptedException e) {
				e.printStackTrace();
			}
		}
	}.start(); // , 20L);
}
 
开发者ID:Maximuspayne,项目名称:NavyCraft2-Lite,代码行数:27,代码来源:MoveCraft_BlockListener.java

示例3: onInventoryClick1

import org.bukkit.Sound; //导入依赖的package包/类
@EventHandler
public void onInventoryClick1(InventoryClickEvent event) {
	Player player = (Player) event.getWhoClicked();
	ItemStack is = event.getCurrentItem();
	if ((event.getCurrentItem() != null) && (event.getCurrentItem().getType() != Material.AIR)) {
		if (event.getInventory().getName().equals(ChatColor.DARK_GRAY + "Teleport Menu - Page 1")) {
			event.setCancelled(true);
               for (int i = 0; i < Bukkit.getOnlinePlayers().size(); i++) {   
               Player targetPlayer = (Player) Bukkit.getOnlinePlayers().toArray()[i];
               Location location = player.getLocation();
               if ((event.getCurrentItem().getType() == Material.SKULL_ITEM) && (is.hasItemMeta()) && (is.getItemMeta().getDisplayName().equals(ChatColor.YELLOW + "Teleport to " + ChatColor.GREEN + targetPlayer.getName()))) {
                   player.closeInventory();
                   player.teleport(targetPlayer);
           		player.sendMessage(ChatColor.YELLOW + "You've teleported to " + ChatColor.GREEN + targetPlayer.getDisplayName() + ChatColor.YELLOW + "!");
           		player.playSound(location, Sound.ENTITY_ENDERMEN_TELEPORT, 100, 1);
           		player.playEffect(location, Effect.ENDER_SIGNAL, 1);
           		targetPlayer.playEffect(location, Effect.ENDER_SIGNAL, 1);
               }
               }
           }
	}
}
 
开发者ID:SlamTheHam,项目名称:UltraCore,代码行数:23,代码来源:Events.java

示例4: sonarPingThread

import org.bukkit.Sound; //导入依赖的package包/类
public static void sonarPingThread(final Location loc) {
	new Thread() {

		@Override
		public void run() {

			setPriority(Thread.MIN_PRIORITY);

			// taskNum = -1;
			try {
				World cw = loc.getWorld();
				for (int i = 0; i < 2; i++) {
					sleep(400);
					if( i==0 )
						cw.playSound(loc, Sound.BLOCK_NOTE_PLING, 2.0f, 1.6f);
					else
						cw.playSound(loc, Sound.BLOCK_NOTE_PLING, 2.0f, 2.0f);
				}
			} catch (InterruptedException e) {
				e.printStackTrace();
			}
		}
	}.start(); // , 20L);
}
 
开发者ID:Maximuspayne,项目名称:NavyCraft2-Lite,代码行数:25,代码来源:CraftMover.java

示例5: execute

import org.bukkit.Sound; //导入依赖的package包/类
public void execute(MatchPlayer player) {
    checkNotNull(player, "player");

    this.sendMessage(player.getBukkit());

    if(this.teleportPoint != null) {
        Location teleport = this.getSafeTeleport(player);
        if(teleport != null) {
            player.getBukkit().teleport(teleport);
            player.getBukkit().setFlying(true);
        } else {
            player.sendMessage("    " + ChatColor.YELLOW + ChatColor.BOLD + PGMTranslations.t("tutorial.teleport.unsafe", player));
        }
        player.playSound(Sound.ENTITY_ENDERMEN_TELEPORT, 0.5f, 1.0f);
    } else {
        player.playSound(Sound.BLOCK_PISTON_EXTEND, 0.5f, 2.0f);
    }
}
 
开发者ID:OvercastNetwork,项目名称:ProjectAres,代码行数:19,代码来源:TutorialStage.java

示例6: surfaceBellThread

import org.bukkit.Sound; //导入依赖的package包/类
public static void surfaceBellThread(final Location loc) {
	new Thread() {

		@Override
		public void run() {

			setPriority(Thread.MIN_PRIORITY);

			// taskNum = -1;
			try {
				World cw = loc.getWorld();
				for (int i = 0; i < 2; i++) {
					sleep(300);
					cw.playSound(loc, Sound.BLOCK_NOTE_PLING, 1.0f, 2);
				}
			} catch (InterruptedException e) {
				e.printStackTrace();
			}
		}
	}.start();
}
 
开发者ID:Maximuspayne,项目名称:NavyCraft2-Lite,代码行数:22,代码来源:MoveCraft_BlockListener.java

示例7: notify

import org.bukkit.Sound; //导入依赖的package包/类
@Override
public void notify(Player player, Object extra) {
    Location eye = player.getEyeLocation();
    Vector direction = eye.getDirection().multiply(2);
    Block source = (Block) extra;
    Projectile projectile = player.getWorld().spawn(source.getRelative(BlockFace.UP).getLocation().setDirection(direction), LargeFireball.class);
    projectile.setShooter(player);
    projectile.setVelocity(direction);
    
    Inventory inv = player.getInventory();
    if (inv.contains(Material.TNT)) {
        int slot = inv.first(Material.TNT);
        ItemStack ammo = inv.getItem(slot);
        int amount = ammo.getAmount();
        if (amount > 1) {
            ammo.setAmount(amount - 1);
            inv.setItem(slot, ammo);
        } else {
            inv.setItem(slot, null);
        }
        
        projectile.setCustomName("recreator.structure.turret.tnt");
    }
    
    AzureAPI.playSound(player, Sound.ITEM_FIRECHARGE_USE, true);
}
 
开发者ID:Recraft,项目名称:Recreator,代码行数:27,代码来源:StructureTurret.java

示例8: onPlayerInteract

import org.bukkit.Sound; //导入依赖的package包/类
/**
 * Give old player enchants on head eating
 *
 * @param event Event
 */
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event)
{
    if (event.getItem() == null || event.getItem().getType() != Material.SKULL_ITEM || event.getItem().getDurability() != 3
            || (event.getAction() != Action.RIGHT_CLICK_AIR && event.getAction() != Action.RIGHT_CLICK_BLOCK))
        return;

    SkullMeta skullMeta = (SkullMeta)event.getItem().getItemMeta();
    List<PotionEffect> effectList = this.effects.get(skullMeta.getOwner());

    if (effectList != null)
    {
        effectList.forEach(event.getPlayer()::addPotionEffect);
        this.effects.remove(skullMeta.getOwner());
        event.getPlayer().getWorld().playSound(event.getPlayer().getLocation(), Sound.BURP, 1F, 1F);
    }
}
 
开发者ID:SamaGames,项目名称:SurvivalAPI,代码行数:23,代码来源:CookieHeadModule.java

示例9: enforce

import org.bukkit.Sound; //导入依赖的package包/类
private void enforce(Punishment punishment, Player punished) {
    final Audience audience = audiences.get(punished);
    switch(punishment.type()) {
        case WARN:
            audience.playSound(new BukkitSound(Sound.ENTITY_ENDERDRAGON_GROWL, 1f, 1f));
            punishmentFormatter.warning(punishment)
                               .feed((title, subtitle) -> audience.showTitle(title, subtitle, 5, 200, 10));
            break;
        case KICK:
        case BAN:
            playerServerChanger.kickPlayer(punished, punishmentFormatter.screen(punishment, punished));
            break;
    }

    punishmentService.update(punishment._id(), (PunishmentDoc.Enforce) () -> true);
}
 
开发者ID:OvercastNetwork,项目名称:ProjectAres,代码行数:17,代码来源:PunishmentEnforcer.java

示例10: playSound

import org.bukkit.Sound; //导入依赖的package包/类
public static void playSound(InventoryClickEvent event) {
    if (event.getSlot() == -999) {
        return;
    }

    HumanEntity human = event.getWhoClicked();
    if (!(human instanceof Player)) {
        return;
    }

    ItemStack clicked = event.getCurrentItem();
    if (clicked == null || clicked.getType() == Material.AIR) {
        return;
    }

    if (clicked.getType() == Material.BARRIER) {
        ((Player) human).playSound(human.getLocation(), Sound.BLOCK_ANVIL_PLACE, 1, 1);
    } else if (clicked != null && !clicked.equals(PLACEHOLDER)) {
        ((Player) human).playSound(human.getLocation(), Sound.UI_BUTTON_CLICK, 1, 1);
    }
}
 
开发者ID:DRE2N,项目名称:FactionsXL,代码行数:22,代码来源:PageGUI.java

示例11: playSound

import org.bukkit.Sound; //导入依赖的package包/类
@Override
public void playSound(Player p) {
    RScheduler.schedule(plugin, new Runnable() {
        int counter = 0;

        public void run() {
            if (p == null || !p.isOnline())
                return;
            if (Math.random() < 0.5)
                RSound.playSound(p, Sound.ENTITY_ZOMBIE_AMBIENT);
            else
                RSound.playSound(p, Sound.ENTITY_ZOMBIE_STEP);
            counter++;
            if (counter < 10)
                RScheduler.schedule(plugin, this, RTicks.seconds(0.5));
        }
    });
}
 
开发者ID:edasaki,项目名称:ZentrelaRPG,代码行数:19,代码来源:ZombieBossGenerator.java

示例12: playSound

import org.bukkit.Sound; //导入依赖的package包/类
@Override
public void playSound(Player p) {
    RScheduler.schedule(plugin, new Runnable() {
        int counter = 0;

        public void run() {
            if (p == null || !p.isOnline())
                return;
            if (Math.random() < 0.5)
                RSound.playSound(p, Sound.ENTITY_LIGHTNING_THUNDER);
            else
                RSound.playSound(p, Sound.ENTITY_SKELETON_AMBIENT);
            counter++;
            if (counter < 10)
                RScheduler.schedule(plugin, this, RTicks.seconds(0.5));
        }
    });
}
 
开发者ID:edasaki,项目名称:ZentrelaRPG,代码行数:19,代码来源:SentinelBossGenerator.java

示例13: playSound

import org.bukkit.Sound; //导入依赖的package包/类
@Override
public void playSound(Player p) {
    RScheduler.schedule(plugin, new Runnable() {
        int counter = 0;

        public void run() {
            if (p == null || !p.isOnline())
                return;
            RSound.playSound(p, Sound.ENTITY_SKELETON_STEP);
            RSound.playSound(p, Sound.ENTITY_SKELETON_AMBIENT);
            counter++;
            if (counter < 10)
                RScheduler.schedule(plugin, this, RTicks.seconds(0.5));
        }
    });
}
 
开发者ID:edasaki,项目名称:ZentrelaRPG,代码行数:17,代码来源:DeathriderBossGenerator.java

示例14: handleDeath

import org.bukkit.Sound; //导入依赖的package包/类
@Override
public void handleDeath(Player player, Location location, String deathMessage) {
    if (location != null) {
        player.teleport(location.clone().add(0, 3, 0));
    }

    this.startSpectating(player);

	this.sendMessage(deathMessage);

	if (!deathMessage.contains("left the match")) {
	    playSound(Sound.AMBIENCE_THUNDER, 10.0f);
	    ManagerHandler.getEntityHider().hideEntity(this.player1, this.player2);
        ManagerHandler.getEntityHider().hideEntity(this.player2, this.player1);
    }

    Cache.storeInventory(player, true);

    if (player == this.player1) {
        this.endMatch(this.player2, this.player1);
    }

    if (player == this.player2) {
        this.endMatch(this.player1, this.player2);
    }
}
 
开发者ID:ijoeleoli,项目名称:ZorahPractice,代码行数:27,代码来源:SoloMatch.java

示例15: priorityKick

import org.bukkit.Sound; //导入依赖的package包/类
protected boolean priorityKick(MatchPlayer joining) {
    if(!jmm.canPriorityKick(joining)) return false;

    List<MatchPlayer> kickable = new ArrayList<>();
    for(MatchPlayer player : getMatch().getParticipatingPlayers()) {
        if(!jmm.canPriorityKick(player)) kickable.add(player);
    }
    if(kickable.isEmpty()) return false;

    MatchPlayer kickMe = kickable.get(getMatch().getRandom().nextInt(kickable.size()));

    kickMe.sendWarning(new TranslatableComponent("gameplay.ffa.kickedForPremium"), false);
    kickMe.sendMessage(Links.shopPlug("shop.plug.ffa.neverKicked"));
    kickMe.playSound(Sound.ENTITY_VILLAGER_HURT, kickMe.getBukkit().getLocation(), 1, 1);

    getMatch().setPlayerParty(kickMe, getMatch().getDefaultParty());

    return true;
}
 
开发者ID:OvercastNetwork,项目名称:ProjectAres,代码行数:20,代码来源:FreeForAllMatchModule.java


注:本文中的org.bukkit.Sound类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。